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Pretty crushed the Weekes has no desire to see the warden again...


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#1
Saphiron123

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Well, that's it folks... the warden is gone. We might get a box of text every game,  I was damned excited with Weekes taking over because we wrote some of the best stuff in Origins, I hoped he'd respect the legacy of the series.

"The honest answer is, I wouldn’t want to go back to the Hero of Ferelden. I think the hero had a freaking awesome story — you had chance to die heroically, or you had chance to survive and ride off into the sunset with their lover.

But remember when you all asked for Hawke to come back, how are you people feeling about that now? So i’d say be careful what you wish for. If we brought the hero back, I'm not sure it would be a happy story.

Thing is the warden's still going. Investigating the calling and the source of the darkspawn, that means the other magisters, slumbering archdemons, broodmothers and darkspawn. A return to the dwarven cities, maybe even Kal Shirok. Sounds like a hell of an adventure, and we're not going to get to see it.

The warden was a great character, with a few dialogue tweaks the HoF could be played alongside a new PC option. He deserves better then to be on adventures we only hear about told in codex entries.
 

I get what he was saying about hawke, there's been technical issues, and it's hard making a PC into an NPC. That doesn't mean we should never get to see our favorite characters again. Like Alistair and Loghain, in some games the warden is dead, but there's a whole lot of living ones, and it sounds like any hope of seeing them again is gone. And just because Bioware didn't quite pull it off once, doesn't mean they should never try.

Kind of sucks. I don't want to meet my companions for the first time in every single game, I'd like to play a main character for once on dragon age with reason to care about what he's done before. Somehow if Mass Effect had taken this approach, I think it would have been 20x more forgettable.

Truly, truly disappointing.

A dead warden could be replaced with a new pc warden, who'd have different introductions to old characters and not be called the hero of ferelden. It's pretty doable. And it would just be one more way to replay it, more dialogue, more to see. And how cool would it be to take the only wardens, rebuild them in a modern CC with 10 years on them?

And our decisions would actually MATTER. Like my meanest warden killed leliana at the urn of sacred ashes, and in DAI she comments about it, but how tense would it be if they actually met? THAT's what I want to see, I'm sick of just hearing stuff second hand. That same warden stabbed morrigan after she abandoned him for turning down her ritual.... no new PC can hash that out. That's the kind of story we're missing. And I have 5 other wardens, 2 of which are recent, all with completely different effects on their worlds.

A new character is never going to meet morrigan after stabbing her at the eluvien. He's never going to be recognized by oghren or shale or king harromont/bhelin. There's always a new warden option if you want to meet them for the first time again, but the hero would have special dialogue... it's not as if the warden said anything, so a selection of new voices would do the job... but he/she deserves better than to be written out and forgotten, never to be seen again.


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#2
DomeWing333

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I pretty much agree with him, actually. I like the warden's story as is and revisiting the character in any major capacity doesn't really interest me (especially since my canon one is dead).

 

Although I will agree with you that a recurring main character would be neat to have. I suppose we could return to the Inquisitor again next game but I don't know how they would make a compelling character arc for someone whose starting point is as the most powerful person in Thedas.


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#3
AresKeith

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I pretty much agree with him, actually. I like the warden's story as is and revisiting the character in any major capacity doesn't really interest me (especially since my canon one is dead).

 

They couldn't really do it anyway with so many variables around the Warden


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#4
Saphiron123

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I pretty much agree with him, actually. I like the warden's story as is and revisiting the character in any major capacity doesn't really interest me (especially since my canon one is dead).

 

Although I will agree with you that a recurring main character would be neat to have. I suppose we could return to the Inquisitor again next game but I don't know how they would make a compelling character arc for someone who's starting point is as the most powerful person in Thedas.

Yeah they wrote him into a corner. Nice thing about the warden is if they were smart, they could have had the HoF and a new PC both as options, int he end it's just lines of dialogue to differentiate them, the majority would be the same.

How cool would it be though to see leliana again if you fought her at the urn of sacred ashes? She talks about being nearly killed and not knowing how she survived in DAI. Bums me right out I'll probably never get to have that conversation.
 

