Your words are not unwise, and I especialy feel as grandiose and soapboxy as it may be that this is the importance of the discussions we have here on BSN; I know BIoware listens to feedback a lot and sometimes perhaps too much even, so personally I'm a bit bummed out when I see a lot of ending apologising as of late stating that it all makes sense and that I simply don't understand it or somethnig, just as it is important, like you say, that we don't disregard the big flaws of ME2 just because a lot of us fanboys really love to praise that game (because ME2 is badass and I love it).
Why is there confusion regarding the ending?
#76
Posté 26 février 2015 - 03:07
- Vazgen et Esthlos aiment ceci
#77
Posté 26 février 2015 - 03:33
Your words are not unwise, and I especialy feel as grandiose and soapboxy as it may be that this is the importance of the discussions we have here on BSN; I know BIoware listens to feedback a lot and sometimes perhaps too much even, so personally I'm a bit bummed out when I see a lot of ending apologising as of late stating that it all makes sense and that I simply don't understand it or somethnig, just as it is important, like you say, that we don't disregard the big flaws of ME2 just because a lot of us fanboys really love to praise that game (because ME2 is badass and I love it).
It isn't that the entire ending makes sense. Its just that the elements you say don't make sense actually do make sense if you understand the lore. All the difference in the world. If I came in and said the ending sucked because it turned everyone into pink fuzzy creatures would someone be ending-apologizers if they point out that that complaint isn't true?
I have plenty of issues with the ending. Just because I defend it against unjust criticism doesn't mean I think its perfect or something. I just prefer it to get judged for what is true and real as opposed to what isn't. When someones complaint about the ending is founded entirely in misunderstanding then it isn't really that big of a complaint. You can argue they should have handle it better to keep people from getting confused in the first place but when it comes to this issue the fault is just as much on the player since all the content required to understand it is there.
It bums you. Know what bums me? Seeing a trilogy I like so much constantly get screeched at for things that aren't true. Seeing the kind of hateful stuff that gets sprouted about it on a nearly daily bases. Seeing people comparing it to rape. Frankly this topic's OP was rather focused on one such problem. I suppose it just eats away at my tolerance after a while. It has been a few years, afterall. Shrug.
- Linkenski aime ceci
#78
Posté 26 février 2015 - 03:52
a choice that alters the universe so that it exists in three different flavours without one definite ending? Yep that makes sense.
For me it doesn't really matter because I consider Destroy the Cannon ending and always have. And yes if you take synthesis and compare it to rape it's going a bit far in a way. I call it the un-authorised genetic manipulation of every sentient species. And who gave shepard the right to make that decision? Destroying the Reapers was his mandate.. "We fight or we die". Not.... "lets all be buddies with the destroyers of entire species".
Those who pick Control or Synthesis are welcome to them. I find the reapers and their motives abhorrent so was more than happy to off them. Good riddance.
- ZerebusPrime aime ceci
#79
Posté 26 février 2015 - 03:54
Iakus, for example, has clearly stated his position and he holds the same position regarding the similar issues in the previous games. But many people go with claiming that 99% of the trilogy was amazing and the ending ruined it all. That's something I don't understand.
Heck, stupidity like the Lazarus Project is what brought me to the forums to begin with. I mean, I was never so excited as when we learned thre would be information regarding the Project that might tie up loose ends there.
Too bad said explanation amounted to "The helmet kept Shepard's brain intact. LOL" ![]()
- Vazgen et Esthlos aiment ceci
#80
Posté 26 février 2015 - 04:13
I don't know if there was a lore entry on it, but couldn't they have just said that the standard N7 suit Shepard and co. are wearing have built-in protection against ship-mates falling overboard and potentially entering planets they eventually come across? I know that's pretty wild considering that it would make weaponry look extremely strong lol.
It's a pretty hilarious mistake they made there when all they should've done was make Shepard die either of space exposure or starvation instead of making him actually land on a planet which would obliterate him lol.
#81
Posté 26 février 2015 - 04:17
I don't know if there was a lore entry on it, but couldn't they have just said that the standard N7 suit Shepard and co. are wearing have built-in protection against ship-mates falling overboard and potentially entering planets they eventually come across? I know that's pretty wild considering that it would make weaponry look extremely strong lol.
It's a pretty hilarious mistake they made there when all they should've done was make Shepard die either of space exposure or starvation instead of making him actually land on a planet which would obliterate him lol.
Doesn't help that the opening cinematic clearly shows Shepard's hardsuit was ruptured.
Would have been better to just not kill Shepard at all, and simply have Cerberus rescue a badly injured Shepard.
