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Why the Grey Wardens scared of Corypheus's false Calling?


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#51
leaguer of one

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What?

 

The fundamental part of being a Warden is the joining. There are no special Wardeny fighting styles in game, no unique magic or sick ninja moves- the most important, core part of being a Warden is being a Warden. You cannot stop a Blight without a Warden. How is the 'way'- whatever that means- better than stopping the Blight?

I did not say they should stop with the joining all together/ Just do it when it's needed. Also, the taint is not the only thing that makes a wardens a warden. They have the largest understanding of darkspawn on the surface plus years of secret knowledge. That's what need to be know to fight the darkspawn. It a blight happens, then of course the wardens do the joining but other then that it not needed unless the person become infected. Remember, the only group that is an equal to fighting darkspawn are the legion of the dead and they don't have a joining at all.



#52
Raiil

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I did not say they should stop with the joining all together/ Just do it when it's needed. Also, the taint is not the only thing that makes a wardens a warden. They have the largest understanding of darkspawn on the surface plus years of secret knowledge. That's what need to be know to fight the darkspawn. It a blight happens, then of course the wardens do the joining but other then that it not needed unless the person become infected. Remember, the only group that is an equal to fighting darkspawn are the legion of the dead and they don't have a joining at all.

 

 

That's like saying Brother Genitivi is a Qunari because he's fairly well read up on the history of the Qun.

 

The Legion of the Dead fight Darkspawn. They don't fight Archdemons. Very big difference.

 

Sorry. What makes a Warden a Warden- all their 'special abilities' are tied directly to the Joining. Otherwise they're just soldiers.

 

And regardless, all the special non-Warden Wardens won't do a damn bit of good if they're all dying. They're trying to stop the Blights from happening because only they can do it and they have literally zero power over what happens in the future, so they're trying to solve the problem now instead of just laying the burden on future citizens who may or may not be up to the task, given how Wardens are treated outside of Blights.



#53
leaguer of one

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That's like saying Brother Genitivi is a Qunari because he's fairly well read up on the history of the Qun.

 

The Legion of the Dead fight Darkspawn. They don't fight Archdemons. Very big difference.

 

Sorry. What makes a Warden a Warden- all their 'special abilities' are tied directly to the Joining. Otherwise they're just soldiers.

 

And regardless, all the special non-Warden Wardens won't do a damn bit of good if they're all dying. They're trying to stop the Blights from happening because only they can do it and they have literally zero power over what happens in the future, so they're trying to solve the problem now instead of just laying the burden on future citizens who may or may not be up to the task, given how Wardens are treated outside of Blights.

Every single warden has to lay the burden to future citizens. They can't stop furture blights and we don't know is an arch-demon can be killed befor they can become corrupted.

And your missing my point. Us the joining for times an arch demon comes. At non blighted time, there is no need for those powers. And a warden is more then those powers. It's there skill and knowledge about fight darkspawn that is important. The issue with the warden in dai is that they were trapped in there own hubris. They only saw that only they could stop the blight when the truth is that it always the future generation that does with help with the armies of the world. Wardens in non-blighted times don't stop arch-demons or end blights, they only carry the skills and knowledge of the warden to the time when they are need. And when a blight happens it's always the wardens who become tainted during the blights who end it. Wardens of non-blighted time job are only to mentor and prepare not carry the entire burden on there own.



#54
TheKomandorShepard

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Because Clarel was an idiot same for rest of grey wardens stupidity + magic + no screws = disaster.

 

Rly somone should put grey wardens down for good and create new organizations to fight darkspawn under governments authority so somone had them under control.  



#55
Raiil

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Every single warden has to lay the burden to future citizens. They can't stop furture blights and we don't know is an arch-demon can be killed befor they can become corrupted.

And your missing my point. Us the joining for times an arch demon comes. At non blighted time, there is no need for those powers. And a warden is more then those powers. It's there skill and knowledge about fight darkspawn that is important. The issue with the warden in dai is that they were trapped in there own hubris. They only saw that only they could stop the blight when the truth is that it always the future generation that does with help with the armies of the world. Wardens in non-blighted times don't stop arch-demons or end blights, they only carry the skills and knowledge of the warden to the time when they are need. And when a blight happens it's always the wardens who become tainted during the blights who end it. Wardens of non-blighted time job are only to mentor and prepare not carry the entire burden on there own.

