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Why are female's anatomy so off?


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#51
CuriousArtemis

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Being given the option for women to sit and act manly isn't what bothers me, because like Siha said, some people will totally love it and I'm all for it.

What I had wished for, on the other hand, is the possibility to chose an attitude and a posture style at the beginning of the game, so that such scenes wouldn't occur in that "manly" way had you wanted a more feminine/noble attitude for your character. I feel like they screwed up my immersion of the game at times because of that. And that goes for females and males, I'm pretty sure not all male!Inquisitor players would like their Inquisitor to open their legs wide open on the throne as if they were the newest stars of "Men taking too much space on the throne train" tumblr.

 

I'm totally aware that it'd would require a lot of work, and animators would have to work twice as much if not more (depending on how many posture styles they'd intend to insert in the game), hence why I can understand and excuse most of it, but it felt definitely out of my character at times, to walk and sit like she did. Totally not how I would headcanon it, and going against her personality as well.

 

This sums it up so nicely :) I don't want my female character to be coded feminine anymore than I want my male character to be coded masculine. A lot of you are saying that a female character can be feminine and still badass; of course this is true, but she can be unfeminine and badass, too. And the same for men. It's a shame BioWare doesn't give us that choice (games like Dragon's Dogma do), and that they code our characters differently in different situations: for example, a female character walks/runs in a hyperfeminine way but yet sits in a hypermasculine way. That fits neither a feminine NOR a masculine character, so no one is happy.


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#52
Delphine

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A lot of you are saying that a female character can be feminine and still badass; of course this is true, but she can be unfeminine and badass

 

I was under the impression that a lot here thought a feminine character was actually incompatible with being badass, though. Hence my bit on my previous post, about it.

That been said, I totally agree with you on everything.


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#53
CuriousArtemis

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I was under the impression that a lot here thought a feminine character was actually incompatible with being badass, though. 

 

I don't think so (or maybe I'm wrong); a lot of us are just annoyed that the game forces our character to be feminine. As a female person, it often feels like everything and everyone around me is trying to get me to act and look a certain way, a feminine way, and it's very frustrating that even my fantasy game is doing this to me. 


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#54
Delphine

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I don't think so (or maybe I'm wrong); a lot of us are just annoyed that the game forces our character to be feminine. As a female person, it often feels like everything and everyone around me is trying to get me to act and look a certain way, a feminine way, and it's very frustrating that even my fantasy game is doing this to me. 

 

Oh I agree with you whole-heartedly there, imposed gender expression are exhausting and not cool. Hence my bit about choosing a preferred one at the beginning of the game would be great, even if technically challenging.


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#55
robertmarilyn

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I'd like for my female to walk and run like a real life female athlete would walk and run. I don't mean a female shot putter but a healthy, fit female. No swinging her arms side ways, no hip movement that makes it look like their hips aren't connected to the rest of their body. As a long distance athlete, I know that our PC shouldn't be running with little mincing steps or wasting her energy acting prissy. 


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#56
TheRatPack55

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I'm going to ask a question that I haven't yet had the chance to find an answer to on my own, and frankly, I'm kind of scared to have answered... Does the female Qunari have the same running animation that female humans/elves do?

 

I fear the answer is yes, and I can't imagine that looking anything but clownish and absurd...

 

Also, to me the issue with feminine/masculine animations is largely context-dependent - for example, the animations of femshep didn't bother me, they fit with her character and background. Similarly, I can see a Carta dwarf or Qunari mercenary sitting and slouching the way they do, but it gets awkward when a female noble does it - you'd expect her to have been taught 'proper' behavior. 

 

Honestly, at this point I just wish they made some kind of gender-neutral running/sitting/etc animation and slapped that on everyone.


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#57
ThreeF

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I'm going to ask a question that I haven't yet had the chance to find an answer to on my own, and frankly, I'm kind of scared to have answered... Does the female Qunari have the same running animation that female humans/elves do?

Yes.

 

 

Honestly, at this point I just wish they made some kind of gender-neutral running/sitting/etc animation and slapped that on everyone.

Exactly, since they already did just that but used two campy extremes instead. Uniformity probably would not please everyone but it would make some things less obvious


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#58
Eliastion

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I'd like for my female to walk and run like a real life female athlete would walk and run. I don't mean a female shot putter but a healthy, fit female. No swinging her arms side ways, no hip movement that makes it look like their hips aren't connected to the rest of their body. As a long distance athlete, I know that our PC shouldn't be running with little mincing steps or wasting her energy acting prissy. 

She could walk however she wants (and I can understand defaulting to one standard due to limited resources, that's just the way things work...), but at the end of the day when the femquizzy goes out to do some inquisitioning, she's covering great distances and generally leading physically exhausting life. One would think that she would look the part, both when it comes to body type (so no stick-arms please, not even on a mage seeing how she waves her staff around) and the way she moves... It wouldn't be really all that masculine either - female body is built differently. But when I look at the way female characters tend to run (it hurts the most with running ;) ) in video games... Yeah. If they differentiate running based on gender, they really should acquire some real-life athlete motion-capture. And look how her body is built, too.


