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So if the ending choices can somehow be reflected in NME...


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#51
Iakus

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Of course those choices won't have any impact. Same as with Shepard dying in ME2. 

I'll bet there's a lot more players who chose those outcomes than who got Shepard killed in ME2 though...



#52
dreamgazer

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Or "Turn off the game" after Kronos Station/"Best Seats in the House"/Citadel Party/etc?
 
How about choosing Marauder Shields comic?  MEHEM?  Other alternate canons?
 
Or is this respecting player "choice" the same as how Imshael respects "choice"?


How about my canon for ME1 where I shut the game off before the Ascension choice and headcanoned that I was able to save everybody? Was that preserved in ME2?

Or, how about when I shut the game off after defeating Space Terminator in ME2 and headcanoned that I was able to send the Collector Base to the Alliance or some other respectable research venue. Was that preserved in ME3?
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#53
wolfhowwl

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Not sure about invisible war but original Deus Ex and Deus Ex:Human Revolution both had endings where you choose one of several variants(I think it was 3 or 4) and then you get a colour coded ending slideshow with a voiceover. there is a video floating around somewhere comparing the Deus Ex:HR with the ME3 endings side by side.

 

Invisible War didn't choose a canon ending for Deus Ex, instead it had a combination of the first game's endings occur.



#54
NM_Che56

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Either of two ways.

 

1)  Institute place for you to go and make your saves your canon, like they did with DAI and Dragon Age Keep.

 

2)  They have control over the story, so they can make it so that it happened so long ago or so far away (because space is uhhhhh, big) that it doesn't matter anymore.

1) It's called "your head"

2) If it doesn't matter anymore...then why bother putting it in? LOL Afterall, it won't matter.



#55
NM_Che56

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"Quickly, Bioware! Make something that doesn't matter"! LULZ



#56
Iakus

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How about my canon for ME1 where I shut the game off before the Ascension choice and headcanoned that I was able to save everybody? Was that preserved in ME2?

Or, how about when I shut the game off after defeating Space Terminator in ME2 and headcanoned that I was able to send the Collector Base to the Alliance or some other respectable research venue. Was that preserved in ME3?

Nope.  But I sure would have liked an option for the latter.

 

Still, those didn't prove to be such unpopular choices that they continue to taint the series three years later.



#57
dreamgazer

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Nope.  But I sure would have liked an option for the latter.


Doesn't matter. It's not within BioWare's canon, just like wanting to choose someone else for Virmire duty (or getting everyone out of it) and saving everyone in the Battle for the Citadel. And yes, there is indeed a rigid canon to Mass Effect that's beyond the player's control, starting anywhere between the character creation menu to Shepard throwing him/herself in front of the Prothean beacon.
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#58
Navasha

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I think the next ME game should open with some flashback images of the past 3 games, then the new protagonist sharply waking up.

 

"Wow..  You wouldn't imagine the dream I just had".

 

ROFL...  you would be able to actually feel the internet rage even offline.


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#59
dreamgazer

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I think the next ME game should open with some flashback images of the past 3 games, then the new protagonist sharply waking up.
 
"Wow..  You wouldn't imagine the dream I just had".
 
ROFL...  you would be able to actually feel the internet rage even offline.


2013-05-19_00011.jpg?w=512&h=288

Pass the popcorn.
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#60
katamuro

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2013-05-19_00011.jpg?w=512&h=288

Pass the popcorn.

 

that would be a huge disaster, entertaining as it may be to see a company suicide this way but still...



#61
SwobyJ

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*insert quotes from Inquisition about dreams and nightmares and waking up and trying to remember the dream and the nature of the fade and creation and reality*



#62
Iakus

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I think the next ME game should open with some flashback images of the past 3 games, then the new protagonist sharply waking up.
 
"Wow..  You wouldn't imagine the dream I just had".
 
ROFL...  you would be able to actually feel the internet rage even offline.


Rage? I'd freaking REJOICE!!!

#63
saladinbob

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I get that people do like different endings and people have different opinions on how well it was handled in ME3 but no one really would suggest stepping out so far as to create an alternate MEU or set it in between the games, or at the same time as the games but in an area of the galaxy "walled off" from the rest of it. 

It screams, "we have no idea what we are doing". 

 

As for a blended canonized ending? Well the first thing that comes to mind is that somehow the magic Crucible beam wiped out the lower forms of Reapers, that is all their ground forces and destroyers and only left Sovereign-type reapers alive but also unshackled them from the Little Glowing **** allowing them to repair mass relays and then disappear into oblivion. At the same time EDI and geth were turned partially organic so that they dont try to kill of all the organics since they are kind of organic now. But leaving organics to be organics without all that stupid blending part. 

Or just forget about the whole synthesis thing, out of all the wacky ideas who came up with that gem?

 

There are many reasons to hate the ME3 endings but purely from a writing perspective, how do you continue a franchise that blew up gates required for long distance space travel that no one knows how to build? That one singular piece of stupidity pretty much killed any continuation within the same timeframe unless they suddenly magic up wormholes or some other such which itself would cause problems with the established cannon, so how do you reconcile anything that comes after?  It forces them in to a soft reboot unless they're willing to rectify that mistake and re-write the ending, either in comic form or a book or in a cut scene at the beginning of the next game. I will be very disappointed if the next game is set in a galaxy, far, far away.



