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I liked mass effect 1 and 2 but 3


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#301
DSiKn355

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An after thought.....

 

To say they have harvest 100's/1000's of lifeforms into Reaper form they are rather limited with reaper forms as they only have two.

 

Leviathan shape  and the beetle/bug shape that was on Rannoch, Earth and Thessia.



#302
Vazgen

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An after thought.....

 

To say they have harvest 100's/1000's of lifeforms into Reaper form they are rather limited with reaper forms as they only have two.

 

Leviathan shape  and the beetle/bug shape that was on Rannoch, Earth and Thessia.

The race-specific Reapers are inside the shell. That human Reaper, for example.



#303
fraggle

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An after thought.....

 

To say they have harvest 100's/1000's of lifeforms into Reaper form they are rather limited with reaper forms as they only have two.

 

Leviathan shape  and the beetle/bug shape that was on Rannoch, Earth and Thessia.

 

http://www.gameinfor...PostPageIndex=1

Why do most of the Reapers we’ve seen so far have similar insect-like appearances? The human Reaper looked different, but otherwise it seems like the Reapers mainly build themselves out of bugs. Is that correct?
The exterior of the Reapers does follow a similar pattern, an efficient design for the purpose they were created for. However each Reaper is created from a unique species, and as we saw at the end of Mass Effect 2, the core of each Reaper is designed in the likeness of that species.



#304
DSiKn355

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The race-specific Reapers are inside the shell. That human Reaper, for example.

 

 

http://www.gameinfor...PostPageIndex=1

Why do most of the Reapers we’ve seen so far have similar insect-like appearances? The human Reaper looked different, but otherwise it seems like the Reapers mainly build themselves out of bugs. Is that correct?
The exterior of the Reapers does follow a similar pattern, an efficient design for the purpose they were created for. However each Reaper is created from a unique species, and as we saw at the end of Mass Effect 2, the core of each Reaper is designed in the likeness of that species.

 

Thanks fraggleblabla

 

I get what you guys are saying (the Reapers are starship cases over the race specific reaper)

 

But then...

 

Why do the "main" Reaper starships look like Leviathans?

 

Wouldn't that be looking like a race?

 

And if it was design for efficiency then as they have only one task "harvesting" should they only have one outer design then?

 

And if it was design to combat certain races or attacks then shouldnt there be at least 3 different types (anti biotic/anti energy or pulse weapon/ Anti heavy weapon) of Reaper starships?



#305
fraggle

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Why do the "main" Reaper starships look like Leviathans?

 

Wouldn't that be looking like a race?

 

And if it was design for efficiency then as they have only one task "harvesting" should they only have one outer design then?

 

And if it was design to combat certain races or attacks then shouldnt there be at least 3 different types (anti biotic/anti energy or pulse weapon/ Anti heavy weapon) of Reaper starships?

 

Don't know if we can answer that for sure :) I'm thinking since Leviathan was the first harvested species, this could simply be the reason. Maybe the Catalyst was inspired to make Harbinger look like them and then simply thought its design efficient and stuck with it for the bigger ships.

 

I think there are a few different tasks for Reapers, like the transport ones, or processors. I guess it refers to that.

 

For the last point I assume that's what their Reaper ground forces are for, they can perform different kinds of attacks. Most if not all of the reaperized species still can use their abilities they once had anyway, like Banshees using biotics etc.

And if they still need to deal with the heavy stuff they have their laser beams :D



#306
themikefest

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The reaper on Rannoch is pretty much the closest boss fight in ME3. Always give me the same rush as Proto-Reaper. Its kinda redundant to do that again for just Harbringer and its suicidal considering the planet is riddled with giant reapers... Besides, Harbringer would be affected by the beam. Any missiles will still miss him. Would love to use the spare McCain on him.

Had Shepard called Joker to fire on Harbinger from behind, she/he would've made it to the beam without been injured. Harbinger would've needed to turn around to see who or what is firing at him which gives Shepard the time needed to get to the beam. 



#307
DSiKn355

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Don't know if we can answer that for sure :) I'm thinking since Leviathan was the first harvested species, this could simply be the reason. Maybe the Catalyst was inspired to make Harbinger look like them and then simply thought its design efficient and stuck with it for the bigger ships.

 

I think there are a few different tasks for Reapers, like the transport ones, or processors. I guess it refers to that.

 

For the last point I assume that's what their Reaper ground forces are for, they can perform different kinds of attacks. Most if not all of the reaperized species still can use their abilities they once had anyway, like Banshees using biotics etc.

And if they still need to deal with the heavy stuff they have their laser beams :D

 

Yeah everything makes sense I guess except for them ships lol.

