Now that I've played multiplayer enough to be bored of it I'm really confused by the loot system.
So far there are two ways to get "loot" in multiplayer. Get a single random item from a challenge room during play or unlock a chest from the multiplayer store.
from the store. The issue with this is the chests from the store (and often the single items for that matter) are crap.
Even if you unlock a large chest the rewards tend to be 4 potions of questionable worth and a few pathetically low stat pieces of equipment.
Maby its just me but after opening something over 15 large chests I got a single gold "rare" item. Every other chest went straight to the salvage button. Also the potions (other than healing) have so little effect that they don't seem to be worth the effort.
By contrast the chest in Mass Effect 3 gave Gold weapons, character mods, or rare Characters every time.
Granted the 9900 n7 chests were added in much later but they were the go-to-chest for long time players.
Whats my point? People were willing to pay real money for those expensive chests because you were guaranteed to get something cool out of them. Nobody wants to pay real money for a chest of spare parts. If Bioware wants to start making money off multiplier they need to attach a carrot to the stick.





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