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"Dragon Age" -- by Telltale Games


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#26
Regan_Cousland

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Regan Cousland, 

 

i noticed that  you don't like a large free open world rpg with plenty of different tasks and options  ...maybe a telltale game would be a better choice for you but not for me.

 

Not true at all, Durengo. I like a large open-world RPG if it includes at least some compelling, BioWare-style storytelling, and not just filler quests. 

But let's not start that debate here, please. That's what my other thread is for.


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#27
Fiery Phoenix

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As long as it stays true to the series' core themes and lore, I don't see why not. Telltale are pretty good at what they do.



#28
Sanunes

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I would avoid it.  As "nice" as the idea might sound on paper there are many ways that it could go very, very wrong.  Look at Dragon Age 2 there were many posts saying the only thing really wrong with the game is that it wasn't an open world game so that is what Dragon Age: Inquisition is and people are upset because it has all the short comings of an open world game.  Now I might be more open to it if Telltale started to make their games not feel so similar for I am pretty sure it would work exactly like a slightly reskinned Game of Thrones game and frankly I prefer the books and television series of Game of Thrones more then what Telltale has offered with the first two releases.  Which leads to my other major issue with Telltale games, their release schedule from my experiences never release on time and dislike the episodic release for it feel always like DLC instead of a cohesive story.

 

Personally I wouldn't want Telltale to deal with what would happen if they made a Dragon Age game and it didn't live up to the expectations of the rabid fanbase, for I don't wish that upon anyone.



#29
AlexMBrennan

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I'd probably have enjoyed DAI more if it had been made by Telltale (no tedious fetch quests, no tedious combat where my invincible KE takes 5min to chop down a dragon, etc).

#30
daveliam

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I really enjoy the Telltale games, but I don't think I'd want to see one of their games in the DA setting.  For starters, their games are awesome because they are in settings where we don't already have games that delve into character-driven plots.  The GoT, TWD, and Borderlands games outside of Telltale are all action games and TWAU doesn't have any other games, right?  DA games are already story and character driven and Bioware does a great job with that.  The other main reason is that I think that the Telltale games are great, but they have flaws as well.  It's more about the illusion of choice in those games.  You end up railroaded into the ending that they want, regardless, with just a few differences.  It's pretty much a given that if you save a character from death in one episode, that person is going to have a mandatory death in the next episode to tie up that loose end.  Dragon Age is better at choices, I think.  Again, that being said, I'm a fan of both.  I'd rather Telltale take a different franchise that doesn't already have a strong staff of writers and explore that setting instead.


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#31
o Ventus

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What defines a game nowadays? I've seen playthroughs on youtube, there's barely any player agency. It's more of an interactive style story where you get to push some buttons. Choices definitely are more impactful and the narratives are well developed. But that's about it. I personally find it boring.

The same things that have defined "game" for decades. Someone recording their gameplay and putting it on Youtube doesn't change the meaning of the word "game".

 

That's like saying that there's no agency in a game of football because you're watching the game on TV.



#32
Regan_Cousland

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I would avoid it.  As "nice" as the idea might sound on paper there are many ways that it could go very, very wrong.  Look at Dragon Age 2 there were many posts saying the only thing really wrong with the game is that it wasn't an open world game so that is what Dragon Age: Inquisition is and people are upset because it has all the short comings of an open world game.

 

 

I'm sorry, but that's not true. Most people's problem with Dragon Age 2 was that it reused the same environments over and over and over again.

 

People wanted questing to take place in more varied environments -- like the environments in Dragon Age: Origins. 

Very few people, by comparison, demanded an open world. The open world was largely BioWare's idea because BioWare chose to compete with Skyrim.

 

And I'm sure that most people who did support Dragon Age becoming open-world wouldn't have approved of open worlds with such shallow content.

 

So please don't act as though BioWare gave us exactly what we wanted and we're still not happy. They didn't.

