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Patch 1.5 removed some/all amulets of power


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#176
giveamanafish...

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I honestly have no idea what you are talking about. I'll assume you think I care about the bug. I could care less about the bug. So you complaining about my "whining" about something that needed fixed is asinine...not to mention completely irrelevant. My complaint is about the missing amulets. YES, there are missing amulets (whethter you believe it or not). I can't believe I have to say this again, but apparently you only read what you want to read. People are still finding amulets just not ALL amulets. I repeat, not ALL amulets. You are still going on about people not playing the game? Seriously? I have confirmed missing amulets and confirmed that War Table operations and quests still award amulets. Other people have mentioned much of the same, but we are not playing the game? I guess we are just pulling this out of our back ends just to annoy you.

You called me a troll, I responded by pointing out there are very few posts in this thread that actually address the topic and that at least some of these are stating that there are still amulets in the game. I got 16 or more in the last third of my playthrough.

 

And it continues: you say your "complaint is about the missing amulets", yet you agreed with this post:below, sayijng "exactly".

I wonder why someone needs to argue over this matter. The truth is that in the process to fix a glitch (a thing they're perfectly entitled to do even if it was unharmful) they broke a thing which was inside the game by design. Useful or needless, important or not, the amulets were in the game therefore they must restore them. Period.

 

If I bring my car to a mechanic and then he returns me it without the lighter I want it back, even if I don't smoke and I don't need it, because it was supposed to be there and to never be removed.

'the lighter is gone' and the game has been broken, not x/n lighters are gone  and they should be returned, because [unstated reason apparently just because]. Yet in the post I quoited from you you state  " People are still finding amulets just not ALL amulets.". and that is the basis of your concern. It's actually not at all clear whether there has been a reduction in the number of amulets.

 

Confirm missing amulets. That is, if you actually want the missing amulets returned and aren't just using this thread for a *[common slang for female dog]-fest, wouldn't you want to make a list of amulets that have been confirmed missing so Bioware/Ea can fix the 'problem'?



#177
Corvus917

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You called me a troll, I responded by pointing out there are very few posts in this thread that actually address the topic and that at least some of these are stating that there are still amulets in the game. I got 16 or more in the last third of my playthrough.

 

And it continues: you say your "complaint is about the missing amulets", yet you agreed with this post:below, sayijng "exactly".

'the lighter is gone' and the game has been broken, not x/n lighters are gone  and they should be returned, because [unstated reason apparently just because]. Yet in the post I quoited from you you state  " People are still finding amulets just not ALL amulets.". and that is the basis of your concern. It's actually not at all clear whether there has been a reduction in the number of amulets.

 

Confirm missing amulets. That is, if you actually want the missing amulets returned and aren't just using this thread for a *[common slang for female dog]-fest, wouldn't you want to make a list of amulets that have been confirmed missing so Bioware/Ea can fix the 'problem'?

 
I hope this list is to your contentment, it is a compilation of all the ones players reported missing that someone was kind enough to list down with a mod to restore the missing amulets. Mod (and the list) is available on this page: 
 
 
And the analogy he used simply means that one does not remove a component of something you paid for without good reason, especially a component that has actual utility, regardless of whether you need it or not. Amulets of power are part of the game that we paid for, they have utility, and thus they shouldn't be removed for no good reason. In fact, we shouldn't even be explaining ourselves, considering that it's Bioware that started it when they removed nearly two dozen amulets of power, and totally failed to even comment on it.
 
Inquisitor - Forbidden Oasis - The Cold Endured 
Inquisitor - The Fade, Broken Window sidequest 
Cole - Skyhold - Herald's Rest 
Cole - Emeral Graves - Chateau d'Onterre 
Cole - Emprise du Lion - Imshael 
Dorian - Western Approach - Griffon Wing Keep 
Dorian - Wester Approach - Silent Ruins 
Dorian - Hissing Wastes - Sand and Ruin
Solas - Western Approach - High Dragon 
Solas - Arbor Wilds - Temple of Mythal 
Solas - Emerald Graves - Map of Elgar-nan's Bastion 
Varric - Hinterlands - Valamar 
Varric - Emprise du Lion - High Dragon 
Varric - Hissing Wastes - High Dragon 
Vivienne - Winter Palace - Vault 
Vivienne - Emerald Graves - Villa Maurel 
Sera - Emerald Graves - High Dragon 
Iron Bull - Emprise du Lion - High Dragon
Iron Bull - Crestwood - High Dragon 
Cassandra - Therinfal Redoubt - Denam's quarters 

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#178
devSin

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More importantly, that's the list of all the "loot" amulets (amulets not obtained directly from dialogue or the war table) but 4 of them (two for Blackwall, one for Cassandra, and one for the player).