 

The collectors did the processing and transport so I would suspect ground forces of the Reapers would do the same after all a Reaper ship would have a hard time picking up a human body lol.

 

So the Starships probably only have one function, "decimate any resistance"

 

I think it just boiled down to Bioware not being able to think of many menacing designs for the Starships lol.



#308
fraggle

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I think it just boiled down to Bioware not being able to think of many menacing designs for the Starships lol.

 

Maybe, but that's ok for me, I love their design :D



#309
DSiKn355

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Maybe, but that's ok for me, I love their design :D

 

I always thought the Leviathan type look like hands lol.



#310
fraggle

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I always thought the Leviathan type look like hands lol.

 

Yeah, I can see that :D

But squiddish design always for me! I love anything that has to do with sea/deep sea creatures, haha.



#311
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Uhm, tbh, Tuchanka is the only instance of the planet rebelling. Both Rannoch and Earth require Shepard to stall the Reaper and shoot it from time to time. Except the Thanix missiles can do a f*ckton of damage :P

 

I'm equating the Quarians with the Thresher Maw, in this case. They're both elements of their planet in a sense.

 

Perhaps it's not the best comparison. One's kind of primal, the other is more straight up team effort. One is pure force of nature, one is brilliance and technology.


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#312
DSiKn355

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Yeah, I can see that :D

But squiddish design always for me! I love anything that has to do with sea/deep sea creatures, haha.

 

Yeah Cuttlefish were used as a base design for them iirc.

 

And the Leviathan DLC was fun as it reminded me of "The Abyss" with the diving in the deep sea suit lol.

 

shame they never had neon lights



#313
Torgette

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Yeah, I can see that :D

But squiddish design always for me! I love anything that has to do with sea/deep sea creatures, haha.

 

Space Salmon er... Lobsters!



#314
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That's another reason why I lament that they cut out Kahje. Probably would've had some deep sea stuff. I wouldn't doubt that the water graphics in Leviathan might've been recycled from that questline.



#315
aoibhealfae

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I always imagine Kahje to be similar to Manaan in KoToR. 



#316
DSiKn355

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That's another reason why I lament that they cut out Kahje. Probably would've had some deep sea stuff. I wouldn't doubt that the water graphics in Leviathan might've been recycled from that questline.

 

 

I always imagine Kahje to be similar to Manaan in KoToR. 

 

Here:

Homeworlds_Kahje.png



#317
Abelas Forever!

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There is evidence.

 

Materials would be needed for repairs.

 

Just like any "upgrades" you did in ME2 required gathering sources from other planets via radar scan and probes.

 

Repairing the Mass relay requires the same tech that was destroyed.

 

Repairing the Normandy would be impossible just like the ship that crash landed with Jacob's dad in ME2 as there would be no source of materials needed.

 

For me the crew stepping out on the original ending was as if Joker and your LI or EDI were gonna be like a new "Adam and Eve" for that planet coming out smiling at each other stood side by side or holding hands if its EDI.

 

A "It's all over now and this is the new beginning" feeling

Yes. Material is needed for repairs and people will get that by gathering it from different sources.

Mass relays were build by using material. They can be rebuild by using material. In original ending it could have been possible that the scientist would have invented some other way to travel as fast as the mass relays.

Like others have said. It's possible that the planet is colonized and because of that it's possible that there is all the material needed for repairing Normandy. It could also be possible that there is some abandon warehouse where is all the material needed for repairs. In original ending it's also possible that somebody will pick your crew up or that they find some other spaceship on that planet and they will fly away with that.

I never thought Joker and my LI would be like Adam and Eve. All of my LIs are men so I'm not sure how that could be even possible..



#318
DSiKn355

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Yes. Material is needed for repairs and people will get that by gathering it from different sources.

Mass relays were build by using material. They can be rebuild by using material. In original ending it could have been possible that the scientist would have invented some other way to travel as fast as the mass relays.

Like others have said. It's possible that the planet is colonized and because of that it's possible that there is all the material needed for repairing Normandy. It could also be possible that there is some abandon warehouse where is all the material needed for repairs. In original ending it's also possible that somebody will pick your crew up or that they find some other spaceship on that planet and they will fly away with that.

I never thought Joker and my LI would be like Adam and Eve. All of my LIs are men so I'm not sure how that could be even possible..

 

Don't ever doubt BioWare and its homosexual romances lmao.



#319
DSiKn355

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"The last five minutes of Mass Effect 3, the abridged version is this:

 

The Catalyst is an advanced AI that represents the collective conscious of all Reapers. He tells Shepard that the Reapers were created to prevent organic life from wiping itself out and that the creation of synthetic life will always result in the destruction of the creator. To prevent this, the Reapers come around every 50,000 years to harvest advanced civilizations, creating a new Reaper, while leaving the smaller societies to develop and evolve.