 

(Gosh, it looks like I can't avoid this debate. lol)

 

 

 I am pretty sure [a Dragon Age Telltale game] would work exactly like a slightly reskinned Game of Thrones game and frankly I prefer the books and television series of Game of Thrones more then what Telltale has offered with the first two releases.  Which leads to my other major issue with Telltale games, their release schedule from my experiences never release on time and dislike the episodic release for it feel always like DLC instead of a cohesive story.

 

Fair enough. These are good counterarguments. I also wish that we didn't have to wait so long between episodes.

 

I think I'd prefer the entire season to be released in one go. 


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#33
Scofield

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no thnxz, dont an never will like telltale games



#34
AmberDragon

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I really enjoy the Telltale games, but I don't think I'd want to see one of their games in the DA setting.  For starters, their games are awesome because they are in settings where we don't already have games that delve into character-driven plots.  The GoT, TWD, and Borderlands games outside of Telltale are all action games and TWAU doesn't have any other games, right?  DA games are already story and character driven and Bioware does a great job with that.  The other main reason is that I think that the Telltale games are great, but they have flaws as well.  It's more about the illusion of choice in those games.  You end up railroaded into the ending that they want, regardless, with just a few differences.  It's pretty much a given that if you save a character from death in one episode, that person is going to have a mandatory death in the next episode to tie up that loose end.  Dragon Age is better at choices, I think.  Again, that being said, I'm a fan of both.  I'd rather Telltale take a different franchise that doesn't already have a strong staff of writers and explore that setting instead.

I totally agree with daveliam, I enjoy Telltale games and I have "Walking Dead", "Wolf Among Us" and "Game of Thrones" but I don't think they should attempt Dragon Age. As much as I like their games compared to Dragon Age they are too restrictive, they are more like those interactive story books that you used to get, you know make choice (A) then turn to page number # to get the story continuation linked to that choice... which is fine, but personally I like to be able to explore much more than their games usually allow you to do.



#35
Ieldra

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I would certainly play a Telltale Dragon Age game - I think my love for the setting would overcome the feeling that their games have become rather samey and short on actual gameplay.
 
As for what the benefits would be - there are all kinds of potential stories about Thedas that could be told better if they weren't burdened by the need to have the protagonist stab someone to death every few minutes. Just for starters, they could do a story set at the Orlesian court.

I haven't played a Telltale game yet, but this appears as if I should look into it. A story-driven game without a fight every 30 seconds? Great! What are you doing in those games instead?

Also yes, I agree that there are many, many possible stories in Thedas that would be better if told in a less combat-oriented style. As a rule, I think most stories should have physical combat only as highlights, not as routine. Standard rpg design is very restrictive in that regard.

#36
o Ventus

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I haven't played a Telltale game yet, but this appears as if I should look into it. A story-driven game without a fight every 30 seconds? Great! What are you doing in those games instead?
 

Telltale makes point-and-click adventure games, so it's pretty standard fare for that genre. The actual gameplay is limited largely to quick-time events and looking around the environments for things to interact with. The dialogue choices are all timed though, unlike Bioware games.

 

Across the Telltale games I've played (Walking Dead, The Wolf Among Us, and Tales from the Borderlands), it's roughly 70% cutscenes and dialogue choosing, 30% "gameplay".



#37
ThreeF

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Telltale makes point-and-click adventure games, so it's pretty standard fare for that genre. The actual gameplay is limited largely to quick-time events and looking around the environments for things to interact with. The dialogue choices are all timed though, unlike Bioware games.

 

Across the Telltale games I've played (Walking Dead, The Wolf Among Us, and Tales from the Borderlands), it's roughly 70% cutscenes and dialogue choosing, 30% "gameplay".

So, do you play a (specific) character or a narrator?

 

Reminds me a bit of Syberia and Salammbo



#38
o Ventus

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So, do you play a (specific) character or a narrator?

 

Reminds me a bit of Syberia and Salammbo

You play characters. 