If you actually wanted to be helpful and have found amulets from loot (either dropped or from containers) beyond the four that are confirmed to still exist, be specific about which amulet it was and where you got it so it can be confirmed that they've been moved and not deleted.

Otherwise, it's clear that you're not really reading the posts here (or aren't understanding them) and are just here to argue, as most of the missing amulets were already listed on the very first page.
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#179
Rolenka

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Where the **** is the QA Team!?

 

 

Obviously if they had tested the fix even a single time, they would have noticed the problem.



#180
Llonirus

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You called me a troll, I responded by pointing out there are very few posts in this thread that actually address the topic and that at least some of these are stating that there are still amulets in the game. I got 16 or more in the last third of my playthrough.
 
And it continues: you say your "complaint is about the missing amulets", yet you agreed with this post:below, sayijng "exactly".
'the lighter is gone' and the game has been broken, not x/n lighters are gone  and they should be returned, because [unstated reason apparently just because]. Yet in the post I quoited from you you state  " People are still finding amulets just not ALL amulets.". and that is the basis of your concern. It's actually not at all clear whether there has been a reduction in the number of amulets.
 
Confirm missing amulets. That is, if you actually want the missing amulets returned and aren't just using this thread for a *[common slang for female dog]-fest, wouldn't you want to make a list of amulets that have been confirmed missing so Bioware/Ea can fix the 'problem'?


Lol, if you read that post it is about the amulets not the looting bug/exploit. People have said (including me) that amulets are missing so I don't see your point. Anyway, I'm done arguing this point with you. There is obviously no way you will ever believe me or anyone else. It was fun while it lasted though *lowers fists* I do love a good debate :)
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#181
Llonirus

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*Wierd post* Sorry my browser is junk.

#182
Llonirus

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I hope this list is to your contentment, it is a compilation of all the ones players reported missing that someone was kind enough to list down with a mod to restore the missing amulets. Mod (and the list) is available on this page: 
 
http://www.nexusmods...&preview=&pUp=1
 
And the analogy he used simply means that one does not remove a component of something you paid for without good reason, especially a component that has actual utility, regardless of whether you need it or not. Amulets of power are part of the game that we paid for, they have utility, and thus they shouldn't be removed for no good reason. In fact, we shouldn't even be explaining ourselves, considering that it's Bioware that started it when they removed nearly two dozen amulets of power, and totally failed to even comment on it.
 
Inquisitor - Forbidden Oasis - The Cold Endured 
Inquisitor - The Fade, Broken Window sidequest 
Cole - Skyhold - Herald's Rest 
Cole - Emeral Graves - Chateau d'Onterre 
Cole - Emprise du Lion - Imshael 
Dorian - Western Approach - Griffon Wing Keep 
Dorian - Wester Approach - Silent Ruins 
Dorian - Hissing Wastes - Sand and Ruin
Solas - Western Approach - High Dragon 
Solas - Arbor Wilds - Temple of Mythal 
Solas - Emerald Graves - Map of Elgar-nan's Bastion 
Varric - Hinterlands - Valamar 
Varric - Emprise du Lion - High Dragon 
Varric - Hissing Wastes - High Dragon 
Vivienne - Winter Palace - Vault 
Vivienne - Emerald Graves - Villa Maurel 
Sera - Emerald Graves - High Dragon 
Iron Bull - Emprise du Lion - High Dragon
Iron Bull - Crestwood - High Dragon 
Cassandra - Therinfal Redoubt - Denam's quarters


Very nice list Corvus. This proves how wonky the game is after the patch. Only half of those showed up for me. The lootable ones anyway. Sadly, I don't play on the PC so no mods for me.
 

