DA2 Remake?
#3
Posté 03 mars 2015 - 07:42
I think we can all agree that Dragon Age II did not deserve to be called Dragon Age II. Instant comparisons were drawn between it and the vastly superior Dragon Age: Origins. Hence the terrible user reviews for it on Metacritic.
Why do you think Dragon Age: Inquisition was not called Dragon Age III? Bioware learned its lesson.
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#5
Posté 03 mars 2015 - 08:14
Maybe after the are done with the franchise and have an ending, then a DA2 remake would be entartaning.
#6
Posté 03 mars 2015 - 08:34
LOLdragonage2
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#7
Posté 03 mars 2015 - 08:38
Remake or no, Hawke was likely BioWare's vision as the Shepard of the DA series. Based on the promotionals and advertisements that Hawke was to become the most important person in all of Thedas, he/her was likely bound to be the Hawkequisitor and star of other future releases. Assuming BioWare could have gotten away with yearly releases of DA(given DA2's 1 year to 1 1/2 year development period), we probably would have seen alot more of Hawke.
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#8
Posté 03 mars 2015 - 09:16
Remake or no, Hawke was likely BioWare's vision as the Shepard of the DA series. Based on the promotionals and advertisements that Hawke was to become the most important person in all of Thedas, he/her was likely bound to be the Hawkequisitor and star of other future releases. Assuming BioWare could have gotten away with yearly releases of DA(given DA2's 1 year to 1 1/2 year development period), we probably would have seen alot more of Hawke.
Not true. It has been stated over and over and over and over again that Bioware, FROM THE BEGINNING, planned a different protagonist for each DA installment. People keep trying to suggest this, but it was never true. Bioware has referred to planning a different protagonist for each new installment of the series since early after the release of Origins.
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#9
Guest_ShadowHawk28_*
Posté 03 mars 2015 - 09:33
Guest_ShadowHawk28_*
As much as i'd like a remake of DA2 as the next person, but that ship sailed long time ago and will not return to port. Bioware had the chance to continue with Hawke in DLCs and Executive producer Mark Darrah mentioned that BioWare originally had plans for an expansion pack, entitled "Exalted March", to mark the first anniversary of Dragon Age II but canceled it in favor of developing other opportunities for the series and that's when Dragon Age: Inquisition was born.
- Warden Majere aime ceci
#10
Posté 03 mars 2015 - 10:07
I think that Origins is much more likely to get a remake later on down the road. Bioware understands that DA2 flopped, and that is why they cancelled the third DLC/Expansion for it. On the other hand, Origins is still praised to this day for its accomplishments. Though, if this even did happen, it would be way far down the road. Most likely after the series is finished.
But, to answer the OP's question, I would love to see DA2 as it could have been. A remake would be a welcome addition to my game library, and I would place it in between Origins, and Inquisition, leaving the original DA2 sitting of to the side.
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#11
Guest_ShadowHawk28_*
Posté 03 mars 2015 - 10:22
Guest_ShadowHawk28_*
I think that Origins is much more likely to get a remake later on down the road. Bioware understands that DA2 flopped, and that is why they cancelled the third DLC/Expansion for it. On the other hand, Origins is still praised to this day for its accomplishments. Though, if this even did happen, it would be way far down the road. Most likely after the series is finished.
But, to answer the OP's question, I would love to see DA2 as it could have been. A remake would be a welcome addition to my game library, and I would place it in between Origins, and Inquisition, leaving the original DA2 sitting of to the side.
I agree, but it would be very unlikely that Bioware would pick up DA2 in order to give it an overhaul.
#12
Posté 03 mars 2015 - 11:43
I would love to play the real Dragon Age 2,and imagine the 2011 release was just a spin-off lol.
Some modder might do it someday in the frostbite engine.
#13
Posté 07 mars 2015 - 09:32
I don't mean completely change the game that it would require to change DAI,"remastered" maybe would be more accurate,bigger areas,and get rid of reused areas,especially that damn cave lol,and make a tactical-cam.
