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is Mass Effect 4 a reboot in disguise?


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#26
Kabooooom

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There's far too much money involved in the old trilogy and characters. The new series would perpetually be in the old series' shadow because of questions about Shepard, the team, the War, and everything else. No, they'll address those concerns. And I'm pretty certain that Shepard & Crew will get another game for those reasons. Besides, it's not as if it's unprecedented for writers to say "This character's story is done, show's over, folks!" and then come back not even a few years later and say "But wait, there's more!"


You do realize that the new series would "perpetually be in the old series' shadow" precisely IF they don't choose to completely and totally ignore all characters and move on....right?

#27
Dunmer of Redoran

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You do realize that the new series would "perpetually be in the old series' shadow" precisely IF they don't choose to completely and totally ignore all characters and move on....right?

They can't ignore the old characters. That's the problem. There's too much money, too much fandom, too much lore, too much everything. It's not like Dragon Age where you can just pick a different corner of Thedas and try something new, and even then, they bring people back in that series and have events follow a path based upon what a player says happened earlier on. Why should I believe that Mass Effect will be treated differently, especially with all of the investment that people have in it?

 

It's very easy to not have things be stuck in shadows. The best way is to acknowledge what happened, let ongoing things continue to happen, and move on. The Elder Scrolls offers a good example. Each game is very distinctly connected to the last, with a tapestry of narrative threads, but has all sorts of new things going on, too.  Some things and people show up more than once, and it's acknowledged when it happens. Oblivion wasn't in Morrowind's shadow, and Skyrim wasn't in Oblivion's shadow. Granted, those are three separate games and not a trilogy, but it's easy to get invested into each one. What each provides is closure for the previous game. We know what happens after TESIII and what happens after TESIV. We don't have to know everything, but there are big questions and names that people want to know about, and we get answers, and it satisfies most people. They can do the same with Mass Effect. No, Shepard doesn't need to travel to nowhere in particular to be written off, but some kind of acknowledgement must be given, otherwise it'll be a rain cloud which hangs over the series until it gets answered.

 

And I think that answer will be a DLC or a new game.


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#28
Heimdall

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They can't ignore the old characters. That's the problem. There's too much money, too much fandom, too much lore, too much everything. It's not like Dragon Age where you can just pick a different corner of Thedas and try something new, and even then, they bring people back in that series and have events follow a path based upon what a player says happened earlier on. Why should I believe that Mass Effect will be treated differently, especially with all of the investment that people have in it?

Perhaps because Mass Effect's story arc is played out? Most character arcs as well. And the fact of the matter is that Mass Effect was never planned to go beyond a trilogy. The sheer divergence of the ME3 endings puts them in a difficult situation.


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#29
Kabooooom

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They can't ignore the old characters. That's the problem. There's too much money, too much fandom, too much lore, too much everything. It's not like Dragon Age where you can just pick a different corner of Thedas and try something new, and even then, they bring people back in that series and have events follow a path based upon what a player says happened earlier on. Why should I believe that Mass Effect will be treated differently, especially with all of the investment that people have in it?

It's very easy to not have things be stuck in shadows. The best way is to acknowledge what happened, let ongoing things continue to happen, and move on. The Elder Scrolls offers a good example. Each game is very distinctly connected to the last, with a tapestry of narrative threads, but has all sorts of new things going on, too. Some things and people show up more than once, and it's acknowledged when it happens. Oblivion wasn't in Morrowind's shadow, and Skyrim wasn't in Oblivion's shadow. Granted, those are three separate games and not a trilogy, but it's easy to get invested into each one. What each provides is closure for the previous game. We know what happens after TESIII and what happens after TESIV. We don't have to know everything, but there are big questions and names that people want to know about, and we get answers, and it satisfies most people. They can do the same with Mass Effect. No, Shepard doesn't need to travel to nowhere in particular to be written off, but some kind of acknowledgement must be given, otherwise it'll be a rain cloud which hangs over the series until it gets answered.

And I think that answer will be a DLC or a new game.

