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Bioware, the text is REALLY small.


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#251
Sunyavadin

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Agreed, it'd be really nice to add a shadow to the text, so it stands out better agaisnt backgrounds where it just blends in.

#252
Coeleste

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Frankly, this SD vs HD nonsense is getting kinda ridiculous and away from the topic.

The main selling point of any Role-Playing game is it's complex and interesting storyline, characters, background, etc., not how pretty it looks or how many pixels it's developer can fit onto our screens. Sure, it's a nice bit of fluff, but I could really care less how the game looks. Just as long as it plays well and has a deep story. The tiny illegible text of this game renders all that it should be moot, and basically all you're left with is Gears of War with more playable chracters and no online versus mode. That may be an exaggeration a bit, but not by too much.

So until this is fixed, I guess that's what I'll play. If it should never be fixed... well, I'll just sell it back to GameStop and never buy another Bioware product again. Because if you're going to make RPGs with 3/4 of the content inaccessible, you should just stop teasing us and switch to making action games or something.

Modifié par Coeleste, 31 janvier 2010 - 06:29 .


#253
Sunyavadin

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Coeleste wrote...
Sure, it's a nice bit of fluff, but I could really care less how the game looks.


Posted Image

Pet grammatical peeve.
I think just about everyone in this thread COULD care less about the font used. Most of them care quite a bit.

But yes. The game experience is what matters. Unfortunately, when selecting appropriate responses in conversation takes time and concentration just to work out what's written, that breaks the immersion in their lovingly crafted universe.

Modifié par Sunyavadin, 31 janvier 2010 - 07:19 .


#254
BloPant

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The thing I'm mostly upset about is bioware never told us mass effect 2 would be geared towards HDTV's. had I known that there would be some issues on SDTV's I never would have preordered the game. I would have waited until I had a HDTV then bought ME2.

I'll think twice before I preorder another bioware game.

Modifié par BloPant, 31 janvier 2010 - 09:00 .


#255
MikeDraws567

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I was going to start a thread in a similar vein, but it seems that there's over ten pages worth of this here!



I've got a HD TV so the problem isn't so much the small text, but it's the font. Sometimes, the words blend in with the background scene so it's near on impossible to see what the options are for Shep.



Is there a way of changing the font of the text or make it a bit more visible? Maybe making the feather around the text darker or, as so many other people have said, making the text bigger?



As a side note, this game made me laugh out loud at a few key moments. Thanks for adding the Engineers and Dr Chakwas!

#256
ElBiggus

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For those of you with SDTVs, I can only imagine how annoying it is; as to the chances of it being "fixed" at some point, you may be SooL, though -- fixing the conversation wheel is probably fairly simple, but for the rest of the problem areas (especially the notifications that appear on the right side of the screen) using a bigger font would require either making the notifications bigger (which would be really annoying) or putting less text on them (which would make them pretty much useless). I'm not going to join the ranks of the "buy an HDTV, losers" gang, but this is probably the thin end of the wedge as HDTV uptake increases and there's going to come a point where you'll have to put up or shut up. It's not here yet, but you should start saving. :)



For those of you with gigantic HDTVs who are having problems, a) get your eyesight checked, and B) take a good look at your 360 settings. I've got a piddly 16" HDTV running at 720p and don't have the greatest eyesight in the world, but from 6-8 feet away I can read the text perfectly; even standing 20 feet away it's not much of a strain!



(I also have to wonder, if the text is giving people problems, how on earth are they managing to cope with the combat portions -- a good deal of the time I find myself picking off enemies that are so far away that they're smaller than the text...)

#257
DrGast

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I have a 40" Sony Bravia Full HD LCD and the small texts are still annoying. This is not an issue exclusive to SDTV owners.



It has to do with game devs sitting right on front of their monitors while designing a game failing to acknowledge that most of us console gamers are not sitting in front of a monitor.

#258
Tails88

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DrGast wrote...

I have a 40" Sony Bravia Full HD LCD and the small texts are still annoying. This is not an issue exclusive to SDTV owners.

It has to do with game devs sitting right on front of their monitors while designing a game failing to acknowledge that most of us console gamers are not sitting in front of a monitor.


