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All in all, what do you think is the most imbalanced MP enemy?


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#76
Caldari Ghost

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Yes, because the game always lets you do that and gives you space. And other enemies dissapear or stop shooting you.

sounds like a case of lrn2kite.

What you say here sarcastically pretty much describes what I experience in platinum.

#77
LemurFromTheId

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And of course most of the time you are not fighting Praetorian alone. You have a team of Scions to deal with that carpet bomb all the things and take down your shields for 10 seconds. You have to avoid Seekers that explode with radius larger than any kits dodge (8 meters) that also stop you from using powers for 10 seconds and take down your shields. You have to avoud A-Bombs that can nuke you and kill you or just explode on you when not possessed and take down your shields and health and prevent it from regening. You have to avoid Captains that do more damage than Marauders, have more health than Marauders and are faster than Marauders that come with said Seekers that have fucked up hitboxes and move in erratic patters and are just looking for that moment when something takes down your shields and prevent them from regening and then they just love tap you - ded. 

 

The whole Collectards faction is area denial and take down your shields and not allow you to regen them faction.

 

No, the Collectors faction is the keep your eyes open faction.

 

Awareness has always been the key to fighting Collectors: you need to watch your back and keep moving to avoid getting overrun, without rushing straight into a pack of Captains or a Praetorian's lap. Collectors are tough in a sense that they can deal out an impressive amount of hurt, but all of their units have significant weaknesses that are easy to exploit. Tactically they're aggressive, but also straighforward and predictable. There's nothing they can throw at you that you can't prepare for with relative ease - even the butt lazor: how could that take any veteran player by surprise at this point?

 

As for Scions, they are probably the easiest enemies in the game to avoid - along with Guardians.


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#78
Dunmer of Redoran

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No, the Collectors faction is the keep your eyes open faction.

 

Awareness has always been the key to fighting Collectors: you need to watch your back and keep moving to avoid getting overrun, without rushing straight into a pack of Captains or a Praetorian's lap. Collectors are tough in a sense that they can deal out an impressive amount of hurt, but all of their units have significant weaknesses that are easy to exploit. Tactically they're aggressive, but also straighforward and predictable. There's nothing they can throw at you that you can't prepare for with relative ease - even the butt lazor: how could that take any veteran player by surprise at this point?

 

As for Scions, they are probably the easiest enemies in the game to avoid* - along with Guardians.

 

Except on Condor. Which due to numerous bugs is awful. I know people say Thunderdome is the Collector setup, but Collector/Condor is much worse IMO. I just had a Praetorian teleport 40 feet over some boxes to melee me and cause a team wipe.


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#79
Nitrocuban

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Pyros can magically "extend" their flame if you dodge away from them. Their flame sometimes behave like "hate surfing" It's starts to "track" way beyond it's range. 

I think that is just a little bug from a balance change, Pyros' actual flamer range was raised and is now longer than the flame animation looks like.

Add a little lag and it often feels like as if you die for no reason around Pyros.



#80
Dalakaar

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- even the butt lazor: how could that take any veteran player by surprise at this point?

I agree with the rest of your reply but not the above. It's not the "Butt" part of the lazor that's BS. It's the clipping walls and hitting random people across the map in a distinctly b.s. fashion that irks me.

 

I figured out that the damage is calc'd when the lazor is first shot, by the time the lazor actually emits downwards and up, you can be shooting. That's a part that's both irritating yet useful. You're getting hit before you're actually getting hit. If you can dodge when it initially calc's it you can just stand there and watch the lazors emit through you and take no damage.

 

The whole lazor thing is just, broken.


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#81
Darth Volus

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No, the Collectors faction is the keep your eyes open faction.

 

Awareness has always been the key to fighting Collectors: you need to watch your back and keep moving to avoid getting overrun, without rushing straight into a pack of Captains or a Praetorian's lap. Collectors are tough in a sense that they can deal out an impressive amount of hurt, but all of their units have significant weaknesses that are easy to exploit. Tactically they're aggressive, but also straighforward and predictable. There's nothing they can throw at you that you can't prepare for with relative ease - even the butt lazor: how could that take any veteran player by surprise at this point?

 

As for Scions, they are probably the easiest enemies in the game to avoid - along with Guardians.

 

We're not talking about the ability to play the game or to deal with bullshit. You can deal with bullshit and become very effective at it. But that doesn't make it not crap. Were talking about enemy design and how they coded them in. And it's abysmal for the most part. 

 

In this game skill matter very little. Good guns, gear and some knowledge of mechanics, spawns and objectives will allow you to spread your consumables evenly though waves and extract almost every time. 

