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After reading most of the threads on this board, here's what we all seem to want to say: Don't dumb stuff down for us.


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#226
Jeffry

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Funny that; also play on the PC, and received what I expected. No lies, fouls, etc.

 

That is either because you didn't see any promo videos or anything BW/EA have said prior to release or because you have ridiculously low standards or because you simply don't care if you are lied to (which would make you an ideal consumer in EA's point of view) or you are just insanely apologetic towards BioWare and can forgive them pretty much anything :) It is not because there would no lies, fouls, false advertising, etc., because there were plenty. I am not saying you can't enjoy the game despite them, but you can't say "no lies".


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#227
Elhanan

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Actually, because I stayed informed along the way, attempting to glean as much desired info as I could before launch. I knew enough to offer complaints on Attributes and quickslots, and balancing between platforms; still chose to pre-order and play the game. While it may not be the game I fully desire, it is still a fine product; one I am pleased to enjoy.
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#228
Jeffry

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Actually, because I stayed informed along the way, attempting to glean as much desired info as I could before launch. I knew enough to offer complaints on Attributes and quickslots, and balancing between platforms; still chose to pre-order and play the game. While it may not be the game I fully desire, it is still a fine product; one I am pleased to enjoy.

 

And honestly I am glad you can enjoy it. I wish I could enjoy it as well, because I still like the world they created and I wish I could look forward to ME4 and the next DA game. I too pre-ordered the game (in fact it was my 4th BW pre-ordered game in a row, I played DAO, ME and ME2 a bit later after their releases), but it was most likely my last pre-ordered game ever. Not only the game has not met my expectations (which were a bit higher than they should have been) and I could easily move past that, but what I can't easily move past are among other things all those PR BS (which were more ridiculous now than with any other BW game) that set my expectations so high (ever since the 2013 PAX demo, which in retrospect was just a bunch of lies).


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#229
Elhanan

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In retrospect, it appears that some were oblivious to other information. No lies, at least from this POV.

#230
AlanC9

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Console action type games are, by definition, dumbed down.  After all, there is one senior EA exec that complains ".. 2 hours to learn a game is too long...". Google this if you wish to confirm.

 

That doesn't have anything to do with consoles. He wouldn't want PC games to take that long to learn either, obviously.



#231
Melca36

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Actually, because I stayed informed along the way, attempting to glean as much desired info as I could before launch. I knew enough to offer complaints on Attributes and quickslots, and balancing between platforms; still chose to pre-order and play the game. While it may not be the game I fully desire, it is still a fine product; one I am pleased to enjoy.

 

I agree. 

 

I also wonder if these same folks who claim to hate the game so much would actually have the guts to wait in line at PAX and tell the developers personally that the game they made sucks.  My guess is...no.    Its easier to hide behind a message board.



#232
Elhanan

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I agree. 
 
I also wonder if these same folks who claim to hate the game so much would actually have the guts to wait in line at PAX and tell the developers personally that the game they made sucks.  My guess is...no.    Its easier to hide behind a message board.


Sadly, as an older gamer and one experienced in the Hospitality industry, I believe out current culture breeds plenty with enough rudeness, self-centeredness, and lack of civility to do just that (not stating that this applies to all who complain, but to this example). Thankfully, there are those with the maturity and presence to fend off such attacks.

The internet allows anonymity and many hide behind it. But the world allows incivility, and passes it off as justified discourse. This is why one should be wary of comments on social sites such as Youtube.

#233
ThreeF

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2 hours to learn a game is too long...".

There is a merit in that, though, in the sense that very few are willing to sit and read the manual for hours just so they can plug their tv on.

 

Also making intuitive games is not such a bad goal.



#234
Bioware-Critic

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I agree. 

 

I also wonder if these same folks who claim to hate the game so much would actually have the guts to wait in line at PAX and tell the developers personally that the game they made sucks.  My guess is...no.    Its easier to hide behind a message board.

 

Question ...

 

Don't you think that many people who take the time to write so many and so passionate post's with so much critic ...

... that they maybe really care for BioWare AND Inquisition ?

 

Could be a possibility or could it not?

 

Just because some people write one-sided postings does not mean they have a one-sided opinion. Maybe they just focus on certain topics that are more pressing to them. I, myself, would love to write about how beautiful the game is and how amazing the new characters are! But I choose to do that in PM's with friends. Because I find that the feedback I give in the BSN should reflect the most pressing things that really concern me. Concern me for this title and the future of the franchise.

 

I do not mean to assume anything here - I am just sayin' ...

 

Take care!


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#235
Jeffry

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I agree. 

 

I also wonder if these same folks who claim to hate the game so much would actually have the guts to wait in line at PAX and tell the developers personally that the game they made sucks.  My guess is...no.    Its easier to hide behind a message board.

 

I for one would say to them what I think is wrong with the game and why, what I liked, what could be improved upon and what should be ditched. I ofc wouldn't tell them the game sucks ass because it is not true, 6/10 game does not suck ass, it is just slightly above average. But unfortunatelly I wasn't looking for and I wasn't expecting a slightly above average game, I was expecting a successor to DAO, a blend of DAO, DA2 and a little bit of Skyrim, as advertised and showed. But sadly, PAX and similar events are kinda unatainable to me from central Europe. So I at least try to let them know what I think of their game this way, on their official forums.


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#236
Bioware-Critic

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I agree.

I also wonder if these same folks who claim to hate the game so much would actually have the guts to wait in line at PAX and tell the developers personally that the game they made sucks. My guess is...no. Its easier to hide behind a message board.


And the fans do criticise the devs directly ... even in front of the camera!

I remember the PAX east 2012 yt-video (I am also from central Europe ... hence yt ...) quite vividly, where a fan prior to the DA3 feedback rundown confronted Laidlaw very directly about DA2!

