Biowar, with respect: This is not nice
#1
Posté 24 février 2015 - 08:21
- veramis, Shelled et 21T09 aiment ceci
#2
Posté 24 février 2015 - 08:22
- CelticRanger275 aime ceci
#3
Posté 24 février 2015 - 09:01
- veramis, Shelled et luism aiment ceci
#4
Posté 24 février 2015 - 03:24
Laziness, disinterest, lack of resources... Whatever the real reason is, the fact remains that everything I know about this game (combos, mechanics, which items work and which items don't work, and so on) I learned from a few players who took time out of their own schedule to run tests and compile a list of game mechanics and bug for the benefit of everyone.
Four months in, nothing has changed from that point of view. The only thing that has changed is that Penguin got permabanned because despite being one of the players who contributed the most to the community in terms of testing and production of resources, he did dare to speak not diplomatically enough (in BW's opinion) about the appalling state of the game.
About your question, in my opinion it shouldn't be our task to do this, but the reality is what it is. I think Bioware should really take some time to think about the fact that modders and players are, and have always been, their number 1 resource to save their own games. "Help them help you", maybe?
- Robbiesan, veramis, Shelled et 6 autres aiment ceci
#5
Posté 24 février 2015 - 04:07
not knowing that I might just as well have used a ring from a gumball machine.
at least I was happy during that time
- veramis et wertysy aiment ceci
#6
Posté 24 février 2015 - 04:49
This is just one more example of the general... feeling... I get surrounding DAMP.
Don't get me wrong, I enjoy DAMP. I don't play as much as some--or even as much as I'd like--but I'm still liking it.
I don't get upset at RNGesus. Maybe it's because my mindset comes from hours in D2 and PoE and I don't think I'm entitled to certain items just because I opened X number of chests. I honestly don't mind getting more stuff to salvage, despite being cloth bottlenecked. I see it as a challenge.
But there's a certain lack of polish and commitment that's missing from DAMP, and I think it's probably fatal at this point. Your core players, the ones who bought in at the start, aren't sticking around. It's a hundred "little cuts" (which, in some cases, aren't actually all that little) that add up to a deadly wound. Everything from broken gear and abilities to the half-assed weekend challenge system to the fact that the developers insist on using #DAIMP as their twitter hashtag in defiance of community convention.
I played ME3MP. Not very much. I was late to the ME3 party, and by the time I got there, N7 Operations were over, and I never burned a lot of time there. But I really, really liked it.
Yes, it's tough that DAMP must be compared to ME3MP all the time, but that should have been expected. And while I'm still planning on playing some DAMP (need to promote a Necro tonight!) and have met some great players through BSN to play DAMP with (we should play more often!), I wonder if the dancehall is getting emptier every day. That might be part of why I'm trying to enjoy it so much right now, because in 2 months, it could be solo-or-nothing.
- Robbiesan, apocalypse_owl, veramis et 1 autre aiment ceci
#7
Posté 24 février 2015 - 05:07
Congratulations! You have now been marked for a permaban.
- Kenny Bania aime ceci
#8
Posté 24 février 2015 - 05:13
#9
Posté 24 février 2015 - 05:14
#10
Posté 24 février 2015 - 05:16
In the absence of BW being up-front with us, we are left with speculation, and a brooding sense of wonderment (not in a good way at that).
It's still an issue. BW really needs a PR 101 course. Hiding from us does more harm than good. When will this lesson be learned?
With children, they can amaze you with understanding, if you will but tell them the truth. Us children (customers) want to hear from our parents (BW), which simply has not been occurring in a reasonable and consistent way.
(if BW wishes to ban people for speaking their truthes/opinions, that's on them for not stepping up and owning their lacking ways—and doing something truly worthwhile about it)
- veramis aime ceci
#11
Posté 24 février 2015 - 05:17
at least I get to see Penguin again, where I am going to
Should that happen, tell him I said hi, and thanks for his build gudes. Then throw back a few shots for me.
#12
Posté 24 février 2015 - 05:23
yeah I am really surprised since the post by the head honcho multiple weeks ago that all we have had since then is silence and weekend events.
- Robbiesan et veramis aiment ceci
#13
Posté 24 février 2015 - 05:28
yeah I am really surprised since the post by the head honcho multiple weeks ago that all we have had since then is silence and weekend events.
And Twitch-hosted conversations about donuts. #DAIMP
- Robbiesan aime ceci
#14
Posté 24 février 2015 - 05:57
It's still an issue. BW really needs a PR 101 course. Hiding from us does more harm than good. When will this lesson be learned?
I think they did take a PR 101 course, which prompted the PR stunt from a few weeks ago to keep people calm. Damage control, basically. I guess they didn't take the advanced class which teaches you to keep the relations up after that.
yeah I am really surprised since the post by the head honcho multiple weeks ago that all we have had since then is silence and weekend events.
The streams are nice and fun, or so they tell me since I'm usually still at work when they occur so I can't speak from personal experience. I'm also sure they are working on stuff for the multiplayer and they are very busy and stressed and tired. It's all understandable, but I don't think that's an acceptable excuse for the lack of communication.
Let me make a real life comparison here. I'm an architect, not a developer, so it's not the same by any stretch of the imagination, but when I work on a project for a client I'm expected to do my part in designing the actual architecture, coordinate with engineers, with other architects, with the commercial departments and a bunch of other people.
But while I do all that, my client wants to know what I'm working on. He wants daily communication about the problems I'm facing, wants to see progress and wants to have at the very least a vague ETA for when my work will be done. If I didn't keep in contact with my client ON TOP of all the other responsibilities my work entails, you can rest assured I would need to find myself another client.
