Ok check it...
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The Intelligence is the epitome of smart without emotion right?
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You invest 90+ hours into the trilogy and get nothing out of it.
No personal stake fulfilled as "apparently" it's not about that and all your choices were just an illusion of freedom within the game and having a personal stake in all of it.
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Thanks BW for making our opinion throughout our journey mean fcuk all! Nice one!
lmao
Trying to be concise and not copy yet another "wall of text"
No the "Intelligence" is a software program created with a purpose. Nowhere does it state or implied, nor is it even mandatory, that he Intelligence ( A.I.) does not or need not, have emotions. The Intelligence in fact would have HAD to have simulated emotions at least, to not only understand Organics, but to be able to perform it's assigned task, otherwise it would never have been able to assign priorities.
No. Shepard was only able to negotiate a cease fire between the Quarians and the Geth, which may eventually lead to a lasting peace, after the Geth were "upgraded" and became individual intelligences as opposed to a collective consciousness. In other words, the Geth became "living" beings, and they could then "choose" to aid the Quarians and live with them peacefully. and harmoniously.
The original Intelligence was working within whatever parameters it was originally given. But we have no way of knowing what those parameters are except for it's mandate to find a way that will preserve life at all costs. We also do not know how the intelligence was structured i.e. was it an individual or a collective?
The "birth" if you like, of the Catalyst is never discussed chronologically, but it's implied that it came about as a consequence of the original intelligence attempting to "speed up" and then "control" the flow of the cycles, in order for it to accomplish it's assigned task of finding a solution to the "life eventually destroys itself" problem. And it eventually subsumed or "took over" the task of the original intelligence, and thereby also took over control of the Reapers.
The invention of the Crucible is what added new data, and therefore revealed new parameters, by which the Catalyst might eventually discover a solution, but it had not, until the arrival of Shepard and the completion of the Crucible, been able to find a way to implement these possible solutions.
"Reaper Code" is nothing more than a convenient label, as we are never given the name for the original race of Leviathan - Leviathanese?
Nor are we every told whether the original intelligence was given a name (or even needed one?) The only "named" entity I supposed is the Catalyst, but this is more a verb than a noun in game context. (Catalese?) Reaper Code then is nothing more than a software program upgrade with no "mystical" powers or abilities.
note - EDI actually has several cool discussions with Shepard centering around the differences between Synthetic and Organic entities. - EDI turning herself 'good' by assigning higher priorities to traits that humans value (love, altruism etc.) - EDI discussing the difference between the Geth consensus programming and her Heuristic programming, and how they differ, which allows EDI to appear more "human" in her behavior. - Legion in ME2 describing how the Geth function as a collective, and subsequently why Shepard needs to be the one to make the decision about the Virus (it's not simply that the two sides are equal, because they actually aren't, it's far deeper than that, the Geth aren't able to decide which option has a higher "value" because they lack the ability to assign values to random outcomes.
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I agree that BW could have included much, much more content, and actually shown way more examples of how your decisions affect the end game.
Cutscenes of Geth Fighters protecting Quarian Ships in the space battle (provided you save them both). The Destiny Ascension destroying a Reaper (provided you saved it in ME2). Terminus System Rogue Fighter Pilots (shouting yeeee... hawww) whilst destroying the Reaper drones (provided you acquired Aria's fleet)
Cutscenes of Jack throwing Biotic Bubbles over troops in London, while her students toss Biotic Artillery around (provided you saved Grissom Academy) Cutscenes of a Krogan standing over a fallen Turian to protect him, then helping him to his feet to continue the fight side by side. Seeing Samara do her Floaty Flying Trick (so, cool, I so wanted that as a power for my Adepts ... damn you BW!!!) as she drops down to butcher some husks (maybe even with Falere or a few other Justicars or Asari Commando's with her.
James Vega with a squad of several N7's charging a group of enemies. Geth Primes standing guard over a bunch of Salarians while they toss grenades at enemies ... the list goes on and on.
I also agree that it might have nice to see an ending option that didn't result in Martyrdom (as in the 'destroy' ending) that actually shows Shepard alive and (semi) well with his companions, helping to rebuild, but at the same time wondering if they hadn't simply exchanged one enemy for another enemy in the future. It also might have nice to have some of the interactions and scenes from the Citadel DLC actually occur after the ending. But that's not what we were given.
So yes, I agree that BW didn't end the Trilogy as well as they could have, but I do NOT agree that BW screwed up with the logic of the ending they chose to give us.