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After reading most of the threads on this board, here's what we all seem to want to say: Don't dumb stuff down for us.


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#301
AlanC9

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It is because the game relies on the player's hand to eye coordination and physical reflexes. Where rpgs traditionally only requires "brainpower". The game even has jumping puzzles.

DAI combat requires coordination and reflexes? Even in tactical mode?

I gotta give you the jumping thing, though.

#302
DaemionMoadrin

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If we want to compare DA:I to other games, then I should mention that it is similiar to the KotOR games... after they removed almost all the RPG elements.


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#303
Bughunter999

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Seriously, bioware, don't dumb stuff down for us. Everyone here feels this way.

 

 

Hey OP, you don't speak for me, so please edit out the "everyone here" stuff.  It is presumptious and offputting.  I happen to like the game as is.  Are there a few little things that would make it cooler>  Sure.  I would love to be able to fight from the back of my mount and being able to see more ongoing interactive improvements in Skyhold.  However I realize that no one game can have all things and still be affordable and released in a timely manner.  I accept some limitations to get those things.



#304
Jeffry

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How exactly are they treating you better?

 

No DRM and free DLCs for example? Not being treated like a filthy pirate is nice every once in a while. Also they don't follow the stupid 1 USD = 1 EUR conversion and when they did in the case of TW2, they added the real difference back to your GoG account. They also don't treat the PC players as secondary customers, they don't lie to them and don't try to trick them.

 

 

I see that people seem to develop loyalties and then get annoyed when their expectations are not met. I've never been like this, as long as I'm enjoying the game I'm fine with the game, if I don't enjoy it, I'm the only one to be "blamed" for buying it, I have no idea who made more than half of the games I've played, I don't care.

 

So when the company blatantly lies right to your face and falsely advertise its product, I am the one to blame for my expectations? Ok :D And when I don't enjoy their terrible post-launch support (in fact the worst in BW's history) and lack of communication am I to blame for it as well?


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#305
Elhanan

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Dark, gritty, mature, and with player control over the character.
 
DA:I looks like a generic PG-13 teen fantasy movie Hollywood has dished out. All flash and no substance.


Then one should still be pleased by that description. While Attributes and quickslots lessened, one still has more detailed Character Creation, Crafting, and dialogue choices. One may even acquire Perks to increase options.

And personally contend that discussions of past transgressions (eg; Cullen, Blackwall), family history (eg; Cassandra, Josephine, Dorian), all life matters (eg; Cole, Solas), and injustice (eg; Sera) appear to be rather mature materials. While nothing has the impact of the Broodmother, the use of Red Lyrium and the inhumanity of mankind towards itself continues to resonate, IMO.

#306
Il Divo

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nd they somehow managed to botch both. I could easily live with more streamlined gameplay if the overall game would be better as well, like in the case of ME2. But I have a problem with the fact that both the gameplay and story are worse than in previous games and certainly worse than what BW are capable of.

 

 

The problem here is that Jeffry's determination is not necessarily synonymous with what all the fans thought. As a big DA:I fan, I actually prefer DA:O's gameplay, specifically because I loved my Mage/Arcane Warrior/Blood Mage/Battle Mage. But I don't have the ability to determine what everyone else thought of that gameplay. 

 

As a huge fan of DA:O, I could still point out the idiocy of Loghain as a villain or that we're forced to remain in Ferelden, a tactically bad option, even while recognizing that other people think DA:O had a great storyline. 

 

My point here is that saying "I think the story/gameplay is terrible" on an individual level doesn't mean anything in the long run, since it's entirely possible that a lot of fans who played DA:O enjoyed it in spite of the combat system, not because of it. 

 



#307
AlanC9

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My point here is that saying "I think the story/gameplay is terrible" on an individual level doesn't mean anything in the long run, since it's entirely possible that a lot of fans who played DA:O enjoyed it in spite of the combat system, not because of it.

Or were indifferent to the combat. I've played better, I've played worse. Combat's not what I like about the game, but DA:O doesn't lose points for it either.

#308
ThreeF

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So when the company blatantly lies right to your face and falsely advertise its product, I am the one to blame for my expectations? Ok :D And when I don't enjoy their terrible post-launch support (in fact the worst in BW's history) and lack of communication am I to blame for it as well?

You can do whatever you want.

 

I for one do not understand how one can buy something on the expectations/hype alone, I never watched the promotions, btw, and I will never do. The game runs reasonably fine for me, so there is that too. And I merely bring myself as example to show that there are people who treat games differently, what you do is entirely up to you.