 

They couldn't really do it anyway with so many variables around the Warden

 

Sure they could, if the game takes your past decisions into account, then nay that came up would just be directed at him instead of just told to him.

It's what they've been trying to do with the keep all along.


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#5
AresKeith

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Yeah they wrote him into a corner. Nice thing about the warden is if they were smart, they could have had the HoF and a new PC both as options, int he end it's just lines of dialogue to differentiate them, the majority would be the same.

How cool would it be though to see leliana again if you fought her at the urn of sacred ashes? She talks about being nearly killed and not knowing how she survived in DAI. Bums me right out I'll probably never get to have that conversation.

 

People were saying the same with Hawke, but in reality? No it wouldn't



#6
Saphiron123

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People were saying the same with Hawke, but in reality? No it wouldn't

Hawke was an NPC. It was bound to be difficult. The warden would have to be a PC, with different dialogue starts and finishes... anyway after seeing them come up with concepts like the keep, it's a massive disappointment to see them just give up.


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#7
TheJediSaint

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So... can we finally put the Warden to bed?  They're just a player character, we can always get more of those.


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#8
AresKeith

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Hawke was an NPC. It was bound to be difficult. The warden would have to be a PC, with different dialogue starts and finishes.

 

I was talking about Hawke as a PC option that some people wanted, it would've required a massive rewrite and deal a big hit to the word budget



#9
Saphiron123

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I was talking about Hawke as a PC option that some people wanted, it would've required a massive rewrite and deal a big hit to the word budget

Agreed, but you can't really have two PCs at once. Hell, Hawke would have been cheaper, two voices vs 4. They had the inquisitor though...

Actually if they keep making up new PCs every game, everyone in thedas is going to have a wacky title.

The warden / the hero of ferelden

 

The Inquisitor

 

The Champion of Kirkwall

They'll have to start finding a new way to refer to these PCs, or it's going to get pretty silly.


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#10
Lady Artifice

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All the outrage about the problems with Hawke's portrayal in DAI would be multiplied with an attempt to portray the Warden.

 

Voice acting would just be the first hurdle in a long list of reasons they would never be able to please the majority of the fan base. 


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#11
AlanC9

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Don't you already have another thread for this?

#12
Saphiron123

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Don't you already have another thread for this?

Free country friend, and that one is about bringing him back, this one is about being bummed out by what Weekes said today... I thought the dude had so much potential too.

I don't criticize your threads, don't criticize mine. I'm free to be bummed out.



#13
Kieran G.

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I'm happy with this. I don't see Dragon Age as Mass Effect was, following his story play out. Dragon Age is about the World and what makes that World tic, That's why i like the books being totally different characters in different walks of life, all showing more to the world and lore we should want to know.

 

The only thing i'm most disapointed about DA:I is the fact we didn't get to find out even more lore. i would much rather know why my Warden and every other warden suffers the calling than follow a story of her (Can't lie Female Warden/ Alistair romance is my favorite) trying to cure it.



#14
Il Divo

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Good riddance, I say. 



#15
Saphiron123

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All the outrage about the problems with Hawke's portrayal in DAI would be multiplied with an attempt to portray the Warden.

 

Voice acting would just be the first hurdle in a long list of reasons they would never be able to please the majority of the fan base. 

I think voice acting is the biggest, but then again, the same system as the inquisitor would work... i mean, none of our wardens every said anything beyond "Yes!" "gladly" "AAAAAAAARGH!".

It's not like they had actual lines.



#16
Guest_StreetMagic_*

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I only wish I could fight the Warden (with another hero) for some worldstates. Potential assholery that goes unpunished.

 

It just seems better to make them a good guy (or girl), after all.



#17
Saphiron123

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Good riddance, I say. 

Sorry dude, origins was amazing. I'm playing for the first time in years and I'm STILL seeing stuff and making choices I've never seen before. 

DAI has nothing like that. Most of your decisions don't matter.


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#18
Il Divo

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Sorry dude, origins was amazing. I'm playing for the first time in years and I'm STILL seeing stuff and making choices I've never seen before. 

