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Putting Inquisition on ice, will try again later


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#1
Rabid_IBM

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The overall flavor of this post is going to be negative, so I'm going to start out with some positives:

 

-The graphics and animations are stunning (except for the frame rate in cinematics, not sure what's going on there), you're graphics team have outdone themselves here both on up close detail and backgrounds, really well done guys.

-The music is also really well done.  It's just the right music at just the right volume and intensity to bring the setting to life without being distracting.

-The story so far (just over an hour in) feels like a logical continuation of the Dragon Age story and it is gripping.

-I'm very excited to manage my inquisition, and see it grow into it's own faction to both save and dominate the world.

 

Now for why I'm putting it on ice:

As a PC player, it probably won't surprise you to hear me say that the controls are awkward as hell.  I'm constantly fighting with the interface to get my characters to do what I want them to do.  It's to the point that it makes the game so infuriating to control that it prevents me from enjoying what otherwise looks like a masterpiece.  Here's a lit of issues:

 

-The requirement to button hold/mash to get my character to actually attack.  In Origins, I could set targets for my characters, and they would attack their targets until given a new order, or the target died.  Once the target died, each character would pick a new target without being told to.  This made the battles flow more smoothly, and didn't feel like it was dumbing down the game because there was enough going on that characters needed fairly regular management anyways.  While this was largely the case in DA2, I did notice that characters needed frequent reminders to keep fighting, which they never needed in DAO.  Now, in DAI, not only do they need to be constantly told to attack, I've found that melee characters even to be directly told to close to hand to hand.  I've had melee characters assigned a target a short distance away, told them to attack, and they just stand there swinging at nothing, but facing the target.

 

-The camera...I shouldn't have to tell you what you did wrong here...but if that were the case, you wouldn't have done it.  Here goes.  This 2 mode camera is utter junk.  It adds complexity without adding function.  There is nothing that I can do in either mode that I couldn't do in Origins.  This tactical cam/regular cam thing doesn't enhance the gaming experience, it gets in the way of the gaming experience.

 

-Final note on the camera, there is no reason why the camera should be forced to zoom in up to point blank in tight spaces.  In DAO, the camera stayed zoomed out to a reasonable distance, black filler filled the gaps between hallways and such, and it worked.  It isn't offensively ugly to have black space and it doesn't look unprofessional, but forcing the camera to zoom in so close that I can't see what's happening makes the game unplayable.

 

-Now for the minimap in the corner of the screen.  Why did terrain details get taken out of this?  I found those to be very useful, especially in a game series that is plagued with invisible barriers.  I see no benefit to a minimap that doesn't have any map details.  Please fix that.

 

-Tactics:  Really?  Spell on/off is all I get for tactics now?  The tactics system from before worked, it's one of the few things I'll even say was better in DA2 than DAO!  Why did you take that out of the game?  Please bring it back.

 

-And finally, the money.  You got it right the first time, why did you screw that up?  I've heard the excuse "the inquisition doesn't deal in anything less that gold", ok, so then why did the price of elfroot inflate by 1000000%?  (yeah, you read that right, a million percent.  I've heard of hyper inflation, but...**** man!)

 

So, to wrap up, what I find most frustrating about the problems in Dragon Age: Inquisition is that they are all things that have been done right in a previous version of Dragon Age.  Looking around the forums though, I see I'm not the only one making these complaints, and I'm hopeful that if I try again in a few months, some of these things will be fixed.


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#2
b10d1v

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I hope the patch 5 beta program will fix many of these -a massive improvement over fixes that simply block access to troublesome areas.  Controls is still on the bench, but there are a lot of foundations and interrelations that its own beta would be more helpful to ferret out the bugs, perhaps with dialog and animation behaviors.

 

The power of the system to produce realism is stunning, but the platform needs a lot of work as you and others have pointed out over these last months.

 

Take care


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#3
jpcerutti

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I also. Promising game but the camera makes the game almost unplayable. I have tried changing the settings but not being able to see what is going on and not having the camera just track behind me is... I have no idea why it is the way it is.

 

Combine that with all the clicking to make combat work, the top down 2D mode needed for combat to actually continue if an enemy moves a step in any direction, and the chore looting now is...

 

Again, I have no idea why it is the way it is but currently I cannot play it 2D tactically or first person and not have to pause and reorient the camera to see what is happening/around me every five seconds.

 

Liked Origins. Don't like Inquisition at all since I can't see what is going on without pausing and trying to re-orient the camera *constantly*.



#4
Brevnau

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I just want to add that the reason I'm putting Inquisition on hold is for the same reasons as the OP.  I'm also hoping that various aspects of the game can be modded using DAITools so I can fix certain cosmetic issues that are preventing me from enjoying the game.


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#5
AiCola

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-I'm very excited to manage my inquisition, and see it grow into it's own faction to both save and dominate the world.

 

So was I, and  thus i was utterly disappointed by the mid and lategame.

You will be mad bro, trust me.



#6
Benman1964

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I can add to that; i iced DAI too. Mainly because of the cr*p tactical camera, hold position that doesn't work, fighting from scaffolds and other high grounds does not work, lack of cities.