More importantly, that's the list of all the "loot" amulets (amulets not obtained directly from dialogue or the war table) but 4 of them (two for Blackwall, one for Cassandra, and one for the player).

If you actually wanted to be helpful and have found amulets from loot (either dropped or from containers) beyond the four that are confirmed to still exist, be specific about which amulet it was and where you got it so it can be confirmed that they've been moved and not deleted.

Otherwise, it's clear that you're not really reading the posts here (or aren't understanding them) and are just here to argue, as most of the missing amulets were already listed on the very first page.


That's what I want to know. Are they moved or are they deleted? From what I have gathered (I'm no programmer so forgive my ignorance) it seems the coding generated when a new game is created is bugged? Lol idk. Maybe I should start a new game and test it?

*Edit* Sorry about blank post. My browser is acting up.

*Edit...again*

The amulets I have found are (this includes 2 playthroughs):

Solas-quest reward-From the elf lady in the hinterlands after solas's first inner circle quest

cassandra- in a chest in the fallow mire

Inquisitor-crestwood house

2 or 3 for varric-war table operations

Vivienne-winter palace vault

Cole - Emerald Graves - Chateau d'Onterre

and that's it.

Amulets that will not spawn for me:

Inquisitor-in the fade

Inquisitor-end of ice shard quest

All high dragons that have amulets do not drop any for me

Varric-Valammar

Cassandra-Therinfal redoubt during templar main quest

blackwall-All of his

Dorian- All of his

Cole-Skyhold, Imshael

I keep messing up war table choices so I can't confirm the rest of them.

*Edtit III*

Oh, oh, I forgot about iron bull's amulet that shows up on the war table only if your inquisitor is a qunari! I got that one too with my qunari rogue.

#183
giveamanafish...

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Lol, if you read that post it is about the amulets not the looting bug/exploit. People have said (including me) that amulets are missing so I don't see your point. Anyway, I'm done arguing this point with you. There is obviously no way you will ever believe me or anyone else. It was fun while it lasted though *lowers fists* I do love a good debate :)

I never said the post is about the "looting bug/exploit" -- you protest too much?  I'm confused by everything you write. All I can get from you is that when you say "missing amulets" you are referring to a philisophical concept. As opposed to what I was talking about which was specific amulets. Seriously.

 

 

 

 
I hope this list is to your contentment, it is a compilation of all the ones players reported missing that someone was kind enough to list down with a mod to restore the missing amulets. Mod (and the list) is available on this page: 
 
 
And the analogy he used simply means that one does not remove a component of something you paid for without good reason, especially a component that has actual utility, regardless of whether you need it or not. Amulets of power are part of the game that we paid for, they have utility, and thus they shouldn't be removed for no good reason. In fact, we shouldn't even be explaining ourselves, considering that it's Bioware that started it when they removed nearly two dozen amulets of power, and totally failed to even comment on it.
 
Inquisitor - Forbidden Oasis - The Cold Endured 
Inquisitor - The Fade, Broken Window sidequest 
Cole - Skyhold - Herald's Rest 
Cole - Emeral Graves - Chateau d'Onterre 
Cole - Emprise du Lion - Imshael 
Dorian - Western Approach - Griffon Wing Keep 
Dorian - Wester Approach - Silent Ruins 
Dorian - Hissing Wastes - Sand and Ruin
Solas - Western Approach - High Dragon 
Solas - Arbor Wilds - Temple of Mythal 
Solas - Emerald Graves - Map of Elgar-nan's Bastion 
Varric - Hinterlands - Valamar 
Varric - Emprise du Lion - High Dragon 
Varric - Hissing Wastes - High Dragon 
Vivienne - Winter Palace - Vault 
Vivienne - Emerald Graves - Villa Maurel 
Sera - Emerald Graves - High Dragon 
Iron Bull - Emprise du Lion - High Dragon
Iron Bull - Crestwood - High Dragon 
Cassandra - Therinfal Redoubt - Denam's quarters 

 

My original point still stands. You had to go outside the forum to find that information. I also note that it was compiled yesterday (Mar. 18). This thread has been going on since Mar. 7.  I also note that this list doesn't include information on changes on the total number of amulets available in the game. My experience is that there is more than enough. 16 or so in the last 1/3 of my playthru.

