Bioware, the text is REALLY small.
#26
Posté 27 janvier 2010 - 01:42
#27
Posté 27 janvier 2010 - 01:43
#28
Posté 27 janvier 2010 - 01:46
#29
Posté 27 janvier 2010 - 01:48
Biscuits003 wrote...
That is interesting as I have a 32 aoc hd tv, and i can read the text fro about 6 feet away. I have glasses and very poor eyesight too, probably 70/30. For the people with the Standard def tvs I feel bad because I had that problem playing Dead Rising before I upgraded, hopefully Bioware can patch it unlike capcom who just screwed a whole bunch of consumers with Dead Rising. For those with HDTV having trouble are you sure your 360 is set to output at the right resolution? I didn't realize for a while that to get my tv to output it in 1080i instead of 720p I had to go into my xbox system settings and switch it to 1080i supported resolution. Maybe that will work.
I thought 720P is better than 1080i...unless you mean 1080p...
Always throught P(progressive) was better than I(interlaced)
#30
Posté 27 janvier 2010 - 01:48
Biscuits003 wrote...
That is interesting as I have a 32 aoc hd tv, and i can read the text fro about 6 feet away. I have glasses and very poor eyesight too, probably 70/30. For the people with the Standard def tvs I feel bad because I had that problem playing Dead Rising before I upgraded, hopefully Bioware can patch it unlike capcom who just screwed a whole bunch of consumers with Dead Rising. For those with HDTV having trouble are you sure your 360 is set to output at the right resolution? I didn't realize for a while that to get my tv to output it in 1080i instead of 720p I had to go into my xbox system settings and switch it to 1080i supported resolution. Maybe that will work.
I thought 720P is better than 1080i...unless you mean 1080p...
Always throught P(progressive) was better than I(interlaced)
#31
Posté 27 janvier 2010 - 02:01
Modifié par Altanese, 27 janvier 2010 - 02:03 .
#32
Posté 27 janvier 2010 - 02:19
Altanese wrote...
Nothing is really working... damn thing needs an update, that's all there is to it.
Nothing? such as...? The game works fine for me other than this small issue of the text.
#33
Posté 27 janvier 2010 - 02:22
#34
Posté 27 janvier 2010 - 02:24
I'm playing on a 50 inch screen still having a lot of problems. It's like the screen font size is "8". Would love to have it bumped up to 10 or 12... :-)
#35
Posté 27 janvier 2010 - 02:31
I mean nothing text-wise.Zynnix wrote...
Altanese wrote...
Nothing is really working... damn thing needs an update, that's all there is to it.
Nothing? such as...? The game works fine for me other than this small issue of the text.
#36
Posté 27 janvier 2010 - 02:45
#37
Posté 27 janvier 2010 - 02:52
#38
Guest_rynluna_*
Posté 27 janvier 2010 - 02:57
Guest_rynluna_*
#39
Guest_rynluna_*
Posté 27 janvier 2010 - 03:00
Guest_rynluna_*
Zynnix wrote...
So I keep hearing there was a patch this morning? Is someone playing now that can confirm if the text size was affected at all?
I just checked and text is still small. Although, at the beginning I was prompted for an update...who knows what it was for.
#40
Posté 27 janvier 2010 - 03:02
#41
Posté 27 janvier 2010 - 03:26
#42
Posté 27 janvier 2010 - 03:41
#43
Posté 27 janvier 2010 - 03:43
#44
Guest_rynluna_*
Posté 27 janvier 2010 - 03:43
Guest_rynluna_*
Havaror wrote...
Glad to see I'm not the only one having this problem. Both the small text size and the light backgrounds behind conversation wheels are horrible choices, it's making it almost impossible to pick an informed dialog option for me. Here's hoping for a fix soon.
Yes, I mistakenly flirted with Jacob even though I didn't want to...lol. It's frustrating.
#45
Posté 27 janvier 2010 - 03:52
Dilly53 wrote...
the only text thats bothering me is the notifications that pop up on the right hand side. The ones that pop up and tell you what you picked up/codex/journal entries. I have to stand up and put my face in front of my tv in order to read them. Usually by the time I get to the tv they're gone though. lol.
Yes. This. I haven't had too much of a problem with the conversation text. But the notifications, journal, any other sort of info screen, it's a squintathon. I just skip right to the close mission report thing, instead of actually reading over what happened.
"Mission summary: ...,,.,.,,,.,,.,,.,.,.,.,,,.,.,,..,. " <-----If those were letters.
#46
Posté 27 janvier 2010 - 04:44
edit:
I could try it on the 42in HDTV in my bedroom, but I dont have an extra audio/video cable and have no internet in that room.
Modifié par TauAngelicus, 27 janvier 2010 - 04:46 .
#47
Posté 27 janvier 2010 - 04:57
#48
Posté 27 janvier 2010 - 05:30
I know you are taking care of a number of issues already (redemption codes, ME1 imports, Zaeed DLC), but has any discussion occurred or any decision made regarding this? Did QA bring it up as an issue? Did you really ship with what I would consider a P1 defect (since it severely impacts gameplay and is global instead of isolated)?
While you are at it, can we get the zoom and marking features back on the map screen, as well as the radar always being up on the HUD? Those were really useful.
#49
Posté 27 janvier 2010 - 05:39
#50
Posté 27 janvier 2010 - 05:39




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