 

In The Walking Dead (season 1) you play as Lee Everett, a former teacher charged with murdering a man. In season 2, you play as Clementine, the little girl that Lee takes care of throughout season 1.

 

In The Wolf Among Us, you play as Bigby Wolf, the sheriff of Fabletown and the Big Bad Wolf (from the Grimm fairy tales).

 

In Tales from the Borderlands, you play as 2 people across different points in the game. There's Rhys, an employee of the Hyperion corporation who aspires to be the next Handsome Jack, and Fiona, a con woman from Pandora who gets caught up in Rhys' schemes.


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#39
LostInReverie19

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I'd play it. I play games primarily for characters, story, and roleplaying. All of the the things I like most minus all the fetch quests, camp finding, and rift closing? Sold.

 

Same. I love video games with stories. I can take or leave combat. It's why I'm a BioWare fan. BioWare has, or used to anyways :P, the best stories in games. It's why I'll never play a game like Call of Duty or something like that which is just shoot, shoot, shoot, explosions, explosions, yay, and hardly any depth at all. lol 



#40
daveliam

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You play characters. 

 

In The Walking Dead (season 1) you play as Lee Everett, a former teacher charged with murdering a man. In season 2, you play as Clementine, the little girl that Lee takes care of throughout season 1.

 

In The Wolf Among Us, you play as Bigby Wolf, the sheriff of Fabletown and the Big Bad Wolf (from the Grimm fairy tales).

 

In Tales from the Borderlands, you play as 2 people across different points in the game. There's Rhys, an employee of the Hyperion corporation who aspires to be the next Handsome Jack, and Fiona, a con woman from Pandora who gets caught up in Rhys' schemes.

 

And just to fill in the missing game, in Game of Thrones, you play as five different protagonists, who are all members of a minor noble house from the North.  They are kind of like Stark prototypes to a degree.  To be honest, it's the GoT game that makes me question them a bit, even though I enjoy it.  The issue that I have with it is that they just don't seem creative enough.  The characters are very similar to already existing GoT characters.  There's the older brother who now runs the House and is becoming a rallying point for the North; there's the elder daughter who is playing the political game in King's Landing; there's the 'not-related' squire who ends up being banished to the Wall and forced to take the Black.  The only one that's really unique at this point is the second eldest brother who is a mercenary in Yunkai.  That story is unique.  The others feel like retreads of Robb, Sansa, and Jon (respectively).  I'm afraid that if they did a Bioware setting, they'd just retread already existing characters and plots and, frankly, Bioware already does their own settings well. 


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#41
o Ventus

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And just to fill in the missing game, in Game of Thrones, you play as five different protagonists, who are all members of a minor noble house from the North.  They are kind of like Stark prototypes to a degree.  To be honest, it's the GoT game that makes me question them a bit, even though I enjoy it.  The issue that I have with it is that they just don't seem creative enough.  The characters are very similar to already existing GoT characters.  There's the older brother who now runs the House and is becoming a rallying point for the North; there's the elder daughter who is playing the political game in King's Landing; there's the 'not-related' squire who ends up being banished to the Wall and forced to take the Black.  The only one that's really unique at this point is the second eldest brother who is a mercenary in Yunkai.  That story is unique.  The others feel like retreads of Robb, Sansa, and Jon (respectively).  I'm afraid that if they did a Bioware setting, they'd just retread already existing characters and plots and, frankly, Bioware already does their own settings well. 

 

I'm not going to lie, the GoT game just seems like it was made to cash in on the super hype that's been surrounding Game of Thrones since it started. It's easily one of, if not the most recognizable shows on TV at this point. Same goes for TTG's upcoming Minecraft game.

 

Nobody really asked for either of these titles. Game of Thrones is okay because it actually has a plot to work with, but Minecraft has literally nothing. They'd be inventing every bit of lore and storyline. Why not just make an original game then? Or, better yet, work on one of your established series instead. It doesn't help that TTG is juggling 4 or 5 properties and making games for more or less all of them at the same time.

