""We set down as a rule, let's not turn it into moving pieces around," Laidlaw said in response. "Instead, what we wanted to go back to was the feel of a leader and a commander who generally doesn't have to specifically layout troop movements...you have specialists who handle that.""
So the Inquisition has specialists to handle all the stuff like troop assignment and movements and forming battle plans so the Leader can focus on the more important tasks like collecting 10 donkey giblets and resolving every peasant's mundane issues like planting flowers on a grave and finding lost goats? Is the Inquisitor the leader of a puppet? Sure you get to make a decision every now and then when the true leaders form 2 different plans and can't decide among themselves but in reality the Inquisitor is just a whipping boy used to do all the Inquisition's mundane ****.
Here is a tip for you Bioware, if for the next game you plan to make the player character a King or Queen yet have the game revolve around them plowing their peasant's fields then just dont bother, just write a story that revolves around the player character being a farmer as it would be a far more suitable story to tell considering the game you are trying to create. Why make the claim that the protagonist is supposed to be a leader when the game does nothing to make the player feel like one?





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