 

 

But before the false calling, the Wardens were an institution wherein they set it up themselves to ensure that they could fight off the Blight. If all the Wardens die off, they're leaving in the hands of people who will most likely have gone through generations without ever seeing a Blight. Remember people thinking that so many darkspawn were killed off during the fourth blight that they thought the fifth was just a random incursion of the Darkspawn? Yeah. Humans have notoriously short memories, the Dalish don't give a fig about anything besides their history, and the Dwarves already have their goddamned hands full.

 

The Wardens are always needed. Darkspawn still surface between Blights, and the Dwarves always have to deal with them. In case you forgot, the average person coming into too much contact with the Blight gets sick. Part of the trade off for Wardens is that they acquire a decade or two immunity from the Blight, allowing them to mow down the enemy without getting sick from it. You have various amount of natural resistance to the Blight- Leliana, and really, any of the HoF's non-Warden companions- but then you also have the people in Crestwood who got sick and threatened to bring a plague. Remember what they did to Lothering? They can't even use it as farmland because of what the Blight did to it. Same thing happened to the Western Approach when the Darkspawn crawled out of the Abyssal Rift.

 

Your plan involves 

-hoping that someone remembers all the instructions to the joining

-hoping that people don't get caught up on the whole 'drinking the darkspawn blood' thing

-hoping that people don't get caught up on the whole 'it might kinda sorta okay it is really blood magic' thing

-hoping that people care

-hoping that you're not surprised

-hoping that you don't get unlucky and you have a higher than average death rate due to the Joining

-hoping that there's enough people to make it even worthwhile

-hoping that you're close enough to the Archdemon and your people are properly trained

 

The whole premise is flawed. Continuity works out smoother and better in the long run.

 

 

 

Rly somone should put grey wardens down for good and create new organizations to fight darkspawn under governments authority so somone had them under control.  

 

 

Actually that's a horrible idea. The reason why the Grey Wardens need to be extra-governmental is because mixing politics is going to be a disaster 90% of the time because who the hell do they answer to? How are they going to coordinate if their countries are at war? When you put someone who answers to another power at the head that makes the whole group answerable to them. 

 

Putting them with the Inquisition works because the Inquisition is explicity extra-governmental. There is a perception that they have ties to Orlais, but they're fundamentally neutral. Their leadership involves an ex-Templar Ferelden, a religious Orlesian spy who has shown loyalty to people instead of groups, a politically astute Antivan who has shown no aspiration to political leadership personally, and then whomever the Inquisitor is. They have very little clear cut leashes to other groups.



#56
Rekkampum

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Because Craler was an idiot same for rest of grey wardens stupidity + magic + no screws = disaster.

 

Rly somone should put grey wardens down for good and create new organizations to fight darkspawn under governments authority so somone had them under control.  

 

*Clarel



#57
TheKomandorShepard

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Actually that's a horrible idea. The reason why the Grey Wardens need to be extra-governmental is because mixing politics is going to be a disaster 90% of the time because who the hell do they answer to? How are they going to coordinate if their countries are at war? When you put someone who answers to another power at the head that makes the whole group answerable to them. 

 

Putting them with the Inquisition works because the Inquisition is explicity extra-governmental. There is a perception that they have ties to Orlais, but they're fundamentally neutral. Their leadership involves an ex-Templar Ferelden, a religious Orlesian spy who has shown loyalty to people instead of groups, a politically astute Antivan who has shown no aspiration to political leadership personally, and then whomever the Inquisitor is. They have very little clear cut leashes to other groups.

To their country in first place... in fact most forces in blights come not from grey wardens but from countries that fight with it.Yes that is the point in first place grey wardens as far they are foolish fanatics with no screws and almost destroyed world themselves i mean how big of idiot you need to be to not only end working for darkspawn but to also start summon demon army.

 

They don't need to cordinate if their countries are at war and can't put aside their conflict that wouldn't change much with or without grey wardens.

 

Inquisition is organisation without clear goal after killing corypheus not mention religious organisation last thing that people that will fight blights is more fanaticism.

 

In fact if loghain had grey wardens in first place country would have at least some chance and they wouldn't be pointed as traitors as they would serve to the country

 

*Clarel

Fixed



#58
Raiil

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To their country in first place... in fact most forces in blights come not from grey wardens but from countries that fight with it.Yes that is the point in first place grey wardens as far they are foolish fanatics with no screws and almost destroyed world themselves i mean how big of idiot you need to be to not only end working for darkspawn but to also start summon demon army.

