ice mine is wonderful, though you do not always get benefits of pull that is why a careful management of blizzard is mostly preferable, it has less chance of error. in general there are at last two main ways to play the class and it depends on your playstyle and preference. u can either go very mobile and focus on crowd control - that is things like winter's grasp, horror, ice mine, defensive spells like fade cloak / step and or mind blast, or you just say f it I am going to nuke eveverything in mass and take both blizzard and walking bomb, and then two defensive abilities - the later approach means you may be more stationary or at a distance. the first approach is rather unique and risky, the later the play style is I find somehow similar to the elementalist, you can debate which is more effective but at that point it comes to skill situation and party composition.
I do like Blizzard, but as others have mentioned it's too far down the tree and just does not work as intended. A blizzard build isn't really complete till about level 18-20 depending on what abilities you grab.
When I make a build, especially for prestiging, I try to have the build "complete" at the earliest possible level. Reason is cause I get to play the finished build for more levels before I prestige and I can start solo clearing perilous zones at earlier levels instead of waiting for lobby to fill up.
With Ice mine builds I can start soloing perilous zones at 15-17 depending if I pick up Fade Cloak or stay with Winter's Grasp.
Nice work.
I think for my next build I will try: Fade Cloak, Fade Step, Walking Bomb, Ice Mine
It's a fun build. Use environments to your advantage when using Ice mine, drop it on doorways, pillars etc. where you can los ranged targets. Soon as they turn the corner and freeze, Fade cloak bomb and watch as entire pulls freezes. Fade step away onto another mine, walking bomb etc. till all dead.
If it's all melee pull you can just go all out on them fade step kiting from mine to mine. They won't touch you.
Builds I use:
Walking Bomb
Fade Step
Ice Mine
Winter's Grasp or Fade Cloak (whatever I'm in mood for)
Another pro for Ice mine is the 35 cost. That means you can chain it with Walking Bomb (65) or Winter's Grasp (65) and Fade Step (free). Can chain 3 spells on a full mana bar. It just flows smoothly.
And a Tip for people not getting Winter's Grasp to proc Virulence. Use WG on low health / soft targets that are near other enemies. Also lock onto your frozen targets for higher chance to get the kb so your targeting doesn't keep switching between enemies.