Aller au contenu

Photo

Is it Time for MP & SP to be sold separately?


  • Veuillez vous connecter pour répondre
54 réponses à ce sujet

#1
Kendar Fleetfoot

Kendar Fleetfoot
  • Members
  • 329 messages

Hi, I am a purely SP player and never play MP, it's mainly a time thing for me I can't commit to specific amounts of time. And given that there always seems to be so much discussion re SP v MP and the differing development requirements maybe it's time to just sell them separately for a lower price each?

 

Is this even possible, would you just buy one or the other?


  • Lady Mutare, Joxer, Dumaraz et 1 autre aiment ceci

#2
Dobby

Dobby
  • Banned
  • 1 680 messages

No. Even if the game were just a single player only game, it would still be sold at the same price. MP is added in for the same price that you would pay anyways, so why even complain? It's like a freebie with added extra fun. MP might not be your cup of tea but at least it's optional and you don't have to play it. 


  • Jeremiah12LGeek aime ceci

#3
Eelectrica

Eelectrica
  • Members
  • 3 770 messages

I'd still like to see an optional Co-op main campaign.

Very curious to see how the guys working on Sword Coast Legends handle it.


  • DragonKingReborn et luism aiment ceci

#4
Kendar Fleetfoot

Kendar Fleetfoot
  • Members
  • 329 messages

No. Even if the game were just a single player only game, it would still be sold at the same price. MP is added in for the same price that you would pay anyways, so why even complain? It's like a freebie with added extra fun. MP might not be your cup of tea but at least it's optional and you don't have to play it. 

Not complaining just throwing the idea out there  :)



#5
Dobby

Dobby
  • Banned
  • 1 680 messages

Not complaining just throwing the idea out there  :)

 

Sorry, I didn't mean you specifically. Just in general for people who do complain :) 


  • Kendar Fleetfoot aime ceci

#6
Kendar Fleetfoot

Kendar Fleetfoot
  • Members
  • 329 messages

My post is more about whether it would be easier for the dev's and companies to build them separately (but cooperatively) and would it be a viable split in terms of a selling point in the market I guess?



#7
Rawgrim

Rawgrim
  • Members
  • 11 512 messages

If they got sold separately only one of the two would sell at all.


  • Broganisity aime ceci

#8
Il Divo

Il Divo
  • Members
  • 9 752 messages

Conceptually, I think that's a great idea. It's the same basic premise for how dlc should function to give games a modular design. Not everyone is going to want to every feature in a game and this would give them the ability to pay for what they want. 


  • Kendar Fleetfoot, Joxer et Bioware-Critic aiment ceci

#9
ThreeF

ThreeF
  • Members
  • 2 245 messages

The cost would go up for physical copies.



#10
AlanC9

AlanC9
  • Members
  • 35 597 messages

My post is more about whether it would be easier for the dev's and companies to build them separately (but cooperatively) and would it be a viable split in terms of a selling point in the market I guess?

I don't really think it's workable in practice. MP needs a fairly large player base to get to viability. Good-- or rather, adequate -- SP gives a prospective MP player some assurance that he'll have that. Also, branding's an issue. There aren't too many MP games that don't piggyback on some kind of SP to get launched. Having said that, it should be theoretically possible since some games have managed the trick.

Note that it's not at all clear that disaggregation would help SP. MP for both DAI and ME3 struck me as being relatively cheap and highly profitable. Separate the MP budget and revenue from DAI-SP, and does the SP budget stay the same? Or does it drop to match lower projected revenue? I've worked in subscription businesses where our support pricing was, bluntly, exploitative. However, without the exploitative support pricing we wouldn't have done the base products in the first place, since on their own they couldn't be profitable enough.

Maybe we SP players should be cheering on those poor chumps buying the MP chests.
  • Kendar Fleetfoot aime ceci

#11
Bioware-Critic

Bioware-Critic
  • Members
  • 599 messages

The cost would go up for physical copies.

 

I don't hink so. I think they would have to mind their financial "ceiling" a bit more.

 

You cannot make VG's even more expensive than they already are. The majority of customers does not have the money to pay 100$ for a single title - nore would they ever wnat to do that! The games are so bloody expensive these days anyway.



#12
Bioware-Critic

Bioware-Critic
  • Members
  • 599 messages

Conceptually, I think that's a great idea. It's the same basic premise for how dlc should function to give games a modular design. Not everyone is going to want to every feature in a game and this would give them the ability to pay for what they want. 

 

I would be very pleased if they sold this separately. I would love it even more when these two games (SP & MP) would be developed by wholly different developers! Many companies outsource the developement of the MP, these days. I think this would be the way to go anyway ... to be really able to focus on your most important goals, when developing the single player campaign/game.


  • Kendar Fleetfoot aime ceci

#13
ThreeF

ThreeF
  • Members
  • 2 245 messages

You cannot make VG's even more expensive than they already are.