Bioware has said repeatedly that they are moving on and they want to leave the old trilogy behind. More than that, they have hinted at it being "not a true sequel" and they more than likely are going to pick a story arc that ignores the cluster that was the ME3 endings entirely - such as a "stranger in a strange land" story.

You're going to be extremely disappointed if you are expecting old characters to return. They wont. I'm telling you man, this game is a fresh start in more ways then you realize.
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#30
Iakus

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Bioware has said repeatedly that they are moving on and they want to leave the old trilogy behind. More than that, they have hinted at it being "not a true sequel" and they more than likely are going to pick a story arc that ignores the cluster that was the ME3 endings entirely - such as a "stranger in a strange land" story.

You're going to be extremely disappointed if you are expecting old characters to return. They wont. I'm telling you man, this game is a fresh start in more ways then you realize.

Maker I hope so.

 

Consign it to the Dork Age and start fresh!



#31
Mir Aven

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Well that already seems like a reboot to me in my oppinion... they seem like running away from anything related to the previous installments... 

 

I can't say that I'm surprised. They expected the fans to be awed by their 'artistic' ME 3 ending. Most weren't so now Bioware is trying to move as far away from the trilogy as they can in hope that most will forget the whole ME 3 ending mess. I can't say that I blame them for that, it seems to be the only sensible thing to do. The question is how far will they go. Will the world of ME stay mostly the same or will they change it drastically and make it a ME game only in name?


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#32
katamuro

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I am hoping that they dont move far, I am ok with Shepard's story finishing, even no presence from the old teammates  but I kinda hope they don't throw the baby out with the bathwater. ME3 ending was a bad thing(I am referring to the way it was handled by both the developers and players, it could have been made better even within their vision but the huge backlash at the start made both sides unable to back down or compromise, hence the clusterfrak we have now) but the universe is still salvageable, even with the end of the Reaper war. All they have to do is canonize high EMS destroy with a retcon or two and then it will be golden. And plenty of writers/directors have done retcons to their own earlier works so its not that big of a deal. 

 

If they do some kind of complete break from the already established MEU timeline then I think its going to end up worse if they canonize, its just going to be like admitting that they screwed up but still unwilling to own up to it so creating the alternate MEU to cover it up. I think that kind of move could seriously damage Bioware's and the MEU credibility . MEU has the same grand potential as Star Trek and Star Wars but because it is so new it requires someone who can continue the line already created in ME1-3(plus the assorted comics, mobile games and the ME:Revelation book, discount the other books) 



#33
Kabooooom

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I am hoping that they dont move far, I am ok with Shepard's story finishing, even no presence from the old teammates but I kinda hope they don't throw the baby out with the bathwater. ME3 ending was a bad thing(I am referring to the way it was handled by both the developers and players, it could have been made better even within their vision but the huge backlash at the start made both sides unable to back down or compromise, hence the clusterfrak we have now) but the universe is still salvageable, even with the end of the Reaper war. All they have to do is canonize high EMS destroy with a retcon or two and then it will be golden. And plenty of writers/directors have done retcons to their own earlier works so its not that big of a deal.

If they do some kind of complete break from the already established MEU timeline then I think its going to end up worse if they canonize, its just going to be like admitting that they screwed up but still unwilling to own up to it so creating the alternate MEU to cover it up. I think that kind of move could seriously damage Bioware's and the MEU credibility . MEU has the same grand potential as Star Trek and Star Wars but because it is so new it requires someone who can continue the line already created in ME1-3(plus the assorted comics, mobile games and the ME:Revelation book, discount the other books)


They most likely won't canonize an ending. It will most likely be a self contained side story during and after the reaper war that takes place in isolation from the main relay network. Example: An expedition force is sent through a newly discovered relay as a contingency plan in case of galactic extinction. Said relay was deliberately destroyed to slow the reaper advance. Alternatively, relay could be rendered accidentally nonfunctional. Insert isolated story in new part of the galaxy, new alien races, new alien threat while trying to make it back to the main relay network. Heavy focus on exploration. Independent story that doesn't invalidate the Shepard trilogy choices. Simple.

