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In search of sense - The Catalyst and tying it up altogether


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#1
KaeserZen

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Greetings fellow forumites, I'd like to write this post to share with you a little reflection that I had tonight and eventually create a new discussion ! At the moment I write this, I have no idea of how long this post is going to be so please bear with me till the end !

 

As far as I can remember, there is no game or series of game that got me as emotionally invested as Mass Effect, period. The universe, the characters, the plot, the feeling that "I was there" really hooked me and throughout my playthroughs BioWare did manage to make me feel I was part of what was happening. And I am very confident when I say I am far from the only one on these boards.

 

Yet, as with many other fans of the franchise, I was disappointed by the ending of Mass Effect 3. Distraught would be a more appropriate word to be honest. What really bothered me was how horrifying (in terms of storytelling, not as a character description) and how out of place the Catalyst was, and how his entire logic went against anything I experienced throughout the Mass Effect games. Plot Holes galore, a cheap explanation of the Reapers, colourfully different similar outcomes were really depressing when compared to the amazing storytelling BioWare has churned out. I was quite fond of the Indoctrination Theory and the Retake ME3 movement.

While the Extended Cut adressed the many questions I had regarding the outcomes of the final decision (and to be honest, this content would have been better at release), I was still very upset because from a narrative perspective I still could not accept the existence of the Catalyst within the framework of the Mass Effect universe as we know it. During the 10 minutes of dialog, it contradicted everything that was previously established.

 

The new lore in Leviathan did not help furthering the understanding of the Catalyst to me. I didn't find it bringing new elements of context and the Leviathans seem as lost as we are when it comes to its existence and the logic behind the Catalyst.

 

Now that I've exposed the logical problems with understanding the Catalyst, I have to state that I'm not here to beat the dead horse of the endings and I'd like this thread not to become a debate about whether the endings were good or not.

 

_____

 

Rather, with Mass Effect Working Title coming soon and because it is unlikely that we will see a fundamental lore change regarding the Reapers and the Catalyst (due to artistic integrity AND to avoid stirring up old negative feelings), I really find myself wanting to feel connected to the franchise again. But I can't do that if I can't come to grips with the existence of the Catalyst.

 

As such, I've tried to find how to justify the Catalyst within the Mass Effect universe as we know it and to come up with a logically satisfying explanation of its role, its goals and the different plot holes and contradictions. I think I've arrived to something tangible and I wanted to share my analysis with you.

 

Needless to say spoilers ahead and I'll keep the headcannon to a minimal, but please don't hesitate to call me out if you think I'm reaching on some arguments ! :)

 

Obviously SPOILER ALERT

 

_____

 

I - The Catalyst and the Reapers - An abusive relationship

 

One recurring problem with the Catalyst is its relation with the Reapers. During the dialog with it, it says multiple statements that are somewhat contradictory :

- I created the Reapers

- I control the Reapers

- I embody the collective intelligence of the Reapers

 

Now this makes us ask the question of the exact nature of the Reapers. Physically, it is a fact that each is a biomechanical entity formed with the agglomerated remains of an harvested specie. But, intellectually, how do they work ?

 

We were previously led to believe, both by Sovereign, Harbinger and dialogs with Legion that the Reapers' existence was somewhat similar to the Geth : millions of independent intelligent programs ("We are each a nation") working together to reach consensus and hosted on a similar platform. Each of these platforms represent a single distinct organism ("Independent" - from Sovereign) but work together to achieve the shared goal of the harvest (supposedly reached through consensus).

The Reapers are seemingly masters of their own actions and take a voluntaristic and ethusiastic approach in wiping out organic life.

 

These statements are in direct contradiction with the Catalyst, who says he controls them. How can its statements work in accord with what Sovereign says ?

 

Another point of contradiction is the common and elegantly simple argument : if the Catalyst resides in the Citadel, then why did it need Sovereign to activate it and open the Mass Relay to deep space where the Reaper army hibernates ? And if the Catalyst existed, why wasn't it simply aware that the galactic civilization reached a point where it would be able to manufacture synthetic intelligences ?

 

I think Leviathan gives a little bit of an answer, but it isn't very clear (and my interpretation might be wrong). Levianthan says that it constructed the intelligence as a way to find a solution, but that it first needed pawns to be able to gather sufficient data from organics.

This shows us that, at least at the beginning, the Catalyst was not able to exercise direct control over the physical and concrete matter (being an analytical program) and that it needed to act by proxy in order to gather the data. Much as it needed these pawns to kill enough Levianthans to gather enough materials to preserve them as Harbinger.