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#59
procutemeister

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The biggest issue for me is how the femquisitors are animated in cutscenes. If they're not romance scenes, but gender-neutral story or friendship scenes, the femquisitors seem to have male body language. And keep hunching their shoulders. For some of my characters the less "feminine" animation is fine, but for some (like my girly Trevelyan), it's quite jarring.


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#60
CuriousArtemis

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It totally works both ways, too. Have a look at my male elf walking up these steps as if he has either a huge swinging pair  :rolleyes: or he's been horseback riding for days:

 


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#61
Ryzaki

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It totally works both ways, too. Have a look at my male elf walking up these steps as if he has either a huge swinging pair  :rolleyes: or he's been horseback riding for days:

 

Oh man. I thought the arms were bad.

 

:lol: :lol: :lol:



#62
Hadeedak

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I got in a fight with my 50s pointy bullet bra on my dwarf.

 

NO ONE LOOKS GOOD IN A POINTY BRA. Girl get a sports bra it's a better scene all around.

 

Other than that and sinking into a table once, my dwarf was pretty awesome in animation and looks. I wouldn't have said no to more solid shoulders, but eh.


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#63
Violetbliss

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Oh my gods, yes. Like, this was perhaps my biggest peeve with the game that didn't impact gameplay; the shoulders alignment is just so weird on females, and I couldn't stop noticing how awkward it looked. I still /sigh whenever it's extra-obvious but, still the game is good so I tolerate it. :) However I never really felt that the run or that female Hawke or Inquisitor (seems to use same animations largely for mobility) lacked badass because they have some swish to them at times. It's just not connected at all in my mind.

 

It would be nice for sure if you had a couple three templates to choose from; you could do it so it's still universal for each race to save resources, but so that there's a choice of different running/walking/etc presets.


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#64
DarthEmpress

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I don't care for the i'm-a-hunchback-walking-like-I-gotta-poop walk :/  It's just especially noticeable on females, especially fem elves with their skinny legs.  You can easily tell all the cutscenes that aren't romance specific are using the male animations.  My Lavellan walks and moves much differently in her romance scenes.


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#65
vertigomez

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I got in a fight with my 50s pointy bullet bra on my dwarf.
 
NO ONE LOOKS GOOD IN A POINTY BRA. Girl get a sports bra it's a better scene all around.
 
Other than that and sinking into a table once, my dwarf was pretty awesome in animation and looks. I wouldn't have said no to more solid shoulders, but eh.


Yeah, the torpedo boobs were... awkward. Dwarves and qunari got the worst of it, tbh. I dunno about humans, but elven ladies looked alright.

#66
Forsythia77

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I haven't noticed any major issues.

You know what bothers me? The male Trevelyan's stubby legs.

I don't think his legs are short as much as his shirt looks really too long over his hips and makes him look long torsoed. Also he is really broad in the shoulders and narrow in the hips.  Considering I'm rolling a mage it's not like he needs to be so broad like he has been working out with Cass!

 

What really bothers me is that the female inquisitor sits like a man.  Even when I sit with my legs uncrossed, they are still closer together than the fem IQ's - she could be giving birth with her legs that wide apart.  I think they honestly just used a man for the sit in judgement scenes and translated that across both genders.  It just looks weird. 


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#67
CuriousArtemis

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What really bothers me is that the female inquisitor sits like a man.  Even when I sit with my legs uncrossed, they are still closer together than the fem IQ's - she could be giving birth with her legs that wide apart.  I think they honestly just used a man for the sit in judgement scenes and translated that across both genders.  It just looks weird. 

 

It works for me since that's the kind of character I'm playing :) I also sometimes sit like that... I would be wary of saying one thing or another looks weird :P Cause not all people act or dress or move the same way. But yeah the point is 1. They don't give us a choice on how our character sits and walks, and 2. They're not consistent with the way they present our character walking and sitting.


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#68
Forsythia77

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It works for me since that's the kind of character I'm playing :) I also sometimes sit like that... I would be wary of saying one thing or another looks weird :P Cause not all people act or dress or move the same way. But yeah the point is 1. They don't give us a choice on how our character sits and walks, and 2. They're not consistent with the way they present our character walking and sitting.

 

I don't consider myself a girly girl.  I'm not a pretty pretty princess or anything and I rarely sit with my legs crossed.  But culturally as a woman in America you are just taught to sit like a lady and not show off the business (also, it seems to make even less sense playing as a human noble woman since one would think you've been bred to be a specific way).  So to me, it looks weird. It might not be - in fact it might be super comfy, but I'm an old,  so it's always gonna be weird to me. 

