In my Dragon's Keep I put down the circle was destoryed and I told her that. How does she find a circle when the one in Ferelden was destroyed? (This is probably easy to answer for forgive me if I don't understand it.)
Is this explained? Question about Dagna
#1
Posté 27 février 2015 - 03:48
#3
Posté 27 février 2015 - 04:04
She left Ferelden entirely, I would presume.
This is what she says if the Circle was destroyed. Skip to 2:00.
#4
Posté 02 mars 2015 - 02:38
Nothing stops the most enthusiastic and adorable dwarf in Thedas.
Rather nothing will stop bioware from making choices have exactly same outcome as far their best is that even if you didn't recruit anders and send him with templar that wanted kill him didn't stop him from being alive or grey warden even justice death and fact they never meet didn't prevent them from merging.
- rda aime ceci
#5
Posté 02 mars 2015 - 02:55
Same with dead Leliana... but common... they DO care about a lot of consequences. Let's cut them some slack for the ones they streamline.
#6
Posté 02 mars 2015 - 02:56
Life finds a way.
#7
Posté 02 mars 2015 - 03:15
Rather nothing will stop bioware from making choices have exactly same outcome as far their best is that even if you didn't recruit anders and send him with templar that wanted kill him didn't stop him from being alive or grey warden even justice death and fact they never meet didn't prevent them from merging.
No, this isn't really the same. Nothing suggests you are the final and absolute chance for her to get to a circle, or that the Ferelden circle is her only option. She's asking any surfacer she can find, and if that continuously fails, she could always just leave and attempt to make it there herself after the Blight is over.
- Elista, Farangbaa et Annos Basin aiment ceci
#8
Guest_Draken_*
Posté 02 mars 2015 - 04:06
Guest_Draken_*
In my Dragon's Keep I put down the circle was destoryed and I told her that. How does she find a circle when the one in Ferelden was destroyed? (This is probably easy to answer for forgive me if I don't understand it.)
She becomes an arcane enchanter regardless. But I was pretty miffed about this because I thought it would have been of higher replay value to have either Dagna OR Sandal end up being your Arcane Enchanter, depending on what the warden did in DAO.
A lot of people are using the, "Nothing can stop DAGNA!" excuse for this. I guess that's cool or whatever, but I'd rather have the choice between her or Sandal when putting together my world states. I have nothing against Dagna - I was just expecting Sandal to be in DAI too. Dagna's cool or whatever, but Sandal is iconic of Dragon Age.
- Moghedia aime ceci
#9
Posté 02 mars 2015 - 05:48
No, this isn't really the same. Nothing suggests you are the final and absolute chance for her to get to a circle, or that the Ferelden circle is her only option. She's asking any surfacer she can find, and if that continuously fails, she could always just leave and attempt to make it there herself after the Blight is over.
Doesn't matter no matter what you do outcome is the same as pretty much every choice in dragon age as far the only exception in series is behlen and harrowmont choice the only choice that have different outcome.In fact we can pretty much start excuse devs laziness with outcome is the same won't change fact it is laziness.
#10
Posté 02 mars 2015 - 07:44
#11
Posté 02 mars 2015 - 08:13
Doesn't matter no matter what you do outcome is the same as pretty much every choice in dragon age as far the only exception in series is behlen and harrowmont choice the only choice that have different outcome.In fact we can pretty much start excuse devs laziness with outcome is the same won't change fact it is laziness.
Eh, this is more like dev preference than it is dev laziness. They could have just had another character fill that role altogether and saved themselves the trouble of recording all that dialogue for Dagna.
There's a perfectly reasonable explanation for why Dagna could still achieve her goals. The Warden affected a lot of people, but they aren't all powerful. They don't decide a single thing for her beyond whether she gets to the circle right then and there.
#12
Posté 02 mars 2015 - 08:14
#13
Posté 02 mars 2015 - 10:31
Eh, this is more like dev preference than it is dev laziness. They could have just had another character fill that role altogether and saved themselves the trouble of recording all that dialogue for Dagna.
There's a perfectly reasonable explanation for why Dagna could still achieve her goals. The Warden affected a lot of people, but they aren't all powerful. They don't decide a single thing for her beyond whether she gets to the circle right then and there.
It is laziness as i have said dagna isn't first or second example of that choices don't matter and end in same way.And they wouldn't have to record dialogue for character that would replace her?In fact they would have to write new character with new backstory instead old character with backstory that we already know.
In fiction you can explain everything you want as an example i can point leliana doesn't change fact it is out of laziness so as i said you can make up excues for devs why devs made this choice don't matter but almost every choice don't matter here.
ME at least would replace or simple don't invole such character here we get same outcome just to bring old character not first time what is laziness.
