I wanted to try something I'd seen Kalister do before -- making a high relief for a wall. Unfortunately his description of the process was a little sparse, and the screenshots are long gone, but I found some tutorials on Youtube and tried it out. This took me all day, but it was my first time doing something like this, and I had to restart the process several times after a few false starts. Eventually I found the "Cut" option under Edit Geometry in the Polygon subheader of the Editable Mesh modifier, and I used that for most of it, along with moving vertices around.





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