 

Also, every time I see someone sitting like that it reminds me of the tumblr where people stick a picture of a cat between your legs for spreading them out too much on the subway.



#69
Guest_Evenstar29_*

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I think you're noticing the fact that in most cutscenes women have the male animations. It drives me nuts ... The way they sit on the throne with their legs spread far apart like they have massive balls or something, and the way they walk hunched over and like a monkey (to be fair, it bugs me that the guys walk like that too). I'm a girl and that is NOT the way women walk or sit. It's unnatural and uncomfortable. The structure of women's hips make it so that it is more comfortable when our legs our pressed together when we sit. There are some cutscenes where actual female animations are used, such as the Cullen romance scenes. I think it was just a matter of resources and time - there were too many cutscenes for them to actually give females separate animations it seems. -_-

I've gotten somewhat used to the throne animations, although in a it-makes-me-giggle-every time-I-see-it way rather than taking it seriously or being annoyed. :P
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#70
CuriousArtemis

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I don't consider myself a girly girl.  I'm not a pretty pretty princess or anything and I rarely sit with my legs crossed.  But culturally as a woman in America you are just taught to sit like a lady and not show off the business (also, it seems to make even less sense playing as a human noble woman since one would think you've been bred to be a specific way).  So to me, it looks weird. It might not be - in fact it might be super comfy, but I'm an old,  so it's always gonna be weird to me. 

 

Also, every time I see someone sitting like that it reminds me of the tumblr where people stick a picture of a cat between your legs for spreading them out too much on the subway.

 

Okay, well, I was just suggesting you not be so outwardly judgmental, but you're doubling down lol That's your prerogative :)

 

I live in America, by the way, and was never taught to sit a certain way, other than being told to "sit up straight" by my parents sometimes, as I tended to slouch as a child.

 

Blanket statements about entire countries and cultures tend to be erroneous. 


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#71
TheRatPack55

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I think you're noticing the fact that in most cutscenes women have the male animations. It drives me nuts ... The way they sit on the throne with their legs spread far apart like they have massive balls or something, and the way they walk hunched over and like a monkey (to be fair, it bugs me that the guys walk like that too). I'm a girl and that is NOT the way women walk or sit. It's unnatural and uncomfortable. The structure of women's hips make it so that it is more comfortable when our legs our pressed together when we sit. There are some cutscenes where actual female animations are used, such as the Cullen romance scenes. I think it was just a matter of resources and time - there were too many cutscenes for them to actually give females separate animations it seems. -_-

I've gotten somewhat used to the throne animations, although in a it-makes-me-giggle-every time-I-see-it way rather than taking it seriously or being annoyed. :P

 

I will have to disagree with some of the bolded... I conform to societal standards and usually cross my legs or keep them together in public, but at home I favor the slouching, one leg hooked over an arm of the armchair posture...   B) That's the position I usually game in, anyway, unless my cat decides to sit on me... So I wouldn't say comfort is a deciding factor in this case.

 

But apart from that, I agree it doesn't feel right for the noble female Inquisitors at least, since it's not 'proper' by da's fantasy-medieval standards.


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#72
CuriousArtemis

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The structure of women's hips make it so that it is more comfortable when our legs our pressed together when we sit.

 

Uh... what?


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#73
Ryzaki

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I think you're noticing the fact that in most cutscenes women have the male animations. It drives me nuts ... The way they sit on the throne with their legs spread far apart like they have massive balls or something, and the way they walk hunched over and like a monkey (to be fair, it bugs me that the guys walk like that too). I'm a girl and that is NOT the way women walk or sit. It's unnatural and uncomfortable. The structure of women's hips make it so that it is more comfortable when our legs our pressed together when we sit. There are some cutscenes where actual female animations are used, such as the Cullen romance scenes. I think it was just a matter of resources and time - there were too many cutscenes for them to actually give females separate animations it seems. -_-

I've gotten somewhat used to the throne animations, although in a it-makes-me-giggle-every time-I-see-it way rather than taking it seriously or being annoyed. :P

 

As a girl who likes to sit with her legs gaped. No no it is not unnattural or uncomfortable.

 

I just have enough common sense not to sit like that when I might be taking room away from others or when I'm in an important meeting.



#74
Bayonet Hipshot

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See this is why they should have stuck with the body designs of Origins and make the Qunari look like they did in 2. It was perfect already but Bioware, being Bioware had to go and reinvent the wheel. 



#75
robertmarilyn

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As a girl who likes to sit with her legs gaped. No no it is not unnattural or uncomfortable.

 

I just have enough common sense not to sit like that when I might be taking room away from others or when I'm in an important meeting.

 

I sit all kinds of crazy ways when I'm at home but I don't sit that way in public and certainly wouldn't do it if I was judging, in front of a lot of people.  :P I don't even slouch in front of others...seriously, my human noble knows better than to sit like that in front of people.  :rolleyes:  :lol:


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