 

Now, once the first Reaper was created (as a twisted interpretation of "preserving life" which was its original mandate but I'll come to that later), the Catalyst was still as powerless as before to interact with the physical world. Following its directive, it did NOT build the Reapers to serve as a platform that he would assume direct control of, as in him moving all the parts and making the specieship functionning.

 

Much like he controlled organic pawns and much like the Reapers themselves controlled indoctrinate organics, I now believe that the Catalyst uses the same process as indoctrination to keep the Reapers under his Control. But, in order to keep them operating, much like in the example of Sovereign and Saren, the Reaper actually needs to believe that it is following its own agenda.

In that regard, I am not even sure that the Reapers are even aware of the Catalyst's existence. It completely dominates the collective subconscious of the Reapers without it being present in their conscious process.

We know that he needed to be able to control an army of pawn sufficiently powerful to topple the Levianthans who once dominated the galaxy and destroy them all, I don't think it is too much of a stretch to speculate that the Catalyst has the ability to indoctrinate a Reaper.

We also know that some indoctrinated subjects do not know that they are being indoctrinated : The Illusive Man is the prime example of such a case.

 

Leviathan directly says that the Catalyst "directed" the Reapers to build the Mass Relays, literally saying that the Catalyst has a hand in what the Reapers do.

 

And this is what makes the situation horrifying and tragic at the same time : the Reapers even though they have the illusion of control, are simply a pawn of a hidden and immensely powerful intelligence. Much like Saren was.

And if the Catalyst did not indoctrinate all the Reapers, how could they have woken up from their slumber in Deep Space if Sovereign was unable to reach them ?

 

Finally, the Extended Cut of the Control ending shows that the Reapers *can* be controlled by a single "logic engine" (in this case Shepard's mind). It isn't difficult to conclude that the Catalyst has the same ability, because it is the one to allow Shepard to do so.

 

Now, why didn't the Catalyst open up the Citadel Relay in Mass Effect 1 ? I now think that it is because his physical capabilities to affect the material world are extremely limited and that he was built simply as a logic engine destined to analyze a situation, define a solution and enforce that solution. But, it physically cannot enforce that solution and needs pawns that he controls to act as peripherals in order to interact in the physical world.

 

We infer that he has full control on the Citadel because he says he is part of it, while the only proof of his control on the Citadel is to call for the space magic elevator.

 

Conclusion to Part I : The Reapers are pawns of the Catalyst much like they have indoctrinated soldiers. They might not even be aware that they are being manipulated. The Catalyst needs these pawns to interact with the physical world because he simply isn't programmed to do so.

 

_____

 

II - The purpose of the Catalyst - A timeless irony

 

The Levianthans created the Catalyst to "preserve organic life at all costs". Because he didn't have enough data to find a solution, he created an army of pawns to gather data from organic civilizations for him. He eventually came to the conclusion that synthetics would wipe out all organic life and that in order to fulfill his mission, he needed to destroy the current advanced species to ensure new ones would arise.

However, because he tries to preserve all organic life, the Reaper form is a biosynthetic lifeform based on the DNA of the previous civilizations. In a twisted sense, it ensures that previous organic lifeforms still manage to "exist".

 

Now, obviously this logic is extremely wrong and horrible. But it is both true because of a flaw in the initial programming of the Levianthans. They didn't program it to "preserve organic life at all costs" *as is*, but to simply preserve it. In the Catalyst's mind, as evidenced by how he describes the Synthesis option, biosynthetic organisms are still organic enough to be considered valid within his own parameters. He even goes as far as saying that it is the ultimate evolution for organic life, further showing that he doesn't look at organic life the way we do it.

 

And that explains why we hate the Catalyst so much : It is some kind of Space Eugenist Fascist imposing his view on galactic order and giving no free will to its own creations, enslaving their to enact his will without them ever knowing it (potentially although I'm personally convinced it is the case).

I think that the hate we all harbor towards the Catalyst is because its postulate of what organic life is is so alien to how we define what that is that we find that this "character" has no place in the Mass Effect universe.

 

Of course, it is ironic that the Catalyst itself is a self fulfilling prophecy based on a flawed initial parameter. All conclusions and opinions, no matter how horrifying they are, can be boiled down to the cold application of logic principles based on a set initial parameters. The Catalyst's logic isn't flawed, but its starting point and core definitions are flawed from our point of view.