I'm sure that's true for all jobs where you have to deal with clients and you offer a service, and that's why PR is so, so important. The big difference is that I don't see my money in advance, so maybe that's the problem.
- Robbiesan, coldflame, CelticRanger275 et 1 autre aiment ceci
#15
Posté 24 février 2015 - 05:58
just imagine BioWare gave following announcement:
dear customers,
we are sorry,.... but following elements are not working as intended:
.
.
.
but we are working under high pressure on fixes...
following things are likely to make it into the next patch :
.
.
.
following things, however, will take longer to be fixed. there are more complicated variables involved than one might think:
.
.
.
some of those possibly never can be fixed,.... we are very sorry...
- Cette, CelticRanger275 et jerky aiment ceci
#16
Posté 24 février 2015 - 06:01
yeah I am really surprised since the post by the head honcho multiple weeks ago that all we have had since then is silence and weekend events.
I'm not surprised at all. You could tell even during the big "incident" when they were all posting. It was a bandaid until we all shut up and got over it. Now that we aren't all complaning night and day they couldn't care less.
- Robbiesan, veramis, Ryumanjisen et 1 autre aiment ceci
#17
Posté 24 février 2015 - 06:09
I think they did take a PR 101 course, which prompted the PR stunt from a few weeks ago to keep people calm. Damage control, basically. I guess they didn't take the advanced class which teaches you to keep the relations up after that.
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I think maybe they missed the very last part of the PR101 course: "Oh, and be consistent... you not illusionists; stop with the magically appearing and disappearing act. Your community will let you know how well or not you are doing here (which we are)." Perhaps fine print that was overlooked? PR102 is different ways to go about it. I am gonna go out on a limb here, and say that based on the disgruntledness of many of us, BW has failed PR101.
#18
Posté 24 février 2015 - 06:28
Interesting. What other rings are broken?I played 2 months with a barrier ring equipped.
not knowing that I might just as well have used a ring from a gumball machine.
at least I was happy during that time
#19
Posté 24 février 2015 - 06:37
I'm not surprised at all. You could tell even during the big "incident" when they were all posting. It was a bandaid until we all shut up and got over it. Now that we aren't all complaning night and day they couldn't care less.
Personally I'm glad they stopped talking. They weren't saying anything except bizarre condescending bs and what posts I have the misfortune of reading just give me insight into how little they care about us.
- Kalas Magnus, DrKilledbyDeath et AntarcticWildlife aiment ceci
#20
Posté 24 février 2015 - 06:37
no seriously, I am just using my phone and cannot find the thread with most of the broken stuff right now.
will try later.
#21
Posté 24 février 2015 - 07:39
Blair Brown literally just made a sticky post today that addressed some of the questions people posted in last week's stream thread.
That's communication.
- Kinom001 aime ceci
#22
Posté 24 février 2015 - 07:40
Interesting. What other rings are broken?
Pretty much any ability ring that doesn't change the tooltip of the ability it's supposed to modify doesn't work.
#23
Posté 24 février 2015 - 08:10
Blair Brown literally just made a sticky post today that addressed some of the questions people posted in last week's stream thread.
That's communication.
Fiddler was especially bad at communicating things. He used the deck well however. Rigged it to always win. Had to quit playing in the end.

#24
Posté 24 février 2015 - 09:30
Blair Brown literally just made a sticky post today that addressed some of the questions people posted in last week's stream thread.
That's communication.
You seem to be the only person left who wants to defend Bioware. It was obvious back during the incident that it was a short term thing to shut us up. Every day I am on here, I notice there are almost 0 Bioware employee posts. I don't care either way any more but you're blind if you can't see they don't care that much. Oh man they posted a few times today, they communicate so well. 1 day over the course of weeks/months means nothing. If you ate nothing but fast food 95% of the time it doesn't mean you are healthy because once or twice you had a salad.
- veramis et Cryos_Feron aiment ceci
#25
Posté 24 février 2015 - 09:54
You seem to be the only person left who wants to defend Bioware. It was obvious back during the incident that it was a short term thing to shut us up. Every day I am on here, I notice there are almost 0 Bioware employee posts. I don't care either way any more but you're blind if you can't see they don't care that much. Oh man they posted a few times today, they communicate so well. 1 day over the course of weeks/months means nothing. If you ate nothing but fast food 95% of the time it doesn't mean you are healthy because once or twice you had a salad.
Correct me if I am wrong since I've only been reading the forum since around 2010 so things may have been very different prior to that time, but I can't ever recall a time when BioWare employees posted a lot. You'd get some posts here and there occasionally over the weeks. Which is about the level of activity I have seen in here since "the incident". So, I'm just having a hard time understanding why people are saying they aren't posting on the forum when they clearly are, as if there were some sort of golden period in a bygone era where they posted multiple times a day everyday. Their activity level seems to be at around the same level as it's always been from my observation of the past several years. If you feel that level is insufficient, that's fine and your opinion. I would personally like to see them interact with us more as well.
If that makes me blind by your reckoning, that's your opinion and that's fine.
Also, the food analogy is not really working here, in my opinion. One needs food to survive. It would be illogical to choose to eat unhealthy most of the time. However, the devs aren't actually required to post here (nor is it required that we get posts from them here), so yes, I view any interaction they have with us as a generally positive thing. Apparently, that may make me a pariah here soon since I choose not to shake my finger and publicly chastise them about the level of activity and instead choose to be appreciative for getting any at all.
- DanakV, akots1, EVILFLUFFMONSTER et 4 autres aiment ceci





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