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When it comes to multiplayer there is no such thing as OFF-HAND


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#26
ZeroMystic

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Why don't all of you just responding with your trolling just cut the crap!

 

The only thing offhand exists for is the user interface with a  controller and the topic is very, very clear about what it's talking about and everyone reading is is fully aware that's it's about how people are saying there is such a thing as OFFHAND damage in multiplayer when there isn't.

 

So people need to quit trolling with their failed attempts at flame wares.



#27
Jeremiah12LGeek

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The only thing offhand exists for is the user interface with a  controller and NOTHING ELSE.

 

It determines the attack animations, and impacts damage of abilities, two things you claimed that it did not do.

 

Why don't all of you just responding with your trolling just cut the crap!

 

Explaining how the game works is not trolling.

 

So quit trying to justify replies that have been purposely taken out of context.

 

Quoting you and responding to what you said are not taking your posts out of context.

 

So people need to quit trolling with their failed attempts at flame wares.

 

What flame war are you talking about? :huh: 

 

No one has flamed you. Unless you think people correcting you about how the game works qualifies as "flaming" you. If you intended the topic to be taken seriously, stop calling the people responding to you trolls. If you're just trolling well... it's an awfully weird one.


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#28
ZeroMystic

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Jeremiah12LGeek

quit trolling with these fail replies about animation and changing the subject

 

There is no such thing as offhand in multiplayer...outside of user interface with a controller, It does not exist and does nothing for multiplayer as far as the topic contents go.

END OF DISCUSSION.



#29
Kenny Bania

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I'm confused as **** right now.


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#30
ZeroMystic

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I'm confused as **** right now.

There is nothing to be confused about. It's very simple. People in game keep saying there is such a thing as offhand damage and I corrected them. I then posted this topic fully explaining that, and all people did is come in and manipulate the topic into something it's not. Which I corrected them on as well.

 

The only reason you're confused is because people are trolling. The only thing that you need to read in this topic is the topic itself, every other reply is doing nothing but changing the subject and manipulating and taking what I said out of context.



#31
Eldial3los

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Main hand = beating your one eye snake Hand (the one that gives thrust and fun)

Off hand = doesnt give physical fun but still needed to click the mouse or hold the cell phone.

I think I got it!!!
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#32
CRCError1970

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END OF DISCUSSION.

Sorry guys. It's the end of the discussion. We aren't allowed to reply anymore.


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#33
Shelled

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wait... I'm confused. Are you saying the % attack from a blade of red birth doesn't get added to a 2nd blade of red birth, this one being in the main hand?

I r confuzed


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#34
Kenny Bania

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There is nothing to be confused about. It's very simple. People in game keep saying there is such a thing as offhand damage and I corrected them. I then posted this topic fully explaining that, and all people did is come in and manipulate the topic into something it's not. Which I corrected them on as well.

 

The only reason you're confused is because people are trolling. The only thing that you need to read in this topic is the topic itself, every other reply is doing nothing but changing the subject and manipulating and taking what I said out of context.

 

There's plenty to be confused about. Your "proof" makes no sense.


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#35
Jkregers

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Out of context? I directly quoted your exact words.

And to echo Jkregers, your writing style is damn near impossible to follow.

As far as Off Hand damage of a weapon being the same as if it's in your Main Hand... Yeah you are right. But making a topic that claims that Off Hand doesn't exist at all is ludicrous at best.

I just ran my own test in MP with my Alchemist and I verified my previous assumption that having your higher damage dagger in your Main Hand is the preferable loadout because the abilities that that take damage from a weapon multiplyer use your Main Hand weapon damage in the calculation and ignore the Off Hand damage amount in the calculation. The abilities you quoted, (Twin Fangs for one), add damage to weapons individually and thus your explanation of the damage was correct for those abilities.

It is THIS distinction where the term Off Hand is important. No, the off hand weapon doesn't suffer a penalty to damage, but the off hand weapon also does not factor into damage calculation for abilities that state "X% of weapon damage". This is how Off Hand is meant to be defined in Multiplayer.

 

I think the discussion ended after this. 


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#36
ZeroMystic

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I think the discussion ended after this. 

Actually the discussion ended with the topic itself. Everything else in this topic is nothing but off topic garbage that has nothing whatsoever to do with what I posted.



#37
Kenny Bania

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Out of context? I directly quoted your exact words.

And to echo Jkregers, your writing style is damn near impossible to follow.

As far as Off Hand damage of a weapon being the same as if it's in your Main Hand... Yeah you are right. But making a topic that claims that Off Hand doesn't exist at all is ludicrous at best.

I just ran my own test in MP with my Alchemist and I verified my previous assumption that having your higher damage dagger in your Main Hand is the preferable loadout because the abilities that that take damage from a weapon multiplyer use your Main Hand weapon damage in the calculation and ignore the Off Hand damage amount in the calculation. The abilities you quoted, (Twin Fangs for one), add damage to weapons individually and thus your explanation of the damage was correct for those abilities.