The problem with the concept of there being a sophisticated AI that represents the communal thought of the entire Reaper race is that it conflicts with the motivations of Sovereign in Mass Effect. If the Catalyst has been on the Citadel for thousands of years, and indeed shares a collective intelligence with all Reapers, why would it be necessary for an actual Reaper to be present? According to its logic, the Catalyst should have known about the existence of any and all space-faring civilizations, and should have been able to alert the Reapers without the help of one.

 

There’s simply no overcoming the idea that had the Catalyst been one of BioWare’s narrative concepts from the earliest stages, and not a manifestation of poor and frustrated writing at the end of a circuitous plot, it would have alerted Reaper forces to return to the Citadel immediately after the defeat of Sovereign without the need of the Keepers to send out the signal.

 

The Catalyst’s mere existence highlights BioWare’s inconsistent writing and narrative across games. Instead of settling on one singular conclusion to a plot that had become utterly convoluted, they introduced some pixilated kid said to embody the collective intelligence of all Reapers. Within minutes BioWare attempted to twist and contort an enemy that we had believed personified evil and malice for the betterment of two and a half games, into a controlled synthetic species whose actions were simply misunderstood.

 

Part of what made the Reapers such a well-received enemy in the past was their enigmatic nature. We knew very little about them other than the fact that they were an ancient race of colossal beings, containing immense power and with very little regard for any civilization that attempted to oppose them. Does Sovereign or Harbinger for example, uttering such phrases as, “You will know pain, Shepard” come across as beings with misconstrued intentions and who are uninterested in war? Quite the opposite.

 

The Reapers’ characterization during the events of Mass Effect and Mass Effect 2 led us to believe that they were sadistic monsters who took pleasure in bringing about the brutal and violent end of the galaxy.
Thus, it’s difficult to view the end of Mass Effect 3 and the creation of the Catalyst as anything but an artificial solution manufactured by BioWare in a desperate attempt to provide an unnecessary mythos to an enemy that was better served without it."

 

Source: http://attackofthefa...3-extended-cut/



#320
AlanC9

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It's a little difficult to take an article seriously when the author thinks that Bio adopting IT would have been a great idea. But I'll give it a shot.

.... actually, I can't. The guy thinks that Shepard fell back to Earth in the breath clip. That's too stupid to be worth dealing with. But since you're bringing up his point 5, we can talk about that.

If the Catalyst has been on the Citadel for thousands of years, and indeed shares a collective intelligence with all Reapers, why would it be necessary for an actual Reaper to be present? According to its logic, the Catalyst should have known about the existence of any and all space-faring civilizations, and should have been able to alert the Reapers without the help of one.


The problem with this objection -- smarter people than the writer have made it-- is that ME3 doesn't actually change anything of substance. In ME1, something has been sabotaged on the Citadel, and Sovereign is trying to fix it. After ME3 we learn that.....something had been sabotaged on the Citadel, and Sovereign was trying to fix it.

This bit is more interesting:

Part of what made the Reapers such a well-received enemy in the past was their enigmatic nature. We knew very little about them other than the fact that they were an ancient race of colossal beings, containing immense power and with very little regard for any civilization that attempted to oppose them.


The question is whether the enigma itself was the attraction, or if the attractive thing was to see the enigma revealed. (In a sense, this depends on whether you see ME as sci-fi or as fantasy. ) And while the writer was led "to believe that they were sadistic monsters who took pleasure in bringing about the brutal and violent end of the galaxy," it was pretty obvious to me that there was something else going on beyond that. I always suspected that Sovereign had no idea why they were doing the cycles, both because he was obviously ducking the question and because the cycles do nothing useful for the Reapers.

And it's well-documented that the Bio writers always saw the Reapers as something that would have to be explained. If this is a problem then it's a problem with the whole series, not the last few minutes of ME3.
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#321
DSiKn355

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It's a little difficult to take an article seriously when the author thinks that Bio adopting IT would have been a great idea. But I'll give it a shot.

.... actually, I can't. The guy thinks that Shepard fell back to Earth in the breath clip. That's too stupid to be worth dealing with. But since you're bringing up his point 5, we can talk about that.


The problem with this objection -- smarter people than the writer have made it-- is that ME3 doesn't actually change anything of substance. In ME1, something has been sabotaged on the Citadel, and Sovereign is trying to fix it. After ME3 we learn that.....something had been sabotaged on the Citadel, and Sovereign was trying to fix it.

