It's occurred to me several times when playing through the Dragon Age games that civilization in Thedas faces numerous existential threats. They've got people getting eaten by darkspawn, dragons and other fantastical monsters setting up shop in the most inconvenient places, demons killing folks using corpses or any given tragedy, and a segment of the population that can turn mass murderer without picking up a weapon if their dreams turn nasty. This is all on top of the deaths resultant from the internecine warfare and disease present in any given medieval setting. In every game death is everywhere you look, as are the abandoned ruins of past settlement. Civilization doesn't seem to be advancing on the wilderness in Thedas, but retreating from it, and civilization doesn't seem to care. According to this codex, the human, Andrastian societies care about making babies only where title is concerned. In just about every modern society facing population decline, there are governmental and often religious efforts to encourage people to have more children. You'd think the nobles at least would be concerned when their lands lie fallow due to lack of peasants, yet there are no apparent or mentioned human social mores encouraging women to procreate or have large families.
The lore does a decent job of explaining how the nonhuman societies deal with the mortality rates this exceptionally dangerous world imposes; dwarves with their concubines, Qunari with their eugenics and communal raising, elves with their stigmas, all of which satisfy my curiosity as to how their societies sustain themselves in the face of the numerous threats For humans all I've seen is that most of the population doesn't care about procreation.
I've no doubt that I've completely overthought this aspect of the setting, but when I spend hundreds of hours playing in a setting my mind starts to wander.





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