It is THIS distinction where the term Off Hand is important. No, the off hand weapon doesn't suffer a penalty to damage, but the off hand weapon also does not factor into damage calculation for abilities that state "X% of weapon damage". This is how Off Hand is meant to be defined in Multiplayer.

 

Hold on......the OP is trying to prove that a dagger does the same amount of damage regardless of which hand you hold it in? Has anyone ever in the history of BSN disputed this? Is this a thing?


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#38
Kenny Bania

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Actually the discussion ended with the topic itself. Everything else in this topic is nothing but off topic garbage that has nothing whatsoever to do with what I posted.

 

No.


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#39
Guest_Mortiel_*

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Vegeta Drasca, what's the scouter say about the OP's troll level?

 

Is it..

 

OVER NINE THOUSAND?!?

 

(On topic, we've done a lot of testing that actually debunks the OP's claim, so it's really nothing more than some person that's upset because he doesn't want to admit being wrong... sorry ZeroMystic)


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#40
EVILFLUFFMONSTER

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I have a cup of tea in my main hand, and a biscuit in my off-hand. To claim that which hand they are in doesnt matter is simply ludicrous, if I attack first with my biscuit instead, there may not be any left for dunking.

On-topic, lets assume I actually followed all that..does it really matter? Everyone just equips their best in their main slot, and their second best in off-hand and thinks no more of it, unless they choose to change their attack animations. If there was no difference as the OP claimed, people would still be perfectly fine doing whay we have always done..

One of the reasons I always equipped my best dagger in my right, is simply because it is always the first to attack with auto-attack, and therefore is the important one when factoring in passives, like if you had to use a normal attack from stealth because your abilities were on cooldown.

Also, many people actually manually change their attack chain by chain cancelling with the run key mid animation - this often results in more hits from the main hand weapon (1,2,1,cancel,1,2,1..repeat)and an increase in dps - not sure how relevant this is to assassins though as its usually big two handed weapons I do this with and havent tried with assassin - though its certainly possible and worth doing if you only have one decent dagger.

Forgive me if I miss whatever point you are trying to make, but I do believe I have listed two specific reasons why equipping main and off-hand is important to me, and how it can affect my gameplay.

#41
NRieh

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Hold on......the OP is trying to prove that a dagger does the same amount of damage regardless of which hand you hold it in? Has anyone ever in the history of BSN disputed this?

Me thinks yes: 'People in game keep saying there is such a thing as offhand damage and I corrected them. I then posted this topic fully explaining that'

 

Must be Captain Obvious' spare account.

He was simply trying to enlighten the community and make sure no one doubts something that no one doubts. Kinda.   



#42
Altruismo

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While I'm normally not at all intimidated by walls of text, the subject of this thread leads me to believe that there is absolutely no point in reading the OP's posts on the issue.

But I wonder - has anyone suggested he put an AoE twin blade in his "main-hand" and a single target dagger in his "off-hand", go do a bunch of auto-attacks. Then swap the hands and weapons and go do a bunch of auto-attacks. Then see what he thinks, now he's had some time to think about his thinking...?



#43
ALTBOULI

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The blades are independent of each-other damage wise but main hand & off hand does exist:

qzfcc4.jpg

I presume the only thing it effects is the attack animation based on the type of dagger used i.e. AOE or normal dagger in the main hand



#44
Kenny Bania

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The blades are independent of each-other damage wise but main hand & off hand does exist:

qzfcc4.jpg

I presume the only thing it effects is the attack animation based on the type of dagger used i.e. AOE or normal dagger in the main hand

 

HAVE YOU EVEN BOTHERED TO READ THE TOPIC?!???!!! OFF HAND DOESN'T EXIST!!!!!!!


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#45
N7 Tigger

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All the talk of controllers makes me think this is a mouse and keyboard elitist thing.



#46
Ghost Of N7_SP3CTR3

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What dafuq?



#47
veramis

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What dafuq?

 

The OP is focused very specifically about whether or not the offhand weapon does reduced damage due to a "offhand weapon damage penalty". It occurs in some games, but not this one. In that sense he is correct when he says there is no damage difference between the hands.

 

But that statement doesn't apply to some other types of differences that occur based upon which hands you slot daggers to, and the back and forth you see is because neither side can see eye to eye.



#48
Kenny Bania

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The OP is focused very specifically about whether or not the offhand weapon does reduced damage due to a "offhand weapon damage penalty". It occurs in some games, but not this one. In that sense he is correct when he says there is no damage difference between the hands.

 

Has anyone on this forum ever said anything contrary to that? I for one have never seen that.



#49
veramis

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Has anyone on this forum ever said anything contrary to that? I for one have never seen that.

 

Argue with the OP not me.



#50
Kenny Bania

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Argue with the OP not me.

 

Erm.....I'm not arguing with you. Just asking a simple question. No need to get so defensive.