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Anyone think Bioware's....taking just a bit too long releasing the DLC...maybe?


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#76
Sartoz

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Acccording to Mike Laidlaw, the focus is on Multiplayer. Which to me, means ensuring micro-transactions are used as much as possible. One way to do this is patching exploits. This is followed by MP DLCs.

 

Here is how I see their priorities:

1. fix exploits and MP issues

2. Develop DLCs for MP (ie: add new "arena type" content ), followed by DLCs for SP gamers.

3. If they have time, fix performance issues.

4. If they have more time, fix PC specific issues, though not the major ones

5. Fix xbox 360 / PS3 performance issues... <--- very very low priority.

 

Patch 5, contains  a DLC that is being presently beta tested. Reports indicate that the patch(es) take one step forward and two steps back. Certain Amulets of Power disappear, followed by a hotfix to make them re-appear... patches will reset your graphics options to default and you have to re-tweak them , pre-patch 5 saves don't load...meaning beta testers have to create a new char(s) or a throw away char for testing purposes.... I hope you get the idea of how a beta test works. Yes?

 

It seems, from the patch problems, that the game is extremely sensitive to code changes. Add a skeleton staff now supporting DAI because the rest moved on to help with ME4 and you now know why it takes so long for anything meaningful to get done.

 


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#77
Linkenski

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I think they didn't plan DLC from the get-go this time. Mark Darrah was like "I hope so" when I asked him about DLC for this game back in november, on twitter.


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#78
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At this point I'm not sure I even want DLC.



#79
SwobyJ

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I think they didn't plan DLC from the get-go this time. Mark Darrah was like "I hope so" when I asked him about DLC for this game back in november, on twitter.

 

I think more that they have lots of DLC planned, but this time they may not have the absolute 'go ahead' to do it.

 

That's pretty much always the case to some degree, probably, but maybe more distinctly there with DAI.



#80
AlanC9

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I think they didn't plan DLC from the get-go this time. Mark Darrah was like "I hope so" when I asked him about DLC for this game back in november, on twitter.


This is not coherent with having an XBox timed exclusive. Or is that plan no longer operative?

#81
Bocochoco

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They're too busy patching out SP exploits
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#82
durengo

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they have to realize that interest is going to fall rapidly after the W3 releases

i didn't believe that. the end of dai is a cliffhanger.

we didn't know what we get with new story dlc s . the new storys from the dlc s could be about solas....or about something else.

but either way  they connect their own and dai story with the story of the next dragon age game.a game that we maybe get in 3 years.

 

3 years are a long time...and i am sure that during  all wait for a new dragon age game they would enjoy story dlc s for the old one. 

 

i play the witcher wild hunt too but that doesn't prevent me to play dai again .

 

because i wanna know how the story goes on.not only because of solas...

i also wanna know what happens with the inquisition.



#83
Melca36

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You obviously have forgotten how long it was before DLC for the other games were released.

 

Stop being so paranoid.


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#84
Melca36

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I think they didn't plan DLC from the get-go this time. Mark Darrah was like "I hope so" when I asked him about DLC for this game back in november, on twitter.

Its already been TWEETED That story based DLC is being worked on.  


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#85
Grieving Natashina

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Its already been TWEETED That story based DLC is being worked on.  

Remember: It isn't the BSN unless there is a Chicken Little thread.  Somehow, someway, the sky is always falling.   It's the weekend, so I've already seen a couple of these.  :rolleyes:

 

I'm not talking about some of the legitimate complaints and problems folks have had with the game.  That's an entirely different manner and with the exception a few extremely frustrated posters (not that I fault them,)  those threads have largely been constructive in stating the various problems in the game.  Like with crashes, and bugged out quests/items, ect.   Even then, most of the tone of those posts more suggest that BioWare could do much better rather than everything they do is going to fail.

 

Declaring that there won't be any story DLC is being Chicken Little as far as I'm concerned.  I've read the same tweet and they are working on story DLC.  As I said earlier, they should test it completely and fix the base game in the meantime.


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#86
Melca36

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Remember: It isn't the BSN unless there is a Chicken Little thread.  Somehow, someway, the sky is always falling.   It's the weekend, so I've already seen a couple of these.  :rolleyes:

 

I'm not talking about some of the legitimate complaints and problems folks have had with the game.  That's an entirely different manner and with the exception a few extremely frustrated posters (not that I fault them,) has largely been constructive in stating the various problems in the game.  Like with crashes, and bugged out quests/item, ect.   Even then, most of the tone of those posts more suggest that BioWare could do much better rather than everything they do is going to fail.

 

Declaring that there won't be any story DLC is being Chicken Little as far as I'm concerned.  I've read the same tweet and they are working on story DLC.  As I said earlier, they should test it completely and fix the base game in the meantime.

 

 

I agree.

 

I suspect the DLC they're working on has more depth than the ones for DA2 too.  They could be working on an expansion too.