So there you go ...

Here is the video. It is right at the beginning ... first question from a visitor!

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#237
Sartoz

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While I undertand and agree with you, from a business point of view, making games for their fans won't result in  a lot a of $$$.... Making the game appeal for those who don't give a s**t is better becasue the profit is better.

 

Learned this lesson well with Skyrim and wasn't expecting anything less from DAI. The Skyrim forums were full of outrage after it's release because there were a lot of pissed people who didn't like the streamlining.

 

I also saw how some of my studetns (13-16 years old) play Skyrim. Again, I don't want to generalize here, but they didn't care much about the story and depth. They were just having fun.

Nothing wrong with fun. But, 13-16 yr olds having fun with PABLUM is PER SE revealing, don't you think?



#238
AlanC9

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Nothing wrong with fun. But, 13-16 yr olds having fun with PABLUM is PER SE revealing, don't you think?


About the 13-16 year olds? I suppose so.

#239
DaemionMoadrin

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Have not played the BG series myself yet, still have a couple of copies of each though. I started Bioware games with NWN1, and preferred to play forward graphically for the most part. Will allow the BG apologists speak to this; only noted that some comparisons were made, and some contend that DAI is a return to greatness.

 

Seriously now? You used BG as an example that BioWare has gone back to its roots with DA:I for months and you haven't even played it? "BG apologists"... what?!

DA:I is an action game which BG definitely is not. Any similiarities are superficial at best.


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#240
Elhanan

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Seriously now? You used BG as an example that BioWare has gone back to its roots with DA:I for months and you haven't even played it? "BG apologists"... what?!
DA:I is an action game which BG definitely is not. Any similiarities are superficial at best.


I have mentioned others here that have noted similarities; not myself. However, comprehension was never the point apparently.

#241
Dinerenblanc

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Seriously now? You used BG as an example that BioWare has gone back to its roots with DA:I for months and you haven't even played it? "BG apologists"... what?!

DA:I is an action game which BG definitely is not. Any similiarities are superficial at best.

Yeah man, Need for Speed is a better comparison.



#242
Elhanan

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Yeah man, Need for Speed is a better comparison.


Except, as a rule, I am unable to play Action games due to disabilities and poor reflexes. However, DAI is a cRPG that works.

#243
DaemionMoadrin

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Yeah man, Need for Speed is a better comparison.

 

Racing games are action games now? :>

 

If you want to find something to compare DA:I too, then games like Skyrim, the Witcher and action adventures like Tomb Raider are a lot closer to it than the Baldur's Gate series. Mass Effect is closer to DA:I than BG is.

 

If DA:I was similiar to BG, then the multiplayer part would be co-op.


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#244
AlanC9

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What's the definition of " action game" we're using here?

#245
Dinerenblanc

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Racing games are action games now? :>

 

If you want to find something to compare DA:I too, then games like Skyrim, the Witcher and action adventures like Tomb Raider are a lot closer to it than the Baldur's Gate series. Mass Effect is closer to DA:I than BG is.

 

If DA:I was similiar to BG, then the multiplayer part would be co-op.

Sorry, by Need for Speed, I meant Play Dough.



#246
DaemionMoadrin

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What's the definition of " action game" we're using here?

 

You could use the categories of the Steam store, for example. It's pretty comprehensive.



#247
AlanC9

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You could use the categories of the Steam store, for example. It's pretty comprehensive.


Would they have filed DAI there?

#248
Saphiron123

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Question ...

 

Don't you think that many people who take the time to write so many and so passionate post's with so much critic ...

... that they maybe really care for BioWare AND Inquisition ?

 

Could be a possibility or could it not?

 

Just because some people write one-sided postings does not mean they have a one-sided opinion. Maybe they just focus on certain topics that are more pressing to them. I, myself, would love to write about how beautiful the game is and how amazing the new characters are! But I choose to do that in PM's with friends. Because I find that the feedback I give in the BSN should reflect the most pressing things that really concern me. Concern me for this title and the future of the franchise.

 

I do not mean to assume anything here - I am just sayin' ...

 

Take care!

Agreed, to get worked up, you have to care about it. DAI has a lot of flaws, but it's also got some very solid points... I'm here, I think most of us are here, because we love dragon age and we're disappointed by some of the creative decisions that have been made.

If we didn't care, we wouldn't post, I sure as hell don't for any other game.


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#249
Saphiron123

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There is a merit in that, though, in the sense that very few are willing to sit and read the manual for hours just so they can plug their tv on.

 

Also making intuitive games is not such a bad goal.

Intuitive is cool,  but games that hold your hand and replace tactics with button mashing isn't intuitive... it's just for children. I think most of us here have a functioning brain, EA might disagree, but if they want intuitive they should take what's great about earlier games and improve the interface.

There's a difference between not having to read a manual, and having it be so simplistic it requires no thought at all. An option to autolevel attribute points and play with straight AI for people who don't want to be bothered with tactical decisions? Cool. Bioware should do that. For the rest of us, the long time fans, the intelligent ones who want more control and to personally be involved in their character's development, that stuff should be open to us.


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#250
Il Divo

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Both Jade Empire and ME were console titles from the get-go, Jade Empire wasn't even supposed to be ported on PC in the first place (but they had to, to help mitigate losses). DA2 despite catering more to console players was still a PC game, developed with AMD and was not at all an action RPG (heck, on nightmare it was even tougher than DAO).

 

 

Why does the console-PC distinction have any relevance in determining whether someone is a fan? This requires that you assume a very narrow interpretation of who Bioware "fans" are. There are Bioware fans who care about the story/characters above all else and don't give a damn about the gameplay, period. The point is that maybe Bioware made the determination that more players care about the interactive narrative than they do about old school RPG gameplay, hence why they have no problem removing it.