- Esthlos aime ceci
#82
Posté 26 février 2015 - 04:19
I don't know if there was a lore entry on it, but couldn't they have just said that the standard N7 suit Shepard and co. are wearing have built-in protection against ship-mates falling overboard and potentially entering planets they eventually come across? I know that's pretty wild considering that it would make weaponry look extremely strong lol.
Yes, but then they show air escaping the suit which means its punctured and THEN they show the atmosphere entrance starting to ignite the suit lol. Best to just not think too much about it. ![]()
#83
Posté 26 février 2015 - 05:13
Who would you guys like to see in ME4? Assuming that the story's gonna be based on one of our teammates, which teammate(s) would you choose?
I'd like a story based on Thane... If it's based on someone who isn't a teammate, then Anderson?
Also, one question that I have is, where does the Illusive Man get new powers from? It'd be great if I got both the IT and non-IT perspectives on the origin of the power he exhibits on Anderson...
#84
Posté 26 février 2015 - 06:43
Yes, but then they show air escaping the suit which means its punctured and THEN they show the atmosphere entrance starting to ignite the suit lol. Best to just not think too much about it.
If you look closely, the atmosphere isn't actually igniting the suit. That's a contrail. And honestly, unless the Normandy was skimming the atmosphere, it shouldn't be happening that soon. Someone didn't do the math.
#85
Posté 26 février 2015 - 10:27
Who would you guys like to see in ME4? Assuming that the story's gonna be based on one of our teammates, which teammate(s) would you choose?
I'd like a story based on Thane... If it's based on someone who isn't a teammate, then Anderson?
Also, one question that I have is, where does the Illusive Man get new powers from? It'd be great if I got both the IT and non-IT perspectives on the origin of the power he exhibits on Anderson...
What I would like to see?Personally,a continuation of Shepard's adventures.
Sadly we won't be getting anything like that.Thenext ME which will not be called Mass Effect 4 at all to begin with, will have absolute; nothing to do with Shepard, his team mates,friends and loved ones ,his timeline etc.
It will be an entirely different game.
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#86
Posté 27 février 2015 - 02:09
Once it's out, chances are you'll like the new protag a lot. I liked Inquisitor a lot and I hope NME has the same structure for its dialogue wheel, you know with those four-fold choices to select an emotional response and that really helped to ground our character without autodialogue.
As long as our protagonist isn't voiced by Troy Baker I'm happy.
#87
Posté 27 février 2015 - 12:51
Dying from suffocation
Entering a planets atmosphere and falling to the surface
Being dead for 2 years and brought back...
none of that is believable. yet... i was just happy Shepard was playable and "alive" without thinking at all about the feasibility of what happened. no matter how many credits TIM provided, Shepard being alive is pure obnoxious space magic.
but this particular space magic is acceptable to me.
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#88
Posté 27 février 2015 - 01:47
I guess the difference is that I felt the ending choices "ruined" the series by destroying the mass relays and potenially infusing the entire galaxy with synthesis. Shepard dying doesn't really change the setting. Admittedly though the control and destroy endings in Extended Cut fixed the whole bit about mass relays blowing up and hindering intergalactic travel.
I never was one to think the explosions in the original endings were like that in Arrival though but it was really stupid of Mac/Casey or whoever animated that to show a literal explosion.
#89
Posté 27 février 2015 - 06:05
Dying from suffocation
Entering a planets atmosphere and falling to the surface
Being dead for 2 years and brought back...
The middle one is actually easy enough to explain away. Terminal velocity on a planet like Alchera is pretty low. If the suit's kinetic barriers are at all functional, the impact isn't a big deal. Normandy's velocity relative to Alchera is whatever Bio wants it to be, so that doesn't matter.
The other two.... I got nothin'.
#90
Posté 27 février 2015 - 06:10
I guess the difference is that I felt the ending choices "ruined" the series by destroying the mass relays and potenially infusing the entire galaxy with synthesis. Shepard dying doesn't really change the setting. Admittedly though the control and destroy endings in Extended Cut fixed the whole bit about mass relays blowing up and hindering intergalactic travel.
I akway thought that was a feature, not a bug. MEU mass effect drives are faster than Star Trek warp drives, so it's not like interstellar travel goes away.
As for the explosions... yeah, in retrospect it's easy to see that should have been avoided, even though they do show us the Citadel Relay conspicuously failing to destroy Earth.
#91
Posté 27 février 2015 - 06:35
The middle one is actually easy enough to explain away. Terminal velocity on a planet like Alchera is pretty low. If the suit's kinetic barriers are at all functional, the impact isn't a big deal. Normandy's velocity relative to Alchera is whatever Bio wants it to be, so that doesn't matter.
The other two.... I got nothin'.