 

Maybe I'm just bitter because The Wolf Among Us (TTG's best game in mt opinion) got delayed because of GoT, and then again for that stupid f**king Minecraft game.


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#42
pinkjellybeans

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I've always preferred games that are more concentrated in the characters and the story so obviously I've played all Telltale's games and I love every single one of them (Game Of Thrones is probably my least favorite but still good). People saying that they prefer to have combat in their games, you still get some form of it with Telltale, it's not all about dialogue. Tales From The Borderlands was actually pretty action heavy. I mean sure, you basically just have to click on things or smash keys (oh wait, it's the same in DAI), but it's still pretty stressful. Specially in the Walking Dead where you have zombies on top of you wanting to chew your face off. I'll even dare to say that Telltale's fights are more intense than DAI, because if you're not quick enough to hit that key, you're instantly dead.

 

So yeah, I'd love if they made a game about the DA universe. It's not impossible since they teamed up with the makers of the Borderlands games to make their own and DA has a lot of potential for different stories. Also, judging by the direction Bioware went with DAI, it seems that the future of DA games will be more concentrated in the open worlds and exploration so it would only make more sense for Telltale to step up. Sadly, I doubt this will happen. One can dream though.


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#43
HydroFlame20

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I would play it the walking dead is just amazing ,imagine if they did do a Mass effect or dragon age smh real good.

#44
Jaron Oberyn

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No. HELL no. That company doesn't do story well, and that "artistic" excuse for 1995 graphics just doesn't cut it anymore. Let Bioware continue great stories, and telltale can keep doing mediocre ones.


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#45
o Ventus

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No. HELL no. That company doesn't do story well, and that "artistic" excuse for 1995 graphics just doesn't cut it anymore. Let Bioware continue great stories, and telltale can keep doing mediocre ones.

The story for the Wolf Among Us was by no means mediocre or bad.


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#46
Bizantura

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No, if I want TV I would have bought one.  Made the mistake of buying Telltale rubbish once, never again.



#47
Firky

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And if so, what would your Telltalle game be about? Who would the main character be and what troubles would he or she face?

 

One of the things I noticed in the GOT Telltale was that the main characters aren't the best warriors etc. Thanks to QTEs (which I'm not generally a big fan of, but they work really well in this context) scrambling for a sword as an incompetent squire can be as exciting as actually being the hero.

 

In DA, it'd be really hard having a Tranquil companion, because what would their combat abilities be? (Unless they were a super focused sharp shooter.) But, I love the Tranquil. You could totally make a Tranquil Telltale playable character.

 

Or, at least, it'd be an interesting challenge. Part of Telltale's QTE thing is that (IMO) it makes you emotionally invested in the action because you're mashing Q to avoid death. An emotionless protagonist? I'd love to see what they came up with.



#48
RoraM

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I wouldn't play DA:I if it were anything like a Telltale game.  I don't mind QTEs when used sparingly, like in the ME franchise, but they take me out of the immersion when heavily relied upon, as Telltale games are wont to do.  As for fetch quests, camp finding, and rift closing, all of that is optional, so it never detracted from my DA:I playing experience.  I like DA:I as is.


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#49
Firky

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I dunno if anyone's suggesting that DA become a Telltale game instead of a DA game. That would suck. But, licensing the IP to Telltale to make additional content, yeah?


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#50
pinkjellybeans

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I wouldn't play DA:I if it were anything like a Telltale game. 

 

I dunno if anyone's suggesting that DA become a Telltale game instead of a DA game. That would suck. But, licensing the IP to Telltale to make additional content, yeah?

 

I don't think anyone is suggesting that. OP asked if people would play a DA game made by Telltale. It would feature a completely new set of characters and a new story within the DA universe.

 

Telltale made a Borderlands game but that doesn't stop the original company to make another game of their own. In fact I think they are making the third one. (and I actually never played those games and yet I absolutely loved Tales from the Borderlands.)