My Review of Dragon Age:Inquisition
#1
Posté 05 mars 2015 - 01:30
- Darkly Tranquil, ThePhoenixKing, elrofrost et 1 autre aiment ceci
#2
Posté 06 mars 2015 - 08:43
Pretty much agree with you on all counts. And you will find that these are in fact some of the main concerns regarding the PC version. There is even a post Bioware made in the News and Announcements section called "PC Community concerns".
Thought I'd let you know since you seem to be new here.
- CatZee aime ceci
#3
Posté 06 mars 2015 - 01:19
- Dubya75 et CatZee aiment ceci
#4
Posté 06 mars 2015 - 02:33
And I like DAI's Tac Cam. The controls are just like the camera in the Total War games; driving the camera with WASD frees up your mouse to control the pointer.
The console Tac Cam is far more limited than on PC because of the cursor being tied to the camera - I love that the PC doesn't do that (thus allowing you to select enemies at much greater range).
- CatZee aime ceci
#5
Posté 06 mars 2015 - 02:37
The Tac Cam zoom was already added, though not well. You select your zoom setting in options and then that's the one you get, with no way to control it during play.The best you can do is get CheatEngine so you can at least zoom the TacCam out more.
I'd much rather a camera I could move freely.
- Dubya75 et CatZee aiment ceci
#6
Posté 06 mars 2015 - 02:39
#7
Posté 06 mars 2015 - 03:09
I first bought Dragon Age: Origins for the PS3. It didn't take too long before I bought another copy for the PC. Then got to enjoy all the great mods available. So up to DA 2 and all of Mass Effect, all my play was PC. However, having to install Origin for Mass Effect 3 was a big downer for me and got rid of it as soon as I was done with Mass Effect. When DA:I came out I waited a long while before deciding IF I would get it. After reading reviews and forums, it looked like the PC version wasn't well received, had lots of problems (and being left-handed, key mapping is a big deal for me), I decided I still didn't want Origin and definitely didn't want the new DRM crap either. So I got the PS4 version.
The artists and writers have created a great game world. But instead of playing the game and fighting Corypheus, I'm struggling with the game controls just to get there, even with a controller. It's a big step backwards from how much control and scripting of companions was possible with DA:O.
I do wonder if this is an issue with the Frostbite game engine. Possibly it's more suited to an action/shooter game rather than for the type of RPGs that BioWare have been producing (and we expect). So while I'm impressed and quite engaged with the game world and the advanced graphics, I'm disappointed that the controls have not kept pace as well.
- CatZee aime ceci
#8
Posté 06 mars 2015 - 03:29
I do wonder if this is an issue with the Frostbite game engine. Possibly it's more suited to an action/shooter game rather than for the type of RPGs that BioWare have been producing (and we expect). So while I'm impressed and quite engaged with the game world and the advanced graphics, I'm disappointed that the controls have not kept pace as well.
I'm sure the change to Frostbite 3 must have been quite a steep learning curve for the developers having to rebuild everything from the ground up.
But this game was in development for what.... 4 years? It looks like they managed quite successfully to build a lot of stuff, but forgot about the PC version.
Gosh, let's hope they hold on to what they have done with this so far as a basis for Dragon Age 4 (if that will happen), instead of trying to re-invent the wheel (sorry for that tired old saying) like they kind of did in DA2 and most evidently in DAI.
The way I see it, progressing through a series of games in a franchise should be approached much more carefully, retaining those features that worked in the previous games.
Identifying those things should really not be hard with this vocal bunch of Dragon Age fans, right?
It just blows my mind how certain things like the tac cam can be such a far cry from what worked flawlessly in the past. Seems irresponsible and silly to me.
Keep what works. throw out or re-work what doesn't. Progress!
#9
Posté 06 mars 2015 - 03:46
I think DA2's controls were worse.
No. Combat, in general, was far better in DA2. IMHO. The game in general was too. DAI beats DA2 graphically. But that's about it.
- Dubya75 et Darkly Tranquil aiment ceci
#10
Posté 06 mars 2015 - 03:52
No. Combat, in general, was far better in DA2. IMHO. The game in general was too. DAI beats DA2 graphically. But that's about it.
Agreed! I actually really enjoyed DA2's combat.
Not so much in DAI.
#11
Posté 06 mars 2015 - 05:46
I can't agree with you there. I found DA2's combat for too fast and difficult to control, and the mechanics were uninteresting.No. Combat, in general, was far better in DA2. IMHO. The game in general was too. DAI beats DA2 graphically. But that's about it.
Honestly, DAO had the best combat in the series so far.
#12
Posté 07 mars 2015 - 05:04
Well I agree about DAO somewhat. DAO is more - well it feels more turned based.You have way more time to catch your breath. DA2 is very fast. But for a class, like a rogue, it was a dream.
DAI is seriously lacking in the combat feel. It's just so blah.





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