They clearly aren't, though, as the suit had been ruptured in the explosion.
#92
Posté 28 février 2015 - 08:46
The suit hadn't been blown apart and off Shepard's body. Further, yes, there was a rupture but all that means is that some of the high-velocity debris from the explosion went through the barriers. Barriers aren't completely impervious.
Barriers regenerate as long as there's power, and there's no sign that Shepard's suit was destroyed in the explosion, just that the oxygen supply tanks were pierced.
- Valmar et Esthlos aiment ceci
#93
Posté 01 mars 2015 - 01:45
The suit hadn't been blown apart and off Shepard's body. Further, yes, there was a rupture but all that means is that some of the high-velocity debris from the explosion went through the barriers. Barriers aren't completely impervious.
Barriers regenerate as long as there's power, and there's no sign that Shepard's suit was destroyed in the explosion, just that the oxygen supply tanks were pierced.
Wasn't the only thing we saw rupture actually a hose on the back of the helmet? The suit itself seems to be largely intact. We can even recover Shepard's N7 helmet which survived the ordeal fairly well. Then theres the matter of Shepard's chestplate being in good enough condition for Legion to make use of it... Plus Liara and her weird trophy piece... I assume whoever found the body first undressed him and smacked his charred remains into a stasis pod of some kind.
- Esthlos aime ceci
#94
Posté 01 mars 2015 - 05:07
#95
Posté 01 mars 2015 - 05:30
Dying from suffocation
Entering a planets atmosphere and falling to the surface
Being dead for 2 years and brought back...
none of that is believable. yet... i was just happy Shepard was playable and "alive" without thinking at all about the feasibility of what happened. no matter how many credits TIM provided, Shepard being alive is pure obnoxious space magic.
but this particular space magic is acceptable to me.
My problem with it mostly lies in how Shepard's death was handled. Like no one seems particularly concerned that Cerberus discovered the cure for death or they easily accept that Shepard is who he says he is... despite possibly having an entirely different face. The experience doesn't seem to affect Shepard in the least bit and everyone ignores some really obvious questions about death and identity.
It's something that suspends immersion for very little in actual payoff.
- Esthlos aime ceci
#96
Posté 01 mars 2015 - 06:10
1st of March 2015.
Someone, somewhere predicted we'd still be talking about the ending right up to this day. I wouldn't have believed them either.
#97
Posté 01 mars 2015 - 06:51
The only thing I got confused is how Illusive man single handedly gained control of the citadel whereinfact there are millions of resistance fighters in the citadel. I made a thread recently titled "can someone explain this to me?" I still am confused to this day
http://forum.bioware...ain-this-to-me/
- Esthlos aime ceci
#98
Posté 01 mars 2015 - 08:11
I'm an IT guy. Meaning I think that everything that happens from the moment Harbinger lays down that final big blast, during the charge toward the beam, is all happening in Shepard's head. Only with a high enough EMS rating and picking the destroy ending does Shepard survive and "wake up". not that the Reapers are destroyed, you have simply resisted this latest attempt by Harbinger to indoctrinated you. The harvest is still going on. BUT... as an ending to the game that idea really sucks so there is a reflexive repulsion to it. "No! They couldn't do that. They wouldn't do that." All things considered... yes they could, would, and very likely did. Which is fine really. Gives them a place to start from on the next story... still sucks though.
#99
Posté 18 avril 2015 - 06:49
Just one doubt regarding the sequence of events depicted by the game (with the extended cut). I had an EMS well above 3,100 and I chose the destroy ending so I was in for what they call the 'shepard shown alive in rubble' ending. Here's what I find curious:
Suppose that the events in London, i.e. making the final push to the beam, etc. take place at a date 'X' for convenience
I choose the destroy ending, it shows reapers all across the galaxy falling down
It shows the Normandy crash landing at a planet
NOW, Extended Cut kicks in
The date is now somewhere in the future. Suppose this date is 'X+K'
It shows all the species living happily, talks about the sacrifices made in the game and how species are making efforts to repair the damaged caused by the reapers
I was shown a scene of Garrus looking at Shepard's name plate, then looking at the memorial wall but NOT putting it up there.
Nothing out of the blue so far, right? Now what I find weird is, the game REWINDS back to date 'X' just to show Shepard breathing in the rubble. What could have been the possible reason to REWIND back just to show him breathing? Is the game trying to say that there has been no sign of Shepard from date 'X' (where Shepard is breathing) till date 'X+K'?
Am I making sense? Please tell me what you think...
#100
Posté 18 avril 2015 - 06:12
The ending is a scab that one keeps picking. You know you shouldn't, but you just can't stop.





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