 

There are people who just like being miserable and want everyone else to miserable though.   

 

You know the developers are at PAX this weekend. The people claim to hate the game so much should go up to say it to the developers faces if they hate it so much.    That won't happen though because its easier to hide behind a message board


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#87
Jeffry

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You obviously have forgotten how long it was before DLC for the other games were released.

 

Stop being so paranoid.

 

We haven't forgotten how long it took, I and many others even posted comparisons with previous BW games. I don't really care how long it will take now, I am just pointing out they are slower then they used to be. It could be because they are really focusing on fixing the buggy mess they released or because the vast majority of the DA team was moved to another projects (ME4 and their new IP) or a combination of both these factors.

 

You know the developers are at PAX this weekend. The people claim to hate the game so much should go up to say it to the developers faces if they hate it so much.    That won't happen though because its easier to hide behind a message board

 

Or it maybe won't happen because some of those people live on the other side of the planet and don't really have thousands of dollars to spend on casually flying to USA for one weekend.



#88
Grieving Natashina

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Or it maybe won't happen because some of those people live on the other side of the planet and don't really have thousands of dollars to spend on casually flying to USA for one weekend.

That's more than fair.  That's the reason why I never went and told the Blizzard devs exactly what I thought about the state of their game.  I wouldn't insult them personally, but I would talk about why I didn't like the direction of a couple of their games.  The only reason why I never did is because Blizzcon is expensive, and I live 1/2 across the country from the convention.  

 

I do think folks are reading more into this delay than what's actually going on.  I'm one of those that really enjoyed the game, and I look forward to replaying it.  I'm glad I did, but I don't fault folks that didn't.   The game has several problems at this point, some of which have been persistent since launch.   These are getting addressed more and more, but I'd rather see things like the bugged out Mosaic pieces fixed, some of the personal quests fixed(Dorian's is still wonky,) and other things fixed before they add anything to the game.  It's easier to fix the game now versus with more content later.

 

My guess at this point is once TBE is closer to being released, we'll probably hear more about story based DLC content.



#89
Jeffry

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That's more than fair.  That's the reason why I never went and told the Blizzard devs exactly what I thought about the state of their game.  I wouldn't insult them personally, but I would talk about why I didn't like the direction of a couple of their games.  The only reason why I never did is because Blizzcon is expensive, and I live 1/2 across the country from the convention. 

 

Yeah, pretty much this. Like I said in another thread, I wouldn't insult the devs or tell them the game sucks, because it is not true. For me personally it is 6/10, which doesn't mean it sucks, it means slightly above average. I would tell them what I liked, what could be improved upon and what should be ditched.

 

And yes, the delay is not because they decided to postpone the DLCs because they can or they decided to ditch them. I am sure they have their reasons (as I stated above) and if there is one thing we can count on in an EA game is that there will be DLCs (for better or worse).


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#90
Melca36

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It is now March.  The game was released in November.  And since any DLC being released is going to be timed exclusive to the Xbone, the wait will be even longer.  I'm going to tell it to you straight up Bioware: I'd really, REALLY try releasing the DLC before May.   And I'm talking, available to everyone at that point.  No one's going to bother buying the DLC when they're too busy playing The Witcher 3.  At least, that's my theory.  I mean, it's bad enough that it's been three months anyway.  I bet a ton of people have already stopped playing this game as it is.  And my interest has waned quite a bit I can you tell that much.  

 

And yes, people will say I shouldn't complain since Day 1 DLC is heavily villainized but I'm of the belief that we needn't resort to jumping from one end of the spectrum to the other when it comes to DLC release dates.  That is not flexible thinking.  Instead of having DLC that releases Day 1 OR DLC that comes out 3-6 months after the game hits store shelves....there could be *gasp* a nice medium between the two!  Maybe the DLC comes out-oh I don't know-a month and a half after the game releases?  Or...TWO months?  Two months seems like a nice balance.  It doesn't all have to be about extremes here.  I guess it all depends on the amount and complexity of the DLC they're planning but Bioware already said they weren't going to make a full blown expansion to this game.  So I can't cut them too much slack in that department. 

 

 

Sorry to disappoint you but somebody already at PAX at the panel asked about DLC and they said its in the works.



#91
Lilithor

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Melca, melca... oh dear... you read too much into people post and answer according to YOUR paranoia.
Stop making what people post be more than what people said.

 

You obviously have forgotten how long it was before DLC for the other games were released.

 

Stop being so paranoid.

Stone Prisoner and Warden Keep were released how much time after Origins?

Here is the thing stop talking to people as if you could tell them how to behave because when you do that I feel like I have the right to tell you how to behave. If you can go around telling people to not be lazy and stop being paranoid I can surely ask you to MIND YOUR OWN BUSINESS. People can do whatever they want within this forum rules, you're not any kind of authority and you have absolutely no right to tell what people can or can't do, neither can you tell if something is acceptable or not, you can't even tell right from wrong for anyone but yourself so why not try to learn how to share this planet with other human beings?