#14
Posté 07 mars 2015 - 10:12
Not true. It has been stated over and over and over and over again that Bioware, FROM THE BEGINNING, planned a different protagonist for each DA installment. People keep trying to suggest this, but it was never true. Bioware has referred to planning a different protagonist for each new installment of the series since early after the release of Origins.
Maybe so, but plans change. I don't see what Hawke did in DA2 that would justify the "most important person in Thedas," title, and the inconsistencies between the Cassandra/Varric subplot from DA2 and the overall Inquisition plot lead me to believe that Hawke was indeed meant to be a the Dragon Age Shepard... of course, the game didn't do so well and they had to throw all of that out the window, but the theory makes sense if you look closely at DA2's "missing heroes" plot and compare it to... uh...
...I'll just cover this up since this isn't the DA:I forum and it's not supposed to have spoilers...
It seems pretty clear to me that they had something big in mind, because being "Champion" of Kirkwall is in no way, shape, or form akin to the "most important person in Thedas." Unless the aftermath of their involvement in the Legacy DLC are what we are supposed to be focusing on, but that would be bizarre marketing to put it lightly...
Anyway, I don't see any reason to give DA2 a remake. It wasn't that good a game to begin with, so this would be, IMO, a waste of resources. Plus, I think that the game should stand as is for all of time so that Bioware remembers this mistake. Good games deserve to get remastered, bad/mediocre ones should be left alone for future generations of developers to learn from...
Also, considering how much hate I've seen for Hawke (hate that I do not share btw...), would a remake even sell? That's the really important question here...
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#15
Posté 07 mars 2015 - 02:04
A remake would be a good Idea, I think, or rather a: 'remake the game completely this time, and finish it.' game. Most of the dislike for DA2 was because it was rushed, and it showed throughout the game. If you look, at how well done the DA2 DLC Legacy is, then you get a glimpse of what could've been. A graphical update, add in all the content that they couldn't add originally due to time constraints, maybe make one extra-race option for Hawke..and then put it out on next-gen consoles as a remake..with a cool tag lines:
'Re-live the DA2 experience, and return to Kirkwall..as you have never seen it before.'
'Featuring, all new never-before seen story/gameplay content'
Easy money, really.
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#16
Guest_ShadowHawk28_*
Posté 07 mars 2015 - 02:17
Guest_ShadowHawk28_*
A remake would be a good Idea, I think, or rather a: 'remake the game completely this time, and finish it.' game. Most of the dislike for DA2 was because it was rushed, and it showed throughout the game. If you look, at how well done the DA2 DLC Legacy is, then you get a glimpse of what could've been. A graphical update, add in all the content that they couldn't add originally due to time constraints, maybe make one extra-race option for Hawke..and then put it out on next-gen consoles as a remake..with a cool tag lines:
'Re-live the DA2 experience, and return to Kirkwall..as you have never seen it before.'
'Featuring, all new never-before seen story/gameplay content'
Easy money, really.
A pipe dream that will never happen no matter what. Like Icy Magebane said, I don't see any reason to give DA2 a remake. It wasn't that good a game to begin with, so this would be, IMO, a waste of resources. Plus, I think that the game should stand as is for all of time so that Bioware remembers this mistake. Good games deserve to get remastered, bad/mediocre ones should be left alone for future generations of developers to learn from...
#17
Posté 07 mars 2015 - 02:53
No, I liked the game (i'm well aware i'm in the minority though).
And besides, even if I did dislike the game, i'd rather they focus on the next DA game.
- Suledin aime ceci
#18
Posté 07 mars 2015 - 06:59
Maybe so, but plans change. I don't see what Hawke did in DA2 that would justify the "most important person in Thedas," title, and the inconsistencies between the Cassandra/Varric subplot from DA2 and the overall Inquisition plot lead me to believe that Hawke was indeed meant to be a the Dragon Age Shepard... of course, the game didn't do so well and they had to throw all of that out the window, but the theory makes sense if you look closely at DA2's "missing heroes" plot and compare it to... uh...