Some variation of that concept is most likely what they will do.
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#34
katamuro

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Oh I hope not, that kind of in-between thing would be awful. Suspending the whole story rather than resolving it in any way.



#35
Kabooooom

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Oh I hope not, that kind of in-between thing would be awful. Suspending the whole story rather than resolving it in any way.


And yet, every hint so far is that this is probably what they will do. That may change, of course, its still a long ways off. But I wouldn't get your hopes up. They wrote themselves into a corner and they don't want to canonize an ending...not a lot you can do with that.

#36
Han Shot First

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And yet, every hint so far is that this is probably what they will do. That may change, of course, its still a long ways off. But I wouldn't get your hopes up. They wrote themselves into a corner and they don't want to canonize an ending...not a lot you can do with that.

 

I think it at this point a direct sequel to ME3 is highly unlikely. All the signs point to Bioware not going that route. Besides being careful not to refer to the next ME game as ME4, Bioware employees griped about fans using it. That wouldn't make sense if the next game picks up where ME3 left off.



#37
Dr. Rush

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It is starting to sound like a reboot to me. If they aren't factoring in the ending of ME3, then I don't think they are factoring in any of the events of the ME trilogy.

I am uncertain.



#38
katamuro

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While I did hope they were making a sequel, something like 100-500 years after the events of ME3, it does actually sound like they are going the reboot route.

They have been very vocal that the next ME game is not ME4, which is also why I think its not going to me a type of midquel or sidequel that Kabooom thinks its going to be. 

I would accept a reboot if they actually fixed the story now, Reapers, geth, heck the whole damn ME universe is just too good to let it slide into the oblivion.



#39
N7_Battle Lord

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Most likely is a reboot. I bet my money on it.

 

And I believe on in because the presented facts: Mako's return, planet exploration, Aliance N7, new alien species...all pieces together. This does not mean that Shepard and his comrades will not return sometime in the future (maybe ME6, ME7)..This universe is very dense with many interesting histories to tell.

 

The point I am trying to make is simple: imagine how many new characters may be included on it. Also, the side histories: Rachni Wars, First Contact War, Geth and Quarians War, Anderson x Saren, Grissom Academy, Blue Suns foundation, Kasumi, Aria before Omega, Samara, Matriarch Benezia, Turians x Krogan, Cerberus foundation, and so forth.

 

Hope we are all correct.

 

 



#40
N7_Battle Lord

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While I did hope they were making a sequel, something like 100-500 years after the events of ME3, it does actually sound like they are going the reboot route.

They have been very vocal that the next ME game is not ME4, which is also why I think its not going to me a type of midquel or sidequel that Kabooom thinks its going to be. 

I would accept a reboot if they actually fixed the story now, Reapers, geth, heck the whole damn ME universe is just too good to let it slide into the oblivion.

 

Is also likely to be a spin off. A history about the Aliance after the Reapers' war with exploration of another galaxies.



#41
N7_Battle Lord

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On Twitter, yesterday:

Mike Gamble, ME producer, said 'saved games will not be required'.

A fresh start, tough...meaning a reboot?



#42
katamuro

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Or they might simply make the ME keep like the DA keep. Especially considering that it would simplify their need to somehow make the old save files readable by the new game. Yes, I believe that if they make a game that is at least tangentially related to the previous games then that is the way they would go.



#43
N7_Battle Lord

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Or they might simply make the ME keep like the DA keep. Especially considering that it would simplify their need to somehow make the old save files readable by the new game. Yes, I believe that if they make a game that is at least tangentially related to the previous games then that is the way they would go.

 

Thank you for your reply, but I don´t understand your point. You mean the new installment will look up those files in the hard drive and automatically import them?



#44
katamuro

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No, what I meant was that because the save files are from the older games, made with a different engine they might use something like the Dragon Age keep, where the player can modify and create their own new save file to import into the game. So no need to for old save games, and yet player choice still is central to the game. 

