@Sartoz
Where have they said that ME4 will primarily be multiplayer? I know they are/were hiring people to help with MP, but not that it was the focus of the game. I thought the MP game was Shadow Realms...
@Sartoz
Where have they said that ME4 will primarily be multiplayer? I know they are/were hiring people to help with MP, but not that it was the focus of the game. I thought the MP game was Shadow Realms...
@Sartoz
Where have they said that ME4 will primarily be multiplayer? I know they are/were hiring people to help with MP, but not that it was the focus of the game. I thought the MP game was Shadow Realms...
He linked a blog that stated that was the case. I'd take anything with a grain of salt from any other source from BioWare.
Back before release, there was a German article about Inquisition. They got so much wrong. They stated that the central plot involved Darkspawn starting another Blight just like DA:O (they were careful to point that out) that you could romance Vivienne, that there was player blood magic, and other details which I can't remember at the moment. This was at a point in time that the media outlets that had known about Inquisition knew that an Elder One was involved; that is was different from the Blight in Origins, that had the question about Vivienne's possible LI status, ect.
It was...I don't know, about 5 weeks or so of various folks coming onto the forums and claiming that was the gospel truth before the rumors calmed down. As a result, I never trust anything any blog/website says about the game unless it comes from BioWare directly. Mike Laidlaw and CO are usually really good about linking the interviews they've done on their tweeter feeds, so go with that. ![]()
Way, way too long.
I lost interest in this game ages ago and came back to comment on this kind of thread. I may or may not pick up any DLC given the length of time it's been, but there should have been a couple out by now.
If the focus is really on multiplayer as well, why exactly when you have a single player game literally begging for new content, crazy. Then I guess that's it for me and the series till a few years and a sequel, if the lack of support for the game is literally that bad then I will consider whether it worth getting that sequel too.
It's also in part down to all the people moaning about character DLC's being released, and the extra content being in the files, so they did in fact shoot us in the foot there. I and from what I can read a couple of others in the thread, are just sad they paid attention to them.
Tbh I don't care about any DLC.. Will never buy it until bioware first fixes the stupid PC UI and inventory or at least makes it modable.. It's too much of a frustration to even consider spending more money on this game..
It's a shame because there is a lot of enjoyment if it weren't for the silly things.
Inquisition still doesn't work as advertised, when it works at all.
They can't seem to fix it in spite of, finally, resorting to beta testing ... which should have been done months before release.
Everything they have "fixed" has broken two others.
... but they have no problems at all quashing exploits.
Their plan now is to drag the "patching" out until TW3 releases.
While we're all playing that, and forgetting all about DA:I:
They can drop DA:I like the rotten egg it is, wash their hands of it, and move on to figuring out how to sucker us into pre-ordering ME4.
Knowing that the game has had so many issues, I don't think we're waiting too long. We could have waited longer for the actual game to be released, after further beta testing. So maybe May 2015 instead of Nov 2014. So it's either release the game before it's 100% complete to take advantage of holiday sales and take longer to develop DLC's or wait till Spring/Summer 2015 after all bugs are worked out, then roll out DLC's at a faster pace. I'm not saying one is better than the other.
Knowing that the game has had so many issues, I don't think we're waiting too long. We could have waited longer for the actual game to be released, after further beta testing. So maybe May 2015 instead of Nov 2014. So it's either release the game before it's 100% complete to take advantage of holiday sales and take longer to develop DLC's or wait till Spring/Summer 2015 after all bugs are worked out, then roll out DLC's at a faster pace. I'm not saying one is better than the other.
But it is kinda obvious what method is really better for the customers
Unfortunately what is better for us is often not better for the companies trying to make as much money as possible.
Knowing that the game has had so many issues, I don't think we're waiting too long. We could have waited longer for the actual game to be released, after further beta testing. So maybe May 2015 instead of Nov 2014. So it's either release the game before it's 100% complete to take advantage of holiday sales and take longer to develop DLC's or wait till Spring/Summer 2015 after all bugs are worked out, then roll out DLC's at a faster pace. I'm not saying one is better than the other.
What most people fail to take into account when making these assessments is, the guy bug fixing isn't often, and doesn't have to be the guy developing new quests for example. In a company this size, they have people doing lots of different jobs.
What most people fail to take into account when making these assessments is, the guy bug fixing isn't often, and doesn't have to be the guy developing new quests for example. In a company this size, they have people doing lots of different jobs.
Maybe some of them could try communicating with each other?
