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The VR thread!


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#1
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Ok, so tons of new VR headset brands are coming out. Anyone tried any of them yet? Do you think this is a passing fad? Will they be better for movies or games? 
 
Discuss!
 
I tried to post pics, but none of them work for some reason. Something about that image extension not being allowed. 
Spoiler


There we go. The first few are the Oculus rift, and the last one is HTC and Valves.

#2
Guest_OneWomanArmy_*

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I have no idea about all that but I am just saying "HELLO E-RO"!!!!


  • mybudgee aime ceci

#3
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I have no idea about all that but I am just saying "HELLO E-RO"!!!!

LOL, thanks.

 

Lets try to get these images working again.



#4
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Ok finally got the images working.

Anyhow, I am super excited to see where this goes. Personally, I dont think Im gonna enjoy games with it at first, I would rather look at a monitor right now. But once game devs start to play with it, it could be awesome.

#5
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Ahhhhhhhhhhhhhhh NOW I know what you're talking about LOL and I WANT ONE NOW!!!!!!

 

I wanna shoot zombies like that!!!



#6
Degenerate Rakia Time

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sorry, the only thing that goes on my head is a fedora :P

 

 

 

seriously though, when they make something less cumbersome ill definitely try it.....the best solution would be plugging in a cable in our brains :D



#7
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Ahhhhhhhhhhhhhhh NOW I know what you're talking about LOL and I WANT ONE NOW!!!!!!
 
I wanna shoot zombies like that!!!

Yeah how awesome would that be. Only downside, and this doesnt apply to you since you use a controller anyway, is I wouldnt be able to use my mouse and keyboard.

#8
Fidite Nemini

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It's a gimmick as far as it stands right now. They either work with a single display, in which case I'd rather look at a monitor, or they have laughably small resolutions if they employ seperate projectors for each eye. Nevermind that the static field of view for such VR sets is still way to small (110 degrees for the latest Oculus Rift version for example). The human eye has a forward facing FOV of roughly 180 degrees, make that up to 270 degrees if we add the trivial task of rotating eyes, the latter which modern VR sets still can't track (well, they could, eye tracking technology is available, but it's also costly as ***), making the entire experience distinctively artificial to the human eye (which btw is the point that VR sets want to avoid, so they are still failing in that regard!), which can turn out to cause motion sickness in a lot of people.

 

 

What VR needs to really get off the starting point is the ability to properly track eye movement, plus good enough projection/display technology that allows for reasonable resolutions to cover the entire human eye FOV.



#9
SwobyJ

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I'm pretty optimistic about VR. It only needs to be good enough to not annoy too many people and to support good software that people want.

 

If that can be achieved, then we have many years to perfect the tech and create new iterations of it.

 

Its not going to be so core to the rest of the 2010s IMO, but I'm very open to it being a huge deal and chunk of various industries in the 2020s.

 

 

The hardware is looking more aesthetically pleasing lately, but it has a while to go. When it can basically look like a visor while still being immersive, it'll be great.

 

I consider it a mix of gimmick and legit, as opposed to the utter gimmick of the Virtual Boy. If somehow it fails, it may be picked up again in the 2020s-2030s and be long overdue for popularization at that point regardless.



#10
TheChris92

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"Life as a video game. What better way to train the ultimate soldier". ~ Iriquois Pliskin, Metal Gear Solid 2: Sons of Liberty



#11
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Just getting this for virtual porn.


  • mybudgee et Lucifer_AntiHero aiment ceci

#12
Guest_E-Ro_*

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Just getting this for virtual porn.

I knew someone would make this joke. I am glad it was you.

#13
Guest_OneWomanArmy_*

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Just getting this for virtual porn.

 

Something BOTH couples can enjoy!!!!!



#14
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Steam VR hands on 
 
Pretty exciting, this in particular
 
 
 

Beyond the screen, though, I think SteamVR is ahead of Crescent Bay in every way that matters. The tracking worked flawlessly in my demo. I could move my head to look around and walk around my small room to explore the virtual environments of Valve’s demos. Oculus has repeatedly said that the Rift is a “seated experience,” even though they demo Crescent Bay standing up. Valve, meanwhile, is embracing the potential of standing up and walking around.

 
 
Not a fan of the controls though. Pictured here
 
Spoiler


#15
Lucifer_AntiHero

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In for future real life Sword Art Online.



#16
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That Valve VR has way too many sensors, it's creepy.

#17
A Crusty Knight Of Colour

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The Waifu Age will be ushered in soon. Weebs, NEETs and Shut-ins of all stripes will rejoice.

#18
Inquisitor Recon

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Still not impressed. I want holodeck level immersion and programs I can customize.



#19
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lmao wtf?

guys, lol, as funny as this is can we please maybe keep the images a little less creepy? I dont want this to get locked! IT took me like 15 minutes to get those ****** images working.

Still not impressed. I want holodeck level immersion and programs I can customize.

As interesting as that sounds, I think we are more then a few years away from it. wouldn't it be cool to play a shooter or rpg fully kitted out for VR? I think it has some cool potential. I am trying to imagine playing kingdom come deliverance with VR and it seems pretty awesome.

#20
Inquisitor Recon

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Not too impressed with that VR porn either.

 

Yeah the entire thing has potential, I'm just increasingly impatient these days.



#21
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Not too impressed with that VR porn either.

 

Yeah the entire thing has potential, I'm just increasingly impatient these days.

 

>Waiting for the right one? :))))


  • mybudgee aime ceci

#22
Inquisitor Recon

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>Waiting for the right one? :))))

What do you mean?



#23
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If a company was to find a way to combine a control setup like the first Steel Battalion with mech game on par with Mechwarrior 3 and a vr headset, I would probably never leave the house. 



#24
mybudgee

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