Exactly! :D

#259
RVonE

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DrGast wrote...

I have a 40" Sony Bravia Full HD LCD and the small texts are still annoying. This is not an issue exclusive to SDTV owners.

It has to do with game devs sitting right on front of their monitors while designing a game failing to acknowledge that most of us console gamers are not sitting in front of a monitor.

You need to get your eyes fixed. I've got a 40" Sony Bravia Full HD LCD just like you and I can read the text just fine. I can stand at the other end of my living room and still read the text. The game was designed for 720p and if you can't read it on an HD display, either your eyes are bad or you screwed up on of your settings.

#260
cityhunter357

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Coeleste wrote...

Frankly, this SD vs HD nonsense is getting kinda ridiculous and away from the topic.

The main selling point of any Role-Playing game is it's complex and interesting storyline, characters, background, etc., not how pretty it looks or how many pixels it's developer can fit onto our screens. Sure, it's a nice bit of fluff, but I could really care less how the game looks. Just as long as it plays well and has a deep story. The tiny illegible text of this game renders all that it should be moot, and basically all you're left with is Gears of War with more playable chracters and no online versus mode. That may be an exaggeration a bit, but not by too much.

So until this is fixed, I guess that's what I'll play. If it should never be fixed... well, I'll just sell it back to GameStop and never buy another Bioware product again. Because if you're going to make RPGs with 3/4 of the content inaccessible, you should just stop teasing us and switch to making action games or something.


I agree
If the text issue will never be fixed, ME2 will be the last bioware game for me too.

Meanwhile this is the last Bioware (and EA) game that I buy at Day One.
For future games, I'll ask first if they are readable and compatible with SDTV, and if not I'll spend my money for something else.

There was a friend of mine with SDTV who wanted to buy ME2, but I had to say him that the game is unreadable on SDTV and to spend money for something else until it's fixed.

#261
Iron Ranger

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coerl, you make soem exellent points... sadly I dont think anything is going to get fixed as far as text is concerned. Guess its off to buy a HD for the superbowl and ME2, good timeing in a way as most stores have having sales this weekend.

#262
Ferocious7

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The text is horrendous...... the hardest thing about Insanity with a new character for me is reading most of the text and I have 20/20 vision and am not colorblind.

I've tried it on both my sd tv and hd tv, while it's better on the hd tv.... whoever was in charge of that area dropped the ball big time or maybe has eye problems to the extent that it looked normal to him/her/them? LOL

Other than that and not being able to backup your game saves on the 360 between the 360's hdd and the 360's memory unit/card (yet you can with the character importer and you can with all ME1 saves, just not ME2 wtf), the game is great.

Modifié par Ferocious7, 31 janvier 2010 - 06:21 .


#263
GregSolidus

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so you Bioware intentionally made the text hard to read on SDTVs,who's bright idea was that?

Modifié par GregSolidus, 31 janvier 2010 - 07:36 .


#264
Coeleste

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Sunyavadin wrote...

Coeleste wrote...
Sure, it's a nice bit of fluff, but I could really care less how the game looks.


Posted Image

Pet grammatical peeve.
I think just about everyone in this thread COULD care less about the font used. Most of them care quite a bit.

But yes. The game experience is what matters. Unfortunately, when selecting appropriate responses in conversation takes time and concentration just to work out what's written, that breaks the immersion in their lovingly crafted universe.


Haha, grammar police, awesome. Posted Image But seriously, glad to see some of you agree on the points I was trying to make there. What I meant to say, I guess,  was that the text size is very important to me, especially at this point in time it is completely unreadable to me, as seems to be the case with many other people here. SD and HD users alike. It was the general graphics, i.e. "the pretty pictures," that I couldn't care less about, they're the nice bit of fluff. Hope that clears that up.

#265
MuLepton

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It's kind of a pity that an issue that could presumably have been avoided by a simple option in the graphical settings (on SDTV? choose "large font" - on HDTV? choose "smaller font") makes the game close to unplayable. Especially since it was already a pain in ME1 as well as in DA:O.