Knowing that the game has had so many issues, I don't think we're waiting too long. We could have waited longer for the actual game to be released, after further beta testing. So maybe May 2015 instead of Nov 2014. So it's either release the game before it's 100% complete to take advantage of holiday sales and take longer to develop DLC's or wait till Spring/Summer 2015 after all bugs are worked out, then roll out DLC's at a faster pace. I'm not saying one is better than the other.
There are still things I'd like fixed in the game before they plan on releasing any DLC. However, at this point I'd like to have more things to do in the game so having to wait for who knows how long for a DLC is a bit bittersweet.
The game has to pay for itself at some point. That's not a decision Bioware developers make. That's made at the corporate level.
The game also has to be good enough to generate positive word-of-mouth from customers to garner even more sales and good will, and interest in buying any prequels/sequels or other games from the same developer.
That is very questionable atm with regards to DA:I
Paid for reviews and GOTY awards will only get you so far once bad word-of-mouth gets loose in the wild.
It's on record that Mike Laidlaw mentioned that only Multiplayer is supported. This validates the above paragraph.
ME4, for example, is designed as an online MP game with a SP component. This means, to me at least, that DLCs will be forthcoming for MP.
I...I have no words for this. Mass Effect and now DA are becoming multiplayer centric games. I can't even...See, this is why we can't have nice things.
ME4, for example, is designed as an online MP game with a SP component. This means, to me at least, that DLCs will be forthcoming for MP.

I've been following any ME4 annacoments pretty closely and I haven't come across any valid source saying this.
As far as I understand it ME4 will have a multiplayer component similar to ME3, which would be fine. ME3 is probably the most fun I've had with public online multiplayer.
As far as I understand it ME4 will have a multiplayer component similar to ME3, which would be fine. ME3 is probably the most fun I've had with public online multiplayer.
That would be great, I liked the ME3MP a lot. Didn't expect much from it, but in the end spent hundreds of hours there. For such a simple formula (co-op horde mode) it was awesome. But after the debacle DAI MP was and the lack of proper support it has received post-launch, I am now really skeptical when it comes to ME4 MP (or ME4 in general after DAI). Sure, other people are in charge of that game and I hope they can replicate the ME3MP's success, but I honestly dread what the game might turn out to be.
sigh.
first-- people get irritated because DLC's comes too soon. Complaining it 'should' have been in the game.
second-- people complain it takes too long.
Bioware, take your time.
In the meantime, I am enjoying Mass Effect 3 for a 5th time.
Just did the same thing and it was so nice to use the ME3 interface
That would be great, I liked the ME3MP a lot. Didn't expect much from it, but in the end spent hundreds of hours there. For such a simple formula (co-op horde mode) it was awesome. But after the debacle DAI MP was and the lack of proper support it has received post-launch, I am now really skeptical when it comes to ME4 MP (or ME4 in general after DAI). Sure, other people are in charge of that game and I hope they can replicate the ME3MP's success, but I honestly dread what the game might turn out to be.
Well if it goes full multiplayer, it does leave the field open for a singleplayer scifi RPG to take it's place. It's not all bad in that respect. You get a decent multiplayer game and a decent singleplayer game. Which to be honest, usually works out better for both.
I'm not sure Inquisition needs a DLC. We already have more companions, love interests, and locations than the previous two games. I feel like the game has too much to do. I'm not sure I need more added... unless it's stuff that takes place after the end of the game. And I'd imagine that could take some time to develop. Still, I'd rather they release a DLC when they are ready for it, not because there's some perceived timeline of when it "should" be out.
I won't be very busy playing the Witcher 3, so at least I will be playing the DAI DLCs.
I'm not sure Inquisition needs a DLC. We already have more companions, love interests, and locations than the previous two games. I feel like the game has too much to do. I'm not sure I need more added... unless it's stuff that takes place after the end of the game. And I'd imagine that could take some time to develop. Still, I'd rather they release a DLC when they are ready for it, not because there's some perceived timeline of when it "should" be out.
For a start they could fill out the map with all manner of things and activities, just look through the suggestion board for a thousand ideas.
Almost any and every area of the game could receive a DLC and benefit from it. Personally I like quest DLC's and character DLC's as that's what i play these games for, well written story lines, the game could have them forever, quite literally a decent quest expansion every few months.