 

 

 

"Amulets of power are part of the game that we paid for, they have utility, and thus they shouldn't be removed for no good reason. " Again this language. You just produced a list of amulets that were missing, (apparently based on knowledge that the amulets were supposed to be there -- its not clear you know)..  The way you word your statement , which I just quoted, it implies that All amulets  are missing, otherwise you would use a qualifier.  If you wanted to be accurate, you would have written the above sentence like this:

 

'Amulets of power are part of the game that we paid for [note you paid for the game not the amulets], they have utility, and thus SOME OF THE AMULETS shouldn't be removed for no good reason." 

 

Less prejudical that way,.

 

I also wonder about your claim that the amulets have utility. The thing is your party members level up with your character, whether you use them or not.  I ended this last playthrough at level 21 while all the party characters were at 20. This despite finding and using 16 or more amulets in the last 1/3 of the playthru.  All in all, amulets of power are a very minor part of the game, there is no reason to rant and rave over the loss of some.


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#184
Melca36

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I never said the post is about the "looting bug/exploit" -- you protest too much?  I'm confused by everything you write. All I can get from you is that when you say "missing amulets" you are referring to a philisophical concept. As opposed to what I was talking about which was specific amulets. Seriously.

 

 

My original point still stands. You had to go outside the forum to find that information. I also note that it was compiled yesterday (Mar. 18). This thread has been going on since Mar. 7.  I also note that this list doesn't include information on changes on the total number of amulets available in the game. My experience is that there is more than enough. 16 or so in the last 1/3 of my playthru.

 

 

 

"Amulets of power are part of the game that we paid for, they have utility, and thus they shouldn't be removed for no good reason. " Again this language. You just produced a list of amulets that were missing, (apparently based on knowledge that the amulets were supposed to be there -- its not clear you know)..  The way you word your statement , which I just quoted, it implies that All amulets  are missing, otherwise you would use a qualifier.  If you wanted to be accurate, you would have written the above sentence like this:

 

'Amulets of power are part of the game that we paid for [note you paid for the game not the amulets], they have utility, and thus SOME OF THE AMULETS shouldn't be removed for no good reason." 

 

Less prejudical that way,.

 

I also wonder about your claim that the amulets have utility. The thing is your party members level up with your character, whether you use them or not.  I ended this last playthrough at level 21 while all the party characters were at 20. This despite finding and using 16 or more amulets in the last 1/3 of the playthru.  All in all, amulets of power are a very minor part of the game, there is no reason to rant and rave over the loss of some.

 

Yep they don't really add that much.  The complainers need to look to themselves for them fixing this.

 

Also people need to realize when they purchase a game, they're merely purchasing a license to play it.  



#185
KBomb

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I never said the post is about the "looting bug/exploit" -- you protest too much?  I'm confused by everything you write. All I can get from you is that when you say "missing amulets" you are referring to a philisophical concept. As opposed to what I was talking about which was specific amulets. Seriously.

 

 

My original point still stands. You had to go outside the forum to find that information. I also note that it was compiled yesterday (Mar. 18). This thread has been going on since Mar. 7.  I also note that this list doesn't include information on changes on the total number of amulets available in the game. My experience is that there is more than enough. 16 or so in the last 1/3 of my playthru.

 

 

 

"Amulets of power are part of the game that we paid for, they have utility, and thus they shouldn't be removed for no good reason. " Again this language. You just produced a list of amulets that were missing, (apparently based on knowledge that the amulets were supposed to be there -- its not clear you know)..  The way you word your statement , which I just quoted, it implies that All amulets  are missing, otherwise you would use a qualifier.  If you wanted to be accurate, you would have written the above sentence like this:

 

'Amulets of power are part of the game that we paid for [note you paid for the game not the amulets], they have utility, and thus SOME OF THE AMULETS shouldn't be removed for no good reason." 

 

Less prejudical that way,.

 

I also wonder about your claim that the amulets have utility. The thing is your party members level up with your character, whether you use them or not.  I ended this last playthrough at level 21 while all the party characters were at 20. This despite finding and using 16 or more amulets in the last 1/3 of the playthru.  All in all, amulets of power are a very minor part of the game, there is no reason to rant and rave over the loss of some.

