Aller au contenu

Photo

Why are female's anatomy so off?


  • Veuillez vous connecter pour répondre
84 réponses à ce sujet

#76
CuriousArtemis

CuriousArtemis
  • Members
  • 19 655 messages

I sit all kinds of crazy ways when I'm at home but I don't sit that way in public and certainly wouldn't do it if I was judging, in front of a lot of people.  :P I don't even slouch in from of others...seriously, my human noble knows better than to sit like that in front of people.  :rolleyes:  :lol:

 

Honestly, I think it looks equally weird and super macho (to a ridiculous extent) when my male Lavellan does it lol I half expect him to grab his dick afterward and be like I'M THE KING OF A Y'ALL SUCKERS!!!!!! Like, what a little putz lol


  • Ryzaki, Rekkampum, Grieving Natashina et 3 autres aiment ceci

#77
Rekkampum

Rekkampum
  • Members
  • 2 048 messages

I got in a fight with my 50s pointy bullet bra on my dwarf.

 

NO ONE LOOKS GOOD IN A POINTY BRA. Girl get a sports bra it's a better scene all around.

 

Other than that and sinking into a table once, my dwarf was pretty awesome in animation and looks. I wouldn't have said no to more solid shoulders, but eh.

 

Well there is one other thing though about the dwarven ladies. I think of torpedoes during certain romance scenes.



#78
Boomshakalakalakaboom

Boomshakalakalakaboom
  • Members
  • 6 402 messages

I like that she walks like a pretty princess.  :ph34r: 

 

Lol, I'm the only person I know of who doesn't mind the hip swinging and the feminine motions (as far as it doesn't diminish her combat badassery). I really, really disliked FemShep's way of swinging her arms so widely. If it's a choice between the two extremes, I prefer this. 

 

Naw, you're not alone! I like it. I have a bit of a hip swing myself when I walk but it all comes down to personal preference, I guess. What I hate is the inconsistency between the way a female Inquisitor walks in cut scenes and the way she walks in game play. It makes no sense. If they are trying to please everyone with the walking animation by doing it like that then they should have just let us pick our own in the CC.


  • Jeir et Lady Artifice aiment ceci

#79
Rekkampum

Rekkampum
  • Members
  • 2 048 messages

Naw, you're not alone! I like it. I have a bit of a hip swing myself when I walk but it all comes down to personal preference, I guess. What I hate is the inconsistency between the way a female Inquisitor walks in cut scenes and the way she walks in game play. It makes no sense. If they are trying to please everyone with the walking animation by doing it like that then they should have just let us pick our own in the CC.

 

Femshep walked like she was on a runway.



#80
Ecol-i

Ecol-i
  • Members
  • 38 messages

See this is why they should have stuck with the body designs of Origins and make the Qunari look like they did in 2. It was perfect already but Bioware, being Bioware had to go and reinvent the wheel. 

Yup, they got it right with the Qunari in DA:2, DA:I would've benefited greatly from some of the Qunari armor and body paint from DA:2 as well; but I'm gonna have to disagree with you on the DA:O character models: they looked pretty awkward to say the least, and the animations where pretty stiff too; the thing is that the characters are so good as is the voice acting that the awkwardness is easly overlooked (though not always).

 

I have to admit, I like the artwork and character models of DA:2 the best actually (too bad the whole thing is so unpolished). The hair was better :P (no, seriously), and the facial expressions/ body animations where suprisingly good (awkard moments aside), and it had kind of like a cartoon flavor to it which was quite charming (IMHO of course); it would've been interesting had BW kept polishing that style in DA:I. Armor is definitely cooler in DA:O and DA:2... And Flemeth looks best in DA:2 BTW :P...


  • TheRatPack55 aime ceci

#81
TheRatPack55

TheRatPack55
  • Members
  • 419 messages

Yup, they got it right with the Qunari in DA:2, DA:I would've benefited greatly from some of the Qunari armor and body paint from DA:2 as well; but I'm gonna have to disagree with you on the DA:O character models: they looked pretty awkward to say the least, and the animations where pretty stiff too; the thing is that the characters are so good as is the voice acting that the awkwardness is easly overlooked (though not always).

 

I have to admit, I like the artwork and character models of DA:2 the best actually (too bad the whole thing is so unpolished). The hair was better :P (no, seriously), and the facial expressions/ body animations where suprisingly good (awkard moments aside), and it had kind of like a cartoon flavor to it which was quite charming (IMHO of course); it would've been interesting had BW kept polishing that style in DA:I. Armor is definitely cooler in DA:O and DA:2... And Flemeth looks best in DA:2 BTW :P...

 

I have to agree with this... 'inferior' engine and hardware it might have been, but the emotion actually showed on the character's faces, and that made me care. Now, I guess the Inquisition characters may have expressive faces as well, but I'll never know, because the camera insists on zooming half a mile away during conversations, or showing me the top of my conversation partner's head (or the inside of it, for that matter...).


  • robertmarilyn aime ceci

#82
Annos Basin

Annos Basin
  • Members
  • 75 messages

Honestly, at this point I just wish they made some kind of gender-neutral running/sitting/etc animation and slapped that on everyone.

This would be nice. Well I know nothing about animating for games, but you'd think it would be more difficult to get different races work in same scene than genders. It's likely going to be somewhat cartoony rather than stiff realism, so I can imagine something fitting for both men and women. Ideally there would be two movement styles to choose from, available for all, but not gender specific, more personality related. Large Ham style and Calm/Neutral style maybe. Though I guess dialogue options are there to affect your movements at least in most notorious scenes.

 

I think my male elf looked nice, better than humans and dwarves at least (it's hard to compete with qunari on looks), and even his arms didn't look crushed like in some screencaps. Maybe he was oddly tall, and had funny posture in some scenes, but I intended him to be young adult and slightly dorky anyway. Though I've played the game so far with PS3's graphics, some details might get missed.

 

...

(Thanks for the link to Macho Man music video few pages earlier, OMG, I never had seen that before. That's some serious male Shepard's mood in ME2 material.)

 

Edit. Wait I thought this was feedback forum.  -_-  Next time I'd rather be more reckful before replying.


Modifié par Annos Basin, 04 mars 2015 - 09:18 .

  • ThreeF aime ceci

#83
d-boy15

d-boy15
  • Members
  • 1 642 messages
For me, DA2 body is still the best.

#84
karushna5

karushna5
  • Members
  • 1 620 messages

Well there is one other thing though about the dwarven ladies. I think of torpedoes during certain romance scenes.

 

Lol, yes. Especially with Sera. I just laugh, I love my dwarf ladies, and engines can work only so much, but Dwarf women boobs are the most hilarious thing in the world. That is not a push up bra, that is if boob armor was reconstructed to serve as the skeletal structure of all Female Dwarves breasts.. Naked it is worse. because boobs don't work that way especially large boobs.



#85
vertigomez

vertigomez
  • Members
  • 5 306 messages

Lol, yes. Especially with Sera. I just laugh, I love my dwarf ladies, and engines can work only so much, but Dwarf women boobs are the most hilarious thing in the world. That is not a push up bra, that is if boob armor was reconstructed to serve as the skeletal structure of all Female Dwarves breasts.. Naked it is worse. because boobs don't work that way especially large boobs.


PREACH.

Seriously, they... don't do that.
  • karushna5 et Lady Artifice aiment ceci