 

But the game is gimmicky and filled to the brim with glitches and exploits. That 's a fact. Most of the times I do not get killed because I was unware of something. No. Most of the time I get killed because some rocket just did a 180 degree turn and then swerved a corned and still hit me. I get killed because some enemy decided to grab me though a wall or to spawn a turret through it. I get killed because a phantom spawned 2 feet from me when I just killed one and immediately went into a sync-kill or decided to simply ignore all the staggers or broken swords and kill me anyway. I get killed because the devs decided to make the objective and for you to cap it in the middle of London or Goddess were enemies can shoot you from all directions and from elavated positions and simply refuse to kite and camp it. 

 

9 deaths out of 10 is simply due to some broken mechanic, not because the enemy is challenging. 

 

This is a game were you simply power through rather than finesse it. 

 

This game was not made with MP in mind, it  was made because EA demands MP in all their titles. That's it. ME3 MP can be addicting, but it's not really that good. 



#82
Caldari Ghost

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We're not talking about the ability to play the game or to deal with bullshit. You can deal with bullshit and become very effective at it. But that doesn't make it not crap. Were talking about enemy design and how they coded them in. And it's abysmal for the most part.

In this game skill matter very little. Good guns, gear and some knowledge of mechanics, spawns and objectives will allow you to spread your consumables evenly though waves and extract almost every time.

But the game is gimmicky and filled to the brim with glitches and exploits. That 's a fact. Most of the times I do not get killed because I was unware of something. No. Most of the time I get killed because some rocket just did a 180 degree turn and then swerved a corned and still hit me. I get killed because some enemy decided to grab me though a wall or to spawn a turret through it. I get killed because a phantom spawned 2 feet from me when I just killed one and immediately went into a sync-kill or decided to simply ignore all the staggers or broken swords and kill me anyway. I get killed because the devs decided to make the objective and for you to cap it in the middle of London or Goddess were enemies can shoot you from all directions and from elavated positions and simply refuse to kite and camp it.

9 deaths out of 10 is simply due to some broken mechanic, not because the enemy is challenging.

This is a game were you simply power through rather than finesse it.

This game was not made with MP in mind, it was made because EA demandes MP in all their titles. That's it. ME3 MP can be addicting, but it's not really that good.

you can call it whatever you want; the fact remains that there are varying degrees of adaptability within the confines of the game as demonstrated by the player base.

#83
Marksmad is waving goodbye

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Hmm, really? I never had a problem with Praetorians using the QME, who is a big time power caster. You just need a Claymore, and Praetorians will fall reliably.

 

Fixed.


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#84
LemurFromTheId

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I agree with the rest of your reply but not the above. It's not the "Butt" part of the lazor that's BS. It's the clipping walls and hitting random people across the map in a distinctly b.s. fashion that irks me.

 

I figured out that the damage is calc'd when the lazor is first shot, by the time the lazor actually emits downwards and up, you can be shooting. That's a part that's both irritating yet useful. You're getting hit before you're actually getting hit. If you can dodge when it initially calc's it you can just stand there and watch the lazors emit through you and take no damage.

 

The whole lazor thing is just, broken.

 

Yes, Collectors too have some built-in BS, but that doesn't mean they don't have the least amount of it of all the factions. And honestly, lazor clipping walls and actually killing "random people across the map" is, in my experience, an exceedingly rare occurrence. But sure, it can happen. With other factions there's a lot more that can happen.


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#85
TheNightSlasher

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Yes, Collectors too have some built-in BS, but that doesn't mean they don't have the least amount of it of all the factions. And honestly, lazor clipping walls and actually killing "random people across the map" is, in my experience, an exceedingly rare occurrence. But sure, it can happen. With other factions there's a lot more that can happen.

QFT.

 

I feel that the wall hax of the praetorians is grossly exaggerated on BSN. Also, the drill lazor can be easily avoided by taking proper hard cover. And 7+/10 times, a praetorian lazor will hit you only when it has clear LoS on you, and the player has to take the blame for awareness.


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#86
Dalakaar

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Yes, Collectors too have some built-in BS, but that doesn't mean they don't have the least amount of it of all the factions. And honestly, lazor clipping walls and actually killing "random people across the map" is, in my experience, an exceedingly rare occurrence. But sure, it can happen. With other factions there's a lot more that can happen.

I generally would say I face less total BS from Reapers than any faction, including Collectors. That said I'd place them at a near second. Every faction definitely has it's BS regardless. Reapers, well, I find most of their BS fairly simple to deal with. I love dodging and dancing with Banshees and Brutes.

 

I wouldn't say it's a "rare" occurrence although it's not frequent either; the other part of my post you didn't quote, the time damage is calc'd, is worse.

 

Anyways, you two should start a Collector Cult. :D



#87
Deerber

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Collectors are cool, I like them. The only thing which I'd call BS about them is wall piercing lazor to a little extent, and most noticeably possessed swarms' health, hitbox and radius. Now *that* is a big load of bullshit to me, but the fact that it's just one makes the faction very enjoyable anyway, to me.
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#88
Best VolusSupport NA

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Phantoms nuff said.