#309
Elhanan

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...

In DAI they sacrificed the developed combat tactic systems, the inventory, system, the currency, roleplaying elements which enabled the player to complete a quest in different ways - choices. And they sacrificed that which made DAO great to attract an audience that wanted to mash a button, collect herbs and look at pretty scenery.


Agree that the Tactics is lessened, but have no issues at all with Inventory at all. And there are greater role-playing elements in DAI than ever before, with increased choices from the DA2.

But this list of grievances loses me as a supporter every time I see currency listed; of so little importance that it illuminates the minutia of such complaints. Personally, do not need change to RP my character.

#310
Elhanan

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The massive world is there. They tried with the quests to make it similar but I think they didn't have enough time to fill in the rest of game. Just look at the amount of quests in The Hinterlands compared to the Western Approach, Fallowmire and The Hissing Wastes.
Its not nearly as well done as Skyrim doesn't mean they weren't trying to make it like Skyrim.


Perhaps the difference lies in the idea that one is a thriving, populated woodlands, and the others are swamps and deserts. And the Fallow Mire did have undead and hidden quests, while the deserts yielded hidden tombs and treasures, as well as secreted enemies.

#311
Il Divo

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Or were indifferent to the combat. I've played better, I've played worse. Combat's not what I like about the game, but DA:O doesn't lose points for it either.

 

Exactly. I mean, I've seen people laugh at the idea of playing Bioware games for the gameplay. It doesn't mean that's how all fans feel. But when I see how much effort Bioware puts into advertising new companions every game (as an example), it does raise questions about what aspects of the game the majority of fans are concerned with. 



#312
Jeffry

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The problem here is that Jeffry's determination is not necessarily synonymous with what all the fans thought. As a big DA:I fan, I actually prefer DA:O's gameplay, specifically because I loved my Mage/Arcane Warrior/Blood Mage/Battle Mage. But I don't have the ability to determine what everyone else thought of that gameplay. 

 

As a huge fan of DA:O, I could still point out the idiocy of Loghain as a villain or that we're forced to remain in Ferelden, a tactically bad option, even while recognizing that other people think DA:O had a great storyline. 

 

My point here is that saying "I think the story/gameplay is terrible" on an individual level doesn't mean anything in the long run, since it's entirely possible that a lot of fans who played DA:O enjoyed it in spite of the combat system, not because of it. 

 

Yeah, there are fans who think that DAI is the best DA game or the best game in the history of ever, I know of them, but I think they are very wrong, since there are so many documented issues and bad design decisions that DAI could not objectively pass as GOTY or the best game ever. One could still like it more than any other game he has played, but that doesn't make it a good game.

 

And there are many cases where we can objectively say what is better and what is worse. In the case of DAO's vs DAI's gameplay, DAO wins simply by the amount of choices how you could build your characters and how you could play the game. And the same thing goes for the story, I am not saying DAI didn't have some cool choices built into the main story, but in the end it felt like none of them mattered one bit, the pacing was terrible (because of the open world element) and the ending was really weak (the plot twist in the post-credits scene was cool, although a bit DLC/sequel baiting).

 

Again, not saying people can't enjoy or love these aspects of the game, they very well can. I too enjoy some games (or movies) that others describe as bad and I agree with them, because I am aware of how bad they are, they are simply my guilty pleasure.

 

 

I for one do not understand how one can buy something on the expectations/hype alone, I never watched the promotions, btw, and I will never do. The game runs reasonably fine for me, so there is that too. And I merely bring myself as example to show that there are people who treat games differently, what you do is entirely up to you.

 

I didn't buy the game on the expectations/hype alone. I bought the game because I used to be a huge BW fan, ever since I first played BG2 and I still love all their past games I have played. I bought the game, because I trusted them even despite their previous fails (lies about ME3 ending, SWTOR released with very little end-game content, DA2 rushed, DAO:A rushed and buggy), since they always managed to somehow make it better, either acknowledged they made a mistake or they worked really hard to fix it (or at the very least allowed and actually helped us to improve / tweak the game as we see fit). And I also bought the game because I was assured it will meet my expectations time and time again, that the gameplay would be very similar to DAO (which I loved), that the game was made by PC gamers for PC gamers, etc. etc. In retrospect my expectations should have been a bit lower (since BW is not the same company they used to be and I should have realized that sooner) and they for sure will be for any game ever to be released (especially if it is by EA or other major publishers, the year 2014 was really good to show us what those companies are willing to do), but it is not my fault they were set higher. Unfortunately video game developers and publishers can't really be held accountable for false advertising and there is nothing I can do about that, except not buying their games in the future.


