Yet one more vote for can we not have the spoiler gating? I can deal with some bugs but this is seriously about the most annoying mechanic imaginable.
The majority of my choices from my completed playthrough are hidden from me - I get that it's a glitch, but it seems like an entirely unnecessary thing to have glitching out. I'm a grownup; I can decide whether to read spoilers or not. I don't need the Keep babysitting me, and I'm frustrated that my playthrough isn't at all usable seemingly because of the babysitting attempt.
My other irritation about it is that I wanted to use the Keep to make one simple change to a playthrough that's otherwise exactly what I want to keep. What the options are was made clear in the game itself, so it can't possibly be construed as a spoiler. I didn't get the outcome I was trying for, so I just wanted to fix it and keep the rest of that world state. But... that is apparently not allowed anymore?
I really like the Keep. I like the flexibility it offers, and the ability to tweak my playthroughs without completely starting over when a detail doesn't go my way. This spoiler gating, though... honestly pretty much renders it useless for me. I have no issue remembering my choices; I want to be able to change them. I'll have future playthroughs, but I want to be able to just play them without worrying about getting an outcome unlocked for an entirely different playthrough.
Can I just decide for myself what I do and don't want to see? Please? This is the opposite of fun and functional. Sorry to be a downer but I was really looking forward to the Inquisition tiles, which I now mostly can't see or use, so this is very disappointing. 