Fable Legends is free-to-play
Inspired by League of Legends, Lionhead ventures into uncharted territory.
Microsoft's PC and Xbox One multiplayer-focused, four-versus-one cross-platform role-playing game Fable Legends is free-to-play.
Fable Heroes is developer Lionheads first free-to-play game, and marks a significant departure from previous games in the series not only in terms of gameplay, but how customers will pay for it.
Much like Riot with its hugely successful MOBA League of Legends, Lionhead will rotate the heroes that will be available to play for free in Fable Legends, but also let players unlock them for permanent use by spending the in-game currency or real world money.
Here's how it works: at launch Fable Legends will offer four different heroes to play for free. After two weeks these four heroes will leave the rotation and be replaced by a new group of heroes. This process will continue for as long as Microsoft's servers run the game.
If you want to unlock a hero so you can play it whenever you want, you can spend silver coins, the in-game currency gained through playing quests, or buy it with real world money. Your hero and equipment progress is maintained throughout. Lionhead is yet to decide how much heroes will cost to buy.
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My decision to abandon the Xbox ship, after over a decade of service, seems like it was the right choice. Fable was either going to become a far better product without Molyneux or go to **** without his creative input.





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