Actually, in this thread and others, people have specified which amulets are missing. It seems at this point, you're simply picking at strings in the seams hoping it will fall apart. It also makes me wonder: If you're not having this issue and you have found such a plethora of amulets, why are you investing so much time and effort replying to people who are having issues? I hope devSin doesn't mind me quoting him here, but I just want to leave it because he makes a very legitimate suggestion that you have ignored.

 

devSin, on 19 Mar 2015 - 5:43 PM, said:
More importantly, that's the list of all the "loot" amulets (amulets not obtained directly from dialogue or the war table) but 4 of them (two for Blackwall, one for Cassandra, and one for the player).

If you actually wanted to be helpful and have found amulets from loot (either dropped or from containers) beyond the four that are confirmed to still exist, be specific about which amulet it was and where you got it so it can be confirmed that they've been moved and not deleted.

Otherwise, it's clear that you're not really reading the posts here (or aren't understanding them) and are just here to argue, as most of the missing amulets were already listed on the very first page.

 

I have just finished a playthrough in which I was a little over half in the game before downloading patch 5 and I can tell you that I found no where near sixteen or more amulets. I am certain that you listing which amulets you found, quest they were associated with and areas and circumstances in which you found them, e.g Looting an amulet from a body in >insert cave< in >insert map<, would certainly be more helpful than having people who are missing amulets give locations to where they are no longer, considering that the main argument being used is, "They're still there, just different places!" It would be more helpful to say, "This is where you can find Amulet A." 

 

Furthermore, it isn't up to you to dictate what is or isn't important to a person's game. The same could be said about any feature that isn't needed. We don't need a lot of things, but considering resources went into putting them in the game, at one point the devs must have felt they were important enough. Does it matter to you why someone likes a feature and then is upset because it's removed for no apparent reason? You just said you didn't need them, don't see them as important and basically gave a "who cares". The people missing them care, obviously.

 

 

Yep they don't really add that much.  The complainers need to look to themselves for them fixing this.

 

Also people need to realize when they purchase a game, they're merely purchasing a license to play it.  

Are you seriously blaming the customers for the amulets being removed? Please tell me you aren't. Is this going to start a standard of every time someone brings up a complaint, we're going to blame it on them? "You wouldn't have experienced those bugs if you had only praised the developers as much as we have! Why do you think I have played this game 19,086 hours without one single glitch or bug! " Good grief. I really like this game. I do. I give props where props are due and I genuinely enjoy this game for the most part. That doesn't mean I am blind to not only the issues I have experienced (lots of bugs), but the issues that other people have experienced and continue to experience. 


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#186
Llonirus

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I never said the post is about the "looting bug/exploit" -- you protest too much?  I'm confused by everything you write. All I can get from you is that when you say "missing amulets" you are referring to a philisophical concept. As opposed to what I was talking about which was specific amulets. Seriously.
 
 
My original point still stands. You had to go outside the forum to find that information. I also note that it was compiled yesterday (Mar. 18). This thread has been going on since Mar. 7.  I also note that this list doesn't include information on changes on the total number of amulets available in the game. My experience is that there is more than enough. 16 or so in the last 1/3 of my playthru.
 
 
 
"Amulets of power are part of the game that we paid for, they have utility, and thus they shouldn't be removed for no good reason. " Again this language. You just produced a list of amulets that were missing, (apparently based on knowledge that the amulets were supposed to be there -- its not clear you know)..  The way you word your statement , which I just quoted, it implies that All amulets  are missing, otherwise you would use a qualifier.  If you wanted to be accurate, you would have written the above sentence like this:
 
'Amulets of power are part of the game that we paid for [note you paid for the game not the amulets], they have utility, and thus SOME OF THE AMULETS shouldn't be removed for no good reason." 
 
Less prejudical that way,.
 
I also wonder about your claim that the amulets have utility. The thing is your party members level up with your character, whether you use them or not.  I ended this last playthrough at level 21 while all the party characters were at 20. This despite finding and using 16 or more amulets in the last 1/3 of the playthru.  All in all, amulets of power are a very minor part of the game, there is no reason to rant and rave over the loss of some.


