Geth Juggernaut
I like my Juggy as a power caster, too. Siege Pulse Spam for Fire Explosions and Tech Bursts all day.
Probably worth noting that ME3 also has more satisfying melee combat.
Nothing beats Hatersurf for pure melee satisfaction!
Geth Juggernaut
I like my Juggy as a power caster, too. Siege Pulse Spam for Fire Explosions and Tech Bursts all day.
Probably worth noting that ME3 also has more satisfying melee combat.
Nothing beats Hatersurf for pure melee satisfaction!
I am absolutely right about just a couple guns. Sure you can choose from many but you can only carry two into the battle, a primary and a secondary. If you like shooting guns then thats great. My only argument here is that if you are burned out on shooting games, and appreciate different attacks and animations/effects than DAMP could be a worthy alternative.
...so in DAMP you only get one weapon and 4 special moves that you spam and that's it?
Ok, if we're going to put it that way, both of these games are complete trash.
But that isn't giving either the credit they deserve, is it?
Also: the rest of you need to stop talking about ME3MP. You're making me nostalgic. D;
^ So all of that took place in one Bronze match? All that Hatesurf Falcon Punch Batarian scum dressed in pink?
What a game ME3MP is...
I loved the mass effect multiplayer a lot, but before I played it I was burned out on shooting guns. Every video game I played I was shooting some type of gun. What I like about DAMP is that it has that same deep class and skill mechanic, but you're not shooting any guns or cannons. There's certainly room to add more maps and things, but the battle mechanics are very good as they are, and arguable more fun than MEMP.
Instead of shooting guns you are shooting swords. Only you have even less control over your character's actions now. At least in ME3MP you were able to control where your gun hit, whether you dodged, and basically everything else. In DA:IMP you can only interact with the game on the most basic of level.
ME1 was much more RPG, and i personally liked it much more than ME3 single player.
ME3MP was very well done as a "shooter" though, which had a variety of play styles in the one game: playing like a 3rd person cover shooter was viable; playing like a non-cover 3rd person shooter (right hand advantage, run n gun) was viable; playing melee characters was viable; playing space-magic characters was viable.
On platinum it was more optimal for the team to go all biotics (re: interference) or all tech, with guns mostly doing damage, but on gold or lower you could definitely play it without shooting guns at all. Not a pure shooter IMO.
I suppose you could argue DAMP is a shooter too
given ranged outpaces melee.
I couldn't agree more, especially about ME1 being better than ME3 since it was more about using abilities and less about shooting.
I couldn't agree more, especially about ME1 being better than ME3 since it was more about using abilities and less about shooting.
You get a like for using that cute Aerie avatar.
I couldn't agree more, especially about ME1 being better than ME3 since it was more about using abilities and less about shooting.
A high level Adept (Singleplayer) will virtually never have to shoot in ME1 nor in ME3, whille a Soldier can play the entire ME1 as a pure shooter but rely on some abilities in ME3.
A high level Adept (Singleplayer) will virtually never have to shoot in ME1 nor in ME3, whille a Soldier can play the entire ME1 as a pure shooter but rely on some abilities in ME3.
This is definitely true. Guns were just as OP as abilities in ME1.
The difference in ME1 was that everything became so OP that you could focus on one thing and ignore everything else without running into trouble.