And how was DA:I rushed exactly? They got a whole extra year of development time from EA. A whole damn year! The game's gotta release at some point
Can you picture the game being released a year sooner?
2 years for AAA games today is impossible (then you get such a mess like AC:U), even BF and CoD are now running on 3 years cycles. Ofc they got extra time when they had to switch engines. I feel the main story and extra content were rushed, or more along the way the world was filled with filler content because there was no time / resources for more meaningful one - for example FedEx quests starting from a note and ending in the middle of nowhere instead of the traditional BW approach where you interacted with various NPCs.
Like Il Divo said, I too feel BioWare overextended themselves. Honestly the game could do without 3 zones and the resources and time could have been spent on the main story or filling the rest of the zones with more engaging activities. But that is their fault and we can criticize them for that. More space to play in is not really better than having slightly less space but with more stuff to play in with. Or you know, do it the Bethesda way, release a blank slate video game and allow the people to mod it to their liking (and to fix the game for you for free, win win).
Also about the game being rushed, there were so many game-breaking bugs because it clearly was not as polished enough as it should have been (because EA at least for the past 2 years have been shipping games in basically their beta states - BF4, SimCity, Sims 4, NHL, FIFA and now DAI). For example the MP part was rushed as well, someone here on BSN in the MP section some time ago played a total of 340 games, made notes and the result was he couldn't complete almost a 1/3 of them because of bugs / glitches. For what product / at what job is a failure rate of 30% acceptable? And ofc MP lacks content as well.
He only defends it from the idiotic and nonsensical posts that attack all of the wrong things.
Like yours did.
I missed you too
Well, sorry that I attack all the wrong things like false advertisement, lies, shady practices, money grubbing and so on. Should I be happy with them and defend them at all cost like you are trying to do more often than not? And you can think they are idiotic, but that is pretty much anything that doesn't fit your point of view according to your tone in all those posts of yours I have seen recently. Maybe you just had a bad day back then and are actually a very reasonable person, too bad I'll never know.
Sure. They could. They don't feel they need to. If they need to do something more to retain you as a customer, well, I guess they've written you off as a customer.
And if you don't think we can talk about this stuff sensibly, why do you keep bringing it up in multiple threads?
Don't be silly. I disagree with EA when they actually do something wrong. If you had been right about this, I wouldn't have posted at all.
Yeah, they pretty much have. Unfortunatelly it will change nothing, there will for now be more customers coming in than those running away from their products. It is pretty shocking what they are able to get away with with just hype and PR, but that is pretty much the state of the industry right now.
Honestly, I am not sure anymore. Probably in the hope someone can come up with something convincing enough to change my mind (and set it to ease about this issue). But that is basically hoping for an EA/BW whistle-blower to appear out of nowhere
A bit silly, isn't it. (We had one from Maxis Emeryville studio few days ago tho, good read that was)
Fair enough, I might very well not be right about this issue (SP <-> MP) at all and I will drop it, for all we know nobody here is right. But honestly, you are saying you have not defended any of their wrong actions? I believe it was you who was arguing about for example if BW / EA had lied about stuff prior to DAI release (specifically PC controls, tac cam, many meaningful decisions, we reacting to world's reactions to our actions, etc.)