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Lack of Build Flexibility Hurts Replay Value


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3 réponses à ce sujet

#1
spoli

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On my second play-through, roughly 80 hours of play time and Im getting bored with the builds. The attribute system is far too dumbed down. Constitution for my mage? No thanks. 


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#2
In Exile

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Like with all other DA games only one real attribute matters though in this case it's typically just attack %/straight out.

#3
Dracon525

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I'm finding skill-builds more annoying than attributes. Almost every class is built around being a damager, with only very specific differences (tank for warrior and barrier-spammer for mage).



#4
In Exile

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I'm finding skill-builds more annoying than attributes. Almost every class is built around being a damager, with only very specific differences (tank for warrior and barrier-spammer for mage).


That's really true for most games that are RPGs. The only time damage is not the best option is in a game where functionally there is no damage option.