 

They don't need to cordinate if their countries are at war and can't put aside their conflict that wouldn't change much with or without grey wardens.

 

Inquisition is organisation without clear goal after killing corypheus not mention religious organisation last thing that people that will fight blights is more fanaticism.

 

In fact if loghain had grey wardens in first place country would have at least some chance and they wouldn't be pointed as traitors as they would serve to the country

 

Fixed

 

 

Great, all the countries have their armies and probably their own version of conscription. Now, let's fast foward to the sixth blight.

 

Nevarra is under siege. The Darkspawn poured forth and they are completely surrounded. Already, there is mass suffering because many of their trade routes have been destroyed. The nearest country with a sizable Grey Warden outpost is... drumroll... Orlais. And Orlais would be thrilled to help, there's just this matter where there's some disputed lands at their borders and if the King of Nevarra would be ever so kind to sign here... and here... oh and we'll also need this port, and we'd get there even faster if you gave us favourable tariff rates for imports. Enjoy all that negotiating while the people are dying.

 

The Wardens must be extra-governmental because they do not exist to fight a King's army or defend a King's prerogative. They exist to stand against the Blight and defeat the Archdemon. Loghain is the perfect example of why they must not be associated with another group of that sort.


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#59
brisingr90

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Because Craler was an idiot same for rest of grey wardens stupidity + magic + no screws = disaster.

 

Rly somone should put grey wardens down for good and create new organizations to fight darkspawn under governments authority so somone had them under control.  

That is the reason why story at adamant is not make sense. Grey warden is not THAT stupid and they have chain command. Clarel should not unable to do what she did at Adamant, because there is higher rank than she is. Even if she is not reporting back due to whatever reasons,another Grey Warden should have been report back to Weisshaupt instead following Clarel mistake. If secrecy became the reason why Orlais Warden didnt say anything, that just plain wrong. They only kept secret to those who arent Grey Warden. 

Grey Warden is necessary because they are the only one that can sense Darkspawn and kill the ArchDemon. If they need an army they can use their treaty instead recruiting new wardens or even building a Demon army. From King to peasant will answer for Grey Warden treaty. Everyone underestimated Grey Warden should play DA:O again. If you see bad on Grey warden because DA: Inquisition, thats only because Devs built the Adamant story so bad it tainted Grey Warden's name.

 

And last, I am surprised at how many Wardens at Adamant battle. My 1st impression at playing DA:O is, Grey Warden is a small organization of elite soldier because the joining alone has low rate of survivability. Remember at battle of Ostagar, how many Warden there are? only myself, Alistair and Duncan, no?. And remember those who run away from joining must be killed. 

 

I did not say they should stop with the joining all together/ Just do it when it's needed. Also, the taint is not the only thing that makes a wardens a warden. They have the largest understanding of darkspawn on the surface plus years of secret knowledge. That's what need to be know to fight the darkspawn. It a blight happens, then of course the wardens do the joining but other then that it not needed unless the person become infected. Remember, the only group that is an equal to fighting darkspawn are the legion of the dead and they don't have a joining at all.

When it's needed? how do you know when you need Grey Warden? no one knows when the Blight come. Also, Darkspawn threat is always present, even in absence of Blight. Legion of the dead doesn't need joining because they fighting Darkspawn 24hours. They are presumably dead and must fighting Darkspawn all the time in Deep roads where it's the lair of Darkspawn. On the other hand, Warden is a surface soldier. Darkspawn only goes to surface when the Blight come.



#60
brisingr90

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Great, all the countries have their armies and probably their own version of conscription. Now, let's fast foward to the sixth blight.

 

Nevarra is under siege. The Darkspawn poured forth and they are completely surrounded. Already, there is mass suffering because many of their trade routes have been destroyed. The nearest country with a sizable Grey Warden outpost is... drumroll... Orlais. And Orlais would be thrilled to help, there's just this matter where there's some disputed lands at their borders and if the King of Nevarra would be ever so kind to sign here... and here... oh and we'll also need this port, and we'd get there even faster if you gave us favourable tariff rates for imports. Enjoy all that negotiating while the people are dying.

 

The Wardens must be extra-governmental because they do not exist to fight a King's army or defend a King's prerogative. They exist to stand against the Blight and defeat the Archdemon. Loghain is the perfect example of why they must not be associated with another group of that sort.

