Aller au contenu

Photo

Legend of Zelda Discussion Thread (not for discussions on the Wii U or Nintendo as a whole)


  • Veuillez vous connecter pour répondre
161 réponses à ce sujet

#151
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

Your opinion is that of someone living in the past. Exclusives are not the be all, end all anymore for a console. In fact, they matter very little when your console has excellent third party support. Nintendo and their fans are playing up the first party because that's all they have.

Agreed. But f*ck Xbox (the 360 specifically) for running with the idea that exclusives don't matter. When you don't have much to separate your catalog of games from the competition it's natural to go with the ones that offer more variety for your entertainment if you're looking for it.



#152
Riven326

Riven326
  • Members
  • 1 284 messages

Agreed. But f*ck Xbox (the 360 specifically) for running with the idea that exclusives don't matter. When you don't have much to separate your catalog of games from the competition it's natural to go with the ones that offer more variety for your entertainment if you're looking for it.

Sure. But they had their fair share of exclusives between Halo, Gears, Forza, and Fable.



#153
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

Sure. But they had their fair share of exclusives between Halo, Gears, Forza, and Fable.

Sort of. I wouldn't say only four particular franchises being a fair share. The drop is disappointing because of the amount of variety the Xbox had compared to the 360. Yu Gi Oh, NFL Fever, NBA Inside Drive, Ghost Recon, WWE Wrestlemania 21, Voodoo Vince, UFC, Steel Battalion, Star Wars: Obi Wan, and many more. They compensated for it with games on XBLA for 360 but it didn't feel the same. The 360 felt even more like the "shooter" console instead of a console for diverse experiences with their push of Halo, Gears of War, and even their infatuation with Call of Duty.



#154
Riven326

Riven326
  • Members
  • 1 284 messages

Sort of. I wouldn't say only four particular franchises being a fair share. The drop is disappointing because of the amount of variety the Xbox had compared to the 360. Yu Gi Oh, NFL Fever, NBA Inside Drive, Ghost Recon, WWE Wrestlemania 21, Voodoo Vince, UFC, Steel Battalion, Star Wars: Obi Wan, and many more. They compensated for it with games on XBLA for 360 but it didn't feel the same. The 360 felt even more like the "shooter" console instead of a console for diverse experiences with their push of Halo, Gears of War, and even their infatuation with Call of Duty.

There's no doubt about it; it was absolutely the "shooter" console. I'm not arguing that Sony didn't have a more diverse lineup on their system, just that Microsoft had it's share of exclusives. They started to run into issues later on though since they only had a handful of exclusives in heavy rotation. Games like Alan Wake, which were unique, did not get the push that say Gears or Halo got.



#155
TheClonesLegacy

TheClonesLegacy
  • Members
  • 19 014 messages

The Exclusive line up on Xbox Consoles being primarily shooters is a cultural thing.

It's also why the Xbox family never sold too well in Japan.

 

FPS is a niche genre over there. Whereas here, it's basically the dominant genre.

 

It's a Western system catered to Western gamers.



#156
Kaiser Shepard

Kaiser Shepard
  • Members
  • 7 890 messages

You can't with a straight face say that early-360 Microsoft never attempted to court Japanese gamers and those interested in games from that region; the audience just was too stubborn for its own good. Mainland Europe is brand loyal to a fault, Japan had its nationalism going for it on top of that, and for everyone else interested in Japanese games there was a fairly obvious narrative going on despite the 360 getting practically everything of note but MGS4 in those days.

 

Honestly though, neither of the two Western platform holders do much in the way of differentiating themselves through first party software nowadays, although Microsoft did manage to stay on top of the genres their bigger series were a part of, at least until Halo 4. Never quite got the "shooter console" thing though, as Sony had even more shooter franchises... although I guess the difference might have been that Microsoft's actually managed to be successful, and right from the get-go at that due to first entries already being quality products.



#157
TheClonesLegacy

TheClonesLegacy
  • Members
  • 19 014 messages

Oh they did.

Given there were a few games exclusive to the 360 in Japan.

At least when they first came out.



#158
Kaiser Shepard

Kaiser Shepard
  • Members
  • 7 890 messages

Sadly enough the best Final Fantasy of last gen - Lost Odyssey - will forever remain a 360 exclusive, though. Damn shame so many people missed out on that one.

 

And there were still more than enough games exclusive to it outside of the JRPG genre; more VN's than I can care to jerk to and a shitload of shmups as well. Certain action games such as Bayonetta and Ninja Gaiden II may just as well have been exclusives too given the dramatic differences in performance.

 

At least those genres managed to survive, however, and shmups are even stronger than ever before as well through Steam these days. Meanwhile JRPGs initially went to the easier to develop for platform, the fanboys to another, and then the games mostly went to handheld and mobile instead... leaving the genre as a whole either wrecked or on phones, with the result being that what little remained on consoles was at least exclusive to the PS3 during its twilight years (although they're now losing those to Steam as well).

 

Things could've been so much better if the brand loyalists at least gave the 360 a chance back then. Middling sales on one platform and then equally disappointing numbers on the other for a late port wasn't nearly enough.

 

Of course, one could also blame Sony for making such a hellish to develop for console.

 

Or possibly the devs themselves, for not simply going with the more popular Wii (perhaps multiplatform with the PS2) and then just upporting stuff to PS360 from there.



#159
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

You can't with a straight face say that early-360 Microsoft never attempted to court Japanese gamers and those interested in games from that region; the audience just was too stubborn for its own good. Mainland Europe is brand loyal to a fault, Japan had its nationalism going for it on top of that, and for everyone else interested in Japanese games there was a fairly obvious narrative going on despite the 360 getting practically everything of note but MGS4 in those days.

They did. I just wish they would've kept it up. Infinite Undiscovery is one of my favorite games from my time with the 360 and it was exclusive.



#160
Kaiser Shepard

Kaiser Shepard
  • Members
  • 7 890 messages


They did. I just wish they would've kept it up. Infinite Undiscovery is one of my favorite games from my time with the 360 and it was exclusive.

 

They definitely should have kept it up, but I can't entirely blame them for eventually dropping it either when the Jap-minded audience never completely jumped in.

 

And it was a surreal narrative to behold back then already though; fanboys deperately trying to convince themselves and others that the real Final Fantasy XIII would be oh so much better than whatever the 360 was getting, and when that was eventually announced to go multiplatform it suddenly sucked and Versus XIII (now XV) was heralded to be the new saviour of the genre instead... I do pity the fool who bought that console in anticipation of Versus, and then expected KHIII to arrive at some point as well...

 

All in all I shouldn't complain that everything happened the way it did, though; at the very least the 360 was a major disruptor and ended an era of Playstation hegemony over gaming that could very well have turned into NES-SNES era Nintendo if left unchecked (if it didn't already). Granted, MS went on to screw things up themselves as well, but by then they had already done all they needed to in allowing Steam/PC to also reap the fruits of their third party labor. Can't say I ever quite expected JRPGs such as Nepnep and Tales of Zestiria to be arriving on Steam, but I'm not complaining when niche games are finally able to find themselves a more sizable and varied audience.



#161
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

Amazing recreation of the Link to the Past OST

 

https://www.youtube....5a9UUUk_GI_J1kq



#162
RZIBARA

RZIBARA
  • Members
  • 4 066 messages

 

Favourite one