...I'll just cover this up since this isn't the DA:I forum and it's not supposed to have spoilers...
Spoiler
It seems pretty clear to me that they had something big in mind, because being "Champion" of Kirkwall is in no way, shape, or form akin to the "most important person in Thedas." Unless the aftermath of their involvement in the Legacy DLC are what we are supposed to be focusing on, but that would be bizarre marketing to put it lightly...
Anyway, I don't see any reason to give DA2 a remake. It wasn't that good a game to begin with, so this would be, IMO, a waste of resources. Plus, I think that the game should stand as is for all of time so that Bioware remembers this mistake. Good games deserve to get remastered, bad/mediocre ones should be left alone for future generations of developers to learn from...
Also, considering how much hate I've seen for Hawke (hate that I do not share btw...), would a remake even sell? That's the really important question here...
No maybe to it. That has been Bioware's official position from the start, as has been made clear by explicit posts by Gaider and other Bioware personnel. And plans didn't change, as they said this from the beginning and were still saying it after DA2's release. There is no reason whatsoever to keep harping on this myth. They wouldn't have said that, and stuck so steadfastly to it, if Hawke had been intended to be a multi-game protagonist, and especially not if they'd been meant as the DA equivalent of Shepard.
The "most important person in Thedas" line is best viewed as a misleading marketing gimmick, rather than trying to insist that it meant something which directly contradicted the often-stated position of the Devs themselves.
#19
Posté 07 mars 2015 - 07:08
BioWare didn't even fix it so Hawke could speak during combat on the PS3.
#20
Posté 07 mars 2015 - 07:52
I think we can all agree that Dragon Age II did not deserve to be called Dragon Age II. Instant comparisons were drawn between it and the vastly superior Dragon Age: Origins. Hence the terrible user reviews for it on Metacritic.
Why do you think Dragon Age: Inquisition was not called Dragon Age III? Bioware learned its lesson.
Yeah! Dragon Age 2 should have been named Dragon Age: Nighttime Kirkwall Warehouses and Back Alleys!
#21
Posté 08 mars 2015 - 02:00
No maybe to it. That has been Bioware's official position from the start, as has been made clear by explicit posts by Gaider and other Bioware personnel. And plans didn't change, as they said this from the beginning and were still saying it after DA2's release. There is no reason whatsoever to keep harping on this myth. They wouldn't have said that, and stuck so steadfastly to it, if Hawke had been intended to be a multi-game protagonist, and especially not if they'd been meant as the DA equivalent of Shepard.
The "most important person in Thedas" line is best viewed as a misleading marketing gimmick, rather than trying to insist that it meant something which directly contradicted the often-stated position of the Devs themselves.
Um... I don't see why you seem so sure of yourself. Companies, spokesmen, PR departments, and writers lie all the time. You can't be sure that they would have stuck with the original plan had DA2 been a success and had Hawke been well received. Why would they admit to considering this if it only took a couple of months to realize that Hawke wasn't going to sell any future games?
Also, if you are willing to admit that the marketing team might mislead buyers about Hawke's potential role in the world, then I don't understand why you insist that everyone else involved on the project would never dream of lying to us... there are a lot of inconsistencies between the dialogue and events of Varric's interrogation in DA2 and what Cassandra and Leliana claimed that they were really up to when speaking about it in DA:I... obviously the story underwent drastic changes. I mean, it's right there in front of us...
Considering the commercial success of Mass Effect and the changes to the style of the DA franchise that so closely mirrored that series, I don't see how it's inconceivable that they also would have attempted to come up with their own "fantasy Shepard." Admitting to this attempt would only make them look bad, and there's nothing to be gained from it, so what would be the point? Do you have any other argument besides faith in the devs' honesty? Considering the fact that a lot of information about DA:I that came straight from the devs turned out to be completely false, that viewpoint hardly seems justified...
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#22
Posté 08 mars 2015 - 02:40
BioWare didn't even fix it so Hawke could speak during combat on the PS3.
?
Hawke speaks during combat for me on the PS3.