Though the point about time is a much more simple one, people's interest moves on and away from your product to another one. Then you spend a fortune advertising it to bring them back. See anything wrong with this picture? That money could have gone into improving and developing a game people already are playing and enjoy. This is how many other successful development companies do it, and why day 1 DLC (or at least early DLC) is a GOOD thing, because it was being developed while the rest of the game was being bug fixed and finished off,
Well if it goes full multiplayer, it does leave the field open for a singleplayer scifi RPG to take it's place. It's not all bad in that respect. You get a decent multiplayer game and a decent singleplayer game. Which to be honest, usually works out better for both.
Well, that would work if we were not dealing with EA here. They have said many times that they'd like to put multiplayer element in every game possible, since they believe we want to have MP in every game possible. Which is ofc a PR BS and nothing more, MP is just an easy way for them how to get more money from us customers. Sometimes the MP mode works really well (ME3), but sometimes it doesn't even try to hide the fact it is in the game only for the purpose of microtransactions (DAI).
Or did you mean it opens the field for another company that could try to fill the void MP-heavy ME might create?
I won't be very busy playing the Witcher 3, so at least I will be playing the DAI DLCs.
Well, it so far seems as your loss
But ofc TW3 can fail horribly and the next DAI DLC might turn out to be a masterpiece, everything is possible, but not really that much probable.
Well, it so far seems as your loss But ofc TW3 can fail horribly and the next DAI DLC might turn out to be a masterpiece, everything is possible, but not really that much probable.
I don't NEED to play it. If it turns out to be anything like how CDPR is advertising it to be, it'll be all over YouTube and people will be on this very forum bragging about how great it is compared to how bad and terrible and greedy DAI and Bioware are.
Or did you mean it opens the field for another company that could try to fill the void MP-heavy ME might create?
Doesn't matter who makes it, EA, or anyone for that matter. Focus on one thing, and that one thing is better than trying to focus on two things, it's just common sense.
Having said all this about the stall in decent single player, character/story driven RPG titles, Beth might finally be moving their behinds and making the next TES sequel and fallout 4 after that we've only been waiting on forever, even mentioning the phrase fallout 4 seems to delay news about it. Nuts when you think that it's been waiting all this time to be in the works (if it even is), given how popular the two games were.
For a start they could fill out the map with all manner of things and activities, just look through the suggestion board for a thousand ideas.
Almost any and every area of the game could receive a DLC and benefit from it. Personally I like quest DLC's and character DLC's as that's what i play these games for, well written story lines, the game could have them forever, quite literally a decent quest expansion every few months.
Though the point about time is a much more simple one, people's interest moves on and away from your product to another one. Then you spend a fortune advertising it to bring them back. See anything wrong with this picture? That money could have gone into improving and developing a game people already are playing and enjoy. This is how many other successful development companies do it, and why day 1 DLC (or at least early DLC) is a GOOD thing, because it was being developed while the rest of the game was being bug fixed and finished off,
I still don't feel they need to add much to what is already a 115 hour game - if you try to complete everything. I agree, that I play these games for the well written story lines and characters, but I feel like we got that already. Again, we have more companions in Inquisition than we've ever had. I don't see the point in releasing a DLC every couple months... have they ever done this?
I understand the point about time, but if a game is a good, I'll come back to it. True fans of Dragon Age aren't going to drop the game and never return to it just because the DLC didn't come out "in time."
For a start they could fill out the map with all manner of things and activities, just look through the suggestion board for a thousand ideas.
Almost any and every area of the game could receive a DLC and benefit from it. Personally I like quest DLC's and character DLC's as that's what i play these games for, well written story lines, the game could have them forever, quite literally a decent quest expansion every few months.
Though the point about time is a much more simple one, people's interest moves on and away from your product to another one. Then you spend a fortune advertising it to bring them back. See anything wrong with this picture? That money could have gone into improving and developing a game people already are playing and enjoy. This is how many other successful development companies do it, and why day 1 DLC (or at least early DLC) is a GOOD thing, because it was being developed while the rest of the game was being bug fixed and finished off,
Well, while I believe every of the game would benefit from some extra meaningful content, I'd say this is beyond the scope of any DLC.
I for one would actually like a DLC to take me as far away from the core DAI game as possible to what BW does best - closed and more linear locations with tight and engaging story, maybe even some real challenge like in Golems of Amgarrak or Legacy. Calling with our Warden is not an option anymore (why BW, why), so fingers crossed for a DLC with Hawke. And then you ofc have the one with Dread Wolf. The post credit scene was sequel/DLC baiting so hard I would be honestly surprised if they decided not to follow it sooner or later.
And you are right in the last paragraph. The more they wait the less money they will make and in the end it will be a loss for everybody (no extra revenue for EA, no extra possibly cool adventure for the players).