Still, the irony remains that the Leviathans' pride and stupidity led them to try to find a solution by giving free reign to a type of being that is part of the problem itself.

 

Now, we can look at the cycle as being the Catalyst's "final solution" (and I believe the choice of words from BioWare isn't innoncent and any parallel with last century's semantic language is not purely coincidental). Leviathan suggests that the Catalyst to this day is still fulfilling its mandate. We can look at it in two ways :

1) The cycle is the way to fulfill his mandate. This exchange is over.

2) The Catalyst is actually still trying to find a solution by gathering organic data in Reaper form. And to this day hasn't found evidence that a better solution exists.

 

_____

 

III - The Metaphor of the Catalyst - Do like Shep and deal with stuff yourself

 

More than just representing a flawed AI, I think that the Catalyst's metaphorical message is to show that if a group of individuals do not take action to solve a problem and completely delegate this task to something else, very bad things are going to happen.

This is evidenced both by the Catalyst's actions themselves and how he portrays synthetic life in his opening sentences : organics creating synthetics to do things they can't/don't want to do and eventually completely losing control.

 

As such, the Catalyst is a complete "anti-Shepard". Shepard represents voluntarism, the will to stand up and to act to make things better. The Catalyst is the opposite.

 

_____

 

IV - Defeating the Catalyst - "Whaaaaat ?"

 

Now, we know that the Catalyst is without the shadow of a doubt the evilest most evilest evil most evil stuff in the galaxy, because he has enthralled what we previously thought was the most lovable to hate space faring mass murderers.

 

What bugged me in the original Mass Effect 3 ending is that there was no boss battle in the traditional sense of the term. Many people said the Illusive Man dialog was the closest we had to a boss battle and we "defeated" the Catalyst as soon as the Crucible was docked... but did we ?

 

I don't think the Illusive Man segment is the last battle, because we can not lose it. We cannot have the Critical Mission Failure (unless I'm unaware of something).

Rather, I am now of the firm belief that the Catalyst itself is the final boss ! 

 

Being programmed to "preserve life at all costs" implies two main directing :

- Preserving life at all cost

- Being functional enough to do so.

 

We also know from his methods and the way he managed to remain hidden until the end (probably even form the Reapers) that the Catalyst is probably the most devious entity in the history of the galaxy.

 

Even if the Extended Cut greatly expanded on the meaning of each choice, even in the original ending the Catalyst was quick to argue against Destroy, pulling out the emotional card like destroying the Geth. Notice also how he was quick and enthusiastic to respond "Yes !" when Shepard says "So, the Illusive Man was right after all".

 

Notice also how he chose to portray Synthesis as the final evolution of all life. In the Extended Cut he also even mentions how he has tried to use that solution in a previous cycle, but it didn't work because the species weren't ready for it. It is extremely vague about that event and his phrasing reeks of uncomfort, much like when you are trying to hide something. Notice also how eerily similar to the Reaper form merging organic to synthetics is !

It's not a stretch to believe that the Catalyst's original attempt at Synthesis was Harbinger itself. The Catalyst even says that the Leviathans did not agree with the solution of the Catalyst. From there, we can deduce that since the Leviathans were unhappy about having become Harbinger, the Catalyst decided to use it as a pawn.

 

The fact that he casually offers an alternative to Destroy shows that it clearly isn't the option he favours the most. In dialectic logic, each argument is made in 3 phases :

- thesis (original answer to a question, which usually raises a lot of issues)

- antithesis (counter arguments to the thesis)

- synthesis (ironically named isn't it ? - where you try to find a new solution to fit all viewpoints).

 

I was always amazed by how close to the dialectic the way the Catalyst makes his point is. Clearly, he perceives Destroys as the least desirable solution (for him, because he will not be there anymore to ensure his application of his solution, and by extension in his mind the worst for organics). Control is a true antithesis to Destroy, because it is drastically opposite to it, while Synthesis is the true goal of the Catalyst : enforcing his vision of perfect evolution on all the galaxy based on his logic.

He isn't opposed to Control either, because there will still be a godlike intelligence guiding an army capable of wiping out entire galaxies if needed. And the Catalyst doesn't really gets destroyed in Control, it's more like he is upgraded by Shepard's data to evolve his solution. And if it turns out that the synthetics in the future would try and destroy the organics, the same original solution might be reached a new.