Agreed. Wardens doesnt care about politics and whom country/land they should guard/defend. If there is no warden, and their treaty, those countries will only care for their people and guard their territory when the Blight come. Warden can use their treaty to break those **** mindset and unite all soldiers in all countries/land and fight Darkspawn all together. 



#61
TheKomandorShepard

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Great, all the countries have their armies and probably their own version of conscription. Now, let's fast foward to the sixth blight.

 

Nevarra is under siege. The Darkspawn poured forth and they are completely surrounded. Already, there is mass suffering because many of their trade routes have been destroyed. The nearest country with a sizable Grey Warden outpost is... drumroll... Orlais. And Orlais would be thrilled to help, there's just this matter where there's some disputed lands at their borders and if the King of Nevarra would be ever so kind to sign here... and here... oh and we'll also need this port, and we'd get there even faster if you gave us favourable tariff rates for imports. Enjoy all that negotiating while the people are dying.

 

The Wardens must be extra-governmental because they do not exist to fight a King's army or defend a King's prerogative. They exist to stand against the Blight and defeat the Archdemon. Loghain is the perfect example of why they must not be associated with another group of that sort.

:lol:

You do realize that grey wardens can't do anything anyway if country refuse to help another country it was done before many times and wardens couldn't do anything anyway. Helping another country with blight was always "good" will of another country since always and that another country exploited another country because of blight isn't something new and it was done before...

 

What new organisations can do under country authority what is far safer than wardens doing whatever they want.



#62
brisingr90

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:lol:

You do realize that grey wardens can't do anything anyway if country refuse to help another country it was done before many times and wardens couldn't do anything anyway. Helping another country with blight was always "good" will of another country since always and that another country exploited another country because of blight isn't something new and it was done before...

 

What new organisations can do under country authority what is far safer than wardens doing whatever they want.

The king may refuse, but what about the people? what about the soldiers? this world is not built like real world countries, you know. There will always risk at coup d'etat just like Orlais civil war, Orzammar and Denerim power struggle. Let say, Celene refuse to aid Grey Warden, but Gaspard say yes. Who will the soldiers listen to? The treaty said that everyone should aid Grey Warden in time of Blights, so Gaspard has enough reasons and rights to rebel its queen and even become King himself. And thedas are world with many races, there are more complex matters if a King/Queen refused to aid.

 

Arl of Redcliff, and Dalish clan also help Grey Warden even though Ferelden in powerless state. People dont need King's approval when facing Grey Warden treaties. The treaties bound every person.



#63
TheKomandorShepard

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The king may refuse, but what about the people? what about the soldiers? this world is not built like real world countries, you know. There will always risk at coup d'etat just like Orlais civil war, Orzammar and Denerim power struggle. Let say, Celene refuse to aid Grey Warden, but Gaspard say yes. Who will the soldiers listen to? The treaty said that everyone should aid Grey Warden in time of Blights, so Gaspard has enough reasons and rights to rebel its queen and even become King himself. And thedas are world with many races, there are more complex matters if a King/Queen refused to aid.

Soldiers will listen to those who are loyal to and this will be in case with or without grey wardens. The treaties are useless as we are shown and completly dependent on country will if somone refuse what pretty much every group in dao did for own reasons and it ended on gathering favors.

 

Besides i don't see Gaspard throwing himself to save ferelden in first place when celene wanted aid ferelden not because grey wardens just for her own benefit to get ferelden in her hands.



#64
o Ventus

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Fixed

I read the pre-fixed version as "Carver" at first.

 

You could say I was a bit confused.



#65
leaguer of one

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But before the false calling, the Wardens were an institution wherein they set it up themselves to ensure that they could fight off the Blight. If all the Wardens die off, they're leaving in the hands of people who will most likely have gone through generations without ever seeing a Blight. Remember people thinking that so many darkspawn were killed off during the fourth blight that they thought the fifth was just a random incursion of the Darkspawn? Yeah. Humans have notoriously short memories, the Dalish don't give a fig about anything besides their history, and the Dwarves already have their goddamned hands full.