I thought you were talking about the loot bug. LMAO! This whole argument has been a complete misunderstanding for the most part. I've been confused too as I was thinking you were accusing me of complaining about the loot bug. That's the bug I don't care about (just to clarify). As for the missing amulets being philosophical *shrugs* I'm not sure what to tell you. I'm at a loss for words. Some of them are not spawning for me and that's all I can say. I wish I had more information for you, but I don't. I have made a couple of lists of what I can find and what I can't find if you want to look through them in this thread. Maybe test out another playthrough? Maybe you got lucky? I don't know what else to say. Sorry. :(

#187
Llonirus

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Actually, in this thread and others, people have specified which amulets are missing. It seems at this point, you're simply picking at strings in the seams hoping it will fall apart. It also makes me wonder: If you're not having this issue and you have found such a plethora of amulets, why are you investing so much time and effort replying to people who are having issues? I hope devSin doesn't mind me quoting him here, but I just want to leave it because he makes a very legitimate suggestion that you have ignored.
 
 
 
 
I have just finished a playthrough in which I was a little over half in the game before downloading patch 5 and I can tell you that I found no where near sixteen or more amulets. I am certain that you listing which amulets you found, quest they were associated with and areas and circumstances in which you found them, e.g Looting an amulet from a body in >insert cave< in >insert map<, would certainly be more helpful than having people who are missing amulets give locations to where they are no longer, considering that the main argument being used is, "They're still there, just different places!" It would be more helpful to say, "This is where you can find Amulet A." 
 
Furthermore, it isn't up to you to dictate what is or isn't important to a person's game. The same could be said about any feature that isn't needed. We don't need a lot of things, but considering resources went into putting them in the game, at one point the devs must have felt they were important enough. Does it matter to you why someone likes a feature and then is upset because it's removed for no apparent reason? You just said you didn't need them, don't see them as important and basically gave a "who cares". The people missing them care, obviously.
 
 
Are you seriously blaming the customers for the amulets being removed? Please tell me you aren't. Is this going to start a standard of every time someone brings up a complaint, we're going to blame it on them? "You wouldn't have experienced those bugs if you had only praised the developers as much as we have! Why do you think I have played this game 19,086 hours without one single glitch or bug! " Good grief. I really like this game. I do. I give props where props are due and I genuinely enjoy this game for the most part. That doesn't mean I am blind to not only the issues I have experienced (lots of bugs), but the issues that other people have experienced and continue to experience.


Pretty much this. I would not be so upset, but I paid good money for a full game that has had pieces of it taken out patch after patch. Now, if a new dragon age comes out and they omit the amulets and whatever else they have removed from the start that would be a different story. I would be disappointed, but not raging. You make a good point at the end of your post. I think (and this is just my opinion) people (myself included) have lost touch with what gamers used to be. Customers who demanded a quality product. Now they kind of just accept whatever these developers toss at them just because it is labled with a company logo. Kind of a "Go team >insert game company here<" thing if that makes sense? I am so guilty of this too, I swear. I bought every Call of Duty all the way up to ghosts without question. Seriously. Bought every dlc. Probably spent thousands. I never realised how bored I was with the same old tired mechanics until months after I purchased ghosts. I was grinding through another match and suddenly stopped and said to myself "Why am i still playing this?" I turned it off and never played it again. Idk, just my 2 cents I guess. Sorry for kind of off topic rambling...once I get going it is hard to stop ;)

#188
Corvus917

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I never said the post is about the "looting bug/exploit" -- you protest too much?  I'm confused by everything you write. All I can get from you is that when you say "missing amulets" you are referring to a philisophical concept. As opposed to what I was talking about which was specific amulets. Seriously.

 

 

My original point still stands. You had to go outside the forum to find that information. I also note that it was compiled yesterday (Mar. 18). This thread has been going on since Mar. 7.  I also note that this list doesn't include information on changes on the total number of amulets available in the game. My experience is that there is more than enough. 16 or so in the last 1/3 of my playthru.