No real complaints about the story and graphics though, other than that the war table could be more interesting.



#7
Rawgrim

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I really liked trotting around on the Storm Coast.



#8
Sylvius the Mad

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An hour isn't nearly long enough to learn the controls.

First, remap the keys. Don't waste time trying to learn BioWare's keyboard layout; just set one you like and learn to play with that one.

Second, use the Tac Cam. If the lack of auto-attack frustrates you, use the camera mode that has auto-attack. I personally use the Tac Cam for all close-combat. I pause the game, enter Tac Cam, move the camera where I want it (if you've ever played the Total War games, the camera controls are very similar), and then I give attack commands. So I get auto-attack in every encounter.

It took me about 20 hours to get really comfortable with the KBM controls. But now I really like them.
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#9
DragonKingReborn

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An hour isn't nearly long enough to learn the controls.
First, remap the keys. Don't waste time trying to learn BioWare's keyboard layout; just set one you like and learn to play with that one.
Second, use the Tac Cam. If the lack of auto-attack frustrates you, use the camera mode that has auto-attack. I personally use the Tac Cam for all close-combat. I pause the game, enter Tac Cam, move the camera where I want it (if you've ever played the Total War games, the camera controls are very similar), and then I give attack commands. So I get auto-attack in every encounter.
It took me about 20 hours to get really comfortable with the KBM controls. But now I really like them.


Seconded. I use tac cam for every encounter until late game "scrub" type enemies, the ones where my ranged characters would sometimes kill them before my melee got into range. Even when tac cam isn't necessary, it makes the combat more enjoyable.

And definitely remap the keys.

#10
AiCola

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the thing is that you can't see anything in tac cam.

Luckily they are fixing that with the patch, so just start playing when it comes out and have a good time.


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#11
Sylvius the Mad

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the thing is that you can't see anything in tac cam.
Luckily they are fixing that with the patch, so just start playing when it comes out and have a good time.

Yes you can. You can't see anything from above, but the free-roaming nature of the camera is such that you don't need to. You can still see everything, as long as you move the camera to a useful vantage point.

People claiming that the Tac Cam can't see things, or that the game lacks auto-attack, really frustrate me.

#12
Kendar Fleetfoot

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Well I put it on ice 2 weeks ago and have had the single pleasure of replaying ME3. No control issues as the interface is so easy, no DX errors, no freezing, no loss of party banter and a lot less frustration.

 

I am really looking for to the next patch as I really want to play DAI again.



#13
Rawgrim

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Mine has been on ice since december, due to a bug.  Could be the latest patch has fixed it, though. Going to check it out next week.



#14
C0uncil0rTev0s

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An hour isn't nearly long enough to learn the controls.

First, remap the keys. Don't waste time trying to learn BioWare's keyboard layout; just set one you like and learn to play with that one.

Second, use the Tac Cam. If the lack of auto-attack frustrates you, use the camera mode that has auto-attack. I personally use the Tac Cam for all close-combat. I pause the game, enter Tac Cam, move the camera where I want it (if you've ever played the Total War games, the camera controls are very similar), and then I give attack commands. So I get auto-attack in every encounter.

It took me about 20 hours to get really comfortable with the KBM controls. But now I really like them.

 

You're giving an advice here you're going to burn in hell for. Are you aware of that?



#15
Sylvius the Mad

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You're giving an advice here you're going to burn in hell for. Are you aware of that?

I love the DAI Tac Cam. It does nearly everything I want (I wish it could look up). It's the Action Cam that I'd like to see get an overhaul.
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#16
Rawgrim

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I tried really hard to get into the Tac Cam. Didn't work (for me). There was just too much flash, colours and effects going on. Couldn't tell who was doing what to who. In some cases I couldn't even see the characters.


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#17
jpcerutti

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Yes you can. You can't see anything from above, but the free-roaming nature of the camera is such that you don't need to. You can still see everything, as long as you move the camera to a useful vantage point.

People claiming that the Tac Cam can't see things, or that the game lacks auto-attack, really frustrate me.

 

Yes, because that's what combat is all about; toggling out of first person view and repositioning the camera constantly. :( I will try the game again after the patch.

 

I want combat - I do NOT want to be the cameraman working on the perfect angle to shoot every scene from. ESPECIALLY since that angle changes constantly. It is not an added bonus to combat; it is a chore that the game adds like some hidden level of difficulty.

 

And seriously, the first thing I should have to do with a game is completely remap the keyboard commands and spend way more than an hour learning how to use the controls? Did Derek Smart join Bioware recently? If you want to make things complicated have some sort of payback involved beyond being able to simply see what is happening. Being able to see things around you in the game should be the basic default.


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#18
Sylvius the Mad

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Yes, because that's what combat is all about; toggling out of first person view and repositioning the camera constantly. :( I will try the game again after the patch.

I want combat - I do NOT want to be the cameraman working on the perfect angle to shoot every scene from. ESPECIALLY since that angle changes constantly. It is not an added bonus to combat; it is a chore that the game adds like some hidden level of difficulty.

