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The multiplayer chests are terrible and why would anyone pay for them?


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13 réponses à ce sujet

#1
NathanPhoenix1

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Now that I've played multiplayer enough to be bored of it I'm really confused by the loot system.

So far there are two ways to get "loot" in multiplayer. Get a single random item from a challenge room during play or unlock a chest from the multiplayer store.

from the store. The issue with this is the chests from the store (and often the single items for that matter) are crap.

Even if you unlock a large chest the rewards tend to be 4 potions of questionable worth and a few pathetically low stat pieces of equipment.

Maby its just me but after opening something over 15 large chests I got a single gold "rare" item. Every other chest went straight to the salvage button. Also the potions (other than healing) have so little effect that they don't seem to be worth the effort.

By contrast the chest in Mass Effect 3 gave Gold weapons, character mods, or rare Characters every time.

Granted the 9900 n7 chests were added in much later but they were the go-to-chest for long time players.

 

Whats my point? People were willing to pay real money for those expensive chests because you were guaranteed to get something cool out of them. Nobody wants to pay real money for a chest of spare parts. If Bioware wants to start making money off multiplier they need to attach a carrot to the stick.



#2
ElPolloLoco27

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I totally agree.  Often the loot you get is maybe 2 dps better than the standard weapons you first start off with. Also, the lack of schematics and the miniscule armor upgrade from tier one to tier two leaves little to be desired.



#3
Pukey Paul

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You paid for loot?????????

Are you mad?????

#4
Keitaro57

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You paid for loot?????????

Are you mad?????

The game design of the MP is made to push players to buy chests. Like all the games that use real money. But, at the same time, they made the shop too random so players that want to use their money are afraid they will never got something worthing the try. In fact, this is a lot more like a casino than a Pay2Win design.


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#5
Gileadan

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The game design of the MP is made to push players to buy chests. Like all the games that use real money. But, at the same time, they made the shop too random so players that want to use their money are afraid they will never got something worthing the try. In fact, this is a lot more like a casino than a Pay2Win design.

Exactly. They're selling you virtual lottery tickets. And most tickets get you garbage... much like the random loot in SP too.


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#6
Paapuli

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Needless to say.

You don't pay real money for the chests.

 

But I tend to agree. 150-200 hours in Mass Effect Multiplayer

got me ALOT of characters and weapons.

But all the good guns were level 1-3 and the high grade equipment boosts were burned through too fast.

The loot system made it require skill to make it through where one needed to have the materials to make it through.

I never felt I could enter the Platinum difficulty with what I had.

 

Or I might have been just unlucky.

 

The Multiplayer IS much better in Mass Effect than it is in Dragon Age.

I'm very put off with the way i join games where everyone one/two-shots everything while it takes me 10-15 hits to kill the first mob.

This wasn't a real issue in Mass Effect to THAT extend.

There were many enough swarms of enemies or big badasses that took quite a lot of bullets that you didn't really pay attention to

who did 10 times less damage than you, as long as everyone were actually shooting them.

 

But now you really stick apart from the rest with your stick sword...



#7
Aov

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I never buy chests with real money for the reason the OP specified.

That said, I do enjoy multiplayer very much - although considering the odds of chest loot, I won't get any good items or gear until Dragon Age 4 comes out.
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#8
Rawgrim

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EA....microtransactions....nothing new here.



#9
Kurt M.

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I prefer to wait for the official support of the game to be over, and then.....have real fun with it :)



#10
AlexMBrennan

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This wasn't a real issue in Mass Effect to THAT extend.

Really now? Why would you carry a mantis sniper when you could get a widow sniper instead? Assuming equal skill, the widow guy will 1) have automatic penetration (I.e. Be able to kill guardians though the shield), 2) do more damage (I.e. Kill most mook son body shots instead of requiring headshots) and 3) have more ammo. Unless you pay for chests, you are gonna kicked a lot because there is no way you can compete with a better equipped player.

As for the rate of getting decent loot, keep in mind that operant conditioning is more effective when there is a random chance of getting a reward (that is to say, a rat that gets a reward every time it pulls the lever will stop much sooner than a rat that only gets a reward some of the time), so unless they picked a drop rate that is so low to make you think that you will never get anything this may actually result in more sales.

#11
Keitaro57

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Really now? Why would you carry a mantis sniper when you could get a widow sniper instead? Assuming equal skill, the widow guy will 1) have automatic penetration (I.e. Be able to kill guardians though the shield), 2) do more damage (I.e. Kill most mook son body shots instead of requiring headshots) and 3) have more ammo. Unless you pay for chests, you are gonna kicked a lot because there is no way you can compete with a better equipped player.

As for the rate of getting decent loot, keep in mind that operant conditioning is more effective when there is a random chance of getting a reward (that is to say, a rat that gets a reward every time it pulls the lever will stop much sooner than a rat that only gets a reward some of the time), so unless they picked a drop rate that is so low to make you think that you will never get anything this may actually result in more sales.

I played a LOT at the MEMP and never ever payed something with real money. Want to get a good weapon? Take an arsenal pack! This pack has a VERY HIGH chance to have something worthy. Want a rare character? Buy the reserve pack! Want to have something rare but don't care about what? Take a Advanced Spectre pack! In DAIMP, even by buying the more costly chest, you don't have any certitude to have something worthy.



#12
Bayonet Hipshot

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The only people who would pay for multiplayer chests in Inquisition are those with more money than common sense or those who don't know how the value of money. 



#13
McPartyson

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I'll go ahead and say that EA pushed Bioware to do it. It really makes no sense to have the micro-transaction store at all with the current multiplayer reward system. It's just a pathetic money grab at the less-intelligent portion of the community.


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#14
Hexoduen

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DLC's and expansions, hell yeah B)  (well, most DLC's)

 

Microtransactions in a F2P game, obviously ^_^

 

Microtransactions in a game I paid the full price for? No thx  <_<