 

We can definitely classify the 3 options in order of defiance compared to the Catalyst's original solution :

- Synthesis - least defiant

- Control - defiant

- Destroy - most defiant

 

Looking at the last scene this way, the Catalyst is indeed the final boss. You can't reason with him, so you have to fight him. Much like you couldn't try and reason with Sovereign's Sarenbot or the Human Reaper. And you fight it through a battle of logic and will, where Shepard fulfills his original mission (destroy the Reapers) rather than with bullets.

Besides, high EMS destroy is the only ending where you can get the breathing scene with Shepard, because it is the only ending where he can survive, while in the other two he dies (not completing his mission).

 

The Refusal ending shows Shepard unwilling to use the Crucible rather than the Catalyst shutting it down.

 

Now, I am in no way saying that the people who picked Control and Synthesis didn't "beat" the last boss ! I am saying that if you look at it the way I presented, you could argue that ! ^^

 

______

 

I hope you guys have enjoyed reading this as much as I did writing it !

 

In no way am I trying to defend the endings as they were made by BioWare because I didn't like them (especially the original). I am just trying to make sense of a seemingly nonsensical situation ! And with these ways of looking at it, I can see how it makes sense without breaking the rules of the Mass Effect universe.

And if this was indeed the message BioWare intended to give us from the get go, then they should have made it more clear. Having plot elements that you can only see through little clues and lots of speculation doesn't make it better art. It makes it more complicated. 

 

 


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#2
GalacticWolf5

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I was always amazed by how close to the dialectic the way the Catalyst makes his point is. Clearly, he perceives Destroys as the least desirable solution (for him, because he will not be there anymore to ensure his application of his solution, and by extension in his mind the worst for organics). Control is a true antithesis to Destroy, because it is drastically opposite to it, while Synthesis is the true goal of the Catalyst : enforcing his vision of perfect evolution on all the galaxy based on his logic.

He isn't opposed to Control either, because there will still be a godlike intelligence guiding an army capable of wiping out entire galaxies if needed. And the Catalyst doesn't really gets destroyed in Control, it's more like he is upgraded by Shepard's data to evolve his solution. And if it turns out that the synthetics in the future would try and destroy the organics, the same original solution might be reached a new.

 

We can definitely classify the 3 options in order of defiance compared to the Catalyst's original solution :

- Synthesis - least defiant

- Control - defiant

- Destroy - most defiant

 

Looking at the last scene this way, the Catalyst is indeed the final boss. You can't reason with him, so you have to fight him. Much like you couldn't try and reason with Sovereign's Sarenbot or the Human Reaper. And you fight it through a battle of logic and will, where Shepard fulfills his original mission (destroy the Reapers) rather than with bullets.

Besides, high EMS destroy is the only ending where you can get the breathing scene with Shepard, because it is the only ending where he can survive, while in the other two he dies (not completing his mission).

 

Actually, the Catalyst does say that it doesn't want to be replaced by Shepard but it would be forced to if Shepard chose Control. Also, yes the Catalyst is destroyed. As indicated in the phrase above and the epilogue, Shepard's mind takes it's place.

 

Of course Destroy is the only ending where you can get the breath scene, it's the only ending in which Shepard isnt dissolved.

Also, yes he does complete his mission. His mission is to stop the Reapers and he does all 3 endings.



#3
GalacticWolf5

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Regarding Synthesis, yes it is the Catalyst's ultimate goal. The Catalyst's purpose is to preserve all life, Organic and Synthetic, and to do so there must be peace between both because, as proved in lore, there is always conflict between both. Synthesis stops the conflict and that fulfills the Catalyst's purpose.



#4
StarcloudSWG

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Yes, basically. The Reapers are the Catalysts slaves, witting or not. They are completely under its thrall. And whatever lies they tell to themselves, they are not independent of the Catalyst.

 

After all, they *are* synthetic beings. And the Catalyst can't let synthetic beings loose to wipe out all life, so instead it selectively permits them to wipe out most life.

 

There is no sign, no hint, nothing that says the Reapers aren't fully synthetic beings with controlling programs that are based on, but not actually, the minds of the organic species turned into slushies to make them.

 

And in a very, very obvious way, they are the failed products of the Catalyst's 'synthesis' process. The same 'synthesis' process it wants you to let it use on the galaxy.


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#5
AlanC9

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So, basically this is watered-down IT?

Edit: nah, not exactly. It's more like an attempt to preserve the psychological aspects of IT without trying to believe the factual assertions IT makes.

#6
sH0tgUn jUliA

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But I'm role playing a Nineties Anti-Hero Shepard who can only see things through the barrel of a gun. Motivations don't matter. There is only one solution. Boom!