#14
Posté 02 mars 2015 - 11:16
It is laziness as i have said dagna isn't first or second example of that choices don't matter and end in same way.And they wouldn't have to record dialogue for character that would replace her?In fact they would have to write new character with new backstory instead old character with backstory that we already know.
In fiction you can explain everything you want as an example i can point leliana doesn't change fact it is out of laziness so as i said you can make up excues for devs why devs made this choice don't matter but almost every choice don't matter here.
ME at least would replace or simple don't invole such character here we get same outcome just to bring old character not first time what is laziness.
Sure they would still record dialogue for that NPC, but it wouldn't necessarily have the variations Dagna's does. It could just be some random Tranquil filling that role, and they wouldn't even need to prepare more than a few lines. They chose instead to give us Dagna. What you look at as just being a matter of effort, I also factor in time and expense. The devs did what they felt like doing with the resources they had. I'd be sorry that didn't work out to your enjoyment this time, but I'm too busy being happy that Dagna came back.
#15
Posté 02 mars 2015 - 11:30
Sure they would still record dialogue for that NPC, but it wouldn't necessarily have the variations Dagna's does. It could just be some random Tranquil filling that role, and they wouldn't even need to prepare more than a few lines. They chose instead to give us Dagna. What you look at as just being a matter of effort, I also factor in time and expense. The devs did what they felt like doing with the resources they had. I'd be sorry that didn't work out to your enjoyment this time, but I'm too busy being happy that Dagna came back.
You mean that that 2 diffrent lines dependent on what you have chosen yes that was for sure very tiresome for them. ![]()
All of this doesn't change fact it was very lazy approach on their side not only to this choice but almost every other and excuse that was too expensive or time-consuming won't work on me because ME did it far better than dragon age.
#16
Posté 03 mars 2015 - 02:51
You mean that that 2 diffrent lines dependent on what you have chosen yes that was for sure very tiresome for them.
All of this doesn't change fact it was very lazy approach on their side not only to this choice but almost every other and excuse that was too expensive or time-consuming won't work on me because ME did it far better than dragon age.
I'll hand it to you. Your sense of conviction is a wonder to behold.
You know, sometimes I wish we could have had Dagna help the Warden Commander figure out a way to prevent the calling. If Grey Warden's lives weren't always cut so short, think how many more of them we could have alive in Thedas.
#17
Posté 03 mars 2015 - 06:11
I'll hand it to you. Your sense of conviction is a wonder to behold.
You know, sometimes I wish we could have had Dagna help the Warden Commander figure out a way to prevent the calling. If Grey Warden's lives weren't always cut so short, think how many more of them we could have alive in Thedas.
Well im just saying truth. ![]()
I don't that whole quest to cure calling don't rly work in first place as pretty much avernus found better and easier way to not only remove 30 years limit but also prolongs lifespan way beyond human and even if that requires blood magic we could already sacrifice elves for much less so i don't think it is problem in many cases.
Not to mention i don't see how she would help with anything related to taint when she in qualified in matters that aren't related to taint as well we could send guy that creates explosives in daa.
#18
Posté 03 mars 2015 - 04:04
(...)
You know, sometimes I wish we could have had Dagna help the Warden Commander figure out a way to prevent the calling. If Grey Warden's lives weren't always cut so short, think how many more of them we could have alive in Thedas.
It's a bit off topic when it comes to Dagna, but I must point out that Wardens' lives are hardly cut short. They're fighters. Now let's assume that they generally get through Joining as somewhat experienced fighters and any really young hotshots would be a rare exception, so I'd say that we usually have Joinings for people of 25-30 years or more. After Calling catches up to them, they're like 55-60. Now, does 55-60 really count as "lives cut so short" for dedicated fighters in setting such as DA? To me it seems like their life expectancy isn't particularly lower than average Thedosian*. Removing calling would give them a decade more, rarely two, and all that well beyond their fighting days. They pretty much go and die in Deep Roads instead of retiring. The problem for their numbers could be high mortality rate at Joining itself, but the Calling? Not so much.
*Really, if it was more like medieval, their lifespan would be noticeably longer than average, especially for a fighter.
#19
Posté 03 mars 2015 - 04:21
30 years is top limit for grey wardens dg said it varies for some it may be 5 or 10 years.
#20
Posté 03 mars 2015 - 05:01
30 years is top limit for grey wardens dg said it varies for some it may be 5 or 10 years.
Checked it out and you're right - they (DG I mean) backed away from the 30 years...
Not that I'm surprised, it was supposed to be the impending grim fate, after all, not some "oh, if I'm really lucky and by some miracle nothing kills me before, I can live long enough to hear Calling and go die in the Deep Roads"
#21
Posté 05 mars 2015 - 11:22
You mean that that 2 diffrent lines dependent on what you have chosen yes that was for sure very tiresome for them.