 

The Wardens are always needed. Darkspawn still surface between Blights, and the Dwarves always have to deal with them. In case you forgot, the average person coming into too much contact with the Blight gets sick. Part of the trade off for Wardens is that they acquire a decade or two immunity from the Blight, allowing them to mow down the enemy without getting sick from it. You have various amount of natural resistance to the Blight- Leliana, and really, any of the HoF's non-Warden companions- but then you also have the people in Crestwood who got sick and threatened to bring a plague. Remember what they did to Lothering? They can't even use it as farmland because of what the Blight did to it. Same thing happened to the Western Approach when the Darkspawn crawled out of the Abyssal Rift.

 

Your plan involves 

-hoping that someone remembers all the instructions to the joining

-hoping that people don't get caught up on the whole 'drinking the darkspawn blood' thing

-hoping that people don't get caught up on the whole 'it might kinda sorta okay it is really blood magic' thing

-hoping that people care

-hoping that you're not surprised

-hoping that you don't get unlucky and you have a higher than average death rate due to the Joining

-hoping that there's enough people to make it even worthwhile

-hoping that you're close enough to the Archdemon and your people are properly trained

 

The whole premise is flawed. Continuity works out smoother and better in the long run.

 

 

 

 

I not saying they would ignore everything that makes a warden a warden. Remember now, these warden of today are just people passing the rituals and knowledge  of the wardens to the next generation till it's needs. They just do that while tainting themselves as well. All I'm saying is that they should do that with out the part about tainting themselves.The order stays, everything else stays, just not joining unless needed. I don't see how the only way info on wardens can only be passed if everyone in the order has taint in them.



#66
Sifr

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I never said they should not take the joining. I just mean they just take it when needed. If a blights going on or someone get's infected...Do the joining. If not, no joining needed.

 

Yeah, I figured that's what you meant, but the taint still is kinda needed?

 

The enhanced stamina is a huge boon to help them in protracted battles, as is their ability to sense the 'Spawn coming, two things that non-Joined Wardens would obviously lack and make them less effective?

 

And Blight-immunity likewise allows them to go safely into the Deep Roads to scout or try to curb the number of Darkspawn that are massing there, something that we know they often do during the periods between Blights?

 

While they could go in without that immunity, as the dwarves of Orzammar and Legion of the Dead often do, even the dwarves commented in Origins that the Wardens were able to delve deeper into the Deep Roads than they've ever been able to, likely because they don't have to worry about suffering from catching the taint either from heavy exposure and infection?

 

But you might be onto something, since we've seen that they apparently do have at least some non-Joined individuals serving in their ranks in a clerical capacity, such as Mistress Woolsey in Awakening who's a financier? For all we know, there might already be trusted people serving as historians and archivists in Weisshaupt who've not been Joined, simply because their job doesn't require them going into the field?



#67
Caddius

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I not saying they would ignore everything that makes a warden a warden. Remember now, these warden of today are just people passing the rituals and knowledge  of the wardens to the next generation till it's needs. They just do that while tainting themselves as well. All I'm saying is that they should do that with out the part about tainting themselves.The order stays, everything else stays, just not joining unless needed. I don't see how the only way info on wardens can only be passed if everyone in the order has taint in them.

I've had similar ideas to yours. Maintain a relatively large number of non-tainted recruits, with tainted officers training them and leading them on campaign against the darkspawn in the Deep Roads and Anderfels. The knowledge of how to become a Grey Warden would be known among them all, with several discreet other groups (First Enchanters of Circles, who provide the magepower necessary for the Joining, as seen in Ostagar) and cache also containing the information, to prevent a near wipe-out from destroying the possibility of Wardens.

The thing is, the Grey Wardens are lacking in manpower. 

Wardens are needed to stop a Blight, but I see no need to Join every recruit that wants to fight darkspawn and be prepared. Normal humans often fight darkspawn. Not quite as well, and they're at risk for infection, but at least they get some use before they die, unlike if they fail the Joining. In the event of a Blight, everyone is Joined, and mass conscription begins with general approval. This would avoid wasting the precious Archdemon blood during non-Blight timeframes, which can stretch for centuries.

There's logistical flaws in this, of course. Why would people be more willing to be recruited into the Wardens without a Blight? They're not flocking to the Order when all they have is rumors about high casualty rates for recruits. The non-Joined wouldn't be able to slay Archdemons or sense darkspawn, but they could man a garrison.

Part of what sparked this idea for me was the Teutonic Order. The Wardens would be the actual members of the Teutonic Order, and the non-Joined would be the various men-at-arms, knights that came there for glory, and peasants living on the farmland near the castles. (Though Wardens don't generally have that level of power outside of the Anderfels.)