You can the question is whenever it will return a desirable profit. And customers might not be willing to give a big chunk of money at once, but there are plenty who will pay in parts for whatever reasons

 

I was however speaking about the packaging and nothing else.



#14
X Equestris

X Equestris
  • Members
  • 2 521 messages
The game costs the same without it anyway. Might as well pay for both, try it out one day, and discover you like it, instead of either missing out on it or paying extra. And if you don't like it, you don't have to touch it.

#15
sleasye74

sleasye74
  • Members
  • 352 messages
I wonder how many people would play DA if it was MP only and no story
  • Kendar Fleetfoot aime ceci

#16
G00N3R7883

G00N3R7883
  • Members
  • 452 messages

The purchase price of the game is not the problem for me. I don't like to see a purely singleplayer franchise like Dragon Age add multiplayer at all. I could list plenty of examples of sequels that added multiplayer, and the singleplayer quality went down. DAI, Mass Effect 3, Bioshock 2, Dead Space 3 ... I don't want to spend too much time listing them all but it can't be a coincidence.

 

For the record I would also have a problem with the opposite - a purely multiplayer franchise adding singleplayer in a sequel - although you don't ever really see that. But for example, if Killing Floor 2 adds a singleplayer campaign, I would be annoyed.

 

I think the very best games pick one thing and then focus all their resources into making that game mode the best it can be.


  • Kendar Fleetfoot et AmberDragon aiment ceci

#17
Broganisity

Broganisity
  • Members
  • 5 336 messages

If Dragon Age Inquisition was split between a single player and multiplayer game?

As it stands, the single player already is having some difficulties standing in the eyes of some, and the multiplayer...?

Well, I would have suggested a few months delay if it was made separately...give some time for more content. As it is, the multiplayer mode could not stand on its own, especially at the price of a 'full' game.

As Bioware is known more for its Singleplayer experiences, and is venturing into the world of multiplayer more and more, I'd say the mix we have now is fairly good.



#18
Lee T

Lee T
  • Members
  • 1 320 messages
The very reason they add MP is to add replayability (and a "healthy" bit of freemium transactions) and keep as many as possible copies of the game out of the second hand market during the first year. According to the executibots purely SP games do not push sales enough because of lack of replayability and resale of once played copies (most people only play the SP part once... When they finish it).

Separating the two would defeat the purpose of MP according to the executibots directives.

#19
Auztin

Auztin
  • Members
  • 546 messages
Why?

#20
DanteYoda

DanteYoda
  • Members
  • 883 messages

Because i assume many do not want the MP aspect of Dragon Age.

 

I just see it as wasted assets, if i wanted to MP i would not buy Dragon Age franchise or Mass Effect for that matter..


  • Bioware-Critic aime ceci

#21
luism

luism
  • Members
  • 547 messages

I'd still like to see an optional Co-op main campaign.
Very curious to see how the guys working on Sword Coast Legends handle it.


All of the older titles had this. whenever a friend or relative buys the game that's the first question they ask. I think it's ridiculous that in this day and age with all of the technology we have developers dont even attempt this at all anymore. Games have gone backwards imo.

#22
DragonKingReborn

DragonKingReborn
  • Members
  • 886 messages

All of the older titles had this. whenever a friend or relative buys the game that's the first question they ask. I think it's ridiculous that in this day and age with all of the technology we have developers dont even attempt this at all anymore. Games have gone backwards imo.

 

It is harder to monetise.  A lot of talk is heard about "wanting to give the players something fun to do after the SP campaign" but I think the reality of the situation is, if they couldn't include microtransactions, they wouldn't have done it.  At all.  And that's fine, but the rhetoric about it being "all about the fun" gets a little old.


  • luism et Bioware-Critic aiment ceci

#23
DragonKingReborn

DragonKingReborn
  • Members
  • 886 messages

*snip*

Maybe we SP players should be cheering on those poor chumps buying the MP chests.

 

I would agree, but that can end up being a double-edged sword.  Companies would look at those people and say, "they bought the game AND they're buying chests!  EVERYONE likes chests!  Let's put chests EVERYWHERE!"  All said in very excited corporate speak, of course.  The more that these modes successfully bring in revenue that outstrips their dedicated development costs, the more likely developers and publishers are to start - not so gently - herding everyone towards them....because it's fun....


  • Kendar Fleetfoot et Bioware-Critic aiment ceci

#24
Dubya75

Dubya75
  • Members
  • 4 598 messages

Since I have absolutely ZERO interest in playing MP. it would be my biased opinion that the 2 should be kept entirely separate.

And the MP aspect of this game is to a large extent responsible for the nerfed SP, so selling them as separate games would be good.


  • Kendar Fleetfoot, AmberDragon, Bioware-Critic et 1 autre aiment ceci

#25
C0uncil0rTev0s

C0uncil0rTev0s
  • Members
  • 1 159 messages

I'd say yes to that.