#23
Posté 08 mars 2015 - 02:50
?
Hawke speaks during combat for me on the PS3.
Actually, I think this may be related to a patch. On 360 I remember Hawke talking a lot during combat, but I refused most of the patches for that game... on PS3, however, I needed one of the early patches so I had to take them all... and Hawke never speaks in combat. Just a theory though... it might simply be a glitch that only affects some games.
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#24
Posté 08 mars 2015 - 02:56
Um... I don't see why you seem so sure of yourself. Companies, spokesmen, PR departments, and writers lie all the time. You can't be sure that they would have stuck with the original plan had DA2 been a success and had Hawke been well received. Why would they admit to considering this if it only took a couple of months to realize that Hawke wasn't going to sell any future games?
Also, if you are willing to admit that the marketing team might mislead buyers about Hawke's potential role in the world, then I don't understand why you insist that everyone else involved on the project would never dream of lying to us... there are a lot of inconsistencies between the dialogue and events of Varric's interrogation in DA2 and what Cassandra and Leliana claimed that they were really up to when speaking about it in DA:I... obviously the story underwent drastic changes. I mean, it's right there in front of us...
Considering the commercial success of Mass Effect and the changes to the style of the DA franchise that so closely mirrored that series, I don't see how it's inconceivable that they also would have attempted to come up with their own "fantasy Shepard." Admitting to this attempt would only make them look bad, and there's nothing to be gained from it, so what would be the point? Do you have any other argument besides faith in the devs' honesty? Considering the fact that a lot of information about DA:I that came straight from the devs turned out to be completely false, that viewpoint hardly seems justified...
For one thing, there's a difference between a misleading marketing campaign and repeated, consistent statements by different Devs over numerous years. It's ludicrous to assume that if DA2 had been more successful, that they would've suddenly scrapped their intention to have a different protagonist for every game, especially since it isn't like each new game is created whole cloth from scratch only following the termination of development of the previous one. If we're going to argue that had DA2 been successful, Hawke would likely have been the protagonist for DA3 DESPITE the long-running intention for a different PC for each installment, we might as well wonder why they didn't do that with the phenomenal success of DA:Origins.
#25
Posté 08 mars 2015 - 03:03
For one thing, there's a difference between a misleading marketing campaign and repeated, consistent statements by different Devs over numerous years. It's ludicrous to assume that if DA2 had been more successful, that they would've suddenly scrapped their intention to have a different protagonist for every game, especially since it isn't like each new game is created whole cloth from scratch only following the termination of development of the previous one. If we're going to argue that had DA2 been successful, Hawke would likely have been the protagonist for DA3 DESPITE the long-running intention for a different PC for each installment, we might as well wonder why they didn't do that with the phenomenal success of DA:Origins.
Well, first of all, the Warden had too many variables surrounding them to become a fantasy Shepard... they would have needed to either pay voice actors for every race and gender combination or go with one version of the Warden, which obviously would not have gone over well with fans of the original game. It makes more sense that they would have attempted to use a clean slate to push the series in a new direction, and it also makes sense that if Hawke had been a success, they would have continued to make games starring that character. Or are you trying to suggest that DA:I was written and the Inquisitor settled on before DA2 was even released? There was more than enough time after DA2's launch to determine whether or not a new direction for the series would work, and since it wasn't going to, they went ahead and developed a new protagonist.
This makes perfect sense unless you simply refuse to believe that the developers might have changed their minds at some point or even lied outright... neither of those is all that remarkable a concept since they are humans like everybody else...
Also, you seem to be missing part of my point... the devs didn't "suddenly" decide on anything. I am suggesting that Hawke becoming "fantasy Shepard" may have been the plan from the start, meaning, as soon as they decided to use ME as the template for DA2 (voice acting, dialogue wheel, personality/alignment meters, etc), Hawke was invented to become the new face of the franchise. With that in mind, all they had to do was wait to see if Hawke could sell games before committing to this plan or going back to the drawing board with a new main character.





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