 

 

 

"Amulets of power are part of the game that we paid for, they have utility, and thus they shouldn't be removed for no good reason. " Again this language. You just produced a list of amulets that were missing, (apparently based on knowledge that the amulets were supposed to be there -- its not clear you know)..  The way you word your statement , which I just quoted, it implies that All amulets  are missing, otherwise you would use a qualifier.  If you wanted to be accurate, you would have written the above sentence like this:

 

'Amulets of power are part of the game that we paid for [note you paid for the game not the amulets], they have utility, and thus SOME OF THE AMULETS shouldn't be removed for no good reason." 

 

Less prejudical that way,.

 

I also wonder about your claim that the amulets have utility. The thing is your party members level up with your character, whether you use them or not.  I ended this last playthrough at level 21 while all the party characters were at 20. This despite finding and using 16 or more amulets in the last 1/3 of the playthru.  All in all, amulets of power are a very minor part of the game, there is no reason to rant and rave over the loss of some.

 

Okay, now that's just nitpicking. I never said, nor implied all, and the fact that I included a list should have been more than enough to point out that I specified just some. Also, prejudicial? Really? And yes, they have utility, regardless of whether or not you personally find them useful. Other players do find them useful, as I do, hence my frustration at this. It doesn't matter how seemingly minor they are, the fact remains that roughly half the amulets were removed, and we were never even given a reason why. And there is no good or justifiable reason for this to happen. 

 

Yep they don't really add that much.  The complainers need to look to themselves for them fixing this.

 

Also people need to realize when they purchase a game, they're merely purchasing a license to play it.  

 

Seriously? We have to fix their mess? Like how some of us had to fix the missing Hinterlands mosaic piece mess by using a mod? Oh never mind that such nonsense can only easily be corrected on PC, while console gamers are left out in the dust. And are you really defending them by saying that they have the right to screw up and mess with a game that their customers enjoy? Just because they have the right to do it, that doesn't mean that they were right to do it, or ever should have done it if it was at all intentional. They made a mess, they should be cleaning it up. Is that really such a hard premise to understand? 

 

Honestly, I am tired of this conversation. I am tired of trying to explain how this is a stupidly bad mess that Bioware is responsible for, and one that they have not addressed or even acknowledged. And if this issue is so unimportant to you, why are any of you trying to undermine our complaints? Why argue with us?


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#189
Llonirus

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Okay, now that's just nitpicking. I never said, nor implied all, and the fact that I included a list should have been more than enough to point out that I specified just some. Also, prejudicial? Really? And yes, they have utility, regardless of whether or not you personally find them useful. Other players do find them useful, as I do, hence my frustration at this. It doesn't matter how seemingly minor they are, the fact remains that roughly half the amulets were removed, and we were never even given a reason why. And there is no good or justifiable reason for this to happen. 
 
 
Seriously? We have to fix their mess? Like how some of us had to fix the missing Hinterlands mosaic piece mess by using a mod? Oh never mind that such nonsense can only easily be corrected on PC, while console gamers are left out in the dust. And are you really defending them by saying that they have the right to screw up and mess with a game that their customers enjoy? Just because they have the right to do it, that doesn't mean that they were right to do it, or ever should have done it if it was at all intentional. They made a mess, they should be cleaning it up. Is that really such a hard premise to understand? 
 
Honestly, I am tired of this conversation. I am tired of trying to explain how this is a stupidly bad mess that Bioware is responsible for, and one that they have not addressed or even acknowledged. And if this issue is so unimportant to you, why are any of you trying to undermine our complaints? Why argue with us?


Amen. You also make me want a pc so bad. Wish i had the money lol. I have been reading about various mods for this game and it is making me drool.

#190
Sunnie

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The Amulets of Power were removed from the loot tables in Patch 1.5, it is no bug. They were supposedly removed to address the container loot respawn exploit.


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#191
Llonirus

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The Amulets of Power were removed from the loot tables in Patch 1.5, it is no bug. They were supposedly removed to address the container loot respawn exploit.


Well...darn. Perhaps they will be sold in the BE when it comes out? For a modest price maybe? I could probably live with that.

#192
Corvus917

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The Amulets of Power were removed from the loot tables in Patch 1.5, it is no bug. They were supposedly removed to address the container loot respawn exploit.

 

May I ask what loot tables you're referring to? 



#193
MaxQuartiroli

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The Amulets of Power were removed from the loot tables in Patch 1.5, it is no bug. They were supposedly removed to address the container loot respawn exploit.

