Hi there,
Just a short questions, why would you want to play solo in DAI? Just for glory and women or does it give better loot and more xp?
Thank you in advance for your answers ![]()
Hi there,
Just a short questions, why would you want to play solo in DAI? Just for glory and women or does it give better loot and more xp?
Thank you in advance for your answers ![]()
It's just to see how strong your build is and how good your strategy and gameplay skills are. Exploiting the exploitable abilities. I like having a party. I actually switch between party members a lot in the tougher battles. It's not for everyone. There is a lot of really smart, skilled players up here. Lots of videos of soloing dragons. I have a tough enough of a time with them with a whole party.
It's just to see how strong your build is and how good your strategy and gameplay skills are. Exploiting the exploitable abilities. I like having a party. I actually switch between party members a lot in the tougher battles. It's not for everyone. There is a lot of really smart, skilled players up here. Lots of videos of soloing dragons. I have a tough enough of a time with them with a whole party.
so like i thought, it's mainly for the e-pen**
Ah will, at my my first play through now, maybe I give it a try on my second play through! Thanks sethro
For the challenge.
Tomb Raider still haunts in the shadows.
I started playing PC games in 1995. The first very exiting game was Tomb Raider with Lara Croft. She was a solo figure entirely. And ever since I like playing alone.
And my heroes are always heroines.
Having companions can be just as cozy as it can be annoying. Sometimes you like peace, sometimes a party.
In Dragon Age: Inquisition I sometimes play alone, but it's hard because a lot of quests are connected to your companions.
Once you have fade-touched masterwork gear the party members are basically just there to block you when you try to go through a doorway. Although, they can help with creating combos so you can mow through stuff even faster.
Basically to add difficulty. DA:I is definitely the least difficult of the series already. "Nightmare" is hardly what it used to be. My current playthroughs, I now require of myself to never train/use focus abilities, don't use any of the other alchemy potions, and yes, sometimes playing with fewer than a full party.
Only then, do you start to get to the point where you need to go back to pause and play tactics in order to be successful.
For the Manliness.
I never really liked the idea of soloing a game to increase the difficulty. Always felt like it took something away from the combat and general experience. I much prefer having a full party but putting restrictions on health potion use or doing a no-death run. Then you're forced to use the tac-cam and actually formulate strategies on how to approach really tough battles. Clearing out a bunch of level 16 Red Templars at Emprise du Lion with a level 10 party on Nightmare and not having anyone die is very tough but also very rewarding.
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Also it makes your sense of self worth grow by like 3 inches man.
Also it makes your sense of self worth grow by like 3 inches man.
Is that what we're calling it these days?
The lack of decent AI tactics makes companions just get in the way when you play on nightmare. I turn off all their abilities and let them die since all they do is screw up what I am doing and chuck down potions like frat boys drinking beer. I like the banter and that's all they are there for.
Once you have fade-touched masterwork gear the party members are basically just there to block you when you try to go through a doorway. ...
I think DAI avoids door blocking really well.
Going back to Baldur's Gate and others games, door blocking has certainly been an issue.
I think DAI avoids door blocking really well.
Going back to Baldur's Gate and others games, door blocking has certainly been an issue.
Ugh, don't jog my BG memories like that, man.
I got the new enhanced version of BG2 a couple of months ago :-D
I think Dragons are easier to solo, at least in my experience so far. Otherwise I make use of a full party.
To answer your question I think it's more about the challenge that anything else. I wouldn't do it for the entire game because I enjoy having access to all abilities for combos etc far too much,
I take someone with me only if he's required for a quest. I play a stealther and I like to pick my targets without having the rest of the party attacking and aggroing every monster in the area. When you play with a party you can either mindlessly roll over eveything or try to use the tactical view which becomes tedious very fast. Playing solo adds more strategy and variety without affecting the gameplay.The fact that you can't let your party behind and go scout alone is for me a major flaw. Also the banter, the door opening (when it requires a specific class) and the combos are very artificial ways to make you use a party. All classes are now damage dealers adding just more fire power and nothing else.
For virgins obviously.
because the banter bug broke my banter in 5 ****** playthroughs