About the "industry-wide" bug problem, my answer is NO!
It's a new-gen wide problem. When the PS2 and the xbox ruled on market, the games were finished at release. No patch needed : the glitched games doesn't sale at all and the publisher were punished at the start.
Now, with the internet bandwidth and the fact the majority of the consoles are connect, the patch are in the program of the devs SINCE THE START of the game creation. Nowadays, the dayone patch is absolutely needed to make the game launch! For that reason, a lot of publishers don't give samples to reviewers before launch, because the know the game won't work.
Patching the game post-release is a lazy habit bringed by the occidental view of market. Just look at Nintendo product.
If you take a look in my sign, I have made a review about my DAI experience on Xbox360. It looks pretty bad and the graphics are really not the main issue. A lot of old-gen gamers have a lot of different issues about this game and we payed the same price that the others ones.
We are waiting, waiting, waiting, clinging to our games, hoping they will work... and see Bioware fixing exploits that, for a lot of us who can't play the game at all, never heard about it. With the many and many glitches making our runs desperatly bad, fixing the very very very small quantity of glitches making it better give us a bad signal. They don't care about the quality of the old-gen game. They seem like they only want to punish us more.