Do you play with tactics on or off?
#26
Posté 16 novembre 2009 - 10:42
What a lot of you are messing up is probably the ORDER of your tactics. Say if you put the like "attack nearest visible enemy" as your first tactic - then that's pretty much ALL your character will do. They will running around autoattacking, and that's it. They WON'T use any skills or whatever else you set them to do for the bottom tactics. So make sure when you set it up, set up a good priority line.
I use tactics for most of my fights, though I only have very basic ones for most of my characters and use their talents/spells myself.
#27
Posté 16 novembre 2009 - 10:46
#28
Posté 16 novembre 2009 - 10:47
#29
Posté 16 novembre 2009 - 10:49
That said, I am convinced that however well configured an AI tactics system is, it will under certain conditions have weaknesses in comparison to a skilled human tactician making on the fly decisions. Especially one with a combat log. Oops.
#30
Posté 16 novembre 2009 - 10:50
#31
Posté 16 novembre 2009 - 10:54
beyondconfused wrote...
The tactics are 100% useless and you do not need them.
I have yet to have anyone explain to me how this tactics screen is used and why it would you use it.
Anyone care to explain or just call me a troll and avoid answering me?
Ok that's funny, it must be useless if you can't find a use for it right?
Things like automatically CC;ing targets that attack your mage instead of pausing the game, useless.
Setting all your companions to assist one target; useless, let them hit whatever, or pause for an hour each battle
Setting abilities to go off when certain criteria are met, how could one get any use out of that?
Out of the 100's of potential options, it's all useless......and yes you are a troll or just ignorant i can't decide which.
#32
Posté 16 novembre 2009 - 11:09
But other then her, my main team (Alistar, Morrigane, and Liliana) are pretty self-reliant while I focus on the important bad guys with my main. Morigane I have set to heal lowest health party member, <25% health I get them to use strongest potion, and other then that it's buffs. Tanks are really where tactics come out to play though, if you have two tanks and they have tactics set up well, you can sit back and use the mage, or you can trust the other tank not to be an idiot, and use your main. As long as you don't use a friendly fire spell on tactics, you should be ok.
Grakz wrote...
beyondconfused wrote...
The tactics are 100% useless and you do not need them.
I have yet to have anyone explain to me how this tactics screen is used and why it would you use it.
Anyone care to explain or just call me a troll and avoid answering me?
Ok that's funny, it must be useless if you can't find a use for it right?
Things like automatically CC;ing targets that attack your mage instead of pausing the game, useless.
Setting all your companions to assist one target; useless, let them hit whatever, or pause for an hour each battle
Setting abilities to go off when certain criteria are met, how could one get any use out of that?
Out of the 100's of potential options, it's all useless......and yes you are a troll or just ignorant i can't decide which.
He doesn't know how they work. I didn't know either until I got further into the game and figured out that it is priority. I didn't know it cancelled all other skills when one was activated as a previous post had said. So I doubt he's a troll.
Modifié par Rajiid, 16 novembre 2009 - 11:13 .
#33
Posté 16 novembre 2009 - 11:11
I have the game set in options, to automatically pause once a battle is engaged as well. This is for those time you happen into a room or area of mobs unknowningly and surprisingingly, which allows me to gather my thoughts on the situation.
For me it's a game of chess all the way. While paused, I survey my surroundings. How many mobs, what are they, what can they do, what the enviornment holds. Then assign the units accordingly and proceed with the fight. I often pause again after each mob that falls, and proceed with placement again.
My favorite tactic so far, is with a mage in the party. With the melee hacking in the pool of mobs, I pause up, and have them each move outwards from the center of the mob pack. Using the mages AoE, I then unpause and watch the event unfold. I can imagine it happening like a scene in a movie, as my character barks the commands, as the mage unleashes hell as the rest of the party rushes to avoid being part of the collateral damage.
#34
Posté 16 novembre 2009 - 11:37
Rajiid wrote...
I use my tactics screen a lot. And so far the only problem is Liliana and her constant switching to melee (I have her dedicated to be a support character, archer/bard) because I have it set up that if someone is attacking her with melee, she switches out to her sword and dagger to stab them in the face, but then she doesn't switch back, and I end up two good tanks met by their clumsy cousin.
Try this for Leliana in last two tactics slots.
Self:Surrounded by no enemies > Switch to ranged weapon
Self:Being attcked by melee > Switch to melee weapon
Make sure her behaviour is set to Ranged
#35
Posté 16 novembre 2009 - 11:39
#36
Posté 16 novembre 2009 - 11:40
Augerman wrote...
Rajiid wrote...
I use my tactics screen a lot. And so far the only problem is Liliana and her constant switching to melee (I have her dedicated to be a support character, archer/bard) because I have it set up that if someone is attacking her with melee, she switches out to her sword and dagger to stab them in the face, but then she doesn't switch back, and I end up two good tanks met by their clumsy cousin.
Try this for Leliana in last two tactics slots.
Self:Surrounded by no enemies > Switch to ranged weapon
Self:Being attcked by melee > Switch to melee weapon
Make sure her behaviour is set to Ranged
I have found that taking melee weapons off of her completely and just giving her the ranged solves this problem..
#37
Posté 16 novembre 2009 - 11:41
#38
Posté 16 novembre 2009 - 11:42
#39
Posté 16 novembre 2009 - 11:42
#40
Posté 16 novembre 2009 - 11:45
On a side note, i also made my own combat scripts for BG2. They worked so well that i could go through most of the early game without ever manually controlling anything. Never completed them, but for what they were they worked perfectly.
#41
Posté 17 novembre 2009 - 05:54
#42
Posté 17 novembre 2009 - 06:32
#43
Posté 17 novembre 2009 - 06:37
But sometime i still have to control them myself too.Like aoe magics, heal or magic combo.
#44
Posté 17 novembre 2009 - 06:38
I'm currently playing on Nightmare difficulty and have been quite successfull so far. Mostly just state what enemies the characters should attack and concentrate on "microing" my rogue assassin.
I do drink the potions manually on each character, but it's fairly easy to do while on pause and checking your characters healths every now and then. Adding to this I tend to put some points on constitution so they have more hitpoints.
Only changes to the tactics I've made are mostly some skill additions. I like a damager mage, but add some stunning skill there too and remove area of effect spells. I use them manually since the AI sucks with them!
#45
Posté 17 novembre 2009 - 06:40
#46
Posté 17 novembre 2009 - 07:10
beyondconfused wrote...
The tactics are 100% useless and you do not need them.
I have yet to have anyone explain to me how this tactics screen is used and why it would you use it.
Anyone care to explain or just call me a troll and avoid answering me?
The tactics work very well once you realize that the condition on the left causes the action on the right for each numbered tactic. I thought the manual explained it well....but that requires that you actually read it....heh...
I can't imagine playing without using the tactical control--otherwise it seems to me that managing four party members each and every combat move would make for some pretty looooooong routine fights. I do pause frequently during the more difficult fights though.
I guess anything you don't understand is pretty useless....for you......
#47
Posté 17 novembre 2009 - 07:13
#48
Posté 17 novembre 2009 - 07:28
Oh, and I play the PC version, where it is easier to micro-manage characters in the battles. Just go up to tactical view, and issue the orders.
Modifié par dragon_83, 17 novembre 2009 - 07:30 .
#49
Posté 17 novembre 2009 - 07:34
#50
Posté 17 novembre 2009 - 07:47





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