#64
katamuro

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I think the whole Mass Relays issue is not actually that bad, at least its consistent across all the endings, its the huge difference in what the endings represent, especially the green one. 



#65
saladinbob

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Well there's that too, yes. But what I'm saying is ultimately what does it matter whether the Reapers left, blew up and did the Star Trek The Motion Picture ending if whomever is left can't leave bloody orbit?


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#66
Vazgen

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I'll bet there's a lot more players who chose those outcomes than who got Shepard killed in ME2 though...

What does it matter? Going by your logic, it's a choice and therefore has to be acknowledged. Just as turning the game off after first mission. Even mods vary. Which would you acknowledge - MEHEM or Alternate MEHEM? Or perhaps the Citadel DLC epilogue mod?
I think you understand it quite well. The only choices they can acknowledge are the ones that exist within the boundaries of their games, from A to Z.
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#67
Iakus

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What does it matter? Going by your logic, it's a choice and therefore has to be acknowledged. Just as turning the game off after first mission. Even mods vary. Which would you acknowledge - MEHEM or Alternate MEHEM? Or perhaps the Citadel DLC epilogue mod?
I think you understand it quite well. The only choices they can acknowledge are the ones that exist within the boundaries of their games, from A to Z.

My point is that the endings are unpopular, and that should be acknowledged.


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#68
katamuro

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Well there's that too, yes. But what I'm saying is ultimately what does it matter whether the Reapers left, blew up and did the Star Trek The Motion Picture ending if whomever is left can't leave bloody orbit?

 

Why they cant leave orbit? After all mass effect drives still exist, the only thing missing is convenience, without the relays they cant really jump around hundreds of thousands of light years at a time. They would have to stop often to discharge their drives, they would have to have much higher stores of fuel aboard. FTL in ME is viable without relays, its just going to be much slower. 



#69
saladinbob

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I don't disagree with that, Iakus, I'm simply saying that whether or not you like or dislike the ending is largely irrelevant due to established cannon.

 

Katamuro, according to the Codex, FTL drives have a maximum speed of 15 light years per 24 hour day. The Milky Way is somewhere between 100,000 and 120,000 LY in diameter so taking the conservative 100K LY you're looking at over 18 years to get from one side to the other. That's a lot of provisions for ships that weren't designed for provisions or long term travel. Then there's the fact that a ship can't even cross a star cluster without needing to refuel, never mind the vast galactic distances involved in getting anywhere from the local cluster (fairly central in the galactic south). Imagine how many times you'd need to refuel to get to the Terminus systems which are on the opposite side of the Galaxy to the local cluster? Refuelling has been established since ME2.

 

Also consider that FTL drives are meant for relatively short galactic travel, not traveling from one side to the other. There's wear and tear on the engines to consider, CO2 scrubbers on the Life support, psychological impact of years of travel, the entire thing is a can of worms unless you pointedly ignore it all which brings us back to the cheap pulp fiction scenario were Mass Effect descends in to corny Sci-Fi stereotypes and clichés. Like I said, it's a can of worms and one which would be best being re-written. Hey, it's not like I like the endings, I don't, I hate them with a passion. I think they're complete and utter **** and whomever wrote them should never be allowed near the writing department ever again. All I'm saying is that to those who are strange and actually like the endings, there's more to consider than whether you choose blue, green or red.


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#70
AlanC9

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All I'm saying is that to those who are strange and actually like the endings, there's more to consider than whether you choose blue, green or red.


Well, the major difference WRT interstellar travel is that the relays get fixed a lot faster in Control, right?

#71
Mcfly616

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My point is that the endings are unpopular, and that should be acknowledged.

 Nah. They should own them.

 

 

 

But ofcourse, I'm mostly indifferent regarding the whole import OR no import debate. Just as I am indifferent towards a sequel.



#72
ZipZap2000

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Ark theory is going to end up in the same place Indoctrination theory ended up. 

 

It's already about half way there, all we need now are some screen shots of hidden clues from throughout the series and some creepy background music slideshows.


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#73
Iakus

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 Nah. They should own them.

 

Sure.  But as a cautionary tale.  Not as a means of continuing the series,  It should be regarded as the Dork Age of Mass Effect and no more.



#74
goishen

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Rage? I'd freaking REJOICE!!!

 

 

I don't care if they even did that.  Sure, would my going back and replaying ME1-3 slow down and eventually come to a stop?  Sure.  But it's doing that anyway.  I think that 15 times of playing through the game is quite enough.



#75
Maniccc

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The ME 3 endings basically wrecked the ME universe, no matter which way you went.  Frankly, they need to scrap MEU, and build something new.  There is absolutely nothing they can do in an ME4 that would make sense to everyone short of ignoring the ME trilogy, which would annoy a bunch of people who would then take to the internet with digital pitchforks, storming every ME4 forum on the planet.

 

I'm guessing that the team is hoping enough people will just eat up whatever they throw at the marketplace in an ME4 despite all the negative feedback they must know is going to come their way.  If I was them, I'd be second guessing myself and cringing at every decision I made regarding the game's story.  How can they not know that no matter what they do, they're going to get slammed all over again?


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