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#313
ThreeF

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I didn't buy the game on the expectations/hype alone. I bought the game because I used to be a huge BW fan, ever since I first played BG2 and I still love all their past games I have played. I bought the game, because I trusted them even despite their previous fails (lies about ME3 ending, SWTOR released with very little end-game content, DA2 rushed, DAO:A rushed and buggy), since they always managed to somehow make it better, either acknowledged they made a mistake or they worked really hard to fix it (or at the very least allowed and actually helped us to improve / tweak the game as we see fit). And I also bought the game because I was assured it will meet my expectations time and time again, that the gameplay would be very similar to DAO (which I loved), that the game was made by PC gamers for PC gamers, etc. etc. In retrospect my expectations should have been a bit lower (since BW is not the same company they used to be and I should have realized that sooner) and they for sure will be for any game ever to be released (especially if it is by EA or other major publishers, the year 2014 was really good to show us what those companies are willing to do), but it is not my fault they were set higher. Unfortunately video game developers and publishers can't really be held accountable for false advertising and there is nothing I can do about that, except not buying their games in the future.

You are contradicting yourself there. The difference between us seems to be that I see every game on its own and tend to block all the noise that surrounds it and you hold to a number of expectations because of company's  name, I think you understand this. So, I don't know, join the club and don't put companies on pedestals? The whose fault it is that you are disappointed is a silly game of blame only useful for one thing....venting.



#314
Jeffry

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You are contradicting yourself there. The difference between us seems to be that I see every game on its own and tend to block all the noise that surrounds it and you hold to a number of expectations because of companie's  name, I think you understand this. So, I don't know, join the club and don't put companies on pedestals? The whose fault it is that you are disappointed is a silly game of blame only useful for one thing....venting.

 

Imo no point in discussing this further, since it seems we reached an impasse here, but I don't see any contradiction in my post. I said expectations wasn't the only reason why I bought the game and then listed 3 of the main reasons why I actaully bought the game and expectations/hype was among them. So if you could elaborate on that a bit, I would be genuinely grateful. It could be the case when I was trying to say something a bit differently than I actually said it, because english is not my first language (and it follows some very different rules from my native language) or I simply made a mistake, which I don't see at the moment, but would like to, so I could avoid it in the future.



#315
KilrB

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Seriously, bioware, don't dumb stuff down for us. Everyone here feels this way. <snip>

 

While I agree with your sentiment whole-heartedly, you are wrong in this regard.

 

Reading through these fora it is quite obvious that many here want, indeed need, their games dumbed-down.

 

EAware is filling that need.

 

Where's your compassion?


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#316
ThreeF

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Imo no point in discussing this further, since it seems we reached an impasse here, but I don't see any contradiction in my post. I said expectations wasn't the only reason why I bought the game and then listed 3 of the main reasons why I actaully bought the game and expectations/hype was among them. So if you could elaborate on that a bit, I would be genuinely grateful. It could be the case when I was trying to say something a bit differently than I actually said it, because english is not my first language (and it follows some very different rules from my native language) or I simply made a mistake, which I don't see at the moment, but would like to, so I could avoid it in the future.

The conversation generally has derailed.

 

You said that expectations were not the only reason for you buying this game, but what you listed after, especially that part about being  "huge fan", points to the contrary, you bought the game because you are a fan (ie you already hold certain personal standards) and you think that the company's name brings certain assurances, those are some very specific expectations and I'm guessing they just  got reenforced by the advertisement.



#317
Bioware-Critic

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While I agree with your sentiment whole-heartedly, you are wrong in this regard.
 
Reading through these fora it is quite obvious that many here want, indeed need, their games dumbed-down.
 
EAware is filling that need.
 
Where's your compassion?


Finally someone spills the beans :D
No, just kidding :)

Seriously ... I don't have any compassion for COD players - THE END!

#318
Saphiron123

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Agree that the Tactics is lessened, but have no issues at all with Inventory at all. And there are greater role-playing elements in DAI than ever before, with increased choices from the DA2.

But this list of grievances loses me as a supporter every time I see currency listed; of so little importance that it illuminates the minutia of such complaints. Personally, do not need change to RP my character.

