Ok seems I missunderstood what your point was there. And my post wasn't honestly about difficulty so much as getting an actual "challenge". There's a difference. It may not seem like there is but there is. This game relies almost entirely on "difficulty" to provide something that's supposed to give you more of a "challenge". And fails misserably at it. It's based around a flawed system so they had to take liberties that just don't work to increase nightmare challenge. And it shows. I'll just leave it at that.
But ither way it's nice to see people suggesting something players can try to improve experience instead of just bitching about what doesn't work and leaving it at that. It was ment as a compliment 
For me the BSN is about two things really:
1. Feedback directed at BioWare and EA.
2. And discussing things with other BSN members.
And it still frustrates me a lot when people argue and hate on each other's opinion ... instead of discussing things!
But I know I am not alone on that one ...
And regarding DA:I ...
VG's should always be about immersion - PERIOD! Especially RPG's!
And the less depth you have to dive into ... the more boring a 50-200 hour long RPG/game gets ...