That's part of what I would do if I was the First Warden, and the Wardens were a centralized organization. However, it appears after the Fourth Blight, they lost all but the pretense of the chain of command, with every Warden-Commander largely deciding matters for themselves. And Warden enthusiasm has never been high enough for them to be a full army. The griffons allowed them to be a highly specialized force that coordinated the other nations into cooperation against the Blight by force of personality, legend, and offering the only hope to take down the Blight. Also, griffons:wub:

And I'm definitely in agreement on the neutral thing. The only time Wardens should ever be involved in national politics is if they have to gain control of a situation in a Blight. Origins is the hilariously out-of-control-situation that all other FUBAR's in Blight history are measured by.  :lol:

But as seen in Inquisition, a powerful military order that answers to no government can quickly get out of hand. It's a wonderfully awkward middle ground between not becoming aligned with a government to avoid conflict of interest, and courting them to make sure that they can actually make use of their troops.

I'm very curious as to what's going on with the First Warden and his suspicions of blood magic manipulating the Wardens, and the apparent schism between Northern Wardens and Southern Wardens.



#68
SpiritMuse

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And last, I am surprised at how many Wardens at Adamant battle. My 1st impression at playing DA:O is, Grey Warden is a small organization of elite soldier because the joining alone has low rate of survivability. Remember at battle of Ostagar, how many Warden there are? only myself, Alistair and Duncan, no?. And remember those who run away from joining must be killed. 


Actually, there were more Wardens at Ostagar than just Duncan and Alistair. The bulk of their forces were down in the valley with the rest of the soldiers. I think it was Duncan who says that. Only he and the new recruits are staying at the main camp. So even though they are probably still a "small organization of elite soldiers" compared to the Fereldan army, they're not quite that small. :)
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#69
Sifr

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Actually, there were more Wardens at Ostagar than just Duncan and Alistair. The bulk of their forces were down in the valley with the rest of the soldiers. I think it was Duncan who says that. Only he and the new recruits are staying at the main camp. So even though they are probably still a "small organization of elite soldiers" compared to the Fereldan army, they're not quite that small. :)

 

Duncan does mention that there are more Wardens down in the main valley, but the amount is left ambiguous? He mentions during the cutscene before you meet Cailan that "There are only a few Grey Wardens in Ferelden at the moment, but all of us are here",  but never states what constitutes "only a few", but I've always taken that to mean that the number is probably less than a dozen or so?

 

They've only had their exile rescinded in the past 30 years and with the Darkspawn thought dead by many and no Blight on the horizon, recruitment would have probably been slow, so a dozen would probably be a generous estimate, if that?

 

Compared to the massive amount of Wardens in Orlais that we saw at Adamant, which seemed to number in the hundreds, Ferelden having a very small contingent would explain why they so desperately needed the Orlesian Wardens to help them bolster their ranks?



#70
Caddius

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Duncan does mention that there are more Wardens down in the main valley, but the amount is left ambiguous? He mentions during the cutscene before you meet Cailan that "There are only a few Grey Wardens in Ferelden at the moment, but all of us are here",  but never states what constitutes "only a few", but I've always taken that to mean that the number is probably less than a dozen or so?

 

They've only had their exile rescinded in the past 30 years and with the Darkspawn thought dead by many and no Blight on the horizon, recruitment would have probably been slow, so a dozen would probably be a generous estimate, if that?

 

Compared to the massive amount of Wardens in Orlais that we saw at Adamant, which seemed to number in the hundreds, Ferelden having a very small contingent would explain why they so desperately needed the Orlesian Wardens to help them bolster their ranks?

For some reason I think it was 16-20ish. Not sure if there's anything backing it up.

They had enough for a good-sized party, going off Alistair's stories of Greagoir.  :lol: I'm picturing a good mead hall table.



#71
Sifr

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Yeah, there's no real number about how many, so it's anyone's guess really?

 

Anyone on twitter willing to ask Gaider... or do we go to Weekes now he's the head honcho?



#72
FiveThreeTen

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Cory voice is too sexy to handle?

 

(Although, I found the Wraith in DA2 more alluring even if it's the same voice actor)



#73
Rekkampum

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Cory voice is too sexy to handle?

 

(Although, I found the Wraith in DA2 more alluring even if it's the same voice actor)

 

That is a pretty irresistible voice. I like it when he voices the Nightmare daemon.