And seriously, the first thing I should have to do with a game is completely remap the keyboard commands and spend way more than an hour learning how to use the controls? Did Derek Smart join Bioware recently? If you want to make things complicated have some sort of payback involved beyond being able to simply see what is happening. Being able to see things around you in the game should be the basic default.

I'm convinced that the only reason it's so hard to learn the game is because they didn't document it properly.

And yes, you should remap the keys. You should always remap the keys when you get a new game. When would you ever not want to do that? We each have different preferences.

if you bring the Tac Cam down low, it basically is a first person camera - just not from any specific character's perspective. And then you can give attack orders to the selected character and have them be carried out. You can't not want to control the camera unless you somehow think there is some magical camers position that everyone likes. If the game controls the camera, then it's going to force everyone to have the same camera position, and thus some people are guaranteed to ve unhappy.

At this point, your complaint appears to be that BioWare can't read your mind, and doesn't design games just for you and no one else.

#19
jpcerutti

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I'm convinced that the only reason it's so hard to learn the game is because they didn't document it properly.

And yes, you should remap the keys. You should always remap the keys when you get a new game. When would you ever not want to do that? We each have different preferences.

if you bring the Tac Cam down low, it basically is a first person camera - just not from any specific character's perspective. And then you can give attack orders to the selected character and have them be carried out. You can't not want to control the camera unless you somehow think there is some magical camers position that everyone likes. If the game controls the camera, then it's going to force everyone to have the same camera position, and thus some people are guaranteed to ve unhappy.

At this point, your complaint appears to be that BioWare can't read your mind, and doesn't design games just for you and no one else.

 

Hardly mindreading. Then educate me. Here's your chance to get me to like the game, which shouldn't be hard since I liked the first three.

 

Looting, I usually start too far away and then end up too close to see the little spot to click on and have to reposition again AND/OR change the camera angle. This is even harder with loot hidden away in odd locations. What am I doing wrong?

 

As I move around the map and change terrain heights, I have to constantly change the camera angle to see where I am going - even with the camera locked/tracking. I won't even start with using ladders or jumping down about camera angles. Sometimes it is simply impossible and I have to climb a hill or go up/down a ladder blind. What am I doing wrong?

 

When I enter enclosed spaces I have to reposition the camera a lot to see anything around me. What am I doing wrong?

 

When I enter combat anything other than "tactical combat mode" for a camera is impossible after the first swing unless you pause the game, reorient you and the camera, reissue commands, and unpause for the next two seconds of combat until you have to pause again and repeat the process. What am I doing wrong?

 

Sometimes the camera, even with it locked in position, zooms in and out on me. This makes looting and movement even more complicated. What am I doing wrong?

 

I see an enemy in the distance, shift to 2D camera mode to attack, pull the camera back as far as I can, and start. Soon I am the only one attacking and have to hunt all over the map with the camera for allies and then again for enemies and reassign them (at least in 2D mode they will continue to attack on their own as will I for a single target, which is better than the other camera mode). What am I doing wrong?



#20
Biotic Flash Kick

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I love the DAI Tac Cam. It does nearly everything I want (I wish it could look up). It's the Action Cam that I'd like to see get an overhaul.

the tact cam on 360 is garbage. 

it lags and black screens if you fast forward most of the time 



#21
ThreeF

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Looting, I usually start too far away and then end up too close to see the little spot to click on and have to reposition again AND/OR change the camera angle. This is even harder with loot hidden away in odd locations. What am I doing wrong?

 

Use F button (interaction) and spam V button (search)

 

Ignore the tac cam, pretend it doesn't exists.



#22
jpcerutti

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Use F button (interaction) and spam V button (search)

 

Ignore the tac cam, pretend it doesn't exists.

Thanks for the tips. Whenever I pick it up again I will put them to use.



#23
Kendar Fleetfoot

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An hour isn't nearly long enough to learn the controls.

First, remap the keys. Don't waste time trying to learn BioWare's keyboard layout; just set one you like and learn to play with that one.

Second, use the Tac Cam. If the lack of auto-attack frustrates you, use the camera mode that has auto-attack. I personally use the Tac Cam for all close-combat. I pause the game, enter Tac Cam, move the camera where I want it (if you've ever played the Total War games, the camera controls are very similar), and then I give attack commands. So I get auto-attack in every encounter.

It took me about 20 hours to get really comfortable with the KBM controls. But now I really like them.

I hate the Tac Cam it is not intuitive, completely braks the immersion and doesn't work properly


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#24
DanteYoda

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Pretty accurate with what i think OP, I have a lot more issues with the aesthetics, dumbed down features, strange unneeded agendas etc.. but first and foremost the controls are there driving me nuts.

 

I've put it on ice after one play through, i was going to do a second but i just can't will myself to fight through it yet another time.. I hold small hope that Patch 5 or 6 might help but it fades daily..

 

Use F button (interaction) and spam V button (search)

 

Ignore the tac cam, pretend it doesn't exists.

That's how i played my Warrior but certain classes i found you cannot do that (ignore the tac cam)



#25
ThreeF

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.

 

That's how i played my Warrior but certain classes i found you cannot do that (ignore the tac cam)

Which classes? I've played Archer and Mage so far.