Gotta think the loss of some of these things are as a result of the game being fully voiced.
How much would a conversation cost in real terms between the Inquisitor and a random NPC?
$10k or more?
Writing the lines
Voice actor hire
recording studio hirer
Different language VA's
translators.
post production.
+ other all the costs I'm not aware of.
I'm playing through BG2, and when it was text, they could have fun random encounters, like the group of kids in Umar hills, My barbarian bhaalspawn bought them the grog they asked for, but not the swords. Hey I'm RPing a barbarian, not a responsible adult! Even to my Barbarian grog + swords seemed like a bad idea.
If a classic RPG like Planescape Torment had to be fully voiced, it never would have got off the ground with all the dialogue it has.
I'm not convinced that this is just about VO. A game like Shadowrun is isometric and without VO and it doesn't really have such moments.





Retour en haut