#89
Snow_Leopard25

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Somebody used to post this all the time, and it really applies to this whole thread:

 

Working as intended


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#90
Guest_Chino_*

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Somebody used to post this all the time, and it really applies to this whole thread:

 

Working as intended

 

And it won't be the last. Also, expect another "Are people still playing this game on PC?" thread coming soon because 60 threads of the same thing isn't enough. Stay classy BSN.


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#91
Excella Gionne

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Husks. Too much Free Hugs advertising.



#92
NuclearTech76

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Combat drone is the most imbalanced enemy in the game. It is the true boss of Platinum.

 

Seeker swarms are also pretty ridiculous health wise for a pet.


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#93
Dunmer of Redoran

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Combat drone is the most imbalanced enemy in the game. It is the true boss of Platinum.

 

Seeker swarms are also pretty ridiculous health wise for a pet.

 

I think the drone is pretty annoying, but I don't think the drone would be half as bad if not for the geth turret. I'd say that about half the time I'm downed, it's by a geth turret or a phantom, and it's spread pretty evenly between those two.

 

 

As I think about it, Possessed Scions just may be the worst enemy that isn't Phantoms. Everyone gets worked up about Praetorians, but hey, if I use hard cover and dodge (and not even a side dodge, but just running out of the way), at least I won't die. Scions punish you for not using cover, and for using cover, and none of their attacks can be dodged outside of their melee. They move really slowly, but that doesn't matter when their attacks are stronger than a Prime's and no less accurate. I always wondered why on platinum, the last five waves of Collectors are easier for me than the first five. And it's because there's more possessed praetorians and abombs, and less possessed scions.



#94
NuclearTech76

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I think the drone is pretty annoying, but I don't think the drone would be half as bad if not for the geth turret. I'd say that about half the time I'm downed, it's by a geth turret or a phantom, and it's spread pretty evenly between those two.

 

 

As I think about it, Possessed Scions just may be the worst enemy that isn't Phantoms. Everyone gets worked up about Praetorians, but hey, if I use hard cover and dodge (and not even a side dodge, but just running out of the way), at least I won't die. Scions punish you for not using cover, and for using cover, and none of their attacks can be dodged outside of their melee. They move really slowly, but that doesn't matter when their attacks are stronger than a Prime's and no less accurate. I always wondered why on platinum, the last five waves of Collectors are easier for me than the first five. And it's because there's more possessed praetorians and abombs, and less possessed scions.

I'm not getting killed by the drone but every damn enemy shooting me once the drone staggerlocks me in the middle of a dead sprint. You can kill them quick but they are immediately respawned. Possessed Scions IDK, I generally didn't have an issue with them but generally I avoided them and kill everything else till the end unless on a tight map where I have to kill them otherwise they screw up my movement. They could be a PITA on some maps for sure.



#95
SagaX

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Phantoms and Banshees. Sometimes they are not doing anything(having no animation) and suddenly I get sucked from 1-1.5 meters into their death animation >:o

#96
NuclearTech76

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Phantoms and Banshees. Sometimes they are not doing anything(having no animation) and suddenly I get sucked from 1-1.5 meters into their death animation > :o

Sounds like lag is your true enemy here. The ultimate BS enemy. 



#97
LemurFromTheId

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Possessed Scions (- - -) none of their attacks can be dodged outside of their melee.

 

Uh... wat? :huh:


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#98
Deerber

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Uh... wat? :huh:

 

... I actually think there's not a single attack they do that can't be dodged/ignored completely. :D

 

They're much easier to deal with than normal scions, in my opinion. The only annoying thing is that they have a fuckton of health and take too long to go down.



#99
Darth Volus

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... I actually think there's not a single attack they do that can't be dodged/ignored completely. :D

 

They're much easier to deal with than normal scions, in my opinion. The only annoying thing is that they have a fuckton of health and take too long to go down.

 

I believe what Daft meant is that Scions punish you for both being in cover or out of cover. And working together with Praetorians, Seekers and A-Bombs can flat out deny you an area completely. 

 

Imagine a hack on London. Praetorians fire their lazers at you, you duck in hard cover, at the same time Scions drop nades right on you from distance. What do you do? You stay in cover - you die. You get out of cover - you die, if not the Praetorians, the Scions will shoot you down. So the only real option is either be really lucky or use a ton of consumables and a revive chain is practically guarateed. 


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#100
TheNightSlasher

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^ how is it any different from other factions?

 

Cerberus: Turrets and atlases suppress from long range while phantoms and dragoons rush you forcing you out of cover.

Reapers: Banshees and brutes push you out of cover; ravagers and marauders have long range attacks

Geth: Bombers force you out of cover, primes and GRTs destroy you when in the open.

 

All enemies employ similar philosophy - collectors are just masters at it.


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