Just watched AJ's review. So the game is six'ish hours total, with a third cutscenes, a third pointlessly walking and looking around and the actual third of gameplay full of retard AI and QTEs, plus a supposedly horrible ending that's also a cliffhanger ...
I know a few games that could have benefited from more "pointlessly walking and looking around," games where that was in fact the best part.
COUGHBioshockInfiniteCOUGH
So let's not pretend that's automatically bad.





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