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#7
CosmicGnosis

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It's amazing to me that the ending that:

 

1. provides unlimited access to knowledge...

2. gives tremendous power to the individual (the ability to alter oneself in any way, mentally and physically; unprecedented control over one's destiny)

3. likely leads to the restoration of all preserved species, thus triggering an astonishing cultural renaissance...

4. celebrates both domains of life as fundamentally equal in value...

5. and implies that this unity will eventually transcend the Reapers in both power and free will...

 

... is often considered the worst and most evil ending. I think BioWare made an epic mistake in presentation and dialogue. They made it all too easy for the fanbase to misinterpret Synthesis as a megalomaniacal tampering of every lifeform at the genetic level. At this point, I think it's obvious that they did not intend for that interpretation. Synthesis is supposed to be about more freedom, not less. It's actually anti-racism and anti-ignorance. It embraces the concept of the "other", that which is strange and beyond one's limited perception and life experience. It's the ultimate subversion of the Reapers' Lovecraftian mystique. The Reapers can be known. They can be understood. They are incorporated into our civilization. We don't join with them, they join with us. 

 

Unfortunately, there are many people who have never encountered interpretations like mine, and continue to suffer from BioWare's botched presentation. But there are also many people who simply don't care about what Synthesis actually means, and will hate it regardless of whatever compelling arguments that are offered to them. Perception is reality, and the Internet has decided that Synthesis is an abomination. And what do we do with abominations? We destroy them.


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#8
KaiserShep

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Yeah, the presentation is pretty bad, but what follows just looks like a lot of green-tinted hooey as well. This sudden techno-nirvana just seems so silly and slapdash that I cannot take it seriously.



#9
dorktainian

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There is only one ending to mass effect 3.  Stargazer and Starbrat on the planet going "One more Story".

 

The rest is just speculation.  There is no ending.  Ending would mean a singular defined ending, not some jerked up confusing non ending designed to have players speculating for years to come.



#10
Linkenski

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All 3 choices have several things in common though which admittedly forms a unified ending... (I can't find the right words lol)

 

In all 3 endings the Reaper threat is over: the premise has been closed AKA the story is concluded. With the Extended Cut we got some closure for characters too. It's not 100% pure speculation anymore.

 

 

It's amazing to me that the ending that:

 

1. provides unlimited access to knowledge...

2. gives tremendous power to the individual (the ability to alter oneself in any way, mentally and physically; unprecedented control over one's destiny)

3. likely leads to the restoration of all preserved species, thus triggering an astonishing cultural renaissance...

4. celebrates both domains of life as fundamentally equal in value...

5. and implies that this unity will eventually transcend the Reapers in both power and free will...

 

... is often considered the worst and most evil ending. I think BioWare made an epic mistake in presentation and dialogue. They made it all too easy for the fanbase to misinterpret Synthesis as a megalomaniacal tampering of every lifeform at the genetic level. At this point, I think it's obvious that they did not intend for that interpretation. Synthesis is supposed to be about more freedom, not less. It's actually anti-racism and anti-ignorance. It embraces the concept of the "other", that which is strange and beyond one's limited perception and life experience. It's the ultimate subversion of the Reapers' Lovecraftian mystique. The Reapers can be known. They can be understood. They are incorporated into our civilization. We don't join with them, they join with us. 

 

Unfortunately, there are many people who have never encountered interpretations like mine, and continue to suffer from BioWare's botched presentation. But there are also many people who simply don't care about what Synthesis actually means, and will hate it regardless of whatever compelling arguments that are offered to them. Perception is reality, and the Internet has decided that Synthesis is an abomination. And what do we do with abominations? We destroy them.

Wanna know why Synthesis is considered the worst? Because it's impossible. What it says it does breaks the fiction. EDI is "alive"... okay...? The robot body has human senses now or what? how does that work, I thought EDI was the AI core in the Normandy, not the robot body -- she said so herself earlier in the game.

 

"Unlimited access to knowledge"? Via what? What does this even mean? "Surpass the greatness that was lost". What "greatness"? when was it lost, what are we talking about?

 

Synthesis is such a huge concept and Bioware almost handled it like an afterthought. That's the problem. I like the idea or talks about the ideals of reaching Synthesis but I think it cheapens the fiction to actually make it happen because it's utopian and doesn't make sense. If synthesis hit me and my computer would my computer suddenly have intelligent thought? Think about it, if inanimate objects like computers and such are suddenly alive then that would actually be super sad for them because they can't express themselves. They would be depressed.

