What part of the game is more important to you? What I mean by game mechanics (for lack of a better term) is things like combat, leveling (and getting more abilities/attributes/power), getting/crafting items, grinding/exploring. I actually like playing CRPG more for the latter. Don't get me wrong, I really appreciate a strong plot/story (this includes character conversations, etc). But the game mechanics is more important for me. I'm curious what the sentiment here is. I know there are a lot of people who play mostly for the story/plot/relationships and they even put the game on easy difficulty so they don't have to worry so much about combat and grinding and such and just focus on the story and conversations and such. I spend more time obsessed over my builds/specializations, ability combos and item optimization. I get into the story but I admit that I quickly skim over all the codex entries I find so i can spend more time exploring and trying to level up and finding more gear.
I'd say I am 65/35 leaning towards game mechanics. What is your ratio?
UPDATE: I realize that I need to clarify my comments about "game mechanics". As I posted later:
I don't really mean things like UI or if the game crashes. I'm just talking about people who play for the concept of leveling up your character, getting more abilities, combat tactics, getting more loot, exploration, etc. A comment that "game mechanics are not important" does NOT mean that you don't care that the UI stinks, conversations are bugged, the game crashes or companion combat AI blows. It just means you care LESS about finding that unique shield or getting that ability that you can combo with your mage to do bonus damage, etc...





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