I guess I'll repeat myself again....
Nobody said Synthesis prevented the possibility of conflict. Only that it nullifies the current inevitable reason for conflict between organics and synthetics. Which is a lack of understanding.
The rest of your post is a bunch of "ifs, ands or buts" covered in speculation. Which is to be expected when you are so intent on denying in-game information. I can't entertain the scenarios you manifest in your head. I'll stick with the facts of the story that Bioware crafted.
Ifs, ands and buts are exactly what the future is. The only way to be certain is either to live it or make everything static.
And denying in-game information? Of course when its given to us in such a manner that is completely destroying the immersion and what I felt was the tone of the game. There is plenty of evidence that the game was rushed, that the developers left a lot of things up in the air but nothing is as much evidence as that shite that we were given at the end. It was not "crafted" it was spat out in hopes that something unusual, something "artsy" would somehow make it seem unique and grander than it really was. We already know the game's story was reworked once(the dark matter thing was still horrible) and 2 years is just not enough time to make a game of that scope, with a rewrite in the middle properly.
So yeah I would rather ignore that mess than put the big shiny(with EC) stake that it is through the heart of one of my most favourite scifi universes.





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