I prefer a darker more lived-in atmosphere on the ship than a sterile brightly lit one. Also the vibe on ME3's SR2 kind of reminded of the interior of submarine, which I liked. I'm not sure if that was Bioware's inspiration though.
I even liked the cables, though I know I'm in the minority on that one.
Yeah I thought the atmosphere of the ME3 SR2 was the best of the lot. As much as some may dislike the security checkpoint that disguises the loading time between the rest of the deck to the War Room, I even enjoyed the two soldiers that occasionally have banter with one another.
As for the cables, I can take or leave them. The fact that it's clearly meant to be a consequence of not being able to properly finish the retrofits helps, though part of me wishes that the Citadel DLC corrected this somehow.
One thing I really hope for in the next ship is that there are proper accommodations for every member of the crew. As it was, some of the crew didn't seem like they really belonged anywhere, and in ME2, characters just spill over into random parts of the ship where I don't really feel they should be, like Kasumi and Samara in observation lounges and so forth, and then Garrus and Tali just living in the forward battery and engineering respectively.





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