 

Yes it is. They tried to remove the exploit but something went wrong with the code and they removed not only the exploit but also the amulets which you were supposed to loot from the chests.

 

This is exactly the same thing that happened with patch 4, when during the process to fix the crafting material exploit they messed up something and broke the crafted shields.


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#194
devSin

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The Amulets of Power were removed from the loot tables in Patch 1.5, it is no bug. They were supposedly removed to address the container loot respawn exploit.

There are still three or four amulets that can be looted.

However, if a container (or corpse) contained additional unique items, then the amulet got blasted instead (the only ones that remain are now alone in their respective containers).

The problem is that they seemingly removed the majority of amulets (or even all of them) for some companions while not touching others (if they were purposely going to reduce the number of amulets, I'd hope they'd be a little more selective). Additionally, a lot of the missing amulets couldn't be exploited (my understanding is that the exploit required leaving the area and returning, which isn't possible for the story quest areas and won't work for bodybags).

Amusingly, controller users can still exploit the Crestwood amulet (and can even dupe any amulet they find as much as they want), though that's a separate issue.
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#195
Llonirus

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Is it a bug or is not a bug? That is the question. *Ahem* Sorry couldn't resist :P Any modders out there that know how to read the coding? We could use your help. Corvus917, Maxquartiroli, or devSin if you guys know how then I apologize for being stupid. I think it's a bug, but some confirmation would be nice.



#196
MaxQuartiroli

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Is it a bug or is not a bug? That is the question. *Ahem* Sorry couldn't resist :P Any modders out there that know how to read the coding? We could use your help. Corvus917, Maxquartiroli, or devSin if you guys know how then I apologize for being stupid. I think it's a bug, but some confirmation would be nice.

 

Sorry I cannot be of help cause I am not a modder let alone reading the code but I can try to use some logic (maybe I am wrong and my logic is flawed but I try the same):

 

I think that if they did it on purpose in order to rebalance the game or for whatever reason:

 

1 - They would keep the same number of amulets for every character. Now there is someone who have none and other who have 2-3 of them

2 - They would not remove an amulet which is a quest reward and is still adressed in the quest log (the one in the fade for the Inquisitor)

 

These are the things that makes me think that is more a bug than a design choice.  



#197
Llonirus

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Sorry I cannot be of help cause I am not a modder let alone reading the code but I can try to use some logic (maybe I am wrong and my logic is flawed but I try the same):
 
I think that if they did it on purpose in order to rebalance the game or for whatever reason:
 
1 - They would keep the same number of amulets for every character. Now there is someone who have none and other who have 2-3 of them
2 - They would not remove an amulet which is a quest reward and is still adressed in the quest log (the one in the fade for the Inquisitor)
 
These are the things that makes me think that is more a bug than a design choice.


Makes perfect sense to me.

#198
Rekkampum

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I've come to the conclusion that the amulets of power were removed from loot drops so that people couldn't farm them using the bug; the loot bug still works on the Xbone as far as I know, even with the latest update; I tested the chest that carries Cole's special hat post-sidequest and was able to farm multiple copies of it just to be sure. They otherwise appear as rewards for War Table operations, but beyond that nothing else.



#199
Sunnie

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I've scoured the loot tables, they were removed only from the loot drop containers. The amulets that are tied to War Table rewards or otherwise quest rewards are still intact. They were removed, what we do not know is if the removal is only a temporary stop-gap while they actually try to find a fix for the exploit (which is still in and functioning just fine).

 

I already have thought 3 different ways to fix the issue, but no matter how they figure out how to fix the issue, its going to take time, code, or a lot of both, something that isn't going to happen over night and won't be inexpensive for them.



#200
Llonirus

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I've scoured the loot tables, they were removed only from the loot drop containers. The amulets that are tied to War Table rewards or otherwise quest rewards are still intact. They were removed, what we do not know is if the removal is only a temporary stop-gap while they actually try to find a fix for the exploit (which is still in and functioning just fine).
 
I already have thought 3 different ways to fix the issue, but no matter how they figure out how to fix the issue, its going to take time, code, or a lot of both, something that isn't going to happen over night and won't be inexpensive for them.


That doesn't sound good. I guess at this point I will have to stop holding my breath