This bit is more interesting:

The question is whether the enigma itself was the attraction, or if the attractive thing was to see the enigma revealed. (In a sense, this depends on whether you see ME as sci-fi or as fantasy. ) And while the writer was led "to believe that they were sadistic monsters who took pleasure in bringing about the brutal and violent end of the galaxy," it was pretty obvious to me that there was something else going on beyond that. I always suspected that Sovereign had no idea why they were doing the cycles, both because he was obviously ducking the question and because the cycles do nothing useful for the Reapers.

And it's well-documented that the Bio writers always saw the Reapers as something that would have to be explained. If this is a problem then it's a problem with the whole series, not the last few minutes of ME3.

 

2 things I wanna know.

 

1. So are you saying in ME3 they retcon the events of ME1? Because this:

 

"Sovereign while it positions itself at the Citadel Tower, extruding numerous small tubes from its underside and into the structure. It then begins to override the station's controls and manually open the relay to dark space."

 

Is what Sovereign was doing in ME1 not repairs and the data file made by Vigil was used to temporarily prevent Sovereign from gaining full control of the Citadel.

 

2. "In a sense, this depends on whether you see ME as sci-fi or as fantasy" Does this statement mean that if you see the Reapers as "monsters" and no hidden agenda then you are looking at it as "Fantasy"?

 

If so then I would like to point you towards the cult sci-fi movies "The Terminator" and "West World"

 

No hidden agenda or secret intentions.

 

EDIT:

 

For me the feeling I had about the Reapers from ME1 was that they geared civilizations to a pinnacle of technology so that they could harvest them for technological resources to add to themselves and sustain and continue their own existence with each harvest.

 

That was the "cycle" I believed both Sovereign and Harbinger referred to.

 

But I guess that was just me lol

 

and just so I am clear...

 

You believe the breath clip in Destroy is on the Citadel or Crucible then?



#322
fraggle

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1. So are you saying in ME3 they retcon the events of ME1? Because this:

 

"Sovereign while it positions itself at the Citadel Tower, extruding numerous small tubes from its underside and into the structure. It then begins to override the station's controls and manually open the relay to dark space."

 

Is what Sovereign was doing in ME1 not repairs and the data file made by Vigil was used to temporarily prevent Sovereign from gaining full control of the Citadel.

 

Sovereign is not doing repairs. Saren is bypassing the Citadel's external defenses so Sovereign can take control and manually open the relay. Everything about that is in Vigil's conversation.

But yes, the data file you got from Vigil will corrupt the security protocol and give you temporary control over the station.

 

It's funny because this works with the Catalyst as well. Even if they hadn't thought about it at this point yet (is there actually any confirmation they had or hadn't planned the Catalyst at this point?). Catalyst generally doesn't have control of the station it seems, but through controlling Sovereign it could take action.

That, or the Catalyst also needed to preserve energy and hibernated or something.

 

You believe the breath clip in Destroy is on the Citadel or Crucible then?

 

It was confirmed by devs that Shepard is on the Citadel.

https://twitter.com/...187404377001987

See also this thread here if interested.



#323
DSiKn355

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Sovereign is not doing repairs. Saren is bypassing the Citadel's external defenses so Sovereign can take control and manually open the relay. Everything about that is in Vigil's conversation.

But yes, the data file you got from Vigil will corrupt the security protocol and give you temporary control over the station.

 

It's funny because this works with the Catalyst as well. Even if they hadn't thought about it at this point yet (is there actually any confirmation they had or hadn't planned the Catalyst at this point?). Catalyst generally doesn't have control of the station it seems, but through controlling Sovereign it could take action.

That, or the Catalyst also needed to preserve energy and hibernated or something.

 

 

It was confirmed by devs that Shepard is on the Citadel.

https://twitter.com/...187404377001987

See also this thread here if interested.

 

The problem with the Citadel is...

 

1. It would require the mass effect field to still be afloat in space yet all tech of high spec was destroyed and the mass effect tech is of Reaper technology and even less than reaper tech (Geth/EDI) are destroyed.

 

2. With EC the Citadel is repaired yet no-one finds Shepard (well not confirmed)

 

3. With the main core of the Citadel destroyed (where the Crucible docked is also where Sovereign docked to gain access to all security) what maintained it's artificial atmosphere (Gravity/Oxygen)?

 

4. Did Mike Gamble write the ending?

 

 

@4:21 notice the explosion and how it destroys the centre of the Citadel where the Crucible is docked and even blows off the arms of the Citadel (which dev's missed in their EC slides) and this is the high EMS ending with the breath scene lol.