DAI has nothing like that. Most of your decisions don't matter.

 

Origins being amazing doesn't stop me from being overly hung up on one character who finished his time in the spot-light. 

 

Not to mention, most of your decisions likewise don't matter in Origins beyond ret-conned slides at the end of the game. 


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#19
Saphiron123

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Origins being amazing doesn't stop me from being overly hung up on one character who finished his time in the spot-light. 

 

Not to mention, most of your decisions likewise don't matter in Origins beyond ret-conned slides at the end of the game. 

I think the keep is a pretty incredible attempt at making them matter... it's still in it's early stages, but they definitely have an impact. In fact most of the replayability of DAI comes from decisions made in earlier games, and that's sort of the problem with DAI and the inquisitor.



#20
Sifr

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Frankly, I'm with Weekes on this.

 

The Warden was awesome, but they had their story and it was told in Origins. They have their moment in the sun and now they're off being the hero of another story, just like they were in DA2, like Hawke was in DAI and like the Inquisitor will be in DA4.

 

Sure, people are making a huge thing about them looking for the cure to the Calling, but who's to even say that even goes anywhere or if they even will have any hope of succeeding? And if the Warden's dead, what's to stop another Warden researching the cure for the Calling in their place?

 

It's long time for everyone to just move on from the Warden and to stop drunk-dialling them in the middle of the night, begging them to come back?


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#21
Saphiron123

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Frankly, I'm with Weekes on this.

 

The Warden was awesome, but they had their story and it was told in Origins. They have their moment in the sun and now they're off being the hero of another story, just like they were in DA2, like Hawke was in DAI and like the Inquisitor will be in DA4.

 

Sure, people are making a huge thing about them looking for the cure to the Calling, but who's to even say that even goes anywhere or if they even will have any hope of succeeding? And if the Warden's dead, what's to stop another Warden researching the cure for the Calling in their place?

 

It's long time for everyone to just move on from the Warden and to stop drunk-dialling them in the middle of the night, begging them to come back?

Somehow I think if I said that about any character in any series you're in the middle of right now, I bet you'd strongly disagree.

Anyway, no great character deserves to be written out and forgotten. Hawke and the Inquisitor get to appear, why not the warden?

Plus some of us have wardens in progress right now, the keep got a lot of us playing again. And unfortunately, it's the better game. Not just story wise, in origins I can tell wynne not to cast her defensive spells when i'm 30 seconds from hitting an enemy... Solas? Solas has wasted every barrier he ever cast.



#22
AlexMBrennan

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DA2 had the benefit of happening prior to the HoF becoming the hero, so that's a bit easier to understand. Saying "The HoF is going to do this hugely important quest involving the Calling and Darkspawn" and whatever, and then showing us precisely none of it... I don't like it. You can't just go and say that we are not going to get to see the last chapter of their tale, and expect us to be happy about that. If that is what we are going to get, then we'd have been better off if they had had the balls to outright kill of the Warden (it doesn't have to be a happy ending, but I do want to see how the tale ends)


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#23
Snook

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I'd be okay with this if this bit wasn't entirely untrue:

 

you had chance to die heroically, or you had chance to survive and ride off into the sunset with their lover.

 

That kind of got thrown out the window in favour of some vague quest in the middle of nowhere, with most of said potential lovers being more important somewhere else...


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#24
Guest_StreetMagic_*

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DA2 had the benefit of happening prior to the HoF becoming the hero, so that's a bit easier to understand. Saying "The HoF is going to do this hugely important quest involving the Calling and Darkspawn" and whatever, and then showing us precisely none of it... I don't like it. You can't just go and say that we are not going to get to see the last chapter of their tale, and expect us to be happy about that. If that is what we are going to get, then we'd have been better off if they had had the balls to outright kill of the Warden (it doesn't have to be a happy ending, but I do want to see how the tale ends)

 

They've taken the hand-wavey and codex route for storytelling with some things. I don't like it either. It's a visual and interactive medium. I'd rather play through the actual storylines.


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#25
KaiserShep

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Thank the Maker.


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