Event: "(I feel sorry...) For the Venatori!"
Player: Die to the Venatori Commander 2 times
Community: 10,000 players wiped vs. the Venatori on 5/5
Event: "I kill. if I am then killed, so be it."
Player: Kill or be killed by 20 enemies due to using Evade while playing off-host
Community: 50,000 total dead enemies and assassins due to using Evade by off-host players
Event: "I'm not at my best!"
Player: Get downed by ranged attacks a total of 10 times while playing as Katari
Community: 25,000 downed Kataris
Event: "I'm better than this..." (a special week-long event with a somewhat special reward)
Player: Complete 1 Perilous game as a Katari (failing at 5/5 results in a quarter point being awarded)
Community: 5,000 Kataris successfully carried on Perilous difficulty (failing at 5/5 results in a quarter point)
Event: "The Inquisition must be desperate recruiting the way they do...Just look at us!" (a special week-long event with a special reward)
Player: Complete 1 Perilous game with the following team composition: Alchemist, Katari, Reaver, and Hunter (failing at 5/5 results in half a point).
Community: 5,000 individual Perilous games completed by a team of the least popular classes on Perilous difficulty (failing at 5/5 results in half a point).
Event: "Stupid Shems..."
Player: Fail 5 events (fail to protect messenger/retrieve burning quest objects).
Community: 15,000 events failed.
Event: "Why did I agree to come here?" (needs somewhat special reward, i.e. functional spirit mark, to compensate for lost XP)
Player: Abandon and do not return to 3 public games at 4/5-5/5 after pressing F2 to say "I'm leaving!" as Necromancer.
Community: 15,000 AWOL Necromancers.
Event: "I've never been so tested before in my life!"
Player: Suffer 5 game-breaking bugs.
Community: Suffer 25,000 game-breaking bugs.
And btw I would be rather disappointed if bioware uses these ideas instead of coming up with their own. I think they've been already much too lazy given how little has been done in the last 3 months since release.