I can't imagine that Bioware is trying to deliberately antagonize players (they're a company after all), but making the font even more unreadable on normal TVs going from ME1 to ME2 is a strange design decision at the least. It also doesn't throw a very good light on the testing department.

#266
Nowhere_Man

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So we've gone from HD vs SD to good eyesight vs bad eyesight. What's next? "well if you didn't play at night when your eyes are more tired, you would enjoy the game more". I think a diverse enough group of people have found the text to be too small. If it has to be that way, fine, we'll all find our own way to deal with it. But it doesn't hurt anyone to raise this as an issue with BioWare.



And yes, I have an HDTV and my eyes are checked yearly. I also got to the dentist, vote and pledge allegiance to Queen and Country. Despite all that, the text is still too small.

#267
Disassemble

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All we can do is be persistent. Either Bioware will tell us too bad, or will deal with it. If we keep it up, eventually they will have to give us more of a response than Mr. Gamble did (like a rundown of the decision, or that action is being taken, or not and why).

#268
Tails88

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They could tell us why they've decided to put this little font, instead of the one used for the first ME. Maybe then we could begin to understand the crazy world of game programming.

In the meantime, I'll buy a couple of binoculars. I'll have to play with just one hand, but better than nothing i guess.

OR they could include a slightly bigger font, maybe in bold. But it's like asking for the moon, the stars and the Hubble Space Telescope.

Modifié par Tails88, 31 janvier 2010 - 11:26 .


#269
moiraesfate

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This game is nearly unplayable because of it. I'm getting extremely aggravated and I feel like we wasted $60.

#270
moiraesfate

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Michael Gamble, when the design flaw is so bad that it makes the game nearly unplayable, its a major problem, not one to be put on the backburner. I hope to hell you guys don't do this to SWTOR.

#271
Teh Shaman

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Kojo62 wrote...

I have a 52" 1080p HDTV, and even I have to agree. Too much of the text is really a little too small compared to ME1. I'm sitting closer to the TV as a result.


Buy glasses imho.

#272
Syrellaris

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Altanese wrote...

Syrellaris wrote...

The elite comes with a HDMI cable aswell as a component cable/ AV cable. Every Xbox comes with a standard xbox component / AV cable. If you got a HDTV plugging in your component cables and setting the clip on the cable itself to HD, will do the trick. You do not need to buy a whole new cable. just make sure that you select the right settings on your xbox menu, under settings > TV aswell afterwards.

None elite xbox dont have HDMI support anyway.

In that case it's only a rough minimum of $350 (and yes I round)

But would this work for the Core version of the 360? A few of us still use the original.



Sorry for the late reply, I have been mighty busy.

Yes, Both the premium, core, arcade and even the Elite.

(i own a premium from first day and a elite)

#273
Syrellaris

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moiraesfate wrote...

Michael Gamble, when the design flaw is so bad that it makes the game nearly unplayable, its a major problem, not one to be put on the backburner. I hope to hell you guys don't do this to SWTOR.


When the problem isn't caused by the game, but by the game buyer, it seems that the problem exists either in 3 options

1) Pebcak
2) The TV
3) Distance between tv and buyer.

and since this problem isnt caused by the game....take your pick

#274
Madapaca

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moiraesfate wrote...

I hope to hell you guys don't do this to SWTOR.


Considering that Star Wars: The Old Republic will be a PC MMORPG, you whining about small/unrealdable text on SD-TVs for that game is asinine.

#275
baycitybrawler

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1) I will not buy a hdtv to accompany my $60 game purchase. that's dumb and pompous.

2) getting my eyes checked will not change the fact that my eyesight is not the best it's ever been. small text discriminates against people who's eyesight is less than stellar.

3) next time save some money on the writers ea and bioware. apparently you don't want the majority of us to read what they wrote for you.

4) it's sad that people begged for the text to be fixed on banjo freakin' kazooie and it was fixed. and we are told about design choices. just say it's a hard fix and we don't know if we can fix it. don't tell us that you intended the majority of us to be unable to read the massive amounts of text in the game because you thought it would be a great design choice. that's a cop-out.