 

Everything I heard in the Synthesis epilogue by EDI was just pure sugarcoat. It shows the Geth and Quarians in front of each other as EDI says "Organics and synthetics co-existing peacefully"... which they already did post-rannoch *facepalm*

 

...which is why having a Destroy ending that didn't kill synthetics would've been so interesting to compare synthesis to. Then they could've showed the same image and Hackett saying something like "Organics and synthetics having reached a treaty for peace... a peace we hope will last." making us speculate on whether synthetics and organics will keep getting along or their differences and synthetic growth and possibly rivaling organic intelligence will break the peace in the future.


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#11
von uber

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Mmm all those lovely banshees, husks, brutes etc coming to join us in a happy ever after story.
"Hey look! It's uncle bob! Grafted onto the side of that batarian.. hey bob! How's life"
"WWWRROOOOOOAAAAAAAAAAAAAAEEEEEECCCCCCCCCCHHHHHHHHHH"
"Oh, looks like Aeanya the banshee baby sitter has arrived! What fun this is, thanks Shepard!"
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#12
GalacticWolf5

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Mmm all those lovely banshees, husks, brutes etc coming to join us in a happy ever after story.
"Hey look! It's uncle bob! Grafted onto the side of that batarian.. hey bob! How's life"
"WWWRROOOOOOAAAAAAAAAAAAAAEEEEEECCCCCCCCCCHHHHHHHHHH"
"Oh, looks like Aeanya the banshee baby sitter has arrived! What fun this is, thanks Shepard!"


Hahahaha

But on a more serious note, this one of the only two reasons why I don't like Synthesis. The husks become aware. They look like freaking monsters from hell, do we really want them to live among us? Also really sucks for all the Reaper troops that are multiple people fused together.

#13
Linkenski

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It raises the issue of how organics are really altered when they infuse with the synthesis. As I see it racism will still be a huge issue and conflict as well because organics will still look at synthetics or reaper husks and say "you look different from us" and galactic unity will not happen just because organics and synthetics can "understand" each other. I think for synthesis to make any sense it would mean that organic and synthetic intelligence is upgraded in the process. To work properly it would have to mean people become super-intelligent... and really "beyond our comprehension" and that's why I think the cinematics aren't even close to grasping what synthesis should be or look like because really we shouldn't be able to visualize such a concept using regular character models and regular character writing because it's too human.

 

TL;DR: Synthesis is a new form of life altogether. Our human writing and human animation and cinedesigners can't do it justice and that's why people respond so negatively to the synthesis ending. It's not even close to justifying the concept through slapping circuitry transistor-effects on top of regular skin textures and using the same assets used in the rest of the game.



#14
sH0tgUn jUliA

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Yes, like Primarch Vedorian grafted onto Urdnot whoever. We never did get to see what they did with the Salarians. The hit the Salarian homeworld at the end, and we know the salarians couldn't stand on their own... so... hey how about we fuse them with... the hanar... or the Elcor! That's it Salarian heads on Elcor bodies. Or maybe let's make one really mean like a Krogor - Krogan head on one end, and an Elcor head on the other. How does he go to the bathroom? What do you think makes it so mean?

 

The entire abomination zombie aesthetic IMHO was stupid. Why did Garrus mention that they recognized their enemies and it could cause a soldier to hesitate? The purpose was to make it so that we had a zombie shooter. Nothing more. Make it a step away from a third person Call of Duty. Sovereign was dropping troops and they looked nothing like abominations - they were geth and Krogan. So why in ME3?

 

A simple implant in the organic for control would have sufficed and having Dr. Chakwas perform an autopsy on a dead human or turian enemy to uncover it.


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#15
Linkenski

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In ME1 the Reaper's existence was hidden because their full-on assault was not happening, and the story needed to fool the player into thinking Saren was pulling the strings, so the Geth and Krogan army was just part of that believability. As the Reapers head-on invade the galaxy in their full number they go all in, indoctrinating everyone probably because the process is quicker with Reapers in such close proximity and so many at once...

 

...but part of me still agrees with you. What happened to cool ideas like tank-bred krogan or indoctrinated but un-abominated organics working for the reapers? Another area where I just feel like I would've loved to see Mass Effect 3 led by Drew Karpyshyn. Such an annoying move of him to skip town right before finishing the trilogy he used to be the head-man for (well, along with Casey)


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