You are free to think and do whatever you want I just wonder where did you get the idea that you can treat people like that. Self righteous much?



#92
Jeffry

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Stone Prisoner and Warden Keep were released how much time after Origins?

 

Stone Prisoner is not really a good example. That was just a cut content which served as an incentive to buy the game new instead of an used copy.

 

But yeah, I wonder how the hell BW managed to release a day-one DLC, another DLC 2 and a half months later, 2 patches and a frickin tens of hours long expansion 1 and a half months after that together with patch 3. Granted, DAO:A was rushed and buggy, but is still shows what BW were capable of in such a short time. Also ME2 was released at the same time. Then more DLC followed, DA2 was already in the production and ME3 was at least in the stage of pre-production.

 

Both the Eclipse and Unreal engine are easier to work with than Frostbite, both DAO and ME2 were released in much more polished state so there could be stronger focus on DLCs, but in the end I think the main reason is that more people with bigger budget worked on those games post-launch. Now it seems that only a skeleton crew is left to take care of DAI and they had a vacation for half the time. I am not saying they didn't deserve it after all those years spent working on the game, but when a game is released in such a state as this one, there should be more people assigned to fixing it.

 

And I am not even talking about DAMP, it seems the MP team is even more understaffed. Do you remember how there were constant balance changes in ME3MP? Several balance tweaks every week, in total 49 balance posts have been made in 1 year. What did we get in DAMP? One uncalled for nerf, which kinda ruined one class and one not needed boost that made the already OP classes even more OP. And the "DLC" is not even worth mentioning compared to the 2 ME3MP DLCs that were released by this time.


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#93
Moirin

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I kinda want to say yes they are taking too long with DLC, but that is just me being impatient, to be honest I am glad they seem to be taking their time and making sure we get a good one.

 

It could help with the impatience if we got an idea of what it was going to be about though. dread wolf hunt. :whistle:

 

I suspect the DLC they're working on has more depth than the ones for DA2 too.  They could be working on an expansion too.

 

I suspect this as well, but I thought it was said that there wouldn't be an expansion? I mean, I hope there is one but I had heard otherwise.



#94
Jeffry

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I suspect this as well, but I thought it was said that there wouldn't be an expansion? I mean, I hope there is one but I had heard otherwise.

 

There won't be an expansion. It would be a nice surprise tho, but EA doesn't make expansions anymore unless they can copy-paste them from previous games (The Sims). Expansions are far less profitable than DLCs and also DLCs sell better. People are more inclined towards buying small pieces every now and then than one huge expansion that often costs almost as much as the base game.



#95
Sartoz

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I think they didn't plan DLC from the get-go this time. Mark Darrah was like "I hope so" when I asked him about DLC for this game back in november, on twitter.

You may or may not know that EA's focus with their games is Multiplayer on consoles. EA quarterly financial reports mentions this time and gain. The reason is that with multiplayer, you can introduce micro-transactions for a $amount. There are interview articles where Bio mention that DAI was designed from the start to be a console MP game. You can goolge to confirm.

 

The main problem with online MPs is that very soon you run out of game content and players will get bored replaying same old, same old. This is magnified if $ micro-transaction is required to get better gear in order to avoid meaningless grinding. So, to keep the MP revenue stream going with these micro-transactions, EA has no choice but to add new content via DLCs and thereby, hoping to keep players from bolting to other games.

 

It's on record that Mike Laidlaw mentioned that only Multiplayer is supported. This validates the above paragraph.

 

ME4, for example, is designed as an online MP game with a SP component. This means, to me at least, that DLCs will be forthcoming for MP.



#96
AlanC9

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The main problem with online MPs is that very soon you run out of game content and players will get bored replaying same old, same old. This is magnified if $ micro-transaction is required to get better gear in order to avoid meaningless grinding. So, to keep the MP revenue stream going with these micro-transactions, EA has no choice but to add new content via DLCs and thereby, hoping to keep players from bolting to other games.


I'm not sure "problem" is the right concept there. It's a cost of playing in that space, sure, but would you say that a problem with RPGs is that players won't accept a 10-hour campaign?

#97
Mihura

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they have to realize that interest is going to fall rapidly after the W3 releases

 

I think that happened even before TW3.


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#98
pickleeatingcontest

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no



#99
duckley

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I just want some item type dlcs - Stuff like new weapons , armor, hairstyles, Skyhold decorator packs. I can wait for a story dlc.
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#100
AlanC9

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But yeah, I wonder how the hell BW managed to release a day-one DLC, another DLC 2 and a half months later, 2 patches and a frickin tens of hours long expansion 1 and a half months after that together with patch 3.

Well, the early DLCs are easy. That's because they did most of the work on them before DA:O was released. It looks like they don't think putting up with all the complaints over this sort of thing is worth it anymore, though.

DA:A, though? I got nothin.