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It's annoying when Skyhold conversations move you about


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4 réponses à ce sujet

#1
Wulfram

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Talking to all the companions generally requires a rather frustrating amount of traipsing about Skyhold - particularly to get to that loner Blackwall hanging out at the stables - but it's particularly annoying when a cutscene conversation leaves you somewhere on the ramparts or whatever and it's a big trek before you can continue your "rounds".

It would be much more convenient if you were left where you started after talking to someone.

#2
Kantr

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Talking to all the companions generally requires a rather frustrating amount of traipsing about Skyhold - particularly to get to that loner Blackwall hanging out at the stables - but it's particularly annoying when a cutscene conversation leaves you somewhere on the ramparts or whatever and it's a big trek before you can continue your "rounds".

It would be much more convenient if you were left where you started after talking to someone.

Or you had to go find them



#3
robertmarilyn

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I see that as an opportunity to jump off the ramparts if they've left me there.  :P



#4
berelinde

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You can open the map anywhere in Skyhold and travel just about anywhere else in Skyhold using fast travel. Or, as robertmarilyn says, jump.



#5
BackdoorPaco

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We should get a feature where the inq just snap their fingers and all companions charge towards them like a gerbil in heat.

 

sp dlc #2 biower pls.