All of this doesn't change fact it was very lazy approach on their side not only to this choice but almost every other and excuse that was too expensive or time-consuming won't work on me because ME did it far better than dragon age.
You do realise that Dagna never mentions the Ferelden Circle when you talk to her, she just mentions that she studied at a Circle?
If you Annulled the Circle, but helped her to study magic, then she either went to Ferelden and earned her keep by helping them rebuild, or instead was sent somewhere else to study? If you didn't help her, she eventually decided to leave on her own and found her own way there regardless... which doesn't seem that out of character, when you consider that all the Warden really did was put in a good word for her and give her a push out the door?
Same outcome, different way of getting there?
Besides, the nitty gritty details of how she overcame adversity, cultural barriers and whatnot to become an Arcanist is not exactly pertinent information to share with the Inquisitor... after all, it rare that people share the minutiae of how they got to the top of their field, or if they do, people tend not to listen? Dagna giving us the simple, cliffnotes version of her backstory is fine by me as an explanation?
As for ME doing it better... I dunno if that's entirely true? Most of the time, if X was dead, we either didn't get a cameo or quest, or their presence was filled in by a Suspiciously Suspicious Substitute who'd die along the way? Likewise, remember in ME2 when you had the choice to either destroy or rewrite the Geth... only for that to basically not even factor into anything in ME3? In fact, if you rewrote them, it actually made it a tad worse?
#22
Posté 05 mars 2015 - 12:38
You do realise that Dagna never mentions the Ferelden Circle when you talk to her, she just mentions that she studied at a Circle?
If you Annulled the Circle, but helped her to study magic, then she either went to Ferelden and earned her keep by helping them rebuild, or instead was sent somewhere else to study? If you didn't help her, she eventually decided to leave on her own and found her own way there regardless... which doesn't seem that out of character, when you consider that all the Warden really did was put in a good word for her and give her a push out the door?
Same outcome, different way of getting there?
Besides, the nitty gritty details of how she overcame adversity, cultural barriers and whatnot to become an Arcanist is not exactly pertinent information to share with the Inquisitor... after all, it rare that people share the minutiae of how they got to the top of their field, or if they do, people tend not to listen? Dagna giving us the simple, cliffnotes version of her backstory is fine by me as an explanation?
As for ME doing it better... I dunno if that's entirely true? Most of the time, if X was dead, we either didn't get a cameo or quest, or their presence was filled in by a Suspiciously Suspicious Substitute who'd die along the way? Likewise, remember in ME2 when you had the choice to either destroy or rewrite the Geth... only for that to basically not even factor into anything in ME3? In fact, if you rewrote them, it actually made it a tad worse?
This isn't what i meant.
I have never said that she went to ferelden circle i said that she went to the circle and become arcanist regardless what you did in dao what makes it another one choice that went in same way as pretty much this is done to almost every choice from previous games.Explanation for that isn't problem for author because as i have said it is fiction so they can pretty much justify everything they want (see leliana) what is problem frequency of choices they bring to pretty much same outcome.
Yes Me did it far better you know why because if character died they were dead sure some people were replaced but there were differences between characters that were replaced for example best done replacement is wreav to wrex not only they have different ways they rule krogans and attitude but also pretty much even outcome of what you do is different.
So yes i can say that things you did in me had not only differences but also could affect your game in contrast to dragon age where most choices pretty much end in same outcome anyway.
#23
Posté 05 mars 2015 - 02:10
This isn't what i meant.
I have never said that she went to ferelden circle i said that she went to the circle and become arcanist regardless what you did in dao what makes it another one choice that went in same way as pretty much this is done to almost every choice from previous games.Explanation for that isn't problem for author because as i have said it is fiction so they can pretty much justify everything they want (see leliana) what is problem frequency of choices they bring to pretty much same outcome.
Yes Me did it far better you know why because if character died they were dead sure some people were replaced but there were differences between characters that were replaced for example best done replacement is wreav to wrex not only they have different ways they rule krogans and attitude but also pretty much even outcome of what you do is different.
Spoiler
So yes i can say that things you did in me had not only differences but also could affect your game in contrast to dragon age where most choices pretty much end in same outcome anyway.
I've been wondering Komandor, every comment I see from you seems to be really negative about the game(s), claiming things are inconsistent, that our choices don't matter etc. So why are you still here?
#24
Posté 05 mars 2015 - 02:30
Same with dead Leliana... but common... they DO care about a lot of consequences. Let's cut them some slack for the ones they streamline.
The Maker's will was for Leliana to survive so that we could learn she's been playing a charade since DA:O.





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