 

P.S You need an atmosphere on a planet to have the sound of wind.... Unless its the sound of air being sucked out into the vacuum of space but I am pretty sure that would sound a lot more forceful.

 

An interesting read:

 

http://www.pcgamer.c...l-ending-ideas/



#324
fraggle

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The problem with the Citadel is...

 

1. It would require the mass effect field to still be afloat in space yet all tech of high spec was destroyed and the mass effect tech is of Reaper technology and even less than reaper tech (Geth/EDI) are destroyed.

 

2. With EC the Citadel is repaired yet no-one finds Shepard (well not confirmed)

 

3. With the main core of the Citadel destroyed (where the Crucible docked is also where Sovereign docked to gain access to all security) what maintained it's artificial atmosphere (Gravity/Oxygen)?

 

4. Did Mike Gamble write the ending?

 

An interesting read:

 

http://www.pcgamer.c...l-ending-ideas/

 

1. + 3. A mass effect field is created through the use of Element Zero, which is not the Reaper's invention but a natural material. So I have no problem with the Citadel still floating because the Eezo cores seem to sit pretty much everywhere on the station. (it's in a Codex entry:

Although the Citadel is equipped with mass-effect-generating element zero cores, most of the gravity on the station is generated by the centrifugal force of rotation.)

Please also think about the Derelict Reaper in ME2. Even though it's been dead for who knows how long, it still floats around because of the mass effect field.

 

2. Well, my Shepard is found :) It's left up to the player. Could be surviving people on the Citadel who find him, someone who flies up there and tries to help anyone still left on the Citadel, or whatever else you imagine.

 

4. No, he did not, but do you think he'd be lying, or wouldn't know stuff? I think people at Bioware work closely together, so I take his word for it.

 

Yeah, interesting read, and funnily enough he talks about the problem that most people probably have who are not satisfied with endings (can be applied to any game really), one which pretty much always occurs with people speculating too much before a game comes out, and one of the reasons I don't actively do that kind of stuff usually (speculation can be fun of course, and I do it to a certain extent, but some people are so in love with some ideas they can never let go or accept anything else):

I find it funny that fans end up hearing a couple things they like about it and in their minds they add in all the details they specifically want. It's like vapourware - vapourware is always perfect, anytime someone talks about the new greatest game. It's perfect until it comes out. I'm a little weary about going into too much detail because, whatever we came up with, it probably wouldn't be what people want it to be.

 

Ok, I think this kinda points in the direction of not having the Catalyst planned from the beginning. But even then it fits and they made it work in retrospect. Imo of course :)



#325
DSiKn355

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1. + 3. A mass effect field is created through the use of Element Zero, which is not the Reaper's invention but a natural material. So I have no problem with the Citadel still floating because the Eezo cores seem to sit pretty much everywhere on the station. (it's in a Codex entry:

Although the Citadel is equipped with mass-effect-generating element zero cores, most of the gravity on the station is generated by the centrifugal force of rotation.)

 

2. Well, my Shepard is found :) It's left up to the player. Could be surviving people on the Citadel who find him, someone who flies up there and tries to help anyone still left on the Citadel, or whatever else you imagine.

 

4. No, he did not, but do you think he'd be lying, or wouldn't know stuff? I think people at Bioware work closely together, so I take his word for it.

 

Yeah, interesting read, and funnily enough he talks about the problem that most people probably have who are not satisfied with endings (can be applied to any game really), one which pretty much always occurs with people speculating too much before a game comes out, and one of the reasons I don't actively do that kind of stuff usually (speculation can be fun of course, and I do it to a certain extent, but some people are so in love with some ideas they can never let go or accept anything else):

I find it funny that fans end up hearing a couple things they like about it and in their minds they add in all the details they specifically want. It's like vapourware - vapourware is always perfect, anytime someone talks about the new greatest game. It's perfect until it comes out. I'm a little weary about going into too much detail because, whatever we came up with, it probably wouldn't be what people want it to be.

 

Ok, I think this kinda points in the direction of not having the Catalyst planned from the beginning. But even then it fits and they made it work in retrospect. Imo of course :)

 

Wow did you just point out a plothole and ignore it?

 

"(it's in a Codex entry:

Although the Citadel is equipped with mass-effect-generating element zero cores, most of the gravity on the station is generated by the centrifugal force of rotation.)"

 

3. With the main core of the Citadel destroyed (where the Crucible docked is also where Sovereign docked to gain access to all security) what maintained it's artificial atmosphere (Gravity/Oxygen)?

 

Tell me with the arms blown off and the central circle seriously damaged what in your mind maintained this "Centrifugal Force"?

 

 

4:21 to look at that explosion again