 

And we already know that importing save files always creates problems even between games built on the same engine so this solution solves both the technical aspect and still fits with what they have said. 

 

And like Dragon Age keep, some of the story points are fixed, giving us at least a basic state of the world and then letting us modify the finer details. 



#45
Guest_CrunchyisLife_*

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I don't think there will be a ME keep either though. And I may be wrong here because I am basing it off my feelings of what was tweeted. When Warner said the "next ME is a great place to jump into the series. No need to worry about saves", I got the impression it means a game disconnected from the trilogy/Shepard's choices. So saves/prior choices are going to be ignored. I have a feeling we are going to get a chaotic start (maybe different species on their own ships) getting ready to get out of dodge before the reapers descend on wherever this starting area is and what basically amounts to an ark going into the unknown/unexplored reaches of the galaxy to start anew hoping the reapers will not follow.

 

 

I have the same feelings that Kabooooom has for our story in MEnext. 



#46
Probe Away

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Am I the only one who thinks people are using 'reboot' incorrectly?  'Reboot' implies that none of the events in the current trilogy actually happened.  They might come up with a way to avoid directly dealing with those events (e.g. the 'stranger in a strange land' concept that others have already mentioned) but that isn't a reboot.

 

A case in point: Batman Begins rebooted the Batman movie franchise by going back and completely starting again.  I highly doubt they will do that with ME4/Next.


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#47
Kabooooom

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While I did hope they were making a sequel, something like 100-500 years after the events of ME3, it does actually sound like they are going the reboot route.
They have been very vocal that the next ME game is not ME4, which is also why I think its not going to me a type of midquel or sidequel that Kabooom thinks its going to be.
I would accept a reboot if they actually fixed the story now, Reapers, geth, heck the whole damn ME universe is just too good to let it slide into the oblivion.


Like Probe Away has pointed out, most people here are using reboot incorrectly and the majority of people who are proclaiming it will be a reboot are actually describing the same sort of thing that I am.

Also, how does it make sense that a sidequel or midiquel encompassing a stranger in a strange land scenario (as I have proposed to he highly likely) would be titled "mass effect 4" when it does not temporally follow mass effect 3?

That makes basically zero sense. It would make FAR more sense for them to title the game something like Mass Effect: SUBTITLE.

You know, something like "Mass Effect: Contact" for example.

#48
Iakus

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Am I the only one who thinks people are using 'reboot' incorrectly?  'Reboot' implies that none of the events in the current trilogy actually happened.  They might come up with a way to avoid directly dealing with those events (e.g. the 'stranger in a strange land' concept that others have already mentioned) but that isn't a reboot.

 

A case in point: Batman Begins rebooted the Batman movie franchise by going back and completely starting again.  I highly doubt they will do that with ME4/Next.

Yeah.  A more accurate description might be an AU:  a setting where Shepard and the Reapers never happened.  Or unfolded in a way somehow different  from how the trilogy could have happened.

 

My hope:  a setting where Commander Shepard is just a story.



#49
Drone223

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Yeah.  A more accurate description might be an AU:  a setting where Shepard and the Reapers never happened.  Or unfolded in a way somehow different  from how the trilogy could have happened.

 

My hope:  a setting where Commander Shepard is just a story.

I don't see that happening, Bioware aren't going to diminish Shepard's significance to the lore in the franchise. Not to mention removing the reaper's will mean having to explain how the relay's came to exist and what happened to their builders and the prothean's. It won't be the same mass effect and I don't see Bioware going through all that effort a second time.



#50
Iakus

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I don't see that happening, Bioware aren't going to diminish Shepard's significance to the lore in the franchise. Not to mention removing the reaper's will mean having to explain how the relay's came to exist and what happened to their builders and the prothean's. It won't be the same mass effect and I don't see Bioware going through all that effort a second time.

Eh anything that homogenizes all the endings to effectively a single universe again will diminish Shepard even more.

 

And I don't see them needing to explain the relays' origins again unless they want to tell that story again.  And there's a lot more stories than that to tell..