Man is there ever not increased choices in DAI. DA2 has way more replayability, because quests change and there's special dialogue. 90% of the content in DAi has no changes game to game, once it's done, you've seen all there is to see.

 

 

Finally someone spills the beans :D
No, just kidding :)

Seriously ... I don't have any compassion for COD players - THE END!

Forget the cod plays, i started that way, and you know what? I LOVE tactics. I love attribute points. I love tough decisions and great writing. They're trying to get the mobile gamers, and 6 year old kids who are still picking their noses.


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#319
KilrB

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Finally someone spills the beans :D
No, just kidding :)

Seriously ... I don't have any compassion for COD players - THE END!

 

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#320
KilrB

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Man is there ever not increased choices in DAI. DA2 has way more replayability, because quests change and there's special dialogue. 90% of the content in DAi has no changes game to game, once it's done, you've seen all there is to see.

 

 

Forget the cod plays, i started that way, and you know what? I LOVE tactics. I love attribute points. I love tough decisions and great writing. They're trying to get the mobile gamers, and 6 year old kids who are still picking their noses.

 

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#321
Saphiron123

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Imo no point in discussing this further, since it seems we reached an impasse here, but I don't see any contradiction in my post. I said expectations wasn't the only reason why I bought the game and then listed 3 of the main reasons why I actaully bought the game and expectations/hype was among them. So if you could elaborate on that a bit, I would be genuinely grateful. It could be the case when I was trying to say something a bit differently than I actually said it, because english is not my first language (and it follows some very different rules from my native language) or I simply made a mistake, which I don't see at the moment, but would like to, so I could avoid it in the future.

You're not wrong though. It's a series, and the number one gripe people have with it is they don't honor the earlier installments and have tossed working, unique systems out in favor of stupid automated systems that don't work as well and don't feel very personal.

DAI isn't on it's own, it's the third installment of a great series, that started with origins, and they didn't keep much of what made origins special.


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#322
Archerwarden

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Agree that the Tactics is lessened, but have no issues at all with Inventory at all. And there are greater role-playing elements in DAI than ever before, with increased choices from the DA2.

But this list of grievances loses me as a supporter every time I see currency listed; of so little importance that it illuminates the minutia of such complaints. Personally, do not need change to RP my character.

Elhanan, I know! and you did it again!
I agree with you completely the currency is an idiotic complaint of mine - and in the end does not matter or effect the game, roleplaying whatsoever. But I do miss it - the silvers, the gold, the copper it was fun! I loved seeing how much I can save and how much to sell and buy. < shrugs> but your right and I will drop that.

#323
Bioware-Critic

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Man is there ever not increased choices in DAI. DA2 has way more replayability, because quests change and there's special dialogue. 90% of the content in DAi has no changes game to game, once it's done, you've seen all there is to see.
 
 

Forget the cod plays, i started that way, and you know what? I LOVE tactics. I love attribute points. I love tough decisions and great writing. They're trying to get the mobile gamers, and 6 year old kids who are still picking their noses.


Yeah, well ...
GREED ... is no substitute for brain tissue! The big pubs seem to think they can sell everything to everyone ...
They are like cocaine addicts from Wallstreet! No business has ever worked out this way in the history of mankind!

Wallstreet regularly crashes and then the average joe and joanne need to bail them out!

I for sure won't help the publishers!


And I play different genre's as well ... Always have and always will ...
But I will not play rpgs to score "kill-streakes" ... just because someday in the future EA wants to support that :(

#324
Archerwarden

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Perhaps the difference lies in the idea that one is a thriving, populated woodlands, and the others are swamps and deserts. And the Fallow Mire did have undead and hidden quests, while the deserts yielded hidden tombs and treasures, as well as secreted enemies.


But you did have long stretches in the desert to get from point a to point b without doing much else than picking herbs. They could have been more quests in those areas to fill in.

Fallowmire could have had a nice quest tying in the empty houses and the undead. Help! Save my child from the undead! He has been gone hours. Then hunt around for him while taking care of the undead, lighting the pillars, picking herbs.

#325
Archerwarden

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You're not wrong though. It's a series, and the number one gripe people have with it is they don't honor the earlier installments and have tossed working, unique systems out in favor of stupid automated systems that don't work as well and don't feel very personal.

DAI isn't on it's own, it's the third installment of a great series, that started with origins, and they didn't keep much of what made origins special.


I ran out of likes today. So " I Like this" And I agree. If it was a stand alone I would feel differently.
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