Thank god, is all I can say.
DA:I had the most inane, nonplussed core canon of any Bioware game in the past two decades. It was so mind-numbingly trite and dull, the fetch and carry quests to save the refuges in the Hinterlands felt like they had more weight and progress to them.
150 hours, 120 of which were spent actively avoiding main quest progression...
To be fair, most of that has more to do with game design than writing. The characters in Inquisition